Index: public/platform/WebLayerTreeView.h |
diff --git a/public/platform/WebLayerTreeView.h b/public/platform/WebLayerTreeView.h |
index 43549b492355b9c7beb61ff3df1b4bbd4d9d7fa7..c8c0157ff383f7f86fd54b24cb2ccab5f35b2e79 100644 |
--- a/public/platform/WebLayerTreeView.h |
+++ b/public/platform/WebLayerTreeView.h |
@@ -42,6 +42,7 @@ class WebLayer; |
struct WebPoint; |
struct WebRect; |
struct WebRenderingStats; |
+struct WebSelection; |
class WebLayerTreeView { |
public: |
@@ -125,6 +126,10 @@ public: |
const WebLayer* outerViewportScrollLayer) { } |
virtual void clearViewportLayers() { } |
+ // Used to update the active selection region. |
+ virtual void registerSelection(const WebSelection& selection) { } |
+ virtual void clearSelection() { } |
abarth-chromium
2014/06/13 21:38:15
Why does the WebLayerTreeView need to be aware of
jdduke (slow)
2014/06/20 17:15:59
I considered attaching the handles to a given laye
|
+ |
// Debugging / dangerous --------------------------------------------- |
// Toggles the FPS counter in the HUD layer |