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Unified Diff: ui/gl/gl_image_surface_texture.h

Issue 301793003: During image destroy, delete textures only if we have a GL context. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Destroy GLImage during ContextGroup destroy Created 6 years, 7 months ago
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Index: ui/gl/gl_image_surface_texture.h
diff --git a/ui/gl/gl_image_surface_texture.h b/ui/gl/gl_image_surface_texture.h
index 0b771a37f8bafb62888dc5a17e2257e66845c1fe..6e8e98cdf70945534f253e3e9b1e003cf18c98e4 100644
--- a/ui/gl/gl_image_surface_texture.h
+++ b/ui/gl/gl_image_surface_texture.h
@@ -20,7 +20,7 @@ class GL_EXPORT GLImageSurfaceTexture : public GLImage {
bool Initialize(gfx::GpuMemoryBufferHandle buffer);
// Overridden from GLImage:
- virtual void Destroy() OVERRIDE;
+ virtual void Destroy(bool have_context) OVERRIDE;
virtual gfx::Size GetSize() OVERRIDE;
virtual bool BindTexImage(unsigned target) OVERRIDE;
virtual void ReleaseTexImage(unsigned target) OVERRIDE {}

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