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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
| 9 | 9 |
| 10 #include "effects/GrBicubicEffect.h" | 10 #include "effects/GrBicubicEffect.h" |
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| 373 SK_COMPILE_ASSERT(SkShader::kSweep_BitmapType == 3, shader_type_mismatch); | 373 SK_COMPILE_ASSERT(SkShader::kSweep_BitmapType == 3, shader_type_mismatch); |
| 374 SK_COMPILE_ASSERT(SkShader::kTwoPointRadial_BitmapType == 4, | 374 SK_COMPILE_ASSERT(SkShader::kTwoPointRadial_BitmapType == 4, |
| 375 shader_type_mismatch); | 375 shader_type_mismatch); |
| 376 SK_COMPILE_ASSERT(SkShader::kTwoPointConical_BitmapType == 5, | 376 SK_COMPILE_ASSERT(SkShader::kTwoPointConical_BitmapType == 5, |
| 377 shader_type_mismatch); | 377 shader_type_mismatch); |
| 378 SK_COMPILE_ASSERT(SkShader::kLinear_BitmapType == 6, shader_type_mismatch); | 378 SK_COMPILE_ASSERT(SkShader::kLinear_BitmapType == 6, shader_type_mismatch); |
| 379 SK_COMPILE_ASSERT(SkShader::kLast_BitmapType == 6, shader_type_mismatch); | 379 SK_COMPILE_ASSERT(SkShader::kLast_BitmapType == 6, shader_type_mismatch); |
| 380 | 380 |
| 381 /////////////////////////////////////////////////////////////////////////////// | 381 /////////////////////////////////////////////////////////////////////////////// |
| 382 | 382 |
| 383 #ifdef SK_SUPPORT_LEGACY_DEVICE_CONFIG |
| 383 SkBitmap::Config SkGpuDevice::config() const { | 384 SkBitmap::Config SkGpuDevice::config() const { |
| 384 if (NULL == fRenderTarget) { | 385 if (NULL == fRenderTarget) { |
| 385 return SkBitmap::kNo_Config; | 386 return SkBitmap::kNo_Config; |
| 386 } | 387 } |
| 387 | 388 |
| 388 bool isOpaque; | 389 bool isOpaque; |
| 389 return grConfig2skConfig(fRenderTarget->config(), &isOpaque); | 390 return grConfig2skConfig(fRenderTarget->config(), &isOpaque); |
| 390 } | 391 } |
| 392 #endif |
| 391 | 393 |
| 392 void SkGpuDevice::clear(SkColor color) { | 394 void SkGpuDevice::clear(SkColor color) { |
| 393 SkIRect rect = SkIRect::MakeWH(this->width(), this->height()); | 395 SkIRect rect = SkIRect::MakeWH(this->width(), this->height()); |
| 394 fContext->clear(&rect, SkColor2GrColor(color), true, fRenderTarget); | 396 fContext->clear(&rect, SkColor2GrColor(color), true, fRenderTarget); |
| 395 fNeedClear = false; | 397 fNeedClear = false; |
| 396 } | 398 } |
| 397 | 399 |
| 398 void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { | 400 void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { |
| 399 CHECK_SHOULD_DRAW(draw, false); | 401 CHECK_SHOULD_DRAW(draw, false); |
| 400 | 402 |
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| 2017 GrCachedLayer* layer = fContext->getLayerCache()->findLayerOrCreate(pict
ure, i); | 2019 GrCachedLayer* layer = fContext->getLayerCache()->findLayerOrCreate(pict
ure, i); |
| 2018 | 2020 |
| 2019 if (NULL != layer->getTexture()) { | 2021 if (NULL != layer->getTexture()) { |
| 2020 fContext->unlockScratchTexture(layer->getTexture()); | 2022 fContext->unlockScratchTexture(layer->getTexture()); |
| 2021 layer->setTexture(NULL); | 2023 layer->setTexture(NULL); |
| 2022 } | 2024 } |
| 2023 } | 2025 } |
| 2024 | 2026 |
| 2025 return true; | 2027 return true; |
| 2026 } | 2028 } |
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