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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_IMAGE_REF_COUNTED_MEMORY_H_ | 5 #ifndef UI_GL_GL_IMAGE_REF_COUNTED_MEMORY_H_ |
6 #define UI_GL_GL_IMAGE_REF_COUNTED_MEMORY_H_ | 6 #define UI_GL_GL_IMAGE_REF_COUNTED_MEMORY_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "ui/gl/gl_image_memory.h" | 9 #include "ui/gl/gl_image_memory.h" |
10 | 10 |
11 namespace base { | 11 namespace base { |
12 class RefCountedMemory; | 12 class RefCountedMemory; |
13 } | 13 } |
14 | 14 |
15 namespace gfx { | 15 namespace gfx { |
16 | 16 |
17 class GL_EXPORT GLImageRefCountedMemory : public GLImageMemory { | 17 class GL_EXPORT GLImageRefCountedMemory : public GLImageMemory { |
18 public: | 18 public: |
19 GLImageRefCountedMemory(const gfx::Size& size, unsigned internalformat); | 19 GLImageRefCountedMemory(const gfx::Size& size, unsigned internalformat); |
20 | 20 |
21 bool Initialize(base::RefCountedMemory* ref_counted_memory); | 21 bool Initialize(base::RefCountedMemory* ref_counted_memory); |
22 | 22 |
23 // Overridden from GLImage: | 23 // Overridden from GLImage: |
24 virtual void Destroy() OVERRIDE; | 24 virtual void Destroy(bool have_context) OVERRIDE; |
25 | 25 |
26 protected: | 26 protected: |
27 virtual ~GLImageRefCountedMemory(); | 27 virtual ~GLImageRefCountedMemory(); |
28 | 28 |
29 private: | 29 private: |
30 scoped_refptr<base::RefCountedMemory> ref_counted_memory_; | 30 scoped_refptr<base::RefCountedMemory> ref_counted_memory_; |
31 | 31 |
32 DISALLOW_COPY_AND_ASSIGN(GLImageRefCountedMemory); | 32 DISALLOW_COPY_AND_ASSIGN(GLImageRefCountedMemory); |
33 }; | 33 }; |
34 | 34 |
35 } // namespace gfx | 35 } // namespace gfx |
36 | 36 |
37 #endif // UI_GL_GL_IMAGE_REF_COUNTED_MEMORY_H_ | 37 #endif // UI_GL_GL_IMAGE_REF_COUNTED_MEMORY_H_ |
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