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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/fake_audio_input_stream.h" | 5 #include "media/audio/fake_audio_input_stream.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/lazy_instance.h" | 8 #include "base/lazy_instance.h" |
| 9 #include "media/audio/audio_manager_base.h" | 9 #include "media/audio/audio_manager_base.h" |
| 10 | 10 |
| 11 using base::TimeTicks; | 11 using base::TimeTicks; |
| 12 using base::TimeDelta; | 12 using base::TimeDelta; |
| 13 | 13 |
| 14 namespace media { | 14 namespace media { |
| 15 | 15 |
| 16 namespace { | 16 namespace { |
| 17 | 17 |
| 18 // These values are based on experiments for local-to-local | 18 // These values are based on experiments for local-to-local |
| 19 // PeerConnection to demonstrate audio/video synchronization. | 19 // PeerConnection to demonstrate audio/video synchronization. |
| 20 const int kBeepDurationMilliseconds = 20; | 20 const int kBeepDurationMilliseconds = 20; |
| 21 const int kBeepFrequency = 400; | 21 const int kBeepFrequency = 400; |
| 22 | 22 |
| 23 // Intervals between two automatic beeps. |
| 24 const int kAutomaticBeepIntervalInMs = 500; |
| 25 |
| 26 // Automatic beep will be triggered every |kAutomaticBeepIntervalInMs| unless |
| 27 // users explicitly call BeepOnce(), which will disable the automatic beep. |
| 23 struct BeepContext { | 28 struct BeepContext { |
| 24 BeepContext() : beep_once(false) {} | 29 BeepContext() : beep_once(false), automatic(true) {} |
| 25 base::Lock beep_lock; | 30 base::Lock beep_lock; |
| 26 bool beep_once; | 31 bool beep_once; |
| 32 bool automatic; |
| 27 }; | 33 }; |
| 28 | 34 |
| 29 static base::LazyInstance<BeepContext> g_beep_context = | 35 static base::LazyInstance<BeepContext> g_beep_context = |
| 30 LAZY_INSTANCE_INITIALIZER; | 36 LAZY_INSTANCE_INITIALIZER; |
| 31 | 37 |
| 32 } // namespace | 38 } // namespace |
| 33 | 39 |
| 34 AudioInputStream* FakeAudioInputStream::MakeFakeStream( | 40 AudioInputStream* FakeAudioInputStream::MakeFakeStream( |
| 35 AudioManagerBase* manager, | 41 AudioManagerBase* manager, |
| 36 const AudioParameters& params) { | 42 const AudioParameters& params) { |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 71 thread_.Start(); | 77 thread_.Start(); |
| 72 thread_.message_loop()->PostDelayedTask( | 78 thread_.message_loop()->PostDelayedTask( |
| 73 FROM_HERE, | 79 FROM_HERE, |
| 74 base::Bind(&FakeAudioInputStream::DoCallback, base::Unretained(this)), | 80 base::Bind(&FakeAudioInputStream::DoCallback, base::Unretained(this)), |
| 75 callback_interval_); | 81 callback_interval_); |
| 76 } | 82 } |
| 77 | 83 |
| 78 void FakeAudioInputStream::DoCallback() { | 84 void FakeAudioInputStream::DoCallback() { |
| 79 DCHECK(callback_); | 85 DCHECK(callback_); |
| 80 | 86 |
| 87 const TimeTicks now = TimeTicks::Now(); |
| 88 base::TimeDelta next_callback_time = |
| 89 last_callback_time_ + callback_interval_ * 2 - now; |
| 90 |
| 91 // If we are falling behind, try to catch up as much as we can in the next |
| 92 // callback. |
| 93 if (next_callback_time < base::TimeDelta()) |
| 94 next_callback_time = base::TimeDelta(); |
| 95 |
| 96 // Accumulate the time from the last beep. |
| 97 interval_from_last_beep_ += now - last_callback_time_; |
| 98 |
| 99 last_callback_time_ = now; |
| 100 |
| 81 memset(buffer_.get(), 0, buffer_size_); | 101 memset(buffer_.get(), 0, buffer_size_); |
| 82 | 102 |
| 83 bool should_beep = false; | 103 bool should_beep = false; |
| 84 { | 104 { |
| 85 BeepContext* beep_context = g_beep_context.Pointer(); | 105 BeepContext* beep_context = g_beep_context.Pointer(); |
| 86 base::AutoLock auto_lock(beep_context->beep_lock); | 106 base::AutoLock auto_lock(beep_context->beep_lock); |
| 87 should_beep = beep_context->beep_once; | 107 if (beep_context->automatic) { |
| 88 beep_context->beep_once = false; | 108 base::TimeDelta delta = interval_from_last_beep_ - |
| 109 TimeDelta::FromMilliseconds(kAutomaticBeepIntervalInMs); |
| 110 if (delta > base::TimeDelta()) { |
| 111 should_beep = true; |
| 112 interval_from_last_beep_ = delta; |
| 113 } |
| 114 } else { |
| 115 should_beep = beep_context->beep_once; |
| 116 beep_context->beep_once = false; |
| 117 } |
| 89 } | 118 } |
| 90 | 119 |
| 91 // If this object was instructed to generate a beep or has started to | 120 // If this object was instructed to generate a beep or has started to |
| 92 // generate a beep sound. | 121 // generate a beep sound. |
| 93 if (should_beep || beep_generated_in_buffers_) { | 122 if (should_beep || beep_generated_in_buffers_) { |
| 94 // Compute the number of frames to output high value. Then compute the | 123 // Compute the number of frames to output high value. Then compute the |
| 95 // number of bytes based on channels and bits per channel. | 124 // number of bytes based on channels and bits per channel. |
| 96 int high_frames = beep_period_in_frames_ / 2; | 125 int high_frames = beep_period_in_frames_ / 2; |
| 97 int high_bytes = high_frames * params_.bits_per_sample() * | 126 int high_bytes = high_frames * params_.bits_per_sample() * |
| 98 params_.channels() / 8; | 127 params_.channels() / 8; |
| 99 | 128 |
| 100 // Separate high and low with the same number of bytes to generate a | 129 // Separate high and low with the same number of bytes to generate a |
| 101 // square wave. | 130 // square wave. |
| 102 int position = 0; | 131 int position = 0; |
| 103 while (position + high_bytes <= buffer_size_) { | 132 while (position + high_bytes <= buffer_size_) { |
| 104 // Write high values first. | 133 // Write high values first. |
| 105 memset(buffer_.get() + position, 128, high_bytes); | 134 memset(buffer_.get() + position, 128, high_bytes); |
| 106 | |
| 107 // Then leave low values in the buffer with |high_bytes|. | 135 // Then leave low values in the buffer with |high_bytes|. |
| 108 position += high_bytes * 2; | 136 position += high_bytes * 2; |
| 109 } | 137 } |
| 110 | 138 |
| 111 ++beep_generated_in_buffers_; | 139 ++beep_generated_in_buffers_; |
| 112 if (beep_generated_in_buffers_ >= beep_duration_in_buffers_) | 140 if (beep_generated_in_buffers_ >= beep_duration_in_buffers_) |
| 113 beep_generated_in_buffers_ = 0; | 141 beep_generated_in_buffers_ = 0; |
| 114 } | 142 } |
| 115 | 143 |
| 116 callback_->OnData(this, buffer_.get(), buffer_size_, buffer_size_, 1.0); | 144 callback_->OnData(this, buffer_.get(), buffer_size_, buffer_size_, 1.0); |
| 117 frames_elapsed_ += params_.frames_per_buffer(); | 145 frames_elapsed_ += params_.frames_per_buffer(); |
| 118 | 146 |
| 119 const TimeTicks now = TimeTicks::Now(); | |
| 120 base::TimeDelta next_callback_time = | |
| 121 last_callback_time_ + callback_interval_ * 2 - now; | |
| 122 | |
| 123 // If we are falling behind, try to catch up as much as we can in the next | |
| 124 // callback. | |
| 125 if (next_callback_time < base::TimeDelta()) | |
| 126 next_callback_time = base::TimeDelta(); | |
| 127 | |
| 128 last_callback_time_ = now; | |
| 129 thread_.message_loop()->PostDelayedTask( | 147 thread_.message_loop()->PostDelayedTask( |
| 130 FROM_HERE, | 148 FROM_HERE, |
| 131 base::Bind(&FakeAudioInputStream::DoCallback, base::Unretained(this)), | 149 base::Bind(&FakeAudioInputStream::DoCallback, base::Unretained(this)), |
| 132 next_callback_time); | 150 next_callback_time); |
| 133 } | 151 } |
| 134 | 152 |
| 135 void FakeAudioInputStream::Stop() { | 153 void FakeAudioInputStream::Stop() { |
| 136 thread_.Stop(); | 154 thread_.Stop(); |
| 137 callback_ = NULL; | 155 callback_ = NULL; |
| 138 } | 156 } |
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| 156 | 174 |
| 157 bool FakeAudioInputStream::GetAutomaticGainControl() { | 175 bool FakeAudioInputStream::GetAutomaticGainControl() { |
| 158 return true; | 176 return true; |
| 159 } | 177 } |
| 160 | 178 |
| 161 // static | 179 // static |
| 162 void FakeAudioInputStream::BeepOnce() { | 180 void FakeAudioInputStream::BeepOnce() { |
| 163 BeepContext* beep_context = g_beep_context.Pointer(); | 181 BeepContext* beep_context = g_beep_context.Pointer(); |
| 164 base::AutoLock auto_lock(beep_context->beep_lock); | 182 base::AutoLock auto_lock(beep_context->beep_lock); |
| 165 beep_context->beep_once = true; | 183 beep_context->beep_once = true; |
| 184 beep_context->automatic = false; |
| 166 } | 185 } |
| 167 | 186 |
| 168 } // namespace media | 187 } // namespace media |
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