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1 /* | 1 /* |
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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104 | 104 |
105 bool hasContentsLayer() const { return m_foregroundLayer; } | 105 bool hasContentsLayer() const { return m_foregroundLayer; } |
106 GraphicsLayer* foregroundLayer() const { return m_foregroundLayer.get(); } | 106 GraphicsLayer* foregroundLayer() const { return m_foregroundLayer.get(); } |
107 | 107 |
108 GraphicsLayer* backgroundLayer() const { return m_backgroundLayer.get(); } | 108 GraphicsLayer* backgroundLayer() const { return m_backgroundLayer.get(); } |
109 bool backgroundLayerPaintsFixedRootBackground() const { return m_backgroundL
ayerPaintsFixedRootBackground; } | 109 bool backgroundLayerPaintsFixedRootBackground() const { return m_backgroundL
ayerPaintsFixedRootBackground; } |
110 | 110 |
111 bool hasScrollingLayer() const { return m_scrollingLayer; } | 111 bool hasScrollingLayer() const { return m_scrollingLayer; } |
112 GraphicsLayer* scrollingLayer() const { return m_scrollingLayer.get(); } | 112 GraphicsLayer* scrollingLayer() const { return m_scrollingLayer.get(); } |
113 GraphicsLayer* scrollingContentsLayer() const { return m_scrollingContentsLa
yer.get(); } | 113 GraphicsLayer* scrollingContentsLayer() const { return m_scrollingContentsLa
yer.get(); } |
| 114 GraphicsLayer* scrollingBlockSelectionLayer() const { return m_scrollingBloc
kSelectionLayer.get(); } |
114 | 115 |
115 bool hasMaskLayer() const { return m_maskLayer; } | 116 bool hasMaskLayer() const { return m_maskLayer; } |
116 GraphicsLayer* maskLayer() const { return m_maskLayer.get(); } | 117 GraphicsLayer* maskLayer() const { return m_maskLayer.get(); } |
117 | 118 |
118 bool hasChildClippingMaskLayer() const { return m_childClippingMaskLayer; } | 119 bool hasChildClippingMaskLayer() const { return m_childClippingMaskLayer; } |
119 GraphicsLayer* childClippingMaskLayer() const { return m_childClippingMaskLa
yer.get(); } | 120 GraphicsLayer* childClippingMaskLayer() const { return m_childClippingMaskLa
yer.get(); } |
120 | 121 |
121 GraphicsLayer* parentForSublayers() const; | 122 GraphicsLayer* parentForSublayers() const; |
122 GraphicsLayer* childForSuperlayers() const; | 123 GraphicsLayer* childForSuperlayers() const; |
123 // localRootForOwningLayer does not include the m_squashingContainmentLayer,
which is technically not associated with this CLM's owning layer. | 124 // localRootForOwningLayer does not include the m_squashingContainmentLayer,
which is technically not associated with this CLM's owning layer. |
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202 LayoutSize contentOffsetInCompositingLayer() const; | 203 LayoutSize contentOffsetInCompositingLayer() const; |
203 | 204 |
204 LayoutPoint squashingOffsetFromTransformedAncestor() | 205 LayoutPoint squashingOffsetFromTransformedAncestor() |
205 { | 206 { |
206 return m_squashingLayerOffsetFromTransformedAncestor; | 207 return m_squashingLayerOffsetFromTransformedAncestor; |
207 } | 208 } |
208 | 209 |
209 // If there is a squashed layer painting into this CLM that is an ancestor o
f the given RenderObject, return it. Otherwise return 0. | 210 // If there is a squashed layer painting into this CLM that is an ancestor o
f the given RenderObject, return it. Otherwise return 0. |
210 const GraphicsLayerPaintInfo* containingSquashedLayer(const RenderObject*); | 211 const GraphicsLayerPaintInfo* containingSquashedLayer(const RenderObject*); |
211 | 212 |
| 213 void updateScrollingBlockSelection(); |
| 214 |
212 private: | 215 private: |
213 static const GraphicsLayerPaintInfo* containingSquashedLayer(const RenderObj
ect*, const Vector<GraphicsLayerPaintInfo>& layers); | 216 static const GraphicsLayerPaintInfo* containingSquashedLayer(const RenderObj
ect*, const Vector<GraphicsLayerPaintInfo>& layers); |
214 | 217 |
215 // Helper methods to updateGraphicsLayerGeometry: | 218 // Helper methods to updateGraphicsLayerGeometry: |
216 void computeGraphicsLayerParentLocation(const RenderLayer* compositingContai
ner, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLoca
tion); | 219 void computeGraphicsLayerParentLocation(const RenderLayer* compositingContai
ner, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLoca
tion); |
217 void updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAnc
estor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& reference
Layer, Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer*, LayoutPoint* offs
etFromTransformedAncestor); | 220 void updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAnc
estor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& reference
Layer, Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer*, LayoutPoint* offs
etFromTransformedAncestor); |
218 void updateMainGraphicsLayerGeometry(const IntRect& relativeCompositingBound
s, const IntRect& localCompositingBounds, IntPoint& graphicsLayerParentLocation)
; | 221 void updateMainGraphicsLayerGeometry(const IntRect& relativeCompositingBound
s, const IntRect& localCompositingBounds, IntPoint& graphicsLayerParentLocation)
; |
219 void updateAncestorClippingLayerGeometry(const RenderLayer* compositingConta
iner, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLay
erParentLocation); | 222 void updateAncestorClippingLayerGeometry(const RenderLayer* compositingConta
iner, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLay
erParentLocation); |
220 void updateChildContainmentLayerGeometry(const IntRect& clippingBox, const I
ntRect& localCompositingBounds); | 223 void updateChildContainmentLayerGeometry(const IntRect& clippingBox, const I
ntRect& localCompositingBounds); |
221 void updateChildTransformLayerGeometry(); | 224 void updateChildTransformLayerGeometry(); |
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303 static IntRect localClipRectForSquashedLayer(const RenderLayer& referenceLay
er, const GraphicsLayerPaintInfo&, const Vector<GraphicsLayerPaintInfo>& layers
); | 306 static IntRect localClipRectForSquashedLayer(const RenderLayer& referenceLay
er, const GraphicsLayerPaintInfo&, const Vector<GraphicsLayerPaintInfo>& layers
); |
304 | 307 |
305 RenderLayer& m_owningLayer; | 308 RenderLayer& m_owningLayer; |
306 | 309 |
307 // The hierarchy of layers that is maintained by the CompositedLayerMapping
looks like this: | 310 // The hierarchy of layers that is maintained by the CompositedLayerMapping
looks like this: |
308 // | 311 // |
309 // + m_ancestorClippingLayer [OPTIONAL] | 312 // + m_ancestorClippingLayer [OPTIONAL] |
310 // + m_graphicsLayer | 313 // + m_graphicsLayer |
311 // + m_childContainmentLayer [OPTIONAL] <-OR-> m_scrollingLayer [OPTI
ONAL] <-OR-> m_childTransformLayer | 314 // + m_childContainmentLayer [OPTIONAL] <-OR-> m_scrollingLayer [OPTI
ONAL] <-OR-> m_childTransformLayer |
312 // + m_scrollingContents
Layer [Present iff m_scrollingLayer is present] | 315 // + m_scrollingContents
Layer [Present iff m_scrollingLayer is present] |
| 316 // + m_scrollingBlock
SelectionLayer [Present iff m_scrollingLayer is present] |
313 // | 317 // |
314 // We need an ancestor clipping layer if our clipping ancestor is not our an
cestor in the | 318 // We need an ancestor clipping layer if our clipping ancestor is not our an
cestor in the |
315 // clipping tree. Here's what that might look like. | 319 // clipping tree. Here's what that might look like. |
316 // | 320 // |
317 // Let A = the clipping ancestor, | 321 // Let A = the clipping ancestor, |
318 // B = the clip descendant, and | 322 // B = the clip descendant, and |
319 // SC = the stacking context that is the ancestor of A and B in the stac
king tree. | 323 // SC = the stacking context that is the ancestor of A and B in the stac
king tree. |
320 // | 324 // |
321 // SC | 325 // SC |
322 // + A = m_graphicsLayer | 326 // + A = m_graphicsLayer |
323 // | + m_childContainmentLayer | 327 // | + m_childContainmentLayer |
324 // | + ... | 328 // | + ... |
325 // ... | 329 // ... |
326 // | | 330 // | |
327 // + B = m_ancestorClippingLayer [+] | 331 // + B = m_ancestorClippingLayer [+] |
328 // + m_graphicsLayer | 332 // + m_graphicsLayer |
329 // + ... | 333 // + ... |
330 // | 334 // |
331 // In this case B is clipped by another layer that doesn't happen to be its
ancestor: A. | 335 // In this case B is clipped by another layer that doesn't happen to be its
ancestor: A. |
332 // So we create an ancestor clipping layer for B, [+], which ensures that B
is clipped | 336 // So we create an ancestor clipping layer for B, [+], which ensures that B
is clipped |
333 // as if it had been A's descendant. | 337 // as if it had been A's descendant. |
334 OwnPtr<GraphicsLayer> m_ancestorClippingLayer; // Only used if we are clippe
d by an ancestor which is not a stacking context. | 338 OwnPtr<GraphicsLayer> m_ancestorClippingLayer; // Only used if we are clippe
d by an ancestor which is not a stacking context. |
335 OwnPtr<GraphicsLayer> m_graphicsLayer; | 339 OwnPtr<GraphicsLayer> m_graphicsLayer; |
336 OwnPtr<GraphicsLayer> m_childContainmentLayer; // Only used if we have clipp
ing on a stacking context with compositing children. | 340 OwnPtr<GraphicsLayer> m_childContainmentLayer; // Only used if we have clipp
ing on a stacking context with compositing children. |
337 OwnPtr<GraphicsLayer> m_childTransformLayer; // Only used if we have perspec
tive and no m_childContainmentLayer. | 341 OwnPtr<GraphicsLayer> m_childTransformLayer; // Only used if we have perspec
tive and no m_childContainmentLayer. |
338 OwnPtr<GraphicsLayer> m_scrollingLayer; // Only used if the layer is using c
omposited scrolling. | 342 OwnPtr<GraphicsLayer> m_scrollingLayer; // Only used if the layer is using c
omposited scrolling. |
339 OwnPtr<GraphicsLayer> m_scrollingContentsLayer; // Only used if the layer is
using composited scrolling. | 343 OwnPtr<GraphicsLayer> m_scrollingContentsLayer; // Only used if the layer is
using composited scrolling. |
| 344 OwnPtr<GraphicsLayer> m_scrollingBlockSelectionLayer; // Only used if the la
yer is using composited scrolling, but has no scrolling contents apart from bloc
k selection gaps. |
340 | 345 |
341 // This layer is also added to the hierarchy by the RLB, but in a different
way than | 346 // This layer is also added to the hierarchy by the RLB, but in a different
way than |
342 // the layers above. It's added to m_graphicsLayer as its mask layer (natura
lly) if | 347 // the layers above. It's added to m_graphicsLayer as its mask layer (natura
lly) if |
343 // we have a mask, and isn't part of the typical hierarchy (it has no childr
en). | 348 // we have a mask, and isn't part of the typical hierarchy (it has no childr
en). |
344 OwnPtr<GraphicsLayer> m_maskLayer; // Only used if we have a mask. | 349 OwnPtr<GraphicsLayer> m_maskLayer; // Only used if we have a mask. |
345 OwnPtr<GraphicsLayer> m_childClippingMaskLayer; // Only used if we have to c
lip child layers or accelerated contents with border radius or clip-path. | 350 OwnPtr<GraphicsLayer> m_childClippingMaskLayer; // Only used if we have to c
lip child layers or accelerated contents with border radius or clip-path. |
346 | 351 |
347 // There are two other (optional) layers whose painting is managed by the Co
mpositedLayerMapping, | 352 // There are two other (optional) layers whose painting is managed by the Co
mpositedLayerMapping, |
348 // but whose position in the hierarchy is maintained by the RenderLayerCompo
sitor. These | 353 // but whose position in the hierarchy is maintained by the RenderLayerCompo
sitor. These |
349 // are the foreground and background layers. The foreground layer exists if
we have composited | 354 // are the foreground and background layers. The foreground layer exists if
we have composited |
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393 | 398 |
394 LayoutRect m_compositedBounds; | 399 LayoutRect m_compositedBounds; |
395 | 400 |
396 bool m_isMainFrameRenderViewLayer : 1; | 401 bool m_isMainFrameRenderViewLayer : 1; |
397 bool m_requiresOwnBackingStoreForIntrinsicReasons : 1; | 402 bool m_requiresOwnBackingStoreForIntrinsicReasons : 1; |
398 bool m_requiresOwnBackingStoreForAncestorReasons : 1; | 403 bool m_requiresOwnBackingStoreForAncestorReasons : 1; |
399 bool m_canCompositeFilters : 1; | 404 bool m_canCompositeFilters : 1; |
400 bool m_backgroundLayerPaintsFixedRootBackground : 1; | 405 bool m_backgroundLayerPaintsFixedRootBackground : 1; |
401 bool m_needToUpdateGraphicsLayer : 1; | 406 bool m_needToUpdateGraphicsLayer : 1; |
402 bool m_needToUpdateGraphicsLayerOfAllDecendants : 1; | 407 bool m_needToUpdateGraphicsLayerOfAllDecendants : 1; |
| 408 bool m_scrollingContentsAreEmpty : 1; |
403 }; | 409 }; |
404 | 410 |
405 } // namespace WebCore | 411 } // namespace WebCore |
406 | 412 |
407 #endif // CompositedLayerMapping_h | 413 #endif // CompositedLayerMapping_h |
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