Index: ui/gfx/gpu_memory_buffer.h |
diff --git a/ui/gfx/gpu_memory_buffer.h b/ui/gfx/gpu_memory_buffer.h |
index d09dd1092f1e6325545289918ee51644fda33e57..1a622016c7c003f212ec8428f96cf3f1ae0cedba 100644 |
--- a/ui/gfx/gpu_memory_buffer.h |
+++ b/ui/gfx/gpu_memory_buffer.h |
@@ -24,6 +24,8 @@ enum GpuMemoryBufferType { |
GPU_MEMORY_BUFFER_TYPE_LAST = SURFACE_TEXTURE_BUFFER |
}; |
+// TODO(alexst): Merge this with GpuMemoryBufferId as part of switchover to |
+// the new API for GpuMemoryBuffer allocation when it's done. |
#if defined(OS_ANDROID) |
struct SurfaceTextureId { |
SurfaceTextureId() : primary_id(0), secondary_id(0) {} |
@@ -34,23 +36,20 @@ struct SurfaceTextureId { |
}; |
#endif |
-struct GpuMemoryBufferHandle { |
- GpuMemoryBufferHandle() |
- : type(EMPTY_BUFFER), |
- handle(base::SharedMemory::NULLHandle()) |
-#if defined(OS_MACOSX) |
- , |
- io_surface_id(0u) |
-#endif |
-#if defined(OS_ANDROID) |
- , |
- native_buffer(NULL) |
-#endif |
- { |
- } |
+struct GpuMemoryBufferId { |
+ GpuMemoryBufferId() : primary_id(0), secondary_id(0) {} |
+ GpuMemoryBufferId(int32 primary_id, int32 secondary_id) |
+ : primary_id(primary_id), secondary_id(secondary_id) {} |
+ int32 primary_id; |
+ int32 secondary_id; |
+}; |
+ |
+struct GFX_EXPORT GpuMemoryBufferHandle { |
+ GpuMemoryBufferHandle(); |
bool is_null() const { return type == EMPTY_BUFFER; } |
GpuMemoryBufferType type; |
base::SharedMemoryHandle handle; |
+ GpuMemoryBufferId global_id; |
#if defined(OS_MACOSX) |
uint32 io_surface_id; |
#endif |