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Unified Diff: Source/core/rendering/svg/RenderSVGText.cpp

Issue 301843002: Store repaint rects in the coordinate space of their backing GraphicsLayer. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Changed name. Created 6 years, 7 months ago
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Index: Source/core/rendering/svg/RenderSVGText.cpp
diff --git a/Source/core/rendering/svg/RenderSVGText.cpp b/Source/core/rendering/svg/RenderSVGText.cpp
index 64a309d2525eea02220a641de09e98d14dbb2264..2bc93b52bd3ead848881bcfb5a4a927ac410eb97 100644
--- a/Source/core/rendering/svg/RenderSVGText.cpp
+++ b/Source/core/rendering/svg/RenderSVGText.cpp
@@ -93,7 +93,7 @@ const RenderSVGText* RenderSVGText::locateRenderSVGTextAncestor(const RenderObje
return toRenderSVGText(start);
}
-void RenderSVGText::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& rect, bool fixed) const
+void RenderSVGText::mapRectToRepaintBacking(const RenderLayerModelObject* repaintContainer, LayoutRect& rect, bool fixed) const
{
FloatRect repaintRect = rect;
computeFloatRectForRepaint(repaintContainer, repaintRect, fixed);
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