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Side by Side Diff: LayoutTests/platform/win-xp/svg/clip-path/deep-nested-clip-in-mask-expected.txt

Issue 301193007: Unreviewed Win XP rebaselines for r175038, part 9 (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 6 months ago
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1 layer at (0,0) size 800x600 1 layer at (0,0) size 800x600
2 RenderView at (0,0) size 800x600 2 RenderView at (0,0) size 800x600
3 layer at (0,0) size 800x600 3 layer at (0,0) size 800x600
4 RenderSVGRoot {svg} at (0,0) size 226x229 4 RenderSVGRoot {svg} at (0,0) size 226x229
5 RenderSVGHiddenContainer {defs} at (0,0) size 0x0 5 RenderSVGHiddenContainer {defs} at (0,0) size 0x0
6 RenderSVGResourceClipper {clipPath} [id="clip1"] [clipPathUnits=objectBoun dingBox] 6 RenderSVGResourceClipper {clipPath} [id="clip1"] [clipPathUnits=objectBoun dingBox]
7 RenderSVGEllipse {circle} at (0,0) size 1x1 [fill={[type=SOLID] [color=# 000000]}] [cx=0.00] [cy=0.00] [r=0.50] 7 RenderSVGEllipse {circle} at (0,0) size 1x1 [fill={[type=SOLID] [color=# 000000]}] [cx=0.00] [cy=0.00] [r=0.50]
8 RenderSVGEllipse {circle} at (0,0) size 1x2 [fill={[type=SOLID] [color=# 000000]}] [cx=0.00] [cy=1.00] [r=0.50] 8 RenderSVGEllipse {circle} at (0,0) size 1x2 [fill={[type=SOLID] [color=# 000000]}] [cx=0.00] [cy=1.00] [r=0.50]
9 RenderSVGResourceClipper {clipPath} [id="clip2"] [clipPathUnits=objectBoun dingBox] 9 RenderSVGResourceClipper {clipPath} [id="clip2"] [clipPathUnits=objectBoun dingBox]
10 RenderSVGEllipse {circle} at (0,0) size 2x1 [fill={[type=SOLID] [color=# 000000]}] [cx=1.00] [cy=0.00] [r=0.50] 10 RenderSVGEllipse {circle} at (0,0) size 2x1 [fill={[type=SOLID] [color=# 000000]}] [cx=1.00] [cy=0.00] [r=0.50]
(...skipping 21 matching lines...) Expand all
32 RenderSVGInlineText {#text} at (0,0) size 201x19 32 RenderSVGInlineText {#text} at (0,0) size 201x19
33 chunk 1 (middle anchor) text run 1 at (24.50,225.00) startOffset 0 endOf fset 33 width 201.00: "Both shapes should look identical" 33 chunk 1 (middle anchor) text run 1 at (24.50,225.00) startOffset 0 endOf fset 33 width 201.00: "Both shapes should look identical"
34 RenderSVGContainer {g} at (0,0) size 100x100 34 RenderSVGContainer {g} at (0,0) size 100x100
35 [masker="mask1a"] RenderSVGResourceMasker {mask} at (0,0) size 100x100 35 [masker="mask1a"] RenderSVGResourceMasker {mask} at (0,0) size 100x100
36 RenderSVGEllipse {circle} at (0,0) size 100x100 [fill={[type=SOLID] [color =#000000]}] [cx=50.00] [cy=50.00] [r=50.00] 36 RenderSVGEllipse {circle} at (0,0) size 100x100 [fill={[type=SOLID] [color =#000000]}] [cx=50.00] [cy=50.00] [r=50.00]
37 [masker="mask1b"] RenderSVGResourceMasker {mask} at (0,0) size 100x100 37 [masker="mask1b"] RenderSVGResourceMasker {mask} at (0,0) size 100x100
38 RenderSVGContainer {g} at (100,100) size 100x100 38 RenderSVGContainer {g} at (100,100) size 100x100
39 [masker="mask3"] RenderSVGResourceMasker {mask} at (100,100) size 100x100 39 [masker="mask3"] RenderSVGResourceMasker {mask} at (100,100) size 100x100
40 RenderSVGEllipse {circle} at (100,100) size 100x100 [fill={[type=SOLID] [c olor=#000000]}] [cx=150.00] [cy=150.00] [r=50.00] 40 RenderSVGEllipse {circle} at (100,100) size 100x100 [fill={[type=SOLID] [c olor=#000000]}] [cx=150.00] [cy=150.00] [r=50.00]
41 [masker="mask2"] RenderSVGResourceMasker {mask} at (100,100) size 100x10 0 41 [masker="mask2"] RenderSVGResourceMasker {mask} at (100,100) size 100x10 0
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