| Index: include/gpu/GrTypes.h
|
| diff --git a/include/gpu/GrTypes.h b/include/gpu/GrTypes.h
|
| index c1b3554c6e008eb322d18838618a53cbeeb54495..5868a39e7d22add6a914351a166d6d28e0d08188 100644
|
| --- a/include/gpu/GrTypes.h
|
| +++ b/include/gpu/GrTypes.h
|
| @@ -620,6 +620,20 @@
|
| };
|
|
|
| /**
|
| + * The compressed texture formats that may be supported by the renderer.
|
| + * Make sure to check for the required capabilities using
|
| + * GrDrawTargetCaps::compressedTextureSupport
|
| + */
|
| +enum GrCompressedFormat {
|
| + kETC1_GrCompressedFormat,
|
| + kETC2_GrCompressedFormat,
|
| + kDXT1_GrCompressedFormat,
|
| +
|
| + kLast_GrCompressedFormat = kDXT1_GrCompressedFormat
|
| +};
|
| +static const int kGrCompressedFormatCount = kLast_GrCompressedFormat + 1;
|
| +
|
| +/**
|
| * This value translates to reseting all the context state for any backend.
|
| */
|
| static const uint32_t kAll_GrBackendState = 0xffffffff;
|
|
|