| OLD | NEW |
| 1 # Copyright 2014 The Chromium Authors. All rights reserved. | 1 # Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 { | 4 { |
| 5 'includes': [ |
| 6 '../base/base.isolate', |
| 7 ], |
| 5 'conditions': [ | 8 'conditions': [ |
| 6 ['OS=="win"', { | 9 ['OS=="win"', { |
| 7 'variables': { | 10 'variables': { |
| 8 'isolate_dependency_tracked': [ | 11 'isolate_dependency_tracked': [ |
| 9 '<(PRODUCT_DIR)/libEGL.dll', | 12 '<(PRODUCT_DIR)/libEGL.dll', |
| 10 '<(PRODUCT_DIR)/libGLESv2.dll', | 13 '<(PRODUCT_DIR)/libGLESv2.dll', |
| 11 '<(PRODUCT_DIR)/d3dcompiler_46.dll', | 14 '<(PRODUCT_DIR)/d3dcompiler_46.dll', |
| 12 # TODO(kbr): really need D3DCompiler_43.dll as well for XP, | 15 # TODO(kbr): really need D3DCompiler_43.dll as well for XP, |
| 13 # but ANGLE doesn't contain the rule which extracts this. | 16 # but ANGLE doesn't contain the rule which extracts this. |
| 14 ], | 17 ], |
| 15 }, | 18 }, |
| 16 }], | 19 }], |
| 17 ], | 20 ], |
| 18 } | 21 } |
| OLD | NEW |