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Issue 301793003: During image destroy, delete textures only if we have a GL context. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: resolve android clang dbg build issue. Created 6 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_image_stub.h" 5 #include "ui/gl/gl_image_stub.h"
6 6
7 namespace gfx { 7 namespace gfx {
8 8
9 GLImageStub::GLImageStub() {} 9 GLImageStub::GLImageStub() {}
10 10
11 GLImageStub::~GLImageStub() { Destroy(); } 11 GLImageStub::~GLImageStub() {}
12 12
13 gfx::Size GLImageStub::GetSize() { return gfx::Size(1, 1); } 13 gfx::Size GLImageStub::GetSize() { return gfx::Size(1, 1); }
14 14
15 bool GLImageStub::BindTexImage(unsigned target) { return true; } 15 bool GLImageStub::BindTexImage(unsigned target) { return true; }
16 16
17 } // namespace gfx 17 } // namespace gfx
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