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| 1 <h1>Game Engines</h1> |
| 2 |
| 3 |
| 4 <p> |
| 5 Several graphically intense interactive application frameworks / game engines |
| 6 exist that target web technologies. The following are some we recommend with |
| 7 instructions for producing a Chrome App. |
| 8 </p> |
| 9 |
| 10 |
| 11 <h2 id="playcanvas">PlayCanvas</h2> |
| 12 <p> |
| 13 <a href="https://playcanvas.com/">https://playcanvas.com/</a> |
| 14 </p> |
| 15 |
| 16 <p> |
| 17 PlayCanvas demo on Chrome Web Store: |
| 18 <a href="https://chrome.google.com/webstore/detail/swooop/jblimahfbhdcengjfbdpdn
gcfcghladf?hl=en-US">Swooop</a> |
| 19 <img src="{{static}}/images/swooop.png" |
| 20 width="460" |
| 21 height="340" |
| 22 alt="Promotional image for Swoop demo showing a biplane."> |
| 23 </p> |
| 24 |
| 25 <p> |
| 26 "PlayCanvas is a visual development platform for 3D web content. Both the |
| 27 tools and the web apps you build are powered by HTML5. The entire software |
| 28 platform is web hosted so there's nothing to install and you can access your |
| 29 work from any device that runs one of the supported web browsers." - <a |
| 30 href="http://developer.playcanvas.com/user-manual/introduction/">PlayCanvas |
| 31 User Manual</a> |
| 32 </p> |
| 33 |
| 34 <p> |
| 35 PlayCanvas exports content that requires a small amount of manual work to |
| 36 package into a Chrome App. See: |
| 37 <a href="http://developer.playcanvas.com/user-manual/publishing/chromewebstore/" |
| 38 >PlayCanvas Packaged App Publishing Documentation</a>. |
| 39 </p> |
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