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Side by Side Diff: media/base/audio_renderer_mixer.cc

Issue 301223012: Deliver RenderCallbackErrors even when mixer inputs are paused. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/base/audio_renderer_mixer.h" 5 #include "media/base/audio_renderer_mixer.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/bind_helpers.h" 8 #include "base/bind_helpers.h"
9 #include "base/logging.h" 9 #include "base/logging.h"
10 10
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24 audio_sink_->Initialize(output_params, this); 24 audio_sink_->Initialize(output_params, this);
25 audio_sink_->Start(); 25 audio_sink_->Start();
26 } 26 }
27 27
28 AudioRendererMixer::~AudioRendererMixer() { 28 AudioRendererMixer::~AudioRendererMixer() {
29 // AudioRendererSinks must be stopped before being destructed. 29 // AudioRendererSinks must be stopped before being destructed.
30 audio_sink_->Stop(); 30 audio_sink_->Stop();
31 31
32 // Ensures that all mixer inputs have stopped themselves prior to destruction 32 // Ensures that all mixer inputs have stopped themselves prior to destruction
33 // and have called RemoveMixerInput(). 33 // and have called RemoveMixerInput().
34 DCHECK_EQ(mixer_inputs_.size(), 0U); 34 DCHECK_EQ(error_callbacks_.size(), 0U);
35 } 35 }
36 36
37 void AudioRendererMixer::AddMixerInput(AudioConverter::InputCallback* input, 37 void AudioRendererMixer::AddMixerInput(AudioConverter::InputCallback* input) {
38 const base::Closure& error_cb) { 38 base::AutoLock auto_lock(lock_);
39 base::AutoLock auto_lock(mixer_inputs_lock_);
40
41 if (!playing_) { 39 if (!playing_) {
42 playing_ = true; 40 playing_ = true;
43 last_play_time_ = base::TimeTicks::Now(); 41 last_play_time_ = base::TimeTicks::Now();
44 audio_sink_->Play(); 42 audio_sink_->Play();
45 } 43 }
46 44
47 DCHECK(mixer_inputs_.find(input) == mixer_inputs_.end()); 45 DCHECK(error_callbacks_.find(input) != error_callbacks_.end());
48 mixer_inputs_[input] = error_cb;
49 audio_converter_.AddInput(input); 46 audio_converter_.AddInput(input);
50 } 47 }
51 48
52 void AudioRendererMixer::RemoveMixerInput( 49 void AudioRendererMixer::RemoveMixerInput(
53 AudioConverter::InputCallback* input) { 50 AudioConverter::InputCallback* input) {
54 base::AutoLock auto_lock(mixer_inputs_lock_); 51 base::AutoLock auto_lock(lock_);
55 audio_converter_.RemoveInput(input); 52 audio_converter_.RemoveInput(input);
53 }
56 54
57 DCHECK(mixer_inputs_.find(input) != mixer_inputs_.end()); 55 void AudioRendererMixer::RegisterErrorCallback(
58 mixer_inputs_.erase(input); 56 AudioConverter::InputCallback* input,
scherkus (not reviewing) 2014/06/03 02:01:31 would using a map/list/vector work? there doesn't
DaleCurtis 2014/06/03 20:26:19 This is using a map so I'm not sure what you're as
57 const base::Closure& error_cb) {
58 base::AutoLock auto_lock(lock_);
59 DCHECK(error_callbacks_.find(input) == error_callbacks_.end());
60 error_callbacks_[input] = error_cb;
61 }
62
63 void AudioRendererMixer::UnregisterErrorCallback(
64 AudioConverter::InputCallback* input) {
65 base::AutoLock auto_lock(lock_);
66 DCHECK(error_callbacks_.find(input) != error_callbacks_.end());
67 error_callbacks_.erase(input);
59 } 68 }
60 69
61 int AudioRendererMixer::Render(AudioBus* audio_bus, 70 int AudioRendererMixer::Render(AudioBus* audio_bus,
62 int audio_delay_milliseconds) { 71 int audio_delay_milliseconds) {
63 base::AutoLock auto_lock(mixer_inputs_lock_); 72 base::AutoLock auto_lock(lock_);
64 73
65 // If there are no mixer inputs and we haven't seen one for a while, pause the 74 // If there are no mixer inputs and we haven't seen one for a while, pause the
66 // sink to avoid wasting resources when media elements are present but remain 75 // sink to avoid wasting resources when media elements are present but remain
67 // in the pause state. 76 // in the pause state.
68 const base::TimeTicks now = base::TimeTicks::Now(); 77 const base::TimeTicks now = base::TimeTicks::Now();
69 if (!mixer_inputs_.empty()) { 78 if (!audio_converter_.empty()) {
70 last_play_time_ = now; 79 last_play_time_ = now;
71 } else if (now - last_play_time_ >= pause_delay_ && playing_) { 80 } else if (now - last_play_time_ >= pause_delay_ && playing_) {
72 audio_sink_->Pause(); 81 audio_sink_->Pause();
73 playing_ = false; 82 playing_ = false;
74 } 83 }
75 84
76 audio_converter_.ConvertWithDelay( 85 audio_converter_.ConvertWithDelay(
77 base::TimeDelta::FromMilliseconds(audio_delay_milliseconds), audio_bus); 86 base::TimeDelta::FromMilliseconds(audio_delay_milliseconds), audio_bus);
78 return audio_bus->frames(); 87 return audio_bus->frames();
79 } 88 }
80 89
81 void AudioRendererMixer::OnRenderError() { 90 void AudioRendererMixer::OnRenderError() {
82 base::AutoLock auto_lock(mixer_inputs_lock_); 91 base::AutoLock auto_lock(lock_);
83 92
84 // Call each mixer input and signal an error. 93 // Call each mixer input and signal an error.
85 for (AudioRendererMixerInputSet::iterator it = mixer_inputs_.begin(); 94 for (AudioRendererMixerErrorCallbackMap::iterator it =
86 it != mixer_inputs_.end(); ++it) { 95 error_callbacks_.begin();
96 it != error_callbacks_.end();
97 ++it) {
87 it->second.Run(); 98 it->second.Run();
88 } 99 }
89 } 100 }
90 101
91 } // namespace media 102 } // namespace media
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