Chromium Code Reviews| Index: src/gpu/GrGpu.h |
| diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h |
| index 11f87e0458d9b0b8b0aa3cd386ee7363d4a6028c..f2d0618d6016b0c35d097b2ceef18f72b466f0e1 100644 |
| --- a/src/gpu/GrGpu.h |
| +++ b/src/gpu/GrGpu.h |
| @@ -87,6 +87,23 @@ public: |
| const void* srcData, size_t rowBytes); |
| /** |
| + * Creates a compressed texture object. If desc width or height is not a power of |
| + * two but underlying API requires a power of two texture then this function will |
| + * return NULL. |
| + * |
| + * The kRenderTarget_TextureFlag should not be specified |
| + * |
| + * @param desc describes the texture to be created. |
|
robertphillips
2014/05/27 22:01:50
Mention its compressedness ?
krajcevski
2014/05/27 22:19:29
Done.
|
| + * @param srcData texel data to load texture. The size of the data is expected |
| + * to be large enough to hold as much data as the format expects |
| + * with respect to the width and height. |
|
robertphillips
2014/05/27 22:01:50
format ?
krajcevski
2014/05/27 22:19:29
Done.
krajcevski
2014/05/27 22:19:29
Done.
|
| + * |
| + * @return The texture object if successful, otherwise NULL. |
| + */ |
| + GrTexture* createCompressedTexture(const GrTextureDesc& desc, |
| + const void* srcData, GrCompressedFormat format); |
| + |
| + /** |
| * Implements GrContext::wrapBackendTexture |
| */ |
| GrTexture* wrapBackendTexture(const GrBackendTextureDesc&); |
| @@ -414,6 +431,9 @@ private: |
| virtual GrTexture* onCreateTexture(const GrTextureDesc& desc, |
| const void* srcData, |
| size_t rowBytes) = 0; |
| + virtual GrTexture* onCreateCompressedTexture(const GrTextureDesc& desc, |
| + const void* srcData, |
| + GrCompressedFormat format) = 0; |
| virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0; |
| virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) = 0; |
| virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) = 0; |