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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_IMAGE_H_ | 5 #ifndef UI_GL_GL_IMAGE_H_ |
6 #define UI_GL_GL_IMAGE_H_ | 6 #define UI_GL_GL_IMAGE_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "ui/gfx/gpu_memory_buffer.h" | 9 #include "ui/gfx/gpu_memory_buffer.h" |
10 #include "ui/gfx/native_widget_types.h" | 10 #include "ui/gfx/native_widget_types.h" |
11 #include "ui/gfx/size.h" | 11 #include "ui/gfx/size.h" |
12 #include "ui/gl/gl_export.h" | 12 #include "ui/gl/gl_export.h" |
13 | 13 |
14 namespace gfx { | 14 namespace gfx { |
15 | 15 |
16 class GLSurface; | 16 class GLSurface; |
17 | 17 |
18 // Encapsulates an image that can be bound to a texture, hiding platform | 18 // Encapsulates an image that can be bound to a texture, hiding platform |
19 // specific management. | 19 // specific management. |
20 class GL_EXPORT GLImage : public base::RefCounted<GLImage> { | 20 class GL_EXPORT GLImage : public base::RefCounted<GLImage> { |
21 public: | 21 public: |
22 GLImage(); | 22 GLImage(); |
23 | 23 |
24 // Destroys the image. | 24 // Destroys the image. |
25 virtual void Destroy() = 0; | 25 virtual void Destroy(bool have_context) = 0; |
26 | 26 |
27 // Get the size of the image. | 27 // Get the size of the image. |
28 virtual gfx::Size GetSize() = 0; | 28 virtual gfx::Size GetSize() = 0; |
29 | 29 |
30 // Bind image to texture currently bound to |target|. | 30 // Bind image to texture currently bound to |target|. |
31 virtual bool BindTexImage(unsigned target) = 0; | 31 virtual bool BindTexImage(unsigned target) = 0; |
32 | 32 |
33 // Release image from texture currently bound to |target|. | 33 // Release image from texture currently bound to |target|. |
34 virtual void ReleaseTexImage(unsigned target) = 0; | 34 virtual void ReleaseTexImage(unsigned target) = 0; |
35 | 35 |
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63 | 63 |
64 private: | 64 private: |
65 friend class base::RefCounted<GLImage>; | 65 friend class base::RefCounted<GLImage>; |
66 | 66 |
67 DISALLOW_COPY_AND_ASSIGN(GLImage); | 67 DISALLOW_COPY_AND_ASSIGN(GLImage); |
68 }; | 68 }; |
69 | 69 |
70 } // namespace gfx | 70 } // namespace gfx |
71 | 71 |
72 #endif // UI_GL_GL_IMAGE_H_ | 72 #endif // UI_GL_GL_IMAGE_H_ |
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