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Side by Side Diff: src/core/SkDraw.cpp

Issue 301283003: Revert "Revert of setConfig -> setInfo (https://codereview.chromium.org/308683005/)" (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: add guard for android Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkDraw.h" 8 #include "SkDraw.h"
9 #include "SkBlitter.h" 9 #include "SkBlitter.h"
10 #include "SkBounder.h" 10 #include "SkBounder.h"
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1209 } 1209 }
1210 1210
1211 // allocate (and clear) our temp buffer to hold the transformed bitmap 1211 // allocate (and clear) our temp buffer to hold the transformed bitmap
1212 SkAutoMalloc storage(size); 1212 SkAutoMalloc storage(size);
1213 mask.fImage = (uint8_t*)storage.get(); 1213 mask.fImage = (uint8_t*)storage.get();
1214 memset(mask.fImage, 0, size); 1214 memset(mask.fImage, 0, size);
1215 1215
1216 // now draw our bitmap(src) into mask(dst), transformed by the matrix 1216 // now draw our bitmap(src) into mask(dst), transformed by the matrix
1217 { 1217 {
1218 SkBitmap device; 1218 SkBitmap device;
1219 device.setConfig(SkBitmap::kA8_Config, mask.fBounds.width(), 1219 device.installPixels(SkImageInfo::MakeA8(mask.fBounds.width(), mask. fBounds.height()),
1220 mask.fBounds.height(), mask.fRowBytes); 1220 mask.fImage, mask.fRowBytes);
1221 device.setPixels(mask.fImage);
1222 1221
1223 SkCanvas c(device); 1222 SkCanvas c(device);
1224 // need the unclipped top/left for the translate 1223 // need the unclipped top/left for the translate
1225 c.translate(-SkIntToScalar(mask.fBounds.fLeft), 1224 c.translate(-SkIntToScalar(mask.fBounds.fLeft),
1226 -SkIntToScalar(mask.fBounds.fTop)); 1225 -SkIntToScalar(mask.fBounds.fTop));
1227 c.concat(*fMatrix); 1226 c.concat(*fMatrix);
1228 1227
1229 // We can't call drawBitmap, or we'll infinitely recurse. Instead 1228 // We can't call drawBitmap, or we'll infinitely recurse. Instead
1230 // we manually build a shader and draw that into our new mask 1229 // we manually build a shader and draw that into our new mask
1231 SkPaint tmpPaint; 1230 SkPaint tmpPaint;
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1659 } else { 1658 } else {
1660 return D1G_Bounder_AAClip; 1659 return D1G_Bounder_AAClip;
1661 } 1660 }
1662 } 1661 }
1663 } 1662 }
1664 1663
1665 void SkDraw1Glyph::blitMaskAsSprite(const SkMask& mask) const { 1664 void SkDraw1Glyph::blitMaskAsSprite(const SkMask& mask) const {
1666 SkASSERT(SkMask::kARGB32_Format == mask.fFormat); 1665 SkASSERT(SkMask::kARGB32_Format == mask.fFormat);
1667 1666
1668 SkBitmap bm; 1667 SkBitmap bm;
1669 bm.setConfig(SkBitmap::kARGB_8888_Config, 1668 bm.installPixels(SkImageInfo::MakeN32Premul(mask.fBounds.width(), mask.fBoun ds.height()),
1670 mask.fBounds.width(), mask.fBounds.height(), mask.fRowBytes); 1669 (SkPMColor*)mask.fImage, mask.fRowBytes);
1671 bm.setPixels((SkPMColor*)mask.fImage);
1672 1670
1673 fDraw->drawSprite(bm, mask.fBounds.x(), mask.fBounds.y(), *fPaint); 1671 fDraw->drawSprite(bm, mask.fBounds.x(), mask.fBounds.y(), *fPaint);
1674 } 1672 }
1675 1673
1676 /////////////////////////////////////////////////////////////////////////////// 1674 ///////////////////////////////////////////////////////////////////////////////
1677 1675
1678 void SkDraw::drawText(const char text[], size_t byteLength, 1676 void SkDraw::drawText(const char text[], size_t byteLength,
1679 SkScalar x, SkScalar y, const SkPaint& paint) const { 1677 SkScalar x, SkScalar y, const SkPaint& paint) const {
1680 SkASSERT(byteLength == 0 || text != NULL); 1678 SkASSERT(byteLength == 0 || text != NULL);
1681 1679
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2666 } 2664 }
2667 2665
2668 static void draw_into_mask(const SkMask& mask, const SkPath& devPath, 2666 static void draw_into_mask(const SkMask& mask, const SkPath& devPath,
2669 SkPaint::Style style) { 2667 SkPaint::Style style) {
2670 SkBitmap bm; 2668 SkBitmap bm;
2671 SkDraw draw; 2669 SkDraw draw;
2672 SkRasterClip clip; 2670 SkRasterClip clip;
2673 SkMatrix matrix; 2671 SkMatrix matrix;
2674 SkPaint paint; 2672 SkPaint paint;
2675 2673
2676 bm.setConfig(SkBitmap::kA8_Config, mask.fBounds.width(), mask.fBounds.height (), mask.fRowBytes); 2674 bm.installPixels(SkImageInfo::MakeA8(mask.fBounds.width(), mask.fBounds.heig ht()),
2677 bm.setPixels(mask.fImage); 2675 mask.fImage, mask.fRowBytes);
2678 2676
2679 clip.setRect(SkIRect::MakeWH(mask.fBounds.width(), mask.fBounds.height())); 2677 clip.setRect(SkIRect::MakeWH(mask.fBounds.width(), mask.fBounds.height()));
2680 matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft), 2678 matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft),
2681 -SkIntToScalar(mask.fBounds.fTop)); 2679 -SkIntToScalar(mask.fBounds.fTop));
2682 2680
2683 draw.fBitmap = &bm; 2681 draw.fBitmap = &bm;
2684 draw.fRC = &clip; 2682 draw.fRC = &clip;
2685 draw.fClip = &clip.bwRgn(); 2683 draw.fClip = &clip.bwRgn();
2686 draw.fMatrix = &matrix; 2684 draw.fMatrix = &matrix;
2687 draw.fBounder = NULL; 2685 draw.fBounder = NULL;
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2710 mask->fImage = SkMask::AllocImage(size); 2708 mask->fImage = SkMask::AllocImage(size);
2711 memset(mask->fImage, 0, mask->computeImageSize()); 2709 memset(mask->fImage, 0, mask->computeImageSize());
2712 } 2710 }
2713 2711
2714 if (SkMask::kJustComputeBounds_CreateMode != mode) { 2712 if (SkMask::kJustComputeBounds_CreateMode != mode) {
2715 draw_into_mask(*mask, devPath, style); 2713 draw_into_mask(*mask, devPath, style);
2716 } 2714 }
2717 2715
2718 return true; 2716 return true;
2719 } 2717 }
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