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Unified Diff: Source/core/rendering/svg/RenderSVGText.h

Issue 301843002: Store repaint rects in the coordinate space of their backing GraphicsLayer. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: One more fix. Created 6 years, 7 months ago
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Index: Source/core/rendering/svg/RenderSVGText.h
diff --git a/Source/core/rendering/svg/RenderSVGText.h b/Source/core/rendering/svg/RenderSVGText.h
index 07872355142b05b9827c0621b09887c0e0bc40f0..9d069d11b2732d41ce17bf999ec72d3166d1a2bb 100644
--- a/Source/core/rendering/svg/RenderSVGText.h
+++ b/Source/core/rendering/svg/RenderSVGText.h
@@ -68,7 +68,7 @@ private:
virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
- virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE;
+ virtual void adjustRectToRepaintBackingCoords(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE;
virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) OVERRIDE;
virtual void removeChild(RenderObject*) OVERRIDE;

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