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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/base/audio_renderer_mixer.h" | 5 #include "media/base/audio_renderer_mixer.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/bind_helpers.h" | 8 #include "base/bind_helpers.h" |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 | 10 |
(...skipping 13 matching lines...) Expand all Loading... | |
24 audio_sink_->Initialize(output_params, this); | 24 audio_sink_->Initialize(output_params, this); |
25 audio_sink_->Start(); | 25 audio_sink_->Start(); |
26 } | 26 } |
27 | 27 |
28 AudioRendererMixer::~AudioRendererMixer() { | 28 AudioRendererMixer::~AudioRendererMixer() { |
29 // AudioRendererSinks must be stopped before being destructed. | 29 // AudioRendererSinks must be stopped before being destructed. |
30 audio_sink_->Stop(); | 30 audio_sink_->Stop(); |
31 | 31 |
32 // Ensures that all mixer inputs have stopped themselves prior to destruction | 32 // Ensures that all mixer inputs have stopped themselves prior to destruction |
33 // and have called RemoveMixerInput(). | 33 // and have called RemoveMixerInput(). |
34 DCHECK_EQ(mixer_inputs_.size(), 0U); | 34 DCHECK_EQ(error_callbacks_.size(), 0U); |
35 } | 35 } |
36 | 36 |
37 void AudioRendererMixer::AddMixerInput(AudioConverter::InputCallback* input, | 37 void AudioRendererMixer::AddMixerInput(AudioConverter::InputCallback* input) { |
38 const base::Closure& error_cb) { | 38 base::AutoLock auto_lock(lock_); |
39 base::AutoLock auto_lock(mixer_inputs_lock_); | |
40 | |
41 if (!playing_) { | 39 if (!playing_) { |
42 playing_ = true; | 40 playing_ = true; |
43 last_play_time_ = base::TimeTicks::Now(); | 41 last_play_time_ = base::TimeTicks::Now(); |
44 audio_sink_->Play(); | 42 audio_sink_->Play(); |
45 } | 43 } |
46 | 44 |
47 DCHECK(mixer_inputs_.find(input) == mixer_inputs_.end()); | 45 DCHECK(error_callbacks_.find(input) != error_callbacks_.end()); |
48 mixer_inputs_[input] = error_cb; | |
49 audio_converter_.AddInput(input); | 46 audio_converter_.AddInput(input); |
50 } | 47 } |
51 | 48 |
52 void AudioRendererMixer::RemoveMixerInput( | 49 void AudioRendererMixer::RemoveMixerInput( |
53 AudioConverter::InputCallback* input) { | 50 AudioConverter::InputCallback* input) { |
54 base::AutoLock auto_lock(mixer_inputs_lock_); | 51 base::AutoLock auto_lock(lock_); |
55 audio_converter_.RemoveInput(input); | 52 audio_converter_.RemoveInput(input); |
53 } | |
56 | 54 |
57 DCHECK(mixer_inputs_.find(input) != mixer_inputs_.end()); | 55 void AudioRendererMixer::RegisterErrorCallback( |
58 mixer_inputs_.erase(input); | 56 AudioConverter::InputCallback* input, |
scherkus (not reviewing)
2014/06/03 02:01:31
would using a map/list/vector work? there doesn't
DaleCurtis
2014/06/03 20:26:19
This is using a map so I'm not sure what you're as
| |
57 const base::Closure& error_cb) { | |
58 base::AutoLock auto_lock(lock_); | |
59 DCHECK(error_callbacks_.find(input) == error_callbacks_.end()); | |
60 error_callbacks_[input] = error_cb; | |
61 } | |
62 | |
63 void AudioRendererMixer::UnregisterErrorCallback( | |
64 AudioConverter::InputCallback* input) { | |
65 base::AutoLock auto_lock(lock_); | |
66 DCHECK(error_callbacks_.find(input) != error_callbacks_.end()); | |
67 error_callbacks_.erase(input); | |
59 } | 68 } |
60 | 69 |
61 int AudioRendererMixer::Render(AudioBus* audio_bus, | 70 int AudioRendererMixer::Render(AudioBus* audio_bus, |
62 int audio_delay_milliseconds) { | 71 int audio_delay_milliseconds) { |
63 base::AutoLock auto_lock(mixer_inputs_lock_); | 72 base::AutoLock auto_lock(lock_); |
64 | 73 |
65 // If there are no mixer inputs and we haven't seen one for a while, pause the | 74 // If there are no mixer inputs and we haven't seen one for a while, pause the |
66 // sink to avoid wasting resources when media elements are present but remain | 75 // sink to avoid wasting resources when media elements are present but remain |
67 // in the pause state. | 76 // in the pause state. |
68 const base::TimeTicks now = base::TimeTicks::Now(); | 77 const base::TimeTicks now = base::TimeTicks::Now(); |
69 if (!mixer_inputs_.empty()) { | 78 if (!audio_converter_.empty()) { |
70 last_play_time_ = now; | 79 last_play_time_ = now; |
71 } else if (now - last_play_time_ >= pause_delay_ && playing_) { | 80 } else if (now - last_play_time_ >= pause_delay_ && playing_) { |
72 audio_sink_->Pause(); | 81 audio_sink_->Pause(); |
73 playing_ = false; | 82 playing_ = false; |
74 } | 83 } |
75 | 84 |
76 audio_converter_.ConvertWithDelay( | 85 audio_converter_.ConvertWithDelay( |
77 base::TimeDelta::FromMilliseconds(audio_delay_milliseconds), audio_bus); | 86 base::TimeDelta::FromMilliseconds(audio_delay_milliseconds), audio_bus); |
78 return audio_bus->frames(); | 87 return audio_bus->frames(); |
79 } | 88 } |
80 | 89 |
81 void AudioRendererMixer::OnRenderError() { | 90 void AudioRendererMixer::OnRenderError() { |
82 base::AutoLock auto_lock(mixer_inputs_lock_); | 91 base::AutoLock auto_lock(lock_); |
83 | 92 |
84 // Call each mixer input and signal an error. | 93 // Call each mixer input and signal an error. |
85 for (AudioRendererMixerInputSet::iterator it = mixer_inputs_.begin(); | 94 for (AudioRendererMixerErrorCallbackMap::iterator it = |
86 it != mixer_inputs_.end(); ++it) { | 95 error_callbacks_.begin(); |
96 it != error_callbacks_.end(); | |
97 ++it) { | |
87 it->second.Run(); | 98 it->second.Run(); |
88 } | 99 } |
89 } | 100 } |
90 | 101 |
91 } // namespace media | 102 } // namespace media |
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