| Index: src/gpu/gl/GrGLUniformManager.h
|
| diff --git a/src/gpu/gl/GrGLUniformManager.h b/src/gpu/gl/GrGLUniformManager.h
|
| index d7438f9ed7920a662adcfc992c51779aa9de476c..6137bcd9cc88806769b63cf1139feab103707d07 100644
|
| --- a/src/gpu/gl/GrGLUniformManager.h
|
| +++ b/src/gpu/gl/GrGLUniformManager.h
|
| @@ -19,7 +19,7 @@ class SkMatrix;
|
|
|
| /** Manages a program's uniforms.
|
| */
|
| -class GrGLUniformManager {
|
| +class GrGLUniformManager : public SkRefCnt {
|
| public:
|
| // Opaque handle to a uniform
|
| class UniformHandle {
|
| @@ -113,6 +113,8 @@ private:
|
| bool fUsingBindUniform;
|
| SkTArray<Uniform, true> fUniforms;
|
| GrGpuGL* fGpu;
|
| +
|
| + typedef SkRefCnt INHERITED;
|
| };
|
|
|
| #endif
|
|
|