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Unified Diff: Source/core/rendering/svg/RenderSVGForeignObject.h

Issue 301843002: Store repaint rects in the coordinate space of their backing GraphicsLayer. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: One more fix. Created 6 years, 7 months ago
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Index: Source/core/rendering/svg/RenderSVGForeignObject.h
diff --git a/Source/core/rendering/svg/RenderSVGForeignObject.h b/Source/core/rendering/svg/RenderSVGForeignObject.h
index e4d721935c0a623210e9dc241589609a7c54bff6..1f7f0834928d04ee4936972405a9e770f4047826 100644
--- a/Source/core/rendering/svg/RenderSVGForeignObject.h
+++ b/Source/core/rendering/svg/RenderSVGForeignObject.h
@@ -44,7 +44,7 @@ public:
virtual FloatRect strokeBoundingBox() const OVERRIDE { return FloatRect(FloatPoint(), m_viewport.size()); }
virtual FloatRect repaintRectInLocalCoordinates() const OVERRIDE { return FloatRect(FloatPoint(), m_viewport.size()); }
- virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE;
+ virtual void adjustRectToRepaintBackingCoords(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE;
virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) OVERRIDE;
virtual bool isSVGForeignObject() const OVERRIDE { return true; }

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