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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org> |
| 3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> |
| 4 * Copyright (C) 2008 Apple Inc. All rights reserved. | 4 * Copyright (C) 2008 Apple Inc. All rights reserved. |
| 5 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 5 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| 6 * | 6 * |
| 7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
| 8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
| 9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
| 10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
| (...skipping 17 matching lines...) Expand all Loading... |
| 28 #include "core/css/parser/BisonCSSParser.h" | 28 #include "core/css/parser/BisonCSSParser.h" |
| 29 #include "core/css/StylePropertySet.h" | 29 #include "core/css/StylePropertySet.h" |
| 30 #include "core/dom/QualifiedName.h" | 30 #include "core/dom/QualifiedName.h" |
| 31 #include "core/svg/SVGAnimatedTypeAnimator.h" | 31 #include "core/svg/SVGAnimatedTypeAnimator.h" |
| 32 #include "core/svg/SVGDocumentExtensions.h" | 32 #include "core/svg/SVGDocumentExtensions.h" |
| 33 | 33 |
| 34 namespace WebCore { | 34 namespace WebCore { |
| 35 | 35 |
| 36 SVGAnimateElement::SVGAnimateElement(const QualifiedName& tagName, Document& doc
ument) | 36 SVGAnimateElement::SVGAnimateElement(const QualifiedName& tagName, Document& doc
ument) |
| 37 : SVGAnimationElement(tagName, document) | 37 : SVGAnimationElement(tagName, document) |
| 38 , m_animatedPropertyType(AnimatedString) | |
| 39 { | 38 { |
| 40 ASSERT(isSVGAnimateElement(*this)); | 39 ASSERT(isSVGAnimateElement(*this)); |
| 41 ScriptWrappable::init(this); | 40 ScriptWrappable::init(this); |
| 42 } | 41 } |
| 43 | 42 |
| 44 PassRefPtrWillBeRawPtr<SVGAnimateElement> SVGAnimateElement::create(Document& do
cument) | 43 PassRefPtrWillBeRawPtr<SVGAnimateElement> SVGAnimateElement::create(Document& do
cument) |
| 45 { | 44 { |
| 46 return adoptRefWillBeRefCountedGarbageCollected(new SVGAnimateElement(SVGNam
es::animateTag, document)); | 45 return adoptRefWillBeRefCountedGarbageCollected(new SVGAnimateElement(SVGNam
es::animateTag, document)); |
| 47 } | 46 } |
| 48 | 47 |
| 49 SVGAnimateElement::~SVGAnimateElement() | 48 SVGAnimateElement::~SVGAnimateElement() |
| 50 { | 49 { |
| 51 // FIXME: Oilpan: Below prevent stopAnimValAnimation being called on |target
Element|. This should be moved to |removeFrom| equivalent. | 50 // FIXME: Oilpan: Below prevent stopAnimValAnimation being called on |target
Element|. This should be moved to |removeFrom| equivalent. |
| 52 #if !ENABLE(OILPAN) | 51 #if !ENABLE(OILPAN) |
| 53 if (targetElement()) | 52 if (targetElement()) |
| 54 clearAnimatedType(targetElement()); | 53 clearAnimatedType(targetElement()); |
| 55 #endif | 54 #endif |
| 56 } | 55 } |
| 57 | 56 |
| 57 AnimatedPropertyType SVGAnimateElement::animatedPropertyType() |
| 58 { |
| 59 return ensureAnimator()->type(); |
| 60 } |
| 61 |
| 58 bool SVGAnimateElement::hasValidAttributeType() | 62 bool SVGAnimateElement::hasValidAttributeType() |
| 59 { | 63 { |
| 60 SVGElement* targetElement = this->targetElement(); | 64 SVGElement* targetElement = this->targetElement(); |
| 61 if (!targetElement) | 65 if (!targetElement) |
| 62 return false; | 66 return false; |
| 63 | 67 |
| 64 return m_animatedPropertyType != AnimatedUnknown && !hasInvalidCSSAttributeT
ype(); | 68 return animatedPropertyType() != AnimatedUnknown && !hasInvalidCSSAttributeT
ype(); |
| 65 } | 69 } |
| 66 | 70 |
| 67 void SVGAnimateElement::calculateAnimatedValue(float percentage, unsigned repeat
Count, SVGSMILElement* resultElement) | 71 void SVGAnimateElement::calculateAnimatedValue(float percentage, unsigned repeat
Count, SVGSMILElement* resultElement) |
| 68 { | 72 { |
| 69 ASSERT(resultElement); | 73 ASSERT(resultElement); |
| 70 SVGElement* targetElement = this->targetElement(); | 74 SVGElement* targetElement = this->targetElement(); |
| 71 if (!targetElement || !isSVGAnimateElement(*resultElement)) | 75 if (!targetElement || !isSVGAnimateElement(*resultElement)) |
| 72 return; | 76 return; |
| 73 | 77 |
| 74 ASSERT(m_animatedPropertyType == determineAnimatedPropertyType()); | |
| 75 | |
| 76 ASSERT(percentage >= 0 && percentage <= 1); | 78 ASSERT(percentage >= 0 && percentage <= 1); |
| 77 ASSERT(m_animatedPropertyType != AnimatedTransformList || isSVGAnimateTransf
ormElement(*this)); | |
| 78 ASSERT(m_animatedPropertyType != AnimatedUnknown); | |
| 79 ASSERT(m_animator); | 79 ASSERT(m_animator); |
| 80 ASSERT(m_animator->type() == m_animatedPropertyType); | 80 ASSERT(animatedPropertyType() != AnimatedTransformList || isSVGAnimateTransf
ormElement(*this)); |
| 81 ASSERT(animatedPropertyType() != AnimatedUnknown); |
| 81 ASSERT(m_fromProperty); | 82 ASSERT(m_fromProperty); |
| 82 ASSERT(m_fromProperty->type() == m_animatedPropertyType); | 83 ASSERT(m_fromProperty->type() == animatedPropertyType()); |
| 83 ASSERT(m_toProperty); | 84 ASSERT(m_toProperty); |
| 84 | 85 |
| 85 SVGAnimateElement* resultAnimationElement = toSVGAnimateElement(resultElemen
t); | 86 SVGAnimateElement* resultAnimationElement = toSVGAnimateElement(resultElemen
t); |
| 86 ASSERT(resultAnimationElement->m_animatedProperty); | 87 ASSERT(resultAnimationElement->m_animatedProperty); |
| 87 ASSERT(resultAnimationElement->m_animatedPropertyType == m_animatedPropertyT
ype); | 88 ASSERT(resultAnimationElement->animatedPropertyType() == animatedPropertyTyp
e()); |
| 88 | 89 |
| 89 if (isSVGSetElement(*this)) | 90 if (isSVGSetElement(*this)) |
| 90 percentage = 1; | 91 percentage = 1; |
| 91 | 92 |
| 92 if (calcMode() == CalcModeDiscrete) | 93 if (calcMode() == CalcModeDiscrete) |
| 93 percentage = percentage < 0.5 ? 0 : 1; | 94 percentage = percentage < 0.5 ? 0 : 1; |
| 94 | 95 |
| 95 // Target element might have changed. | 96 // Target element might have changed. |
| 96 m_animator->setContextElement(targetElement); | 97 m_animator->setContextElement(targetElement); |
| 97 | 98 |
| (...skipping 11 matching lines...) Expand all Loading... |
| 109 } | 110 } |
| 110 | 111 |
| 111 bool SVGAnimateElement::calculateFromAndToValues(const String& fromString, const
String& toString) | 112 bool SVGAnimateElement::calculateFromAndToValues(const String& fromString, const
String& toString) |
| 112 { | 113 { |
| 113 SVGElement* targetElement = this->targetElement(); | 114 SVGElement* targetElement = this->targetElement(); |
| 114 if (!targetElement) | 115 if (!targetElement) |
| 115 return false; | 116 return false; |
| 116 | 117 |
| 117 determinePropertyValueTypes(fromString, toString); | 118 determinePropertyValueTypes(fromString, toString); |
| 118 ensureAnimator()->calculateFromAndToValues(m_fromProperty, m_toProperty, fro
mString, toString); | 119 ensureAnimator()->calculateFromAndToValues(m_fromProperty, m_toProperty, fro
mString, toString); |
| 119 ASSERT(m_animatedPropertyType == m_animator->type()); | |
| 120 return true; | 120 return true; |
| 121 } | 121 } |
| 122 | 122 |
| 123 bool SVGAnimateElement::calculateFromAndByValues(const String& fromString, const
String& byString) | 123 bool SVGAnimateElement::calculateFromAndByValues(const String& fromString, const
String& byString) |
| 124 { | 124 { |
| 125 SVGElement* targetElement = this->targetElement(); | 125 SVGElement* targetElement = this->targetElement(); |
| 126 if (!targetElement) | 126 if (!targetElement) |
| 127 return false; | 127 return false; |
| 128 | 128 |
| 129 if (animationMode() == ByAnimation && !isAdditive()) | 129 if (animationMode() == ByAnimation && !isAdditive()) |
| 130 return false; | 130 return false; |
| 131 | 131 |
| 132 // from-by animation may only be used with attributes that support addition
(e.g. most numeric attributes). | 132 // from-by animation may only be used with attributes that support addition
(e.g. most numeric attributes). |
| 133 if (animationMode() == FromByAnimation && !animatedPropertyTypeSupportsAddit
ion()) | 133 if (animationMode() == FromByAnimation && !animatedPropertyTypeSupportsAddit
ion()) |
| 134 return false; | 134 return false; |
| 135 | 135 |
| 136 ASSERT(!isSVGSetElement(*this)); | 136 ASSERT(!isSVGSetElement(*this)); |
| 137 | 137 |
| 138 determinePropertyValueTypes(fromString, byString); | 138 determinePropertyValueTypes(fromString, byString); |
| 139 ensureAnimator()->calculateFromAndByValues(m_fromProperty, m_toProperty, fro
mString, byString); | 139 ensureAnimator()->calculateFromAndByValues(m_fromProperty, m_toProperty, fro
mString, byString); |
| 140 ASSERT(m_animatedPropertyType == m_animator->type()); | |
| 141 return true; | 140 return true; |
| 142 } | 141 } |
| 143 | 142 |
| 144 namespace { | 143 namespace { |
| 145 | 144 |
| 146 WillBeHeapVector<RawPtrWillBeMember<SVGElement> > findElementInstances(SVGElemen
t* targetElement) | 145 WillBeHeapVector<RawPtrWillBeMember<SVGElement> > findElementInstances(SVGElemen
t* targetElement) |
| 147 { | 146 { |
| 148 ASSERT(targetElement); | 147 ASSERT(targetElement); |
| 149 WillBeHeapVector<RawPtrWillBeMember<SVGElement> > animatedElements; | 148 WillBeHeapVector<RawPtrWillBeMember<SVGElement> > animatedElements; |
| 150 | 149 |
| 151 animatedElements.append(targetElement); | 150 animatedElements.append(targetElement); |
| 152 | 151 |
| 153 const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >& instances = ta
rgetElement->instancesForElement(); | 152 const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >& instances = ta
rgetElement->instancesForElement(); |
| 154 const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >::const_iterator
end = instances.end(); | 153 const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >::const_iterator
end = instances.end(); |
| 155 for (WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >::const_iterator
it = instances.begin(); it != end; ++it) { | 154 for (WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >::const_iterator
it = instances.begin(); it != end; ++it) { |
| 156 if (SVGElement* shadowTreeElement = *it) | 155 if (SVGElement* shadowTreeElement = *it) |
| 157 animatedElements.append(shadowTreeElement); | 156 animatedElements.append(shadowTreeElement); |
| 158 } | 157 } |
| 159 | 158 |
| 160 return animatedElements; | 159 return animatedElements; |
| 161 } | 160 } |
| 162 | 161 |
| 163 } | 162 } |
| 164 | 163 |
| 165 void SVGAnimateElement::resetAnimatedType() | 164 void SVGAnimateElement::resetAnimatedType() |
| 166 { | 165 { |
| 167 SVGAnimatedTypeAnimator* animator = ensureAnimator(); | 166 SVGAnimatedTypeAnimator* animator = ensureAnimator(); |
| 168 ASSERT(m_animatedPropertyType == animator->type()); | |
| 169 | 167 |
| 170 SVGElement* targetElement = this->targetElement(); | 168 SVGElement* targetElement = this->targetElement(); |
| 171 const QualifiedName& attributeName = this->attributeName(); | 169 const QualifiedName& attributeName = this->attributeName(); |
| 172 ShouldApplyAnimation shouldApply = shouldApplyAnimation(targetElement, attri
buteName); | 170 ShouldApplyAnimation shouldApply = shouldApplyAnimation(targetElement, attri
buteName); |
| 173 | 171 |
| 174 if (shouldApply == DontApplyAnimation) | 172 if (shouldApply == DontApplyAnimation) |
| 175 return; | 173 return; |
| 176 | 174 |
| 177 if (shouldApply == ApplyXMLAnimation) { | 175 if (shouldApply == ApplyXMLAnimation) { |
| 178 // SVG DOM animVal animation code-path. | 176 // SVG DOM animVal animation code-path. |
| (...skipping 133 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 312 WillBeHeapVector<RawPtrWillBeMember<SVGElement> > animatedElements = fin
dElementInstances(targetElement); | 310 WillBeHeapVector<RawPtrWillBeMember<SVGElement> > animatedElements = fin
dElementInstances(targetElement); |
| 313 m_animator->stopAnimValAnimation(animatedElements); | 311 m_animator->stopAnimValAnimation(animatedElements); |
| 314 notifyTargetAndInstancesAboutAnimValChange(targetElement, attributeName(
)); | 312 notifyTargetAndInstancesAboutAnimValChange(targetElement, attributeName(
)); |
| 315 } | 313 } |
| 316 | 314 |
| 317 m_animatedProperty.clear(); | 315 m_animatedProperty.clear(); |
| 318 } | 316 } |
| 319 | 317 |
| 320 void SVGAnimateElement::applyResultsToTarget() | 318 void SVGAnimateElement::applyResultsToTarget() |
| 321 { | 319 { |
| 322 ASSERT(m_animatedPropertyType != AnimatedTransformList || isSVGAnimateTransf
ormElement(*this)); | |
| 323 ASSERT(m_animatedPropertyType != AnimatedUnknown); | |
| 324 ASSERT(m_animator); | 320 ASSERT(m_animator); |
| 321 ASSERT(animatedPropertyType() != AnimatedTransformList || isSVGAnimateTransf
ormElement(*this)); |
| 322 ASSERT(animatedPropertyType() != AnimatedUnknown); |
| 325 | 323 |
| 326 // Early exit if our animated type got destructed by a previous endedActiveI
nterval(). | 324 // Early exit if our animated type got destructed by a previous endedActiveI
nterval(). |
| 327 if (!m_animatedProperty) | 325 if (!m_animatedProperty) |
| 328 return; | 326 return; |
| 329 | 327 |
| 330 if (ensureAnimator()->isAnimatingCSSProperty()) { | 328 if (m_animator->isAnimatingCSSProperty()) { |
| 331 // CSS properties animation code-path. | 329 // CSS properties animation code-path. |
| 332 // Convert the result of the animation to a String and apply it as CSS p
roperty on the target & all instances. | 330 // Convert the result of the animation to a String and apply it as CSS p
roperty on the target & all instances. |
| 333 applyCSSPropertyToTargetAndInstances(targetElement(), attributeName(), m
_animatedProperty->valueAsString()); | 331 applyCSSPropertyToTargetAndInstances(targetElement(), attributeName(), m
_animatedProperty->valueAsString()); |
| 334 return; | 332 return; |
| 335 } | 333 } |
| 336 | 334 |
| 337 // SVG DOM animVal animation code-path. | 335 // SVG DOM animVal animation code-path. |
| 338 // At this point the SVG DOM values are already changed, unlike for CSS. | 336 // At this point the SVG DOM values are already changed, unlike for CSS. |
| 339 // We only have to trigger update notifications here. | 337 // We only have to trigger update notifications here. |
| 340 notifyTargetAndInstancesAboutAnimValChange(targetElement(), attributeName())
; | 338 notifyTargetAndInstancesAboutAnimValChange(targetElement(), attributeName())
; |
| 341 } | 339 } |
| 342 | 340 |
| 343 bool SVGAnimateElement::animatedPropertyTypeSupportsAddition() const | 341 bool SVGAnimateElement::animatedPropertyTypeSupportsAddition() |
| 344 { | 342 { |
| 345 // Spec: http://www.w3.org/TR/SVG/animate.html#AnimationAttributesAndPropert
ies. | 343 // Spec: http://www.w3.org/TR/SVG/animate.html#AnimationAttributesAndPropert
ies. |
| 346 switch (m_animatedPropertyType) { | 344 switch (animatedPropertyType()) { |
| 347 case AnimatedBoolean: | 345 case AnimatedBoolean: |
| 348 case AnimatedEnumeration: | 346 case AnimatedEnumeration: |
| 349 case AnimatedPreserveAspectRatio: | 347 case AnimatedPreserveAspectRatio: |
| 350 case AnimatedString: | 348 case AnimatedString: |
| 351 case AnimatedUnknown: | 349 case AnimatedUnknown: |
| 352 return false; | 350 return false; |
| 353 default: | 351 default: |
| 354 return true; | 352 return true; |
| 355 } | 353 } |
| 356 } | 354 } |
| 357 | 355 |
| 358 bool SVGAnimateElement::isAdditive() const | 356 bool SVGAnimateElement::isAdditive() |
| 359 { | 357 { |
| 360 if (animationMode() == ByAnimation || animationMode() == FromByAnimation) | 358 if (animationMode() == ByAnimation || animationMode() == FromByAnimation) |
| 361 if (!animatedPropertyTypeSupportsAddition()) | 359 if (!animatedPropertyTypeSupportsAddition()) |
| 362 return false; | 360 return false; |
| 363 | 361 |
| 364 return SVGAnimationElement::isAdditive(); | 362 return SVGAnimationElement::isAdditive(); |
| 365 } | 363 } |
| 366 | 364 |
| 367 float SVGAnimateElement::calculateDistance(const String& fromString, const Strin
g& toString) | 365 float SVGAnimateElement::calculateDistance(const String& fromString, const Strin
g& toString) |
| 368 { | 366 { |
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| 386 resetAnimatedPropertyType(); | 384 resetAnimatedPropertyType(); |
| 387 } | 385 } |
| 388 | 386 |
| 389 void SVGAnimateElement::resetAnimatedPropertyType() | 387 void SVGAnimateElement::resetAnimatedPropertyType() |
| 390 { | 388 { |
| 391 ASSERT(!m_animatedProperty); | 389 ASSERT(!m_animatedProperty); |
| 392 m_fromProperty.clear(); | 390 m_fromProperty.clear(); |
| 393 m_toProperty.clear(); | 391 m_toProperty.clear(); |
| 394 m_toAtEndOfDurationProperty.clear(); | 392 m_toAtEndOfDurationProperty.clear(); |
| 395 m_animator.clear(); | 393 m_animator.clear(); |
| 396 m_animatedPropertyType = determineAnimatedPropertyType(); | |
| 397 } | 394 } |
| 398 | 395 |
| 399 SVGAnimatedTypeAnimator* SVGAnimateElement::ensureAnimator() | 396 SVGAnimatedTypeAnimator* SVGAnimateElement::ensureAnimator() |
| 400 { | 397 { |
| 401 if (!m_animator) | 398 if (!m_animator) |
| 402 m_animator = SVGAnimatedTypeAnimator::create(m_animatedPropertyType, thi
s, targetElement()); | 399 m_animator = SVGAnimatedTypeAnimator::create(this, targetElement()); |
| 403 ASSERT(m_animatedPropertyType == m_animator->type()); | |
| 404 return m_animator.get(); | 400 return m_animator.get(); |
| 405 } | 401 } |
| 406 | 402 |
| 407 void SVGAnimateElement::trace(Visitor* visitor) | 403 void SVGAnimateElement::trace(Visitor* visitor) |
| 408 { | 404 { |
| 409 visitor->trace(m_animator); | 405 visitor->trace(m_animator); |
| 410 SVGAnimationElement::trace(visitor); | 406 SVGAnimationElement::trace(visitor); |
| 411 } | 407 } |
| 412 | 408 |
| 413 } | 409 } |
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