Index: Source/core/rendering/compositing/RenderLayerCompositor.h |
diff --git a/Source/core/rendering/compositing/RenderLayerCompositor.h b/Source/core/rendering/compositing/RenderLayerCompositor.h |
index b69fadcbe98c74152f7b1fe5ab6b47607300a9bb..be723452e13c0d55c0ff65efa214475fba465677 100644 |
--- a/Source/core/rendering/compositing/RenderLayerCompositor.h |
+++ b/Source/core/rendering/compositing/RenderLayerCompositor.h |
@@ -149,6 +149,9 @@ public: |
static RenderLayerCompositor* frameContentsCompositor(RenderPart*); |
// Return true if the layers changed. |
static bool parentFrameContentLayers(RenderPart*); |
+ // Returns true if a suitable enclosing composited layer was found. |
+ static bool computeEnclosingCompositingLayer(Node*, RenderLayer*&, GraphicsLayer*&); |
+ static void convertTargetSpaceQuadToCompositedLayer(const FloatQuad& targetSpaceQuad, RenderObject* targetRenderer, RenderObject* compositedRenderer, FloatQuad& compositedSpaceQuad); |
abarth-chromium
2014/06/13 21:38:15
This work should be done by the CompositedLayerMap
|
// Update the geometry of the layers used for clipping and scrolling in frames. |
void frameViewDidChangeLocation(const IntPoint& contentsOffset); |