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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 378 } | 378 } |
| 379 | 379 |
| 380 void PannerNode::calculateAzimuthElevation(double* outAzimuth, double* outElevat
ion) | 380 void PannerNode::calculateAzimuthElevation(double* outAzimuth, double* outElevat
ion) |
| 381 { | 381 { |
| 382 double azimuth = 0.0; | 382 double azimuth = 0.0; |
| 383 | 383 |
| 384 // Calculate the source-listener vector | 384 // Calculate the source-listener vector |
| 385 FloatPoint3D listenerPosition = listener()->position(); | 385 FloatPoint3D listenerPosition = listener()->position(); |
| 386 FloatPoint3D sourceListener = m_position - listenerPosition; | 386 FloatPoint3D sourceListener = m_position - listenerPosition; |
| 387 | 387 |
| 388 if (sourceListener.isZero()) { | 388 // normalize() does nothing if the length of |sourceListener| is zero. |
| 389 // degenerate case if source and listener are at the same point | |
| 390 *outAzimuth = 0.0; | |
| 391 *outElevation = 0.0; | |
| 392 return; | |
| 393 } | |
| 394 | |
| 395 sourceListener.normalize(); | 389 sourceListener.normalize(); |
| 396 | 390 |
| 397 // Align axes | 391 // Align axes |
| 398 FloatPoint3D listenerFront = listener()->orientation(); | 392 FloatPoint3D listenerFront = listener()->orientation(); |
| 399 FloatPoint3D listenerUp = listener()->upVector(); | 393 FloatPoint3D listenerUp = listener()->upVector(); |
| 400 FloatPoint3D listenerRight = listenerFront.cross(listenerUp); | 394 FloatPoint3D listenerRight = listenerFront.cross(listenerUp); |
| 401 listenerRight.normalize(); | 395 listenerRight.normalize(); |
| 402 | 396 |
| 403 FloatPoint3D listenerFrontNorm = listenerFront; | 397 FloatPoint3D listenerFrontNorm = listenerFront; |
| 404 listenerFrontNorm.normalize(); | 398 listenerFrontNorm.normalize(); |
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| 454 bool sourceHasVelocity = !sourceVelocity.isZero(); | 448 bool sourceHasVelocity = !sourceVelocity.isZero(); |
| 455 bool listenerHasVelocity = !listenerVelocity.isZero(); | 449 bool listenerHasVelocity = !listenerVelocity.isZero(); |
| 456 | 450 |
| 457 if (sourceHasVelocity || listenerHasVelocity) { | 451 if (sourceHasVelocity || listenerHasVelocity) { |
| 458 // Calculate the source to listener vector | 452 // Calculate the source to listener vector |
| 459 FloatPoint3D listenerPosition = listener()->position(); | 453 FloatPoint3D listenerPosition = listener()->position(); |
| 460 FloatPoint3D sourceToListener = m_position - listenerPosition; | 454 FloatPoint3D sourceToListener = m_position - listenerPosition; |
| 461 | 455 |
| 462 double sourceListenerMagnitude = sourceToListener.length(); | 456 double sourceListenerMagnitude = sourceToListener.length(); |
| 463 | 457 |
| 464 double listenerProjection = sourceToListener.dot(listenerVelocity) /
sourceListenerMagnitude; | 458 if (!sourceListenerMagnitude) { |
| 465 double sourceProjection = sourceToListener.dot(sourceVelocity) / sou
rceListenerMagnitude; | 459 // Source and listener are at the same position. Skip the comput
ation of the doppler |
| 460 // shift, and just return the cached value. |
| 461 dopplerShift = m_cachedDopplerRate; |
| 462 } else { |
| 463 double listenerProjection = sourceToListener.dot(listenerVelocit
y) / sourceListenerMagnitude; |
| 464 double sourceProjection = sourceToListener.dot(sourceVelocity) /
sourceListenerMagnitude; |
| 466 | 465 |
| 467 listenerProjection = -listenerProjection; | 466 listenerProjection = -listenerProjection; |
| 468 sourceProjection = -sourceProjection; | 467 sourceProjection = -sourceProjection; |
| 469 | 468 |
| 470 double scaledSpeedOfSound = speedOfSound / dopplerFactor; | 469 double scaledSpeedOfSound = speedOfSound / dopplerFactor; |
| 471 listenerProjection = min(listenerProjection, scaledSpeedOfSound); | 470 listenerProjection = min(listenerProjection, scaledSpeedOfSound)
; |
| 472 sourceProjection = min(sourceProjection, scaledSpeedOfSound); | 471 sourceProjection = min(sourceProjection, scaledSpeedOfSound); |
| 473 | 472 |
| 474 dopplerShift = ((speedOfSound - dopplerFactor * listenerProjection)
/ (speedOfSound - dopplerFactor * sourceProjection)); | 473 dopplerShift = ((speedOfSound - dopplerFactor * listenerProjecti
on) / (speedOfSound - dopplerFactor * sourceProjection)); |
| 475 fixNANs(dopplerShift); // avoid illegal values | 474 fixNANs(dopplerShift); // avoid illegal values |
| 476 | 475 |
| 477 // Limit the pitch shifting to 4 octaves up and 3 octaves down. | 476 // Limit the pitch shifting to 4 octaves up and 3 octaves down. |
| 478 if (dopplerShift > 16.0) | 477 if (dopplerShift > 16.0) |
| 479 dopplerShift = 16.0; | 478 dopplerShift = 16.0; |
| 480 else if (dopplerShift < 0.125) | 479 else if (dopplerShift < 0.125) |
| 481 dopplerShift = 0.125; | 480 dopplerShift = 0.125; |
| 481 } |
| 482 } | 482 } |
| 483 } | 483 } |
| 484 | 484 |
| 485 return dopplerShift; | 485 return dopplerShift; |
| 486 } | 486 } |
| 487 | 487 |
| 488 float PannerNode::calculateDistanceConeGain() | 488 float PannerNode::calculateDistanceConeGain() |
| 489 { | 489 { |
| 490 FloatPoint3D listenerPosition = listener()->position(); | 490 FloatPoint3D listenerPosition = listener()->position(); |
| 491 | 491 |
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| 573 notifyAudioSourcesConnectedToNode(connectedNode, visitedNode
s); // recurse | 573 notifyAudioSourcesConnectedToNode(connectedNode, visitedNode
s); // recurse |
| 574 } | 574 } |
| 575 } | 575 } |
| 576 } | 576 } |
| 577 } | 577 } |
| 578 } | 578 } |
| 579 | 579 |
| 580 } // namespace WebCore | 580 } // namespace WebCore |
| 581 | 581 |
| 582 #endif // ENABLE(WEB_AUDIO) | 582 #endif // ENABLE(WEB_AUDIO) |
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