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Side by Side Diff: ui/gl/gl_image_stub.h

Issue 301793003: During image destroy, delete textures only if we have a GL context. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: resolve android clang dbg build issue. Created 6 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_IMAGE_STUB_H_ 5 #ifndef UI_GL_GL_IMAGE_STUB_H_
6 #define UI_GL_GL_IMAGE_STUB_H_ 6 #define UI_GL_GL_IMAGE_STUB_H_
7 7
8 #include "ui/gl/gl_image.h" 8 #include "ui/gl/gl_image.h"
9 9
10 namespace gfx { 10 namespace gfx {
11 11
12 // A GLImage that does nothing for unit tests. 12 // A GLImage that does nothing for unit tests.
13 class GL_EXPORT GLImageStub : public GLImage { 13 class GL_EXPORT GLImageStub : public GLImage {
14 public: 14 public:
15 GLImageStub(); 15 GLImageStub();
16 16
17 // Overridden from GLImage: 17 // Overridden from GLImage:
18 virtual void Destroy() OVERRIDE {} 18 virtual void Destroy(bool have_context) OVERRIDE {}
19 virtual gfx::Size GetSize() OVERRIDE; 19 virtual gfx::Size GetSize() OVERRIDE;
20 virtual bool BindTexImage(unsigned target) OVERRIDE; 20 virtual bool BindTexImage(unsigned target) OVERRIDE;
21 virtual void ReleaseTexImage(unsigned target) OVERRIDE {} 21 virtual void ReleaseTexImage(unsigned target) OVERRIDE {}
22 virtual void WillUseTexImage() OVERRIDE {} 22 virtual void WillUseTexImage() OVERRIDE {}
23 virtual void DidUseTexImage() OVERRIDE {} 23 virtual void DidUseTexImage() OVERRIDE {}
24 virtual void WillModifyTexImage() OVERRIDE {} 24 virtual void WillModifyTexImage() OVERRIDE {}
25 virtual void DidModifyTexImage() OVERRIDE {} 25 virtual void DidModifyTexImage() OVERRIDE {}
26 26
27 protected: 27 protected:
28 virtual ~GLImageStub(); 28 virtual ~GLImageStub();
29 }; 29 };
30 30
31 } // namespace gfx 31 } // namespace gfx
32 32
33 #endif // UI_GL_GL_IMAGE_STUB_H_ 33 #endif // UI_GL_GL_IMAGE_STUB_H_
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