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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrContext.h" | 10 #include "GrContext.h" |
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381 GrTexture* GrContext::createTexture(const GrTextureParams* params, | 381 GrTexture* GrContext::createTexture(const GrTextureParams* params, |
382 const GrTextureDesc& desc, | 382 const GrTextureDesc& desc, |
383 const GrCacheID& cacheID, | 383 const GrCacheID& cacheID, |
384 const void* srcData, | 384 const void* srcData, |
385 size_t rowBytes, | 385 size_t rowBytes, |
386 GrResourceKey* cacheKey) { | 386 GrResourceKey* cacheKey) { |
387 GrResourceKey resourceKey = GrTextureImpl::ComputeKey(fGpu, params, desc, ca
cheID); | 387 GrResourceKey resourceKey = GrTextureImpl::ComputeKey(fGpu, params, desc, ca
cheID); |
388 | 388 |
389 GrTexture* texture; | 389 GrTexture* texture; |
390 if (GrTextureImpl::NeedsResizing(resourceKey)) { | 390 if (GrTextureImpl::NeedsResizing(resourceKey)) { |
391 // We do not know how to resize compressed textures. | |
392 SkASSERT(!GrPixelConfigIsCompressed(desc.fConfig)); | |
393 | |
394 texture = this->createResizedTexture(desc, cacheID, | 391 texture = this->createResizedTexture(desc, cacheID, |
395 srcData, rowBytes, | 392 srcData, rowBytes, |
396 GrTextureImpl::NeedsBilerp(resource
Key)); | 393 GrTextureImpl::NeedsBilerp(resource
Key)); |
397 } else { | 394 } else { |
398 texture = fGpu->createTexture(desc, srcData, rowBytes); | 395 texture= fGpu->createTexture(desc, srcData, rowBytes); |
399 } | 396 } |
400 | 397 |
401 if (NULL != texture) { | 398 if (NULL != texture) { |
402 // Adding a resource could put us overbudget. Try to free up the | 399 // Adding a resource could put us overbudget. Try to free up the |
403 // necessary space before adding it. | 400 // necessary space before adding it. |
404 fResourceCache->purgeAsNeeded(1, texture->gpuMemorySize()); | 401 fResourceCache->purgeAsNeeded(1, texture->gpuMemorySize()); |
405 fResourceCache->addResource(resourceKey, texture); | 402 fResourceCache->addResource(resourceKey, texture); |
406 | 403 |
407 if (NULL != cacheKey) { | 404 if (NULL != cacheKey) { |
408 *cacheKey = resourceKey; | 405 *cacheKey = resourceKey; |
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1838 SkSafeRef(resource); | 1835 SkSafeRef(resource); |
1839 return resource; | 1836 return resource; |
1840 } | 1837 } |
1841 | 1838 |
1842 /////////////////////////////////////////////////////////////////////////////// | 1839 /////////////////////////////////////////////////////////////////////////////// |
1843 #if GR_CACHE_STATS | 1840 #if GR_CACHE_STATS |
1844 void GrContext::printCacheStats() const { | 1841 void GrContext::printCacheStats() const { |
1845 fResourceCache->printStats(); | 1842 fResourceCache->printStats(); |
1846 } | 1843 } |
1847 #endif | 1844 #endif |
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