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Side by Side Diff: base/message_loop/message_loop.h

Issue 301943003: Fixed example in MessageLoop::ReleaseSoon comment (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Let's make it compilable as well Created 6 years, 6 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_LOOP_H_ 5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_LOOP_H_
6 #define BASE_MESSAGE_LOOP_MESSAGE_LOOP_H_ 6 #define BASE_MESSAGE_LOOP_MESSAGE_LOOP_H_
7 7
8 #include <queue> 8 #include <queue>
9 #include <string> 9 #include <string>
10 10
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201 base::subtle::DeleteHelperInternal<T, void>::DeleteViaSequencedTaskRunner( 201 base::subtle::DeleteHelperInternal<T, void>::DeleteViaSequencedTaskRunner(
202 this, from_here, object); 202 this, from_here, object);
203 } 203 }
204 204
205 // A variant on PostTask that releases the given reference counted object 205 // A variant on PostTask that releases the given reference counted object
206 // (by calling its Release method). This is useful if the object needs to 206 // (by calling its Release method). This is useful if the object needs to
207 // live until the next run of the MessageLoop, or if the object needs to be 207 // live until the next run of the MessageLoop, or if the object needs to be
208 // released on a particular thread. 208 // released on a particular thread.
209 // 209 //
210 // A common pattern is to manually increment the object's reference count 210 // A common pattern is to manually increment the object's reference count
211 // (AddRef), issue a ReleaseSoon, then clear the pointer. The reference count 211 // (AddRef), issue a ReleaseSoon, then clear the pointer. The reference count
maniscalco 2014/05/29 16:40:36 We should also switch the order of ReleaseSoon and
vkuzkokov 2014/05/30 07:19:32 Done.
212 // is incremented manually to ensure clearing the pointer does not trigger a 212 // is incremented manually to ensure clearing the pointer does not trigger a
213 // delete and to account for the upcoming decrement (ReleaseSoon). For 213 // delete and to account for the upcoming decrement (ReleaseSoon). For
214 // example: 214 // example:
215 // 215 //
216 // scoped_refptr<Foo> foo = ... 216 // scoped_refptr<Foo> foo = ...
217 // foo.AddRef(); 217 // foo->AddRef();
218 // message_loop->ReleaseSoon(foo.get()); 218 // Foo* raw_foo = foo.get();
219 // foo = NULL; 219 // foo = NULL;
Mark Mentovai 2014/05/29 20:42:10 If everything is RefCountedThreadSafe, why should
maniscalco 2014/05/29 22:50:31 Here's my understanding. vkuzkokov, correct me if
220 // message_loop->ReleaseSoon(raw_foo);
220 // 221 //
221 // NOTE: This method may be called on any thread. The object will be 222 // NOTE: This method may be called on any thread. The object will be
222 // released (and thus possibly deleted) on the thread that executes 223 // released (and thus possibly deleted) on the thread that executes
223 // MessageLoop::Run(). If this is not the same as the thread that calls 224 // MessageLoop::Run(). If this is not the same as the thread that calls
224 // PostDelayedTask(FROM_HERE, ), then T MUST inherit from 225 // PostDelayedTask(FROM_HERE, ), then T MUST inherit from
225 // RefCountedThreadSafe<T>! 226 // RefCountedThreadSafe<T>!
226 template <class T> 227 template <class T>
227 void ReleaseSoon(const tracked_objects::Location& from_here, 228 void ReleaseSoon(const tracked_objects::Location& from_here,
228 const T* object) { 229 const T* object) {
229 base::subtle::ReleaseHelperInternal<T, void>::ReleaseViaSequencedTaskRunner( 230 base::subtle::ReleaseHelperInternal<T, void>::ReleaseViaSequencedTaskRunner(
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641 642
642 // Do not add any member variables to MessageLoopForIO! This is important b/c 643 // Do not add any member variables to MessageLoopForIO! This is important b/c
643 // MessageLoopForIO is often allocated via MessageLoop(TYPE_IO). Any extra 644 // MessageLoopForIO is often allocated via MessageLoop(TYPE_IO). Any extra
644 // data that you need should be stored on the MessageLoop's pump_ instance. 645 // data that you need should be stored on the MessageLoop's pump_ instance.
645 COMPILE_ASSERT(sizeof(MessageLoop) == sizeof(MessageLoopForIO), 646 COMPILE_ASSERT(sizeof(MessageLoop) == sizeof(MessageLoopForIO),
646 MessageLoopForIO_should_not_have_extra_member_variables); 647 MessageLoopForIO_should_not_have_extra_member_variables);
647 648
648 } // namespace base 649 } // namespace base
649 650
650 #endif // BASE_MESSAGE_LOOP_MESSAGE_LOOP_H_ 651 #endif // BASE_MESSAGE_LOOP_MESSAGE_LOOP_H_
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