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Unified Diff: LayoutTests/platform/mac/virtual/mac-antialiasedtext/fast/text/international/bidi-neutral-directionality-paragraph-start-expected.txt

Issue 303133007: Merge virtual mac-antialiasedtext and windows-directwrite test suites (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 7 months ago
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Index: LayoutTests/platform/mac/virtual/mac-antialiasedtext/fast/text/international/bidi-neutral-directionality-paragraph-start-expected.txt
diff --git a/LayoutTests/platform/mac/virtual/mac-antialiasedtext/fast/text/international/bidi-neutral-directionality-paragraph-start-expected.txt b/LayoutTests/platform/mac/virtual/mac-antialiasedtext/fast/text/international/bidi-neutral-directionality-paragraph-start-expected.txt
deleted file mode 100644
index fe30d9cdfb749770388cf0920e034f29e43cce8f..0000000000000000000000000000000000000000
--- a/LayoutTests/platform/mac/virtual/mac-antialiasedtext/fast/text/international/bidi-neutral-directionality-paragraph-start-expected.txt
+++ /dev/null
@@ -1,35 +0,0 @@
-layer at (0,0) size 800x600
- RenderView at (0,0) size 800x600
-layer at (0,0) size 800x600
- RenderBlock {HTML} at (0,0) size 800x600
- RenderBody {BODY} at (8,8) size 784x576
- RenderBlock {P} at (0,0) size 784x18
- RenderText {#text} at (0,0) size 581x18
- text run at (0,0) width 581: "Mitz Pettel contributed this fix to KDE, and now we're rolling it in. Here's his explanation:"
- RenderBlock {P} at (0,34) size 784x72
- RenderText {#text} at (0,0) size 774x72
- text run at (0,0) width 772: "The directionality of a neutral character at the beginning of a paragraph (or after a hard line break) is decided incorrectly"
- text run at (0,18) width 774: "if the first non-neutral character in the paragraph has directionality opposite to the paragraph directionality. For example,"
- text run at (0,36) width 754: "if the paragraph direction is LTR, the first character on the paragraph is a question mark and the next one is a Hebrew"
- text run at (0,54) width 725: "character, then the question mark will is considered right-to-left and appears to the right of the Hebrew character."
- RenderBlock {P} at (0,122) size 784x36
- RenderText {#text} at (0,0) size 517x18
- text run at (0,0) width 517: "The rule to follow is 3.3.4.N2 in the Unicode Standard's Bidirectional Algorithm"
- RenderInline {A} at (0,0) size 405x18 [color=#0000EE]
- RenderText {#text} at (0,18) size 405x18
- text run at (0,18) width 405: "http://www.unicode.org/reports/tr9/#Resolving_Neutral_Types"
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- text run at (404,18) width 5: "."
- RenderBlock {P} at (0,174) size 784x18
- RenderText {#text} at (0,0) size 692x18
- text run at (0,0) width 692: "If the test is successful, the question marks should be on the far left and far right of the next two paragraphs."
- RenderBlock {P} at (0,208) size 784x21
- RenderText {#text} at (0,1) size 68x18
- text run at (0,1) width 12: "? "
- text run at (11,1) width 25 RTL: "\x{FEB2} \x{FEED}"
- text run at (35,1) width 33: "hello"
- RenderBlock {P} at (0,245) size 784x21
- RenderText {#text} at (712,1) size 72x18
- text run at (712,1) width 29 RTL: " \x{FEB2} \x{FEED}"
- text run at (740,1) width 33: "hello"
- text run at (772,1) width 12 RTL: "? "

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