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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 104 | 104 |
| 105 bool hasContentsLayer() const { return m_foregroundLayer; } | 105 bool hasContentsLayer() const { return m_foregroundLayer; } |
| 106 GraphicsLayer* foregroundLayer() const { return m_foregroundLayer.get(); } | 106 GraphicsLayer* foregroundLayer() const { return m_foregroundLayer.get(); } |
| 107 | 107 |
| 108 GraphicsLayer* backgroundLayer() const { return m_backgroundLayer.get(); } | 108 GraphicsLayer* backgroundLayer() const { return m_backgroundLayer.get(); } |
| 109 bool backgroundLayerPaintsFixedRootBackground() const { return m_backgroundL
ayerPaintsFixedRootBackground; } | 109 bool backgroundLayerPaintsFixedRootBackground() const { return m_backgroundL
ayerPaintsFixedRootBackground; } |
| 110 | 110 |
| 111 bool hasScrollingLayer() const { return m_scrollingLayer; } | 111 bool hasScrollingLayer() const { return m_scrollingLayer; } |
| 112 GraphicsLayer* scrollingLayer() const { return m_scrollingLayer.get(); } | 112 GraphicsLayer* scrollingLayer() const { return m_scrollingLayer.get(); } |
| 113 GraphicsLayer* scrollingContentsLayer() const { return m_scrollingContentsLa
yer.get(); } | 113 GraphicsLayer* scrollingContentsLayer() const { return m_scrollingContentsLa
yer.get(); } |
| 114 GraphicsLayer* scrollingBlockSelectionLayer() const { return m_scrollingBloc
kSelectionLayer.get(); } |
| 114 | 115 |
| 115 bool hasMaskLayer() const { return m_maskLayer; } | 116 bool hasMaskLayer() const { return m_maskLayer; } |
| 116 GraphicsLayer* maskLayer() const { return m_maskLayer.get(); } | 117 GraphicsLayer* maskLayer() const { return m_maskLayer.get(); } |
| 117 | 118 |
| 118 bool hasChildClippingMaskLayer() const { return m_childClippingMaskLayer; } | 119 bool hasChildClippingMaskLayer() const { return m_childClippingMaskLayer; } |
| 119 GraphicsLayer* childClippingMaskLayer() const { return m_childClippingMaskLa
yer.get(); } | 120 GraphicsLayer* childClippingMaskLayer() const { return m_childClippingMaskLa
yer.get(); } |
| 120 | 121 |
| 121 GraphicsLayer* parentForSublayers() const; | 122 GraphicsLayer* parentForSublayers() const; |
| 122 GraphicsLayer* childForSuperlayers() const; | 123 GraphicsLayer* childForSuperlayers() const; |
| 123 // localRootForOwningLayer does not include the m_squashingContainmentLayer,
which is technically not associated with this CLM's owning layer. | 124 // localRootForOwningLayer does not include the m_squashingContainmentLayer,
which is technically not associated with this CLM's owning layer. |
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| 202 LayoutSize contentOffsetInCompositingLayer() const; | 203 LayoutSize contentOffsetInCompositingLayer() const; |
| 203 | 204 |
| 204 LayoutPoint squashingOffsetFromTransformedAncestor() | 205 LayoutPoint squashingOffsetFromTransformedAncestor() |
| 205 { | 206 { |
| 206 return m_squashingLayerOffsetFromTransformedAncestor; | 207 return m_squashingLayerOffsetFromTransformedAncestor; |
| 207 } | 208 } |
| 208 | 209 |
| 209 // If there is a squashed layer painting into this CLM that is an ancestor o
f the given RenderObject, return it. Otherwise return 0. | 210 // If there is a squashed layer painting into this CLM that is an ancestor o
f the given RenderObject, return it. Otherwise return 0. |
| 210 const GraphicsLayerPaintInfo* containingSquashedLayer(const RenderObject*); | 211 const GraphicsLayerPaintInfo* containingSquashedLayer(const RenderObject*); |
| 211 | 212 |
| 213 void updateScrollingBlockSelection(); |
| 214 |
| 212 private: | 215 private: |
| 213 static const GraphicsLayerPaintInfo* containingSquashedLayer(const RenderObj
ect*, const Vector<GraphicsLayerPaintInfo>& layers); | 216 static const GraphicsLayerPaintInfo* containingSquashedLayer(const RenderObj
ect*, const Vector<GraphicsLayerPaintInfo>& layers); |
| 214 | 217 |
| 215 // Helper methods to updateGraphicsLayerGeometry: | 218 // Helper methods to updateGraphicsLayerGeometry: |
| 216 void computeGraphicsLayerParentLocation(const RenderLayer* compositingContai
ner, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLoca
tion); | 219 void computeGraphicsLayerParentLocation(const RenderLayer* compositingContai
ner, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLoca
tion); |
| 217 void updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAnc
estor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& reference
Layer, Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer*, LayoutPoint* offs
etFromTransformedAncestor); | 220 void updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAnc
estor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& reference
Layer, Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer*, LayoutPoint* offs
etFromTransformedAncestor); |
| 218 void updateMainGraphicsLayerGeometry(const IntRect& relativeCompositingBound
s, const IntRect& localCompositingBounds, IntPoint& graphicsLayerParentLocation)
; | 221 void updateMainGraphicsLayerGeometry(const IntRect& relativeCompositingBound
s, const IntRect& localCompositingBounds, IntPoint& graphicsLayerParentLocation)
; |
| 219 void updateAncestorClippingLayerGeometry(const RenderLayer* compositingConta
iner, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLay
erParentLocation); | 222 void updateAncestorClippingLayerGeometry(const RenderLayer* compositingConta
iner, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLay
erParentLocation); |
| 220 void updateChildContainmentLayerGeometry(const IntRect& clippingBox, const I
ntRect& localCompositingBounds); | 223 void updateChildContainmentLayerGeometry(const IntRect& clippingBox, const I
ntRect& localCompositingBounds); |
| 221 void updateChildTransformLayerGeometry(); | 224 void updateChildTransformLayerGeometry(); |
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| 303 static IntRect localClipRectForSquashedLayer(const RenderLayer& referenceLay
er, const GraphicsLayerPaintInfo&, const Vector<GraphicsLayerPaintInfo>& layers
); | 306 static IntRect localClipRectForSquashedLayer(const RenderLayer& referenceLay
er, const GraphicsLayerPaintInfo&, const Vector<GraphicsLayerPaintInfo>& layers
); |
| 304 | 307 |
| 305 RenderLayer& m_owningLayer; | 308 RenderLayer& m_owningLayer; |
| 306 | 309 |
| 307 // The hierarchy of layers that is maintained by the CompositedLayerMapping
looks like this: | 310 // The hierarchy of layers that is maintained by the CompositedLayerMapping
looks like this: |
| 308 // | 311 // |
| 309 // + m_ancestorClippingLayer [OPTIONAL] | 312 // + m_ancestorClippingLayer [OPTIONAL] |
| 310 // + m_graphicsLayer | 313 // + m_graphicsLayer |
| 311 // + m_childContainmentLayer [OPTIONAL] <-OR-> m_scrollingLayer [OPTI
ONAL] <-OR-> m_childTransformLayer | 314 // + m_childContainmentLayer [OPTIONAL] <-OR-> m_scrollingLayer [OPTI
ONAL] <-OR-> m_childTransformLayer |
| 312 // + m_scrollingContents
Layer [Present iff m_scrollingLayer is present] | 315 // + m_scrollingContents
Layer [Present iff m_scrollingLayer is present] |
| 316 // + m_scrollingBlock
SelectionLayer [Present iff m_scrollingLayer is present] |
| 313 // | 317 // |
| 314 // We need an ancestor clipping layer if our clipping ancestor is not our an
cestor in the | 318 // We need an ancestor clipping layer if our clipping ancestor is not our an
cestor in the |
| 315 // clipping tree. Here's what that might look like. | 319 // clipping tree. Here's what that might look like. |
| 316 // | 320 // |
| 317 // Let A = the clipping ancestor, | 321 // Let A = the clipping ancestor, |
| 318 // B = the clip descendant, and | 322 // B = the clip descendant, and |
| 319 // SC = the stacking context that is the ancestor of A and B in the stac
king tree. | 323 // SC = the stacking context that is the ancestor of A and B in the stac
king tree. |
| 320 // | 324 // |
| 321 // SC | 325 // SC |
| 322 // + A = m_graphicsLayer | 326 // + A = m_graphicsLayer |
| 323 // | + m_childContainmentLayer | 327 // | + m_childContainmentLayer |
| 324 // | + ... | 328 // | + ... |
| 325 // ... | 329 // ... |
| 326 // | | 330 // | |
| 327 // + B = m_ancestorClippingLayer [+] | 331 // + B = m_ancestorClippingLayer [+] |
| 328 // + m_graphicsLayer | 332 // + m_graphicsLayer |
| 329 // + ... | 333 // + ... |
| 330 // | 334 // |
| 331 // In this case B is clipped by another layer that doesn't happen to be its
ancestor: A. | 335 // In this case B is clipped by another layer that doesn't happen to be its
ancestor: A. |
| 332 // So we create an ancestor clipping layer for B, [+], which ensures that B
is clipped | 336 // So we create an ancestor clipping layer for B, [+], which ensures that B
is clipped |
| 333 // as if it had been A's descendant. | 337 // as if it had been A's descendant. |
| 334 OwnPtr<GraphicsLayer> m_ancestorClippingLayer; // Only used if we are clippe
d by an ancestor which is not a stacking context. | 338 OwnPtr<GraphicsLayer> m_ancestorClippingLayer; // Only used if we are clippe
d by an ancestor which is not a stacking context. |
| 335 OwnPtr<GraphicsLayer> m_graphicsLayer; | 339 OwnPtr<GraphicsLayer> m_graphicsLayer; |
| 336 OwnPtr<GraphicsLayer> m_childContainmentLayer; // Only used if we have clipp
ing on a stacking context with compositing children. | 340 OwnPtr<GraphicsLayer> m_childContainmentLayer; // Only used if we have clipp
ing on a stacking context with compositing children. |
| 337 OwnPtr<GraphicsLayer> m_childTransformLayer; // Only used if we have perspec
tive and no m_childContainmentLayer. | 341 OwnPtr<GraphicsLayer> m_childTransformLayer; // Only used if we have perspec
tive and no m_childContainmentLayer. |
| 338 OwnPtr<GraphicsLayer> m_scrollingLayer; // Only used if the layer is using c
omposited scrolling. | 342 OwnPtr<GraphicsLayer> m_scrollingLayer; // Only used if the layer is using c
omposited scrolling. |
| 339 OwnPtr<GraphicsLayer> m_scrollingContentsLayer; // Only used if the layer is
using composited scrolling. | 343 OwnPtr<GraphicsLayer> m_scrollingContentsLayer; // Only used if the layer is
using composited scrolling. |
| 344 OwnPtr<GraphicsLayer> m_scrollingBlockSelectionLayer; // Only used if the la
yer is using composited scrolling, but has no scrolling contents apart from bloc
k selection gaps. |
| 340 | 345 |
| 341 // This layer is also added to the hierarchy by the RLB, but in a different
way than | 346 // This layer is also added to the hierarchy by the RLB, but in a different
way than |
| 342 // the layers above. It's added to m_graphicsLayer as its mask layer (natura
lly) if | 347 // the layers above. It's added to m_graphicsLayer as its mask layer (natura
lly) if |
| 343 // we have a mask, and isn't part of the typical hierarchy (it has no childr
en). | 348 // we have a mask, and isn't part of the typical hierarchy (it has no childr
en). |
| 344 OwnPtr<GraphicsLayer> m_maskLayer; // Only used if we have a mask. | 349 OwnPtr<GraphicsLayer> m_maskLayer; // Only used if we have a mask. |
| 345 OwnPtr<GraphicsLayer> m_childClippingMaskLayer; // Only used if we have to c
lip child layers or accelerated contents with border radius or clip-path. | 350 OwnPtr<GraphicsLayer> m_childClippingMaskLayer; // Only used if we have to c
lip child layers or accelerated contents with border radius or clip-path. |
| 346 | 351 |
| 347 // There are two other (optional) layers whose painting is managed by the Co
mpositedLayerMapping, | 352 // There are two other (optional) layers whose painting is managed by the Co
mpositedLayerMapping, |
| 348 // but whose position in the hierarchy is maintained by the RenderLayerCompo
sitor. These | 353 // but whose position in the hierarchy is maintained by the RenderLayerCompo
sitor. These |
| 349 // are the foreground and background layers. The foreground layer exists if
we have composited | 354 // are the foreground and background layers. The foreground layer exists if
we have composited |
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| 393 | 398 |
| 394 LayoutRect m_compositedBounds; | 399 LayoutRect m_compositedBounds; |
| 395 | 400 |
| 396 bool m_isMainFrameRenderViewLayer : 1; | 401 bool m_isMainFrameRenderViewLayer : 1; |
| 397 bool m_requiresOwnBackingStoreForIntrinsicReasons : 1; | 402 bool m_requiresOwnBackingStoreForIntrinsicReasons : 1; |
| 398 bool m_requiresOwnBackingStoreForAncestorReasons : 1; | 403 bool m_requiresOwnBackingStoreForAncestorReasons : 1; |
| 399 bool m_canCompositeFilters : 1; | 404 bool m_canCompositeFilters : 1; |
| 400 bool m_backgroundLayerPaintsFixedRootBackground : 1; | 405 bool m_backgroundLayerPaintsFixedRootBackground : 1; |
| 401 bool m_needToUpdateGraphicsLayer : 1; | 406 bool m_needToUpdateGraphicsLayer : 1; |
| 402 bool m_needToUpdateGraphicsLayerOfAllDecendants : 1; | 407 bool m_needToUpdateGraphicsLayerOfAllDecendants : 1; |
| 408 bool m_scrollingContentsAreEmpty : 1; |
| 403 }; | 409 }; |
| 404 | 410 |
| 405 } // namespace WebCore | 411 } // namespace WebCore |
| 406 | 412 |
| 407 #endif // CompositedLayerMapping_h | 413 #endif // CompositedLayerMapping_h |
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