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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/stream_texture_manager_in_process_android.h
" | 5 #include "gpu/command_buffer/service/stream_texture_manager_in_process_android.h
" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/callback.h" | 8 #include "base/callback.h" |
| 9 #include "gpu/command_buffer/service/texture_manager.h" | 9 #include "gpu/command_buffer/service/texture_manager.h" |
| 10 #include "ui/gfx/size.h" | 10 #include "ui/gfx/size.h" |
| 11 #include "ui/gl/android/surface_texture.h" | 11 #include "ui/gl/android/surface_texture.h" |
| 12 #include "ui/gl/gl_bindings.h" | 12 #include "ui/gl/gl_bindings.h" |
| 13 #include "ui/gl/gl_image.h" | 13 #include "ui/gl/gl_image.h" |
| 14 | 14 |
| 15 namespace gpu { | 15 namespace gpu { |
| 16 | 16 |
| 17 namespace { | 17 namespace { |
| 18 | 18 |
| 19 // Simply wraps a SurfaceTexture reference as a GLImage. | 19 // Simply wraps a SurfaceTexture reference as a GLImage. |
| 20 class GLImageImpl : public gfx::GLImage { | 20 class GLImageImpl : public gfx::GLImage { |
| 21 public: | 21 public: |
| 22 GLImageImpl(const scoped_refptr<gfx::SurfaceTexture>& surface_texture, | 22 GLImageImpl(const scoped_refptr<gfx::SurfaceTexture>& surface_texture, |
| 23 const base::Closure& release_callback); | 23 const base::Closure& release_callback); |
| 24 | 24 |
| 25 // implement gfx::GLImage | 25 // implement gfx::GLImage |
| 26 virtual void Destroy() OVERRIDE; | 26 virtual void Destroy(bool have_context) OVERRIDE; |
| 27 virtual gfx::Size GetSize() OVERRIDE; | 27 virtual gfx::Size GetSize() OVERRIDE; |
| 28 virtual bool BindTexImage(unsigned target) OVERRIDE; | 28 virtual bool BindTexImage(unsigned target) OVERRIDE; |
| 29 virtual void ReleaseTexImage(unsigned target) OVERRIDE; | 29 virtual void ReleaseTexImage(unsigned target) OVERRIDE; |
| 30 virtual void WillUseTexImage() OVERRIDE; | 30 virtual void WillUseTexImage() OVERRIDE; |
| 31 virtual void DidUseTexImage() OVERRIDE {} | 31 virtual void DidUseTexImage() OVERRIDE {} |
| 32 virtual void WillModifyTexImage() OVERRIDE {} | 32 virtual void WillModifyTexImage() OVERRIDE {} |
| 33 virtual void DidModifyTexImage() OVERRIDE {} | 33 virtual void DidModifyTexImage() OVERRIDE {} |
| 34 | 34 |
| 35 private: | 35 private: |
| 36 virtual ~GLImageImpl(); | 36 virtual ~GLImageImpl(); |
| 37 | 37 |
| 38 scoped_refptr<gfx::SurfaceTexture> surface_texture_; | 38 scoped_refptr<gfx::SurfaceTexture> surface_texture_; |
| 39 base::Closure release_callback_; | 39 base::Closure release_callback_; |
| 40 | 40 |
| 41 DISALLOW_COPY_AND_ASSIGN(GLImageImpl); | 41 DISALLOW_COPY_AND_ASSIGN(GLImageImpl); |
| 42 }; | 42 }; |
| 43 | 43 |
| 44 GLImageImpl::GLImageImpl( | 44 GLImageImpl::GLImageImpl( |
| 45 const scoped_refptr<gfx::SurfaceTexture>& surface_texture, | 45 const scoped_refptr<gfx::SurfaceTexture>& surface_texture, |
| 46 const base::Closure& release_callback) | 46 const base::Closure& release_callback) |
| 47 : surface_texture_(surface_texture), release_callback_(release_callback) {} | 47 : surface_texture_(surface_texture), release_callback_(release_callback) {} |
| 48 | 48 |
| 49 GLImageImpl::~GLImageImpl() { | 49 GLImageImpl::~GLImageImpl() { |
| 50 release_callback_.Run(); | 50 release_callback_.Run(); |
| 51 } | 51 } |
| 52 | 52 |
| 53 void GLImageImpl::Destroy() { | 53 void GLImageImpl::Destroy(bool have_context) { |
| 54 NOTREACHED(); | 54 NOTREACHED(); |
| 55 } | 55 } |
| 56 | 56 |
| 57 void GLImageImpl::WillUseTexImage() { | 57 void GLImageImpl::WillUseTexImage() { |
| 58 surface_texture_->UpdateTexImage(); | 58 surface_texture_->UpdateTexImage(); |
| 59 } | 59 } |
| 60 | 60 |
| 61 bool GLImageImpl::BindTexImage(unsigned target) { | 61 bool GLImageImpl::BindTexImage(unsigned target) { |
| 62 NOTREACHED(); | 62 NOTREACHED(); |
| 63 return false; | 63 return false; |
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| 142 StreamTextureManagerInProcess::GetSurfaceTexture(uint32 stream_id) { | 142 StreamTextureManagerInProcess::GetSurfaceTexture(uint32 stream_id) { |
| 143 base::AutoLock lock(map_lock_); | 143 base::AutoLock lock(map_lock_); |
| 144 TextureMap::const_iterator it = textures_.find(stream_id); | 144 TextureMap::const_iterator it = textures_.find(stream_id); |
| 145 if (it != textures_.end()) | 145 if (it != textures_.end()) |
| 146 return it->second; | 146 return it->second; |
| 147 | 147 |
| 148 return NULL; | 148 return NULL; |
| 149 } | 149 } |
| 150 | 150 |
| 151 } // namespace gpu | 151 } // namespace gpu |
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