OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005, 2007, 2008, 2009 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005, 2007, 2008, 2009 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2009 Google, Inc. | 5 * Copyright (C) 2009 Google, Inc. |
6 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 6 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
7 * | 7 * |
8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
(...skipping 366 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
377 // If the box is decorated or is overflowing, extend it to include the borde
r-box and overflow. | 377 // If the box is decorated or is overflowing, extend it to include the borde
r-box and overflow. |
378 if (m_hasBoxDecorations || hasRenderOverflow()) { | 378 if (m_hasBoxDecorations || hasRenderOverflow()) { |
379 // The selectionRect can project outside of the overflowRect, so take th
eir union | 379 // The selectionRect can project outside of the overflowRect, so take th
eir union |
380 // for repainting to avoid selection painting glitches. | 380 // for repainting to avoid selection painting glitches. |
381 LayoutRect decoratedRepaintRect = unionRect(localSelectionRect(false), v
isualOverflowRect()); | 381 LayoutRect decoratedRepaintRect = unionRect(localSelectionRect(false), v
isualOverflowRect()); |
382 repaintRect.unite(decoratedRepaintRect); | 382 repaintRect.unite(decoratedRepaintRect); |
383 } | 383 } |
384 | 384 |
385 // Compute the repaint rect in the parent coordinate space. | 385 // Compute the repaint rect in the parent coordinate space. |
386 LayoutRect rect = enclosingIntRect(repaintRect); | 386 LayoutRect rect = enclosingIntRect(repaintRect); |
387 RenderReplaced::computeRectForRepaint(repaintContainer, rect); | 387 RenderReplaced::mapRectToRepaintBacking(repaintContainer, rect); |
388 return rect; | 388 return rect; |
389 } | 389 } |
390 | 390 |
391 void RenderSVGRoot::computeFloatRectForRepaint(const RenderLayerModelObject* rep
aintContainer, FloatRect& repaintRect, bool fixed) const | 391 void RenderSVGRoot::computeFloatRectForRepaint(const RenderLayerModelObject* rep
aintContainer, FloatRect& repaintRect, bool fixed) const |
392 { | 392 { |
393 // Apply our local transforms (except for x/y translation), then our shadow, | 393 // Apply our local transforms (except for x/y translation), then our shadow, |
394 // and then call RenderBox's method to handle all the normal CSS Box model b
its | 394 // and then call RenderBox's method to handle all the normal CSS Box model b
its |
395 repaintRect = m_localToBorderBoxTransform.mapRect(repaintRect); | 395 repaintRect = m_localToBorderBoxTransform.mapRect(repaintRect); |
396 | 396 |
397 // Apply initial viewport clip | 397 // Apply initial viewport clip |
398 if (shouldApplyViewportClip()) | 398 if (shouldApplyViewportClip()) |
399 repaintRect.intersect(pixelSnappedBorderBoxRect()); | 399 repaintRect.intersect(pixelSnappedBorderBoxRect()); |
400 | 400 |
401 LayoutRect rect = enclosingIntRect(repaintRect); | 401 LayoutRect rect = enclosingIntRect(repaintRect); |
402 RenderReplaced::computeRectForRepaint(repaintContainer, rect, fixed); | 402 RenderReplaced::mapRectToRepaintBacking(repaintContainer, rect, fixed); |
403 repaintRect = rect; | 403 repaintRect = rect; |
404 } | 404 } |
405 | 405 |
406 // This method expects local CSS box coordinates. | 406 // This method expects local CSS box coordinates. |
407 // Callers with local SVG viewport coordinates should first apply the localToBor
derBoxTransform | 407 // Callers with local SVG viewport coordinates should first apply the localToBor
derBoxTransform |
408 // to convert from SVG viewport coordinates to local CSS box coordinates. | 408 // to convert from SVG viewport coordinates to local CSS box coordinates. |
409 void RenderSVGRoot::mapLocalToContainer(const RenderLayerModelObject* repaintCon
tainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed
) const | 409 void RenderSVGRoot::mapLocalToContainer(const RenderLayerModelObject* repaintCon
tainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed
) const |
410 { | 410 { |
411 ASSERT(mode & ~IsFixed); // We should have no fixed content in the SVG rende
ring tree. | 411 ASSERT(mode & ~IsFixed); // We should have no fixed content in the SVG rende
ring tree. |
412 // We used to have this ASSERT here, but we removed it when enabling layer s
quashing. | 412 // We used to have this ASSERT here, but we removed it when enabling layer s
quashing. |
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
458 updateHitTestResult(result, pointInBorderBox); | 458 updateHitTestResult(result, pointInBorderBox); |
459 if (!result.addNodeToRectBasedTestResult(node(), request, locationIn
Container, boundsRect)) | 459 if (!result.addNodeToRectBasedTestResult(node(), request, locationIn
Container, boundsRect)) |
460 return true; | 460 return true; |
461 } | 461 } |
462 } | 462 } |
463 | 463 |
464 return false; | 464 return false; |
465 } | 465 } |
466 | 466 |
467 } | 467 } |
OLD | NEW |