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Unified Diff: Source/core/rendering/RenderView.cpp

Issue 301843002: Store repaint rects in the coordinate space of their backing GraphicsLayer. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Changed name. Created 6 years, 7 months ago
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Index: Source/core/rendering/RenderView.cpp
diff --git a/Source/core/rendering/RenderView.cpp b/Source/core/rendering/RenderView.cpp
index ef34168d5c4cd1d7ea98613e72378c50f26b5f1e..632a61a24179cdf6d4db917838278dc0dfc28f64 100644
--- a/Source/core/rendering/RenderView.cpp
+++ b/Source/core/rendering/RenderView.cpp
@@ -475,7 +475,7 @@ void RenderView::repaintViewAndCompositedLayers()
compositor()->repaintCompositedLayers();
}
-void RenderView::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& rect, bool fixed) const
+void RenderView::mapRectToRepaintBacking(const RenderLayerModelObject* repaintContainer, LayoutRect& rect, bool fixed) const
{
// If a container was specified, and was not 0 or the RenderView,
// then we should have found it by now.
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