Index: LayoutTests/platform/win-xp/virtual/windows-directwrite/fast/text/unicode-variation-selector-expected.txt |
diff --git a/LayoutTests/platform/win-xp/virtual/windows-directwrite/fast/text/unicode-variation-selector-expected.txt b/LayoutTests/platform/win-xp/virtual/windows-directwrite/fast/text/unicode-variation-selector-expected.txt |
deleted file mode 100644 |
index b82e16cc6dbce3e3a5fafc09f7828bbe102293bf..0000000000000000000000000000000000000000 |
--- a/LayoutTests/platform/win-xp/virtual/windows-directwrite/fast/text/unicode-variation-selector-expected.txt |
+++ /dev/null |
@@ -1,26 +0,0 @@ |
-layer at (0,0) size 800x600 |
- RenderView at (0,0) size 800x600 |
-layer at (0,0) size 800x600 |
- RenderBlock {HTML} at (0,0) size 800x600 |
- RenderBody {BODY} at (8,8) size 784x584 |
- RenderBlock {P} at (0,0) size 784x60 |
- RenderText {#text} at (0,0) size 779x59 |
- text run at (0,0) width 476: "This page ensures that WebKit can render unicode variation selector correctly. " |
- text run at (476,0) width 300: "On platforms which support UVSes, the glyphs of" |
- text run at (0,20) width 583: "U+845B should be different. On platforms which don't support UVSes, they should be identical. " |
- text run at (583,20) width 196: "In addition, any glyphs (including" |
- text run at (0,40) width 445: "the last resort glyph) should not appear after the U+845B on all platforms." |
- RenderBlock {DIV} at (0,76) size 784x20 |
- RenderText {#text} at (0,0) size 273x19 |
- text run at (0,0) width 273: "Glyph for code point U+845B without UVS: " |
- RenderInline {SPAN} at (0,0) size 16x19 |
- RenderText {#text} at (273,0) size 16x19 |
- text run at (273,0) width 16: "\x{845B}" |
- RenderText {#text} at (0,0) size 0x0 |
- RenderBlock {DIV} at (0,96) size 784x20 |
- RenderText {#text} at (0,0) size 254x19 |
- text run at (0,0) width 254: "Glyph for code point U+845B with UVS: " |
- RenderInline {SPAN} at (0,0) size 16x19 |
- RenderText {#text} at (254,0) size 16x19 |
- text run at (254,0) width 16: "\x{845B}\x{DB40}\x{DD00}" |
- RenderText {#text} at (0,0) size 0x0 |