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Unified Diff: content/browser/renderer_host/render_process_host_impl.cc

Issue 302443008: content: Always allocate GpuMemoryBuffers on UI thread. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: one more android build fix Created 6 years, 7 months ago
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Index: content/browser/renderer_host/render_process_host_impl.cc
diff --git a/content/browser/renderer_host/render_process_host_impl.cc b/content/browser/renderer_host/render_process_host_impl.cc
index dbc1504636893e10209a03764fcad84e88c9e8a2..98e45d6a13a3609dcd123f443c7b52a23bcfe362 100644
--- a/content/browser/renderer_host/render_process_host_impl.cc
+++ b/content/browser/renderer_host/render_process_host_impl.cc
@@ -26,6 +26,7 @@
#include "base/logging.h"
#include "base/metrics/field_trial.h"
#include "base/metrics/histogram.h"
+#include "base/numerics/safe_math.h"
#include "base/path_service.h"
#include "base/rand_util.h"
#include "base/stl_util.h"
@@ -111,6 +112,8 @@
#include "content/common/child_process_host_impl.h"
#include "content/common/child_process_messages.h"
#include "content/common/content_switches_internal.h"
+#include "content/common/gpu/client/gpu_memory_buffer_impl.h"
+#include "content/common/gpu/client/gpu_memory_buffer_impl_shm.h"
#include "content/common/gpu/gpu_messages.h"
#include "content/common/mojo/mojo_messages.h"
#include "content/common/resource_messages.h"
@@ -152,6 +155,13 @@
#if defined(OS_ANDROID)
#include "content/browser/media/android/browser_demuxer_android.h"
+#include "content/browser/renderer_host/compositor_impl_android.h"
+#include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h"
+#endif
+
+#if defined(OS_MACOSX)
+#include "content/common/gpu/client/gpu_memory_buffer_impl_io_surface.h"
+#include "ui/gl/io_surface_support_mac.h"
#endif
#if defined(OS_WIN)
@@ -326,6 +336,23 @@ class RendererSandboxedProcessLauncherDelegate
#endif // OS_POSIX
};
+#if defined(OS_MACOSX)
+void AddBooleanValue(CFMutableDictionaryRef dictionary,
+ const CFStringRef key,
+ bool value) {
+ CFDictionaryAddValue(
+ dictionary, key, value ? kCFBooleanTrue : kCFBooleanFalse);
+}
+
+void AddIntegerValue(CFMutableDictionaryRef dictionary,
+ const CFStringRef key,
+ int32 value) {
+ base::ScopedCFTypeRef<CFNumberRef> number(
+ CFNumberCreate(NULL, kCFNumberSInt32Type, &value));
+ CFDictionaryAddValue(dictionary, key, number.get());
+}
+#endif
+
} // namespace
RendererMainThreadFactoryFunction g_renderer_main_thread_factory = NULL;
@@ -500,6 +527,10 @@ RenderProcessHostImpl::~RenderProcessHostImpl() {
BrowserThread::PostTask(BrowserThread::IO, FROM_HERE,
base::Bind(&RemoveShaderInfo, GetID()));
}
+
+#if defined(OS_ANDROID)
+ CompositorImpl::DestroyAllSurfaceTextures(GetID());
+#endif
}
void RenderProcessHostImpl::EnableSendQueue() {
@@ -1314,6 +1345,9 @@ bool RenderProcessHostImpl::OnMessageReceived(const IPC::Message& msg) {
IPC_MESSAGE_HANDLER(ViewHostMsg_UserMetricsRecordAction,
OnUserMetricsRecordAction)
IPC_MESSAGE_HANDLER(ViewHostMsg_SavedPageAsMHTML, OnSavedPageAsMHTML)
+ IPC_MESSAGE_HANDLER_DELAY_REPLY(
+ ChildProcessHostMsg_SyncAllocateGpuMemoryBuffer,
+ OnAllocateGpuMemoryBuffer)
// Adding single handlers for your service here is fine, but once your
// service needs more than one handler, please extract them into a new
// message filter and add that filter to CreateMessageFilters().
@@ -2113,4 +2147,111 @@ void RenderProcessHostImpl::ConnectTo(
handle.Pass());
}
+void RenderProcessHostImpl::OnAllocateGpuMemoryBuffer(uint32 width,
+ uint32 height,
+ uint32 internalformat,
+ uint32 usage,
+ IPC::Message* reply) {
+ DCHECK_CURRENTLY_ON(BrowserThread::UI);
+ if (!GpuMemoryBufferImpl::IsFormatValid(internalformat) ||
+ !GpuMemoryBufferImpl::IsUsageValid(usage)) {
+ GpuMemoryBufferAllocated(reply, gfx::GpuMemoryBufferHandle());
+ return;
+ }
+ base::CheckedNumeric<int> size = width;
+ size *= height;
+ if (!size.IsValid()) {
+ GpuMemoryBufferAllocated(reply, gfx::GpuMemoryBufferHandle());
+ return;
+ }
+
+#if defined(OS_MACOSX)
+ // TODO(reveman): This should be moved to
+ // GpuMemoryBufferImpl::AllocateForChildProcess and
+ // GpuMemoryBufferImplIOSurface. crbug.com/325045, crbug.com/323304
+ if (GpuMemoryBufferImplIOSurface::IsConfigurationSupported(internalformat,
+ usage)) {
+ IOSurfaceSupport* io_surface_support = IOSurfaceSupport::Initialize();
+ if (io_surface_support) {
+ base::ScopedCFTypeRef<CFMutableDictionaryRef> properties;
+ properties.reset(
+ CFDictionaryCreateMutable(kCFAllocatorDefault,
+ 0,
+ &kCFTypeDictionaryKeyCallBacks,
+ &kCFTypeDictionaryValueCallBacks));
+ AddIntegerValue(
+ properties, io_surface_support->GetKIOSurfaceWidth(), width);
+ AddIntegerValue(
+ properties, io_surface_support->GetKIOSurfaceHeight(), height);
+ AddIntegerValue(properties,
+ io_surface_support->GetKIOSurfaceBytesPerElement(),
+ GpuMemoryBufferImpl::BytesPerPixel(internalformat));
+ AddIntegerValue(
+ properties,
+ io_surface_support->GetKIOSurfacePixelFormat(),
+ GpuMemoryBufferImplIOSurface::PixelFormat(internalformat));
+ // TODO(reveman): Remove this when using a mach_port_t to transfer
+ // IOSurface to renderer process. crbug.com/323304
+ AddBooleanValue(
+ properties, io_surface_support->GetKIOSurfaceIsGlobal(), true);
+
+ base::ScopedCFTypeRef<CFTypeRef> io_surface(
+ io_surface_support->IOSurfaceCreate(properties));
+ if (io_surface) {
+ gfx::GpuMemoryBufferHandle handle;
+ handle.type = gfx::IO_SURFACE_BUFFER;
+ handle.io_surface_id = io_surface_support->IOSurfaceGetID(io_surface);
+
+ // TODO(reveman): This makes the assumption that the renderer will
+ // grab a reference to the surface before sending another message.
+ // crbug.com/325045
+ last_io_surface_ = io_surface;
+ GpuMemoryBufferAllocated(reply, handle);
+ return;
+ }
+ }
+ }
+#endif
+
+#if defined(OS_ANDROID)
+ // TODO(reveman): This should be moved to
+ // GpuMemoryBufferImpl::AllocateForChildProcess and
+ // GpuMemoryBufferImplSurfaceTexture when adding support for out-of-process
+ // GPU service. crbug.com/368716
+ if (GpuMemoryBufferImplSurfaceTexture::IsConfigurationSupported(
+ internalformat, usage)) {
+ // Each surface texture is associated with a render process id. This allows
+ // the GPU service and Java Binder IPC to verify that a renderer is not
+ // trying to use a surface texture it doesn't own.
+ int surface_texture_id = CompositorImpl::CreateSurfaceTexture(GetID());
+ if (surface_texture_id != -1) {
+ gfx::GpuMemoryBufferHandle handle;
+ handle.type = gfx::SURFACE_TEXTURE_BUFFER;
+ handle.surface_texture_id =
+ gfx::SurfaceTextureId(surface_texture_id, GetID());
+ GpuMemoryBufferAllocated(reply, handle);
+ return;
+ }
+ }
+#endif
+
+ GpuMemoryBufferImpl::AllocateForChildProcess(
+ gfx::Size(width, height),
+ internalformat,
+ usage,
+ GetHandle(),
+ base::Bind(&RenderProcessHostImpl::GpuMemoryBufferAllocated,
+ weak_factory_.GetWeakPtr(),
+ reply));
+}
+
+void RenderProcessHostImpl::GpuMemoryBufferAllocated(
+ IPC::Message* reply,
+ const gfx::GpuMemoryBufferHandle& handle) {
+ DCHECK_CURRENTLY_ON(BrowserThread::UI);
+ ChildProcessHostMsg_SyncAllocateGpuMemoryBuffer::WriteReplyParams(reply,
+ handle);
+ Send(reply);
+}
+
} // namespace content
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