OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #ifndef GrGLProgram_DEFINED | 9 #ifndef GrGLProgram_DEFINED |
10 #define GrGLProgram_DEFINED | 10 #define GrGLProgram_DEFINED |
(...skipping 148 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
159 const GrEffectStage* colorStages[], | 159 const GrEffectStage* colorStages[], |
160 const GrEffectStage* coverageStages[], | 160 const GrEffectStage* coverageStages[], |
161 const GrDeviceCoordTexture* dstCopy, // can be NULL | 161 const GrDeviceCoordTexture* dstCopy, // can be NULL |
162 SharedGLState*); | 162 SharedGLState*); |
163 | 163 |
164 private: | 164 private: |
165 typedef GrGLUniformManager::UniformHandle UniformHandle; | 165 typedef GrGLUniformManager::UniformHandle UniformHandle; |
166 | 166 |
167 GrGLProgram(GrGpuGL* gpu, | 167 GrGLProgram(GrGpuGL* gpu, |
168 const GrGLProgramDesc& desc, | 168 const GrGLProgramDesc& desc, |
169 const GrEffectStage* colorStages[], | 169 GrGLUniformManager* uman, |
170 const GrEffectStage* coverageStages[]); | 170 const GrGLShaderBuilder::GenProgramOutput& builderOutput); |
171 | |
172 bool succeeded() const { return 0 != fProgramID; } | |
173 | |
174 /** | |
175 * This is the heavy initialization routine for building a GLProgram. colorS
tages and | |
176 * coverageStages correspond to the output of GrGLProgramDesc::Build(). | |
177 */ | |
178 bool genProgram(GrGLShaderBuilder* builder, | |
179 const GrEffectStage* colorStages[], | |
180 const GrEffectStage* coverageStages[]); | |
181 | 171 |
182 // Sets the texture units for samplers | 172 // Sets the texture units for samplers |
183 void initSamplerUniforms(); | 173 void initSamplerUniforms(); |
184 | 174 |
185 // Helper for setData(). Makes GL calls to specify the initial color when th
ere is not | 175 // Helper for setData(). Makes GL calls to specify the initial color when th
ere is not |
186 // per-vertex colors. | 176 // per-vertex colors. |
187 void setColor(const GrDrawState&, GrColor color, SharedGLState*); | 177 void setColor(const GrDrawState&, GrColor color, SharedGLState*); |
188 | 178 |
189 // Helper for setData(). Makes GL calls to specify the initial coverage when
there is not | 179 // Helper for setData(). Makes GL calls to specify the initial coverage when
there is not |
190 // per-vertex coverages. | 180 // per-vertex coverages. |
191 void setCoverage(const GrDrawState&, GrColor coverage, SharedGLState*); | 181 void setCoverage(const GrDrawState&, GrColor coverage, SharedGLState*); |
192 | 182 |
193 // Helper for setData() that sets the view matrix and loads the render targe
t height uniform | 183 // Helper for setData() that sets the view matrix and loads the render targe
t height uniform |
194 void setMatrixAndRenderTargetHeight(const GrDrawState&); | 184 void setMatrixAndRenderTargetHeight(const GrDrawState&); |
195 | 185 |
196 // GL program ID | 186 // GL program ID |
197 GrGLuint fProgramID; | 187 GrGLuint fProgramID; |
198 | 188 |
199 // these reflect the current values of uniforms (GL uniform values travel wi
th program) | 189 // these reflect the current values of uniforms (GL uniform values travel wi
th program) |
200 MatrixState fMatrixState; | 190 MatrixState fMatrixState; |
201 GrColor fColor; | 191 GrColor fColor; |
202 GrColor fCoverage; | 192 GrColor fCoverage; |
203 int fDstCopyTexUnit; | 193 int fDstCopyTexUnit; |
204 | 194 |
205 SkAutoTDelete<GrGLProgramEffects> fColorEffects; | 195 SkAutoTDelete<GrGLProgramEffects> fColorEffects; |
206 SkAutoTDelete<GrGLProgramEffects> fCoverageEffects; | 196 SkAutoTDelete<GrGLProgramEffects> fCoverageEffects; |
| 197 |
| 198 GrGLProgramDesc fDesc; |
| 199 |
| 200 GrGpuGL* fGpu; |
207 | 201 |
208 GrGLProgramDesc fDesc; | 202 SkAutoTUnref<GrGLUniformManager> fUniformManager; |
209 GrGpuGL* fGpu; | 203 GrGLShaderBuilder::UniformHandles fUniformHandles; |
210 | 204 |
211 GrGLUniformManager fUniformManager; | 205 bool fHasVertexShader; |
212 GrGLShaderBuilder::UniformHandles fUniformHandles; | 206 int fNumTexCoordSets; |
213 | |
214 bool fHasVertexShader; | |
215 int fNumTexCoordSets; | |
216 | 207 |
217 typedef SkRefCnt INHERITED; | 208 typedef SkRefCnt INHERITED; |
218 }; | 209 }; |
219 | 210 |
220 #endif | 211 #endif |
OLD | NEW |