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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "effects/GrBicubicEffect.h" | 10 #include "effects/GrBicubicEffect.h" |
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373 SK_COMPILE_ASSERT(SkShader::kSweep_BitmapType == 3, shader_type_mismatch); | 373 SK_COMPILE_ASSERT(SkShader::kSweep_BitmapType == 3, shader_type_mismatch); |
374 SK_COMPILE_ASSERT(SkShader::kTwoPointRadial_BitmapType == 4, | 374 SK_COMPILE_ASSERT(SkShader::kTwoPointRadial_BitmapType == 4, |
375 shader_type_mismatch); | 375 shader_type_mismatch); |
376 SK_COMPILE_ASSERT(SkShader::kTwoPointConical_BitmapType == 5, | 376 SK_COMPILE_ASSERT(SkShader::kTwoPointConical_BitmapType == 5, |
377 shader_type_mismatch); | 377 shader_type_mismatch); |
378 SK_COMPILE_ASSERT(SkShader::kLinear_BitmapType == 6, shader_type_mismatch); | 378 SK_COMPILE_ASSERT(SkShader::kLinear_BitmapType == 6, shader_type_mismatch); |
379 SK_COMPILE_ASSERT(SkShader::kLast_BitmapType == 6, shader_type_mismatch); | 379 SK_COMPILE_ASSERT(SkShader::kLast_BitmapType == 6, shader_type_mismatch); |
380 | 380 |
381 /////////////////////////////////////////////////////////////////////////////// | 381 /////////////////////////////////////////////////////////////////////////////// |
382 | 382 |
| 383 #ifdef SK_SUPPORT_LEGACY_DEVICE_CONFIG |
383 SkBitmap::Config SkGpuDevice::config() const { | 384 SkBitmap::Config SkGpuDevice::config() const { |
384 if (NULL == fRenderTarget) { | 385 if (NULL == fRenderTarget) { |
385 return SkBitmap::kNo_Config; | 386 return SkBitmap::kNo_Config; |
386 } | 387 } |
387 | 388 |
388 bool isOpaque; | 389 bool isOpaque; |
389 return grConfig2skConfig(fRenderTarget->config(), &isOpaque); | 390 return grConfig2skConfig(fRenderTarget->config(), &isOpaque); |
390 } | 391 } |
| 392 #endif |
391 | 393 |
392 void SkGpuDevice::clear(SkColor color) { | 394 void SkGpuDevice::clear(SkColor color) { |
393 SkIRect rect = SkIRect::MakeWH(this->width(), this->height()); | 395 SkIRect rect = SkIRect::MakeWH(this->width(), this->height()); |
394 fContext->clear(&rect, SkColor2GrColor(color), true, fRenderTarget); | 396 fContext->clear(&rect, SkColor2GrColor(color), true, fRenderTarget); |
395 fNeedClear = false; | 397 fNeedClear = false; |
396 } | 398 } |
397 | 399 |
398 void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { | 400 void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { |
399 CHECK_SHOULD_DRAW(draw, false); | 401 CHECK_SHOULD_DRAW(draw, false); |
400 | 402 |
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2017 GrCachedLayer* layer = fContext->getLayerCache()->findLayerOrCreate(pict
ure, i); | 2019 GrCachedLayer* layer = fContext->getLayerCache()->findLayerOrCreate(pict
ure, i); |
2018 | 2020 |
2019 if (NULL != layer->getTexture()) { | 2021 if (NULL != layer->getTexture()) { |
2020 fContext->unlockScratchTexture(layer->getTexture()); | 2022 fContext->unlockScratchTexture(layer->getTexture()); |
2021 layer->setTexture(NULL); | 2023 layer->setTexture(NULL); |
2022 } | 2024 } |
2023 } | 2025 } |
2024 | 2026 |
2025 return true; | 2027 return true; |
2026 } | 2028 } |
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