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Unified Diff: voice_engine/test/auto_test/fixtures/before_streaming_fixture.h

Issue 3007383002: Replace voe_auto_test (Closed)
Patch Set: reviewer comment Created 3 years, 3 months ago
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Index: voice_engine/test/auto_test/fixtures/before_streaming_fixture.h
diff --git a/voice_engine/test/auto_test/fixtures/before_streaming_fixture.h b/voice_engine/test/auto_test/fixtures/before_streaming_fixture.h
deleted file mode 100644
index 4d492582c77999413af0abb470f87dda51275f0e..0000000000000000000000000000000000000000
--- a/voice_engine/test/auto_test/fixtures/before_streaming_fixture.h
+++ /dev/null
@@ -1,52 +0,0 @@
-/*
- * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
-
-#ifndef SRC_VOICE_ENGINE_MAIN_TEST_AUTO_TEST_STANDARD_BEFORE_STREAMING_H_
-#define SRC_VOICE_ENGINE_MAIN_TEST_AUTO_TEST_STANDARD_BEFORE_STREAMING_H_
-
-#include <string>
-#include "voice_engine/test/auto_test/fixtures/after_initialization_fixture.h"
-
-// This fixture will, in addition to the work done by its superclasses,
-// create a channel and prepare playing a file through the fake microphone
-// to simulate microphone input. The purpose is to make it convenient
-// to write tests that require microphone input.
-class BeforeStreamingFixture : public AfterInitializationFixture {
- public:
- BeforeStreamingFixture();
- virtual ~BeforeStreamingFixture();
-
- protected:
- int channel_;
- std::string fake_microphone_input_file_;
-
- // Shuts off the fake microphone for this test.
- void SwitchToManualMicrophone();
-
- // Restarts the fake microphone if it's been shut off earlier.
- void RestartFakeMicrophone();
-
- // Stops all sending and playout.
- void PausePlaying();
-
- // Resumes all sending and playout.
- void ResumePlaying();
-
- // Waits until packet_count packetes have been processed by recipient.
- void WaitForTransmittedPackets(int32_t packet_count);
-
- private:
- void SetUpLocalPlayback();
-
- LoopBackTransport* transport_;
-};
-
-
-#endif // SRC_VOICE_ENGINE_MAIN_TEST_AUTO_TEST_STANDARD_BEFORE_STREAMING_H_

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