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Unified Diff: sdk/lib/web_gl/dartium/web_gl_dartium.dart

Issue 3005913003: Revert: Removed Dartium SDK libs (Closed)
Patch Set: Created 3 years, 4 months ago
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Index: sdk/lib/web_gl/dartium/web_gl_dartium.dart
diff --git a/sdk/lib/web_gl/dartium/web_gl_dartium.dart b/sdk/lib/web_gl/dartium/web_gl_dartium.dart
new file mode 100644
index 0000000000000000000000000000000000000000..210ea5fc760e5198b9c3b504452e38eda933eaf9
--- /dev/null
+++ b/sdk/lib/web_gl/dartium/web_gl_dartium.dart
@@ -0,0 +1,8465 @@
+/**
+ * 3D programming in the browser.
+ */
+library dart.dom.web_gl;
+
+import 'dart:async';
+import 'dart:collection' hide LinkedList, LinkedListEntry;
+import 'dart:_internal';
+import 'dart:html';
+import 'dart:html_common';
+import 'dart:nativewrappers';
+import 'dart:typed_data';
+import 'dart:_blink' as _blink;
+import 'dart:js' as js;
+// DO NOT EDIT
+// Auto-generated dart:web_gl library.
+
+// FIXME: Can we make this private?
+@Deprecated("Internal Use Only")
+final web_glBlinkMap = {
+ 'ANGLEInstancedArrays': () => AngleInstancedArrays.instanceRuntimeType,
+ 'CHROMIUMSubscribeUniform': () =>
+ ChromiumSubscribeUniform.instanceRuntimeType,
+ 'EXTBlendMinMax': () => ExtBlendMinMax.instanceRuntimeType,
+ 'EXTColorBufferFloat': () => ExtColorBufferFloat.instanceRuntimeType,
+ 'EXTDisjointTimerQuery': () => ExtDisjointTimerQuery.instanceRuntimeType,
+ 'EXTFragDepth': () => ExtFragDepth.instanceRuntimeType,
+ 'EXTShaderTextureLOD': () => ExtShaderTextureLod.instanceRuntimeType,
+ 'EXTTextureFilterAnisotropic': () =>
+ ExtTextureFilterAnisotropic.instanceRuntimeType,
+ 'EXTsRGB': () => EXTsRgb.instanceRuntimeType,
+ 'OESElementIndexUint': () => OesElementIndexUint.instanceRuntimeType,
+ 'OESStandardDerivatives': () => OesStandardDerivatives.instanceRuntimeType,
+ 'OESTextureFloat': () => OesTextureFloat.instanceRuntimeType,
+ 'OESTextureFloatLinear': () => OesTextureFloatLinear.instanceRuntimeType,
+ 'OESTextureHalfFloat': () => OesTextureHalfFloat.instanceRuntimeType,
+ 'OESTextureHalfFloatLinear': () =>
+ OesTextureHalfFloatLinear.instanceRuntimeType,
+ 'OESVertexArrayObject': () => OesVertexArrayObject.instanceRuntimeType,
+ 'WebGL2RenderingContext': () => RenderingContext2.instanceRuntimeType,
+ 'WebGL2RenderingContextBase': () =>
+ _WebGL2RenderingContextBase.instanceRuntimeType,
+ 'WebGLActiveInfo': () => ActiveInfo.instanceRuntimeType,
+ 'WebGLBuffer': () => Buffer.instanceRuntimeType,
+ 'WebGLCompressedTextureASTC': () => CompressedTextureAstc.instanceRuntimeType,
+ 'WebGLCompressedTextureATC': () => CompressedTextureAtc.instanceRuntimeType,
+ 'WebGLCompressedTextureETC1': () => CompressedTextureETC1.instanceRuntimeType,
+ 'WebGLCompressedTexturePVRTC': () =>
+ CompressedTexturePvrtc.instanceRuntimeType,
+ 'WebGLCompressedTextureS3TC': () => CompressedTextureS3TC.instanceRuntimeType,
+ 'WebGLContextEvent': () => ContextEvent.instanceRuntimeType,
+ 'WebGLDebugRendererInfo': () => DebugRendererInfo.instanceRuntimeType,
+ 'WebGLDebugShaders': () => DebugShaders.instanceRuntimeType,
+ 'WebGLDepthTexture': () => DepthTexture.instanceRuntimeType,
+ 'WebGLDrawBuffers': () => DrawBuffers.instanceRuntimeType,
+ 'WebGLFramebuffer': () => Framebuffer.instanceRuntimeType,
+ 'WebGLLoseContext': () => LoseContext.instanceRuntimeType,
+ 'WebGLProgram': () => Program.instanceRuntimeType,
+ 'WebGLQuery': () => Query.instanceRuntimeType,
+ 'WebGLRenderbuffer': () => Renderbuffer.instanceRuntimeType,
+ 'WebGLRenderingContext': () => RenderingContext.instanceRuntimeType,
+ 'WebGLRenderingContextBase': () =>
+ _WebGLRenderingContextBase.instanceRuntimeType,
+ 'WebGLSampler': () => Sampler.instanceRuntimeType,
+ 'WebGLShader': () => Shader.instanceRuntimeType,
+ 'WebGLShaderPrecisionFormat': () => ShaderPrecisionFormat.instanceRuntimeType,
+ 'WebGLSync': () => Sync.instanceRuntimeType,
+ 'WebGLTexture': () => Texture.instanceRuntimeType,
+ 'WebGLTimerQueryEXT': () => TimerQueryExt.instanceRuntimeType,
+ 'WebGLTransformFeedback': () => TransformFeedback.instanceRuntimeType,
+ 'WebGLUniformLocation': () => UniformLocation.instanceRuntimeType,
+ 'WebGLVertexArrayObject': () => VertexArrayObject.instanceRuntimeType,
+ 'WebGLVertexArrayObjectOES': () => VertexArrayObjectOes.instanceRuntimeType,
+};
+// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+const int ACTIVE_ATTRIBUTES = RenderingContext.ACTIVE_ATTRIBUTES;
+const int ACTIVE_TEXTURE = RenderingContext.ACTIVE_TEXTURE;
+const int ACTIVE_UNIFORMS = RenderingContext.ACTIVE_UNIFORMS;
+const int ALIASED_LINE_WIDTH_RANGE = RenderingContext.ALIASED_LINE_WIDTH_RANGE;
+const int ALIASED_POINT_SIZE_RANGE = RenderingContext.ALIASED_POINT_SIZE_RANGE;
+const int ALPHA = RenderingContext.ALPHA;
+const int ALPHA_BITS = RenderingContext.ALPHA_BITS;
+const int ALWAYS = RenderingContext.ALWAYS;
+const int ARRAY_BUFFER = RenderingContext.ARRAY_BUFFER;
+const int ARRAY_BUFFER_BINDING = RenderingContext.ARRAY_BUFFER_BINDING;
+const int ATTACHED_SHADERS = RenderingContext.ATTACHED_SHADERS;
+const int BACK = RenderingContext.BACK;
+const int BLEND = RenderingContext.BLEND;
+const int BLEND_COLOR = RenderingContext.BLEND_COLOR;
+const int BLEND_DST_ALPHA = RenderingContext.BLEND_DST_ALPHA;
+const int BLEND_DST_RGB = RenderingContext.BLEND_DST_RGB;
+const int BLEND_EQUATION = RenderingContext.BLEND_EQUATION;
+const int BLEND_EQUATION_ALPHA = RenderingContext.BLEND_EQUATION_ALPHA;
+const int BLEND_EQUATION_RGB = RenderingContext.BLEND_EQUATION_RGB;
+const int BLEND_SRC_ALPHA = RenderingContext.BLEND_SRC_ALPHA;
+const int BLEND_SRC_RGB = RenderingContext.BLEND_SRC_RGB;
+const int BLUE_BITS = RenderingContext.BLUE_BITS;
+const int BOOL = RenderingContext.BOOL;
+const int BOOL_VEC2 = RenderingContext.BOOL_VEC2;
+const int BOOL_VEC3 = RenderingContext.BOOL_VEC3;
+const int BOOL_VEC4 = RenderingContext.BOOL_VEC4;
+const int BROWSER_DEFAULT_WEBGL = RenderingContext.BROWSER_DEFAULT_WEBGL;
+const int BUFFER_SIZE = RenderingContext.BUFFER_SIZE;
+const int BUFFER_USAGE = RenderingContext.BUFFER_USAGE;
+const int BYTE = RenderingContext.BYTE;
+const int CCW = RenderingContext.CCW;
+const int CLAMP_TO_EDGE = RenderingContext.CLAMP_TO_EDGE;
+const int COLOR_ATTACHMENT0 = RenderingContext.COLOR_ATTACHMENT0;
+const int COLOR_BUFFER_BIT = RenderingContext.COLOR_BUFFER_BIT;
+const int COLOR_CLEAR_VALUE = RenderingContext.COLOR_CLEAR_VALUE;
+const int COLOR_WRITEMASK = RenderingContext.COLOR_WRITEMASK;
+const int COMPILE_STATUS = RenderingContext.COMPILE_STATUS;
+const int COMPRESSED_TEXTURE_FORMATS =
+ RenderingContext.COMPRESSED_TEXTURE_FORMATS;
+const int CONSTANT_ALPHA = RenderingContext.CONSTANT_ALPHA;
+const int CONSTANT_COLOR = RenderingContext.CONSTANT_COLOR;
+const int CONTEXT_LOST_WEBGL = RenderingContext.CONTEXT_LOST_WEBGL;
+const int CULL_FACE = RenderingContext.CULL_FACE;
+const int CULL_FACE_MODE = RenderingContext.CULL_FACE_MODE;
+const int CURRENT_PROGRAM = RenderingContext.CURRENT_PROGRAM;
+const int CURRENT_VERTEX_ATTRIB = RenderingContext.CURRENT_VERTEX_ATTRIB;
+const int CW = RenderingContext.CW;
+const int DECR = RenderingContext.DECR;
+const int DECR_WRAP = RenderingContext.DECR_WRAP;
+const int DELETE_STATUS = RenderingContext.DELETE_STATUS;
+const int DEPTH_ATTACHMENT = RenderingContext.DEPTH_ATTACHMENT;
+const int DEPTH_BITS = RenderingContext.DEPTH_BITS;
+const int DEPTH_BUFFER_BIT = RenderingContext.DEPTH_BUFFER_BIT;
+const int DEPTH_CLEAR_VALUE = RenderingContext.DEPTH_CLEAR_VALUE;
+const int DEPTH_COMPONENT = RenderingContext.DEPTH_COMPONENT;
+const int DEPTH_COMPONENT16 = RenderingContext.DEPTH_COMPONENT16;
+const int DEPTH_FUNC = RenderingContext.DEPTH_FUNC;
+const int DEPTH_RANGE = RenderingContext.DEPTH_RANGE;
+const int DEPTH_STENCIL = RenderingContext.DEPTH_STENCIL;
+const int DEPTH_STENCIL_ATTACHMENT = RenderingContext.DEPTH_STENCIL_ATTACHMENT;
+const int DEPTH_TEST = RenderingContext.DEPTH_TEST;
+const int DEPTH_WRITEMASK = RenderingContext.DEPTH_WRITEMASK;
+const int DITHER = RenderingContext.DITHER;
+const int DONT_CARE = RenderingContext.DONT_CARE;
+const int DST_ALPHA = RenderingContext.DST_ALPHA;
+const int DST_COLOR = RenderingContext.DST_COLOR;
+const int DYNAMIC_DRAW = RenderingContext.DYNAMIC_DRAW;
+const int ELEMENT_ARRAY_BUFFER = RenderingContext.ELEMENT_ARRAY_BUFFER;
+const int ELEMENT_ARRAY_BUFFER_BINDING =
+ RenderingContext.ELEMENT_ARRAY_BUFFER_BINDING;
+const int EQUAL = RenderingContext.EQUAL;
+const int FASTEST = RenderingContext.FASTEST;
+const int FLOAT = RenderingContext.FLOAT;
+const int FLOAT_MAT2 = RenderingContext.FLOAT_MAT2;
+const int FLOAT_MAT3 = RenderingContext.FLOAT_MAT3;
+const int FLOAT_MAT4 = RenderingContext.FLOAT_MAT4;
+const int FLOAT_VEC2 = RenderingContext.FLOAT_VEC2;
+const int FLOAT_VEC3 = RenderingContext.FLOAT_VEC3;
+const int FLOAT_VEC4 = RenderingContext.FLOAT_VEC4;
+const int FRAGMENT_SHADER = RenderingContext.FRAGMENT_SHADER;
+const int FRAMEBUFFER = RenderingContext.FRAMEBUFFER;
+const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME =
+ RenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
+const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE =
+ RenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
+const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE =
+ RenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
+const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL =
+ RenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
+const int FRAMEBUFFER_BINDING = RenderingContext.FRAMEBUFFER_BINDING;
+const int FRAMEBUFFER_COMPLETE = RenderingContext.FRAMEBUFFER_COMPLETE;
+const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT =
+ RenderingContext.FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
+const int FRAMEBUFFER_INCOMPLETE_DIMENSIONS =
+ RenderingContext.FRAMEBUFFER_INCOMPLETE_DIMENSIONS;
+const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT =
+ RenderingContext.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
+const int FRAMEBUFFER_UNSUPPORTED = RenderingContext.FRAMEBUFFER_UNSUPPORTED;
+const int FRONT = RenderingContext.FRONT;
+const int FRONT_AND_BACK = RenderingContext.FRONT_AND_BACK;
+const int FRONT_FACE = RenderingContext.FRONT_FACE;
+const int FUNC_ADD = RenderingContext.FUNC_ADD;
+const int FUNC_REVERSE_SUBTRACT = RenderingContext.FUNC_REVERSE_SUBTRACT;
+const int FUNC_SUBTRACT = RenderingContext.FUNC_SUBTRACT;
+const int GENERATE_MIPMAP_HINT = RenderingContext.GENERATE_MIPMAP_HINT;
+const int GEQUAL = RenderingContext.GEQUAL;
+const int GREATER = RenderingContext.GREATER;
+const int GREEN_BITS = RenderingContext.GREEN_BITS;
+const int HALF_FLOAT_OES = OesTextureHalfFloat.HALF_FLOAT_OES;
+const int HIGH_FLOAT = RenderingContext.HIGH_FLOAT;
+const int HIGH_INT = RenderingContext.HIGH_INT;
+const int INCR = RenderingContext.INCR;
+const int INCR_WRAP = RenderingContext.INCR_WRAP;
+const int INT = RenderingContext.INT;
+const int INT_VEC2 = RenderingContext.INT_VEC2;
+const int INT_VEC3 = RenderingContext.INT_VEC3;
+const int INT_VEC4 = RenderingContext.INT_VEC4;
+const int INVALID_ENUM = RenderingContext.INVALID_ENUM;
+const int INVALID_FRAMEBUFFER_OPERATION =
+ RenderingContext.INVALID_FRAMEBUFFER_OPERATION;
+const int INVALID_OPERATION = RenderingContext.INVALID_OPERATION;
+const int INVALID_VALUE = RenderingContext.INVALID_VALUE;
+const int INVERT = RenderingContext.INVERT;
+const int KEEP = RenderingContext.KEEP;
+const int LEQUAL = RenderingContext.LEQUAL;
+const int LESS = RenderingContext.LESS;
+const int LINEAR = RenderingContext.LINEAR;
+const int LINEAR_MIPMAP_LINEAR = RenderingContext.LINEAR_MIPMAP_LINEAR;
+const int LINEAR_MIPMAP_NEAREST = RenderingContext.LINEAR_MIPMAP_NEAREST;
+const int LINES = RenderingContext.LINES;
+const int LINE_LOOP = RenderingContext.LINE_LOOP;
+const int LINE_STRIP = RenderingContext.LINE_STRIP;
+const int LINE_WIDTH = RenderingContext.LINE_WIDTH;
+const int LINK_STATUS = RenderingContext.LINK_STATUS;
+const int LOW_FLOAT = RenderingContext.LOW_FLOAT;
+const int LOW_INT = RenderingContext.LOW_INT;
+const int LUMINANCE = RenderingContext.LUMINANCE;
+const int LUMINANCE_ALPHA = RenderingContext.LUMINANCE_ALPHA;
+const int MAX_COMBINED_TEXTURE_IMAGE_UNITS =
+ RenderingContext.MAX_COMBINED_TEXTURE_IMAGE_UNITS;
+const int MAX_CUBE_MAP_TEXTURE_SIZE =
+ RenderingContext.MAX_CUBE_MAP_TEXTURE_SIZE;
+const int MAX_FRAGMENT_UNIFORM_VECTORS =
+ RenderingContext.MAX_FRAGMENT_UNIFORM_VECTORS;
+const int MAX_RENDERBUFFER_SIZE = RenderingContext.MAX_RENDERBUFFER_SIZE;
+const int MAX_TEXTURE_IMAGE_UNITS = RenderingContext.MAX_TEXTURE_IMAGE_UNITS;
+const int MAX_TEXTURE_SIZE = RenderingContext.MAX_TEXTURE_SIZE;
+const int MAX_VARYING_VECTORS = RenderingContext.MAX_VARYING_VECTORS;
+const int MAX_VERTEX_ATTRIBS = RenderingContext.MAX_VERTEX_ATTRIBS;
+const int MAX_VERTEX_TEXTURE_IMAGE_UNITS =
+ RenderingContext.MAX_VERTEX_TEXTURE_IMAGE_UNITS;
+const int MAX_VERTEX_UNIFORM_VECTORS =
+ RenderingContext.MAX_VERTEX_UNIFORM_VECTORS;
+const int MAX_VIEWPORT_DIMS = RenderingContext.MAX_VIEWPORT_DIMS;
+const int MEDIUM_FLOAT = RenderingContext.MEDIUM_FLOAT;
+const int MEDIUM_INT = RenderingContext.MEDIUM_INT;
+const int MIRRORED_REPEAT = RenderingContext.MIRRORED_REPEAT;
+const int NEAREST = RenderingContext.NEAREST;
+const int NEAREST_MIPMAP_LINEAR = RenderingContext.NEAREST_MIPMAP_LINEAR;
+const int NEAREST_MIPMAP_NEAREST = RenderingContext.NEAREST_MIPMAP_NEAREST;
+const int NEVER = RenderingContext.NEVER;
+const int NICEST = RenderingContext.NICEST;
+const int NONE = RenderingContext.NONE;
+const int NOTEQUAL = RenderingContext.NOTEQUAL;
+const int NO_ERROR = RenderingContext.NO_ERROR;
+const int ONE = RenderingContext.ONE;
+const int ONE_MINUS_CONSTANT_ALPHA = RenderingContext.ONE_MINUS_CONSTANT_ALPHA;
+const int ONE_MINUS_CONSTANT_COLOR = RenderingContext.ONE_MINUS_CONSTANT_COLOR;
+const int ONE_MINUS_DST_ALPHA = RenderingContext.ONE_MINUS_DST_ALPHA;
+const int ONE_MINUS_DST_COLOR = RenderingContext.ONE_MINUS_DST_COLOR;
+const int ONE_MINUS_SRC_ALPHA = RenderingContext.ONE_MINUS_SRC_ALPHA;
+const int ONE_MINUS_SRC_COLOR = RenderingContext.ONE_MINUS_SRC_COLOR;
+const int OUT_OF_MEMORY = RenderingContext.OUT_OF_MEMORY;
+const int PACK_ALIGNMENT = RenderingContext.PACK_ALIGNMENT;
+const int POINTS = RenderingContext.POINTS;
+const int POLYGON_OFFSET_FACTOR = RenderingContext.POLYGON_OFFSET_FACTOR;
+const int POLYGON_OFFSET_FILL = RenderingContext.POLYGON_OFFSET_FILL;
+const int POLYGON_OFFSET_UNITS = RenderingContext.POLYGON_OFFSET_UNITS;
+const int RED_BITS = RenderingContext.RED_BITS;
+const int RENDERBUFFER = RenderingContext.RENDERBUFFER;
+const int RENDERBUFFER_ALPHA_SIZE = RenderingContext.RENDERBUFFER_ALPHA_SIZE;
+const int RENDERBUFFER_BINDING = RenderingContext.RENDERBUFFER_BINDING;
+const int RENDERBUFFER_BLUE_SIZE = RenderingContext.RENDERBUFFER_BLUE_SIZE;
+const int RENDERBUFFER_DEPTH_SIZE = RenderingContext.RENDERBUFFER_DEPTH_SIZE;
+const int RENDERBUFFER_GREEN_SIZE = RenderingContext.RENDERBUFFER_GREEN_SIZE;
+const int RENDERBUFFER_HEIGHT = RenderingContext.RENDERBUFFER_HEIGHT;
+const int RENDERBUFFER_INTERNAL_FORMAT =
+ RenderingContext.RENDERBUFFER_INTERNAL_FORMAT;
+const int RENDERBUFFER_RED_SIZE = RenderingContext.RENDERBUFFER_RED_SIZE;
+const int RENDERBUFFER_STENCIL_SIZE =
+ RenderingContext.RENDERBUFFER_STENCIL_SIZE;
+const int RENDERBUFFER_WIDTH = RenderingContext.RENDERBUFFER_WIDTH;
+const int RENDERER = RenderingContext.RENDERER;
+const int REPEAT = RenderingContext.REPEAT;
+const int REPLACE = RenderingContext.REPLACE;
+const int RGB = RenderingContext.RGB;
+const int RGB565 = RenderingContext.RGB565;
+const int RGB5_A1 = RenderingContext.RGB5_A1;
+const int RGBA = RenderingContext.RGBA;
+const int RGBA4 = RenderingContext.RGBA4;
+const int SAMPLER_2D = RenderingContext.SAMPLER_2D;
+const int SAMPLER_CUBE = RenderingContext.SAMPLER_CUBE;
+const int SAMPLES = RenderingContext.SAMPLES;
+const int SAMPLE_ALPHA_TO_COVERAGE = RenderingContext.SAMPLE_ALPHA_TO_COVERAGE;
+const int SAMPLE_BUFFERS = RenderingContext.SAMPLE_BUFFERS;
+const int SAMPLE_COVERAGE = RenderingContext.SAMPLE_COVERAGE;
+const int SAMPLE_COVERAGE_INVERT = RenderingContext.SAMPLE_COVERAGE_INVERT;
+const int SAMPLE_COVERAGE_VALUE = RenderingContext.SAMPLE_COVERAGE_VALUE;
+const int SCISSOR_BOX = RenderingContext.SCISSOR_BOX;
+const int SCISSOR_TEST = RenderingContext.SCISSOR_TEST;
+const int SHADER_TYPE = RenderingContext.SHADER_TYPE;
+const int SHADING_LANGUAGE_VERSION = RenderingContext.SHADING_LANGUAGE_VERSION;
+const int SHORT = RenderingContext.SHORT;
+const int SRC_ALPHA = RenderingContext.SRC_ALPHA;
+const int SRC_ALPHA_SATURATE = RenderingContext.SRC_ALPHA_SATURATE;
+const int SRC_COLOR = RenderingContext.SRC_COLOR;
+const int STATIC_DRAW = RenderingContext.STATIC_DRAW;
+const int STENCIL_ATTACHMENT = RenderingContext.STENCIL_ATTACHMENT;
+const int STENCIL_BACK_FAIL = RenderingContext.STENCIL_BACK_FAIL;
+const int STENCIL_BACK_FUNC = RenderingContext.STENCIL_BACK_FUNC;
+const int STENCIL_BACK_PASS_DEPTH_FAIL =
+ RenderingContext.STENCIL_BACK_PASS_DEPTH_FAIL;
+const int STENCIL_BACK_PASS_DEPTH_PASS =
+ RenderingContext.STENCIL_BACK_PASS_DEPTH_PASS;
+const int STENCIL_BACK_REF = RenderingContext.STENCIL_BACK_REF;
+const int STENCIL_BACK_VALUE_MASK = RenderingContext.STENCIL_BACK_VALUE_MASK;
+const int STENCIL_BACK_WRITEMASK = RenderingContext.STENCIL_BACK_WRITEMASK;
+const int STENCIL_BITS = RenderingContext.STENCIL_BITS;
+const int STENCIL_BUFFER_BIT = RenderingContext.STENCIL_BUFFER_BIT;
+const int STENCIL_CLEAR_VALUE = RenderingContext.STENCIL_CLEAR_VALUE;
+const int STENCIL_FAIL = RenderingContext.STENCIL_FAIL;
+const int STENCIL_FUNC = RenderingContext.STENCIL_FUNC;
+const int STENCIL_INDEX = RenderingContext.STENCIL_INDEX;
+const int STENCIL_INDEX8 = RenderingContext.STENCIL_INDEX8;
+const int STENCIL_PASS_DEPTH_FAIL = RenderingContext.STENCIL_PASS_DEPTH_FAIL;
+const int STENCIL_PASS_DEPTH_PASS = RenderingContext.STENCIL_PASS_DEPTH_PASS;
+const int STENCIL_REF = RenderingContext.STENCIL_REF;
+const int STENCIL_TEST = RenderingContext.STENCIL_TEST;
+const int STENCIL_VALUE_MASK = RenderingContext.STENCIL_VALUE_MASK;
+const int STENCIL_WRITEMASK = RenderingContext.STENCIL_WRITEMASK;
+const int STREAM_DRAW = RenderingContext.STREAM_DRAW;
+const int SUBPIXEL_BITS = RenderingContext.SUBPIXEL_BITS;
+const int TEXTURE = RenderingContext.TEXTURE;
+const int TEXTURE0 = RenderingContext.TEXTURE0;
+const int TEXTURE1 = RenderingContext.TEXTURE1;
+const int TEXTURE10 = RenderingContext.TEXTURE10;
+const int TEXTURE11 = RenderingContext.TEXTURE11;
+const int TEXTURE12 = RenderingContext.TEXTURE12;
+const int TEXTURE13 = RenderingContext.TEXTURE13;
+const int TEXTURE14 = RenderingContext.TEXTURE14;
+const int TEXTURE15 = RenderingContext.TEXTURE15;
+const int TEXTURE16 = RenderingContext.TEXTURE16;
+const int TEXTURE17 = RenderingContext.TEXTURE17;
+const int TEXTURE18 = RenderingContext.TEXTURE18;
+const int TEXTURE19 = RenderingContext.TEXTURE19;
+const int TEXTURE2 = RenderingContext.TEXTURE2;
+const int TEXTURE20 = RenderingContext.TEXTURE20;
+const int TEXTURE21 = RenderingContext.TEXTURE21;
+const int TEXTURE22 = RenderingContext.TEXTURE22;
+const int TEXTURE23 = RenderingContext.TEXTURE23;
+const int TEXTURE24 = RenderingContext.TEXTURE24;
+const int TEXTURE25 = RenderingContext.TEXTURE25;
+const int TEXTURE26 = RenderingContext.TEXTURE26;
+const int TEXTURE27 = RenderingContext.TEXTURE27;
+const int TEXTURE28 = RenderingContext.TEXTURE28;
+const int TEXTURE29 = RenderingContext.TEXTURE29;
+const int TEXTURE3 = RenderingContext.TEXTURE3;
+const int TEXTURE30 = RenderingContext.TEXTURE30;
+const int TEXTURE31 = RenderingContext.TEXTURE31;
+const int TEXTURE4 = RenderingContext.TEXTURE4;
+const int TEXTURE5 = RenderingContext.TEXTURE5;
+const int TEXTURE6 = RenderingContext.TEXTURE6;
+const int TEXTURE7 = RenderingContext.TEXTURE7;
+const int TEXTURE8 = RenderingContext.TEXTURE8;
+const int TEXTURE9 = RenderingContext.TEXTURE9;
+const int TEXTURE_2D = RenderingContext.TEXTURE_2D;
+const int TEXTURE_BINDING_2D = RenderingContext.TEXTURE_BINDING_2D;
+const int TEXTURE_BINDING_CUBE_MAP = RenderingContext.TEXTURE_BINDING_CUBE_MAP;
+const int TEXTURE_CUBE_MAP = RenderingContext.TEXTURE_CUBE_MAP;
+const int TEXTURE_CUBE_MAP_NEGATIVE_X =
+ RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_X;
+const int TEXTURE_CUBE_MAP_NEGATIVE_Y =
+ RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Y;
+const int TEXTURE_CUBE_MAP_NEGATIVE_Z =
+ RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Z;
+const int TEXTURE_CUBE_MAP_POSITIVE_X =
+ RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_X;
+const int TEXTURE_CUBE_MAP_POSITIVE_Y =
+ RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Y;
+const int TEXTURE_CUBE_MAP_POSITIVE_Z =
+ RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Z;
+const int TEXTURE_MAG_FILTER = RenderingContext.TEXTURE_MAG_FILTER;
+const int TEXTURE_MIN_FILTER = RenderingContext.TEXTURE_MIN_FILTER;
+const int TEXTURE_WRAP_S = RenderingContext.TEXTURE_WRAP_S;
+const int TEXTURE_WRAP_T = RenderingContext.TEXTURE_WRAP_T;
+const int TRIANGLES = RenderingContext.TRIANGLES;
+const int TRIANGLE_FAN = RenderingContext.TRIANGLE_FAN;
+const int TRIANGLE_STRIP = RenderingContext.TRIANGLE_STRIP;
+const int UNPACK_ALIGNMENT = RenderingContext.UNPACK_ALIGNMENT;
+const int UNPACK_COLORSPACE_CONVERSION_WEBGL =
+ RenderingContext.UNPACK_COLORSPACE_CONVERSION_WEBGL;
+const int UNPACK_FLIP_Y_WEBGL = RenderingContext.UNPACK_FLIP_Y_WEBGL;
+const int UNPACK_PREMULTIPLY_ALPHA_WEBGL =
+ RenderingContext.UNPACK_PREMULTIPLY_ALPHA_WEBGL;
+const int UNSIGNED_BYTE = RenderingContext.UNSIGNED_BYTE;
+const int UNSIGNED_INT = RenderingContext.UNSIGNED_INT;
+const int UNSIGNED_SHORT = RenderingContext.UNSIGNED_SHORT;
+const int UNSIGNED_SHORT_4_4_4_4 = RenderingContext.UNSIGNED_SHORT_4_4_4_4;
+const int UNSIGNED_SHORT_5_5_5_1 = RenderingContext.UNSIGNED_SHORT_5_5_5_1;
+const int UNSIGNED_SHORT_5_6_5 = RenderingContext.UNSIGNED_SHORT_5_6_5;
+const int VALIDATE_STATUS = RenderingContext.VALIDATE_STATUS;
+const int VENDOR = RenderingContext.VENDOR;
+const int VERSION = RenderingContext.VERSION;
+const int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING =
+ RenderingContext.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
+const int VERTEX_ATTRIB_ARRAY_ENABLED =
+ RenderingContext.VERTEX_ATTRIB_ARRAY_ENABLED;
+const int VERTEX_ATTRIB_ARRAY_NORMALIZED =
+ RenderingContext.VERTEX_ATTRIB_ARRAY_NORMALIZED;
+const int VERTEX_ATTRIB_ARRAY_POINTER =
+ RenderingContext.VERTEX_ATTRIB_ARRAY_POINTER;
+const int VERTEX_ATTRIB_ARRAY_SIZE = RenderingContext.VERTEX_ATTRIB_ARRAY_SIZE;
+const int VERTEX_ATTRIB_ARRAY_STRIDE =
+ RenderingContext.VERTEX_ATTRIB_ARRAY_STRIDE;
+const int VERTEX_ATTRIB_ARRAY_TYPE = RenderingContext.VERTEX_ATTRIB_ARRAY_TYPE;
+const int VERTEX_SHADER = RenderingContext.VERTEX_SHADER;
+const int VIEWPORT = RenderingContext.VIEWPORT;
+const int ZERO = RenderingContext.ZERO;
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLActiveInfo')
+@Unstable()
+class ActiveInfo extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory ActiveInfo._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ ActiveInfo.internal_() {}
+
+ @DomName('WebGLActiveInfo.name')
+ @DocsEditable()
+ String get name => _blink.BlinkWebGLActiveInfo.instance.name_Getter_(this);
+
+ @DomName('WebGLActiveInfo.size')
+ @DocsEditable()
+ int get size => _blink.BlinkWebGLActiveInfo.instance.size_Getter_(this);
+
+ @DomName('WebGLActiveInfo.type')
+ @DocsEditable()
+ int get type => _blink.BlinkWebGLActiveInfo.instance.type_Getter_(this);
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('ANGLEInstancedArrays')
+@Experimental() // untriaged
+class AngleInstancedArrays extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory AngleInstancedArrays._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ AngleInstancedArrays.internal_() {}
+
+ @DomName('ANGLEInstancedArrays.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE;
+
+ @DomName('ANGLEInstancedArrays.drawArraysInstancedANGLE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void drawArraysInstancedAngle(
+ int mode, int first, int count, int primcount) =>
+ _blink.BlinkANGLEInstancedArrays.instance
+ .drawArraysInstancedANGLE_Callback_4_(
+ this, mode, first, count, primcount);
+
+ @DomName('ANGLEInstancedArrays.drawElementsInstancedANGLE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void drawElementsInstancedAngle(
+ int mode, int count, int type, int offset, int primcount) =>
+ _blink.BlinkANGLEInstancedArrays.instance
+ .drawElementsInstancedANGLE_Callback_5_(
+ this, mode, count, type, offset, primcount);
+
+ @DomName('ANGLEInstancedArrays.vertexAttribDivisorANGLE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void vertexAttribDivisorAngle(int index, int divisor) =>
+ _blink.BlinkANGLEInstancedArrays.instance
+ .vertexAttribDivisorANGLE_Callback_2_(this, index, divisor);
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLBuffer')
+@Unstable()
+class Buffer extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory Buffer._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ Buffer.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('CHROMIUMSubscribeUniform')
+@Experimental() // untriaged
+class ChromiumSubscribeUniform extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory ChromiumSubscribeUniform._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ ChromiumSubscribeUniform.internal_() {}
+
+ @DomName('CHROMIUMSubscribeUniform.MOUSE_POSITION_CHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MOUSE_POSITION_CHROMIUM = 0x924C;
+
+ @DomName('CHROMIUMSubscribeUniform.SUBSCRIBED_VALUES_BUFFER_CHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SUBSCRIBED_VALUES_BUFFER_CHROMIUM = 0x924B;
+
+ @DomName('CHROMIUMSubscribeUniform.bindValuebufferCHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindValuebufferChromium(int target, ChromiumValuebuffer buffer) =>
+ _blink.BlinkCHROMIUMSubscribeUniform.instance
+ .bindValuebufferCHROMIUM_Callback_2_(this, target, buffer);
+
+ @DomName('CHROMIUMSubscribeUniform.createValuebufferCHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ ChromiumValuebuffer createValuebufferChromium() =>
+ _blink.BlinkCHROMIUMSubscribeUniform.instance
+ .createValuebufferCHROMIUM_Callback_0_(this);
+
+ @DomName('CHROMIUMSubscribeUniform.deleteValuebufferCHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteValuebufferChromium(ChromiumValuebuffer buffer) =>
+ _blink.BlinkCHROMIUMSubscribeUniform.instance
+ .deleteValuebufferCHROMIUM_Callback_1_(this, buffer);
+
+ @DomName('CHROMIUMSubscribeUniform.isValuebufferCHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isValuebufferChromium(ChromiumValuebuffer buffer) =>
+ _blink.BlinkCHROMIUMSubscribeUniform.instance
+ .isValuebufferCHROMIUM_Callback_1_(this, buffer);
+
+ @DomName('CHROMIUMSubscribeUniform.populateSubscribedValuesCHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void populateSubscribedValuesChromium(int target) =>
+ _blink.BlinkCHROMIUMSubscribeUniform.instance
+ .populateSubscribedValuesCHROMIUM_Callback_1_(this, target);
+
+ @DomName('CHROMIUMSubscribeUniform.subscribeValueCHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void subscribeValueChromium(int target, int subscriptions) =>
+ _blink.BlinkCHROMIUMSubscribeUniform.instance
+ .subscribeValueCHROMIUM_Callback_2_(this, target, subscriptions);
+
+ @DomName('CHROMIUMSubscribeUniform.uniformValuebufferCHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniformValuebufferChromium(
+ UniformLocation location, int target, int subscription) =>
+ _blink.BlinkCHROMIUMSubscribeUniform.instance
+ .uniformValuebufferCHROMIUM_Callback_3_(
+ this, location, target, subscription);
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLCompressedTextureASTC')
+@Experimental() // untriaged
+class CompressedTextureAstc extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory CompressedTextureAstc._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ CompressedTextureAstc.internal_() {}
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_RGBA_ASTC_10x10_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_RGBA_ASTC_10x5_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_RGBA_ASTC_10x6_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_RGBA_ASTC_10x8_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_RGBA_ASTC_12x10_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_RGBA_ASTC_12x12_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_RGBA_ASTC_4x4_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_RGBA_ASTC_5x4_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_RGBA_ASTC_5x5_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_RGBA_ASTC_6x5_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_RGBA_ASTC_6x6_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_RGBA_ASTC_8x5_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_RGBA_ASTC_8x6_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_RGBA_ASTC_8x8_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6;
+
+ @DomName('WebGLCompressedTextureASTC.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7;
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLCompressedTextureATC')
+// http://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_atc/
+@Experimental()
+class CompressedTextureAtc extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory CompressedTextureAtc._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ CompressedTextureAtc.internal_() {}
+
+ @DomName('WebGLCompressedTextureATC.COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL')
+ @DocsEditable()
+ static const int COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL = 0x8C93;
+
+ @DomName(
+ 'WebGLCompressedTextureATC.COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL')
+ @DocsEditable()
+ static const int COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL = 0x87EE;
+
+ @DomName('WebGLCompressedTextureATC.COMPRESSED_RGB_ATC_WEBGL')
+ @DocsEditable()
+ static const int COMPRESSED_RGB_ATC_WEBGL = 0x8C92;
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLCompressedTextureETC1')
+@Experimental() // untriaged
+class CompressedTextureETC1 extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory CompressedTextureETC1._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ CompressedTextureETC1.internal_() {}
+
+ @DomName('WebGLCompressedTextureETC1.COMPRESSED_RGB_ETC1_WEBGL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_RGB_ETC1_WEBGL = 0x8D64;
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLCompressedTexturePVRTC')
+// http://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_pvrtc/
+@Experimental() // experimental
+class CompressedTexturePvrtc extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory CompressedTexturePvrtc._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ CompressedTexturePvrtc.internal_() {}
+
+ @DomName('WebGLCompressedTexturePVRTC.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG')
+ @DocsEditable()
+ static const int COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03;
+
+ @DomName('WebGLCompressedTexturePVRTC.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG')
+ @DocsEditable()
+ static const int COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02;
+
+ @DomName('WebGLCompressedTexturePVRTC.COMPRESSED_RGB_PVRTC_2BPPV1_IMG')
+ @DocsEditable()
+ static const int COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01;
+
+ @DomName('WebGLCompressedTexturePVRTC.COMPRESSED_RGB_PVRTC_4BPPV1_IMG')
+ @DocsEditable()
+ static const int COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00;
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLCompressedTextureS3TC')
+// http://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_s3tc/
+@Experimental() // experimental
+class CompressedTextureS3TC extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory CompressedTextureS3TC._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ CompressedTextureS3TC.internal_() {}
+
+ @DomName('WebGLCompressedTextureS3TC.COMPRESSED_RGBA_S3TC_DXT1_EXT')
+ @DocsEditable()
+ static const int COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1;
+
+ @DomName('WebGLCompressedTextureS3TC.COMPRESSED_RGBA_S3TC_DXT3_EXT')
+ @DocsEditable()
+ static const int COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2;
+
+ @DomName('WebGLCompressedTextureS3TC.COMPRESSED_RGBA_S3TC_DXT5_EXT')
+ @DocsEditable()
+ static const int COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3;
+
+ @DomName('WebGLCompressedTextureS3TC.COMPRESSED_RGB_S3TC_DXT1_EXT')
+ @DocsEditable()
+ static const int COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0;
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLContextEvent')
+@Unstable()
+class ContextEvent extends Event {
+ // To suppress missing implicit constructor warnings.
+ factory ContextEvent._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @DomName('WebGLContextEvent.WebGLContextEvent')
+ @DocsEditable()
+ factory ContextEvent(String type, [Map eventInit]) {
+ if (eventInit != null) {
+ var eventInit_1 = convertDartToNative_Dictionary(eventInit);
+ return _blink.BlinkWebGLContextEvent.instance
+ .constructorCallback_2_(type, eventInit_1);
+ }
+ return _blink.BlinkWebGLContextEvent.instance.constructorCallback_1_(type);
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ ContextEvent.internal_() : super.internal_();
+
+ @DomName('WebGLContextEvent.statusMessage')
+ @DocsEditable()
+ String get statusMessage =>
+ _blink.BlinkWebGLContextEvent.instance.statusMessage_Getter_(this);
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLDebugRendererInfo')
+// http://www.khronos.org/registry/webgl/extensions/WEBGL_debug_renderer_info/
+@Experimental() // experimental
+class DebugRendererInfo extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory DebugRendererInfo._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ DebugRendererInfo.internal_() {}
+
+ @DomName('WebGLDebugRendererInfo.UNMASKED_RENDERER_WEBGL')
+ @DocsEditable()
+ static const int UNMASKED_RENDERER_WEBGL = 0x9246;
+
+ @DomName('WebGLDebugRendererInfo.UNMASKED_VENDOR_WEBGL')
+ @DocsEditable()
+ static const int UNMASKED_VENDOR_WEBGL = 0x9245;
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLDebugShaders')
+// http://www.khronos.org/registry/webgl/extensions/WEBGL_debug_shaders/
+@Experimental() // experimental
+class DebugShaders extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory DebugShaders._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ DebugShaders.internal_() {}
+
+ @DomName('WebGLDebugShaders.getTranslatedShaderSource')
+ @DocsEditable()
+ String getTranslatedShaderSource(Shader shader) =>
+ _blink.BlinkWebGLDebugShaders.instance
+ .getTranslatedShaderSource_Callback_1_(this, shader);
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLDepthTexture')
+// http://www.khronos.org/registry/webgl/extensions/WEBGL_depth_texture/
+@Experimental() // experimental
+class DepthTexture extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory DepthTexture._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ DepthTexture.internal_() {}
+
+ @DomName('WebGLDepthTexture.UNSIGNED_INT_24_8_WEBGL')
+ @DocsEditable()
+ static const int UNSIGNED_INT_24_8_WEBGL = 0x84FA;
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLDrawBuffers')
+// http://www.khronos.org/registry/webgl/specs/latest/
+@Experimental() // stable
+class DrawBuffers extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory DrawBuffers._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ DrawBuffers.internal_() {}
+
+ @DomName('WebGLDrawBuffers.COLOR_ATTACHMENT0_WEBGL')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT0_WEBGL = 0x8CE0;
+
+ @DomName('WebGLDrawBuffers.COLOR_ATTACHMENT10_WEBGL')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT10_WEBGL = 0x8CEA;
+
+ @DomName('WebGLDrawBuffers.COLOR_ATTACHMENT11_WEBGL')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT11_WEBGL = 0x8CEB;
+
+ @DomName('WebGLDrawBuffers.COLOR_ATTACHMENT12_WEBGL')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT12_WEBGL = 0x8CEC;
+
+ @DomName('WebGLDrawBuffers.COLOR_ATTACHMENT13_WEBGL')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT13_WEBGL = 0x8CED;
+
+ @DomName('WebGLDrawBuffers.COLOR_ATTACHMENT14_WEBGL')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT14_WEBGL = 0x8CEE;
+
+ @DomName('WebGLDrawBuffers.COLOR_ATTACHMENT15_WEBGL')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT15_WEBGL = 0x8CEF;
+
+ @DomName('WebGLDrawBuffers.COLOR_ATTACHMENT1_WEBGL')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT1_WEBGL = 0x8CE1;
+
+ @DomName('WebGLDrawBuffers.COLOR_ATTACHMENT2_WEBGL')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT2_WEBGL = 0x8CE2;
+
+ @DomName('WebGLDrawBuffers.COLOR_ATTACHMENT3_WEBGL')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT3_WEBGL = 0x8CE3;
+
+ @DomName('WebGLDrawBuffers.COLOR_ATTACHMENT4_WEBGL')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT4_WEBGL = 0x8CE4;
+
+ @DomName('WebGLDrawBuffers.COLOR_ATTACHMENT5_WEBGL')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT5_WEBGL = 0x8CE5;
+
+ @DomName('WebGLDrawBuffers.COLOR_ATTACHMENT6_WEBGL')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT6_WEBGL = 0x8CE6;
+
+ @DomName('WebGLDrawBuffers.COLOR_ATTACHMENT7_WEBGL')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT7_WEBGL = 0x8CE7;
+
+ @DomName('WebGLDrawBuffers.COLOR_ATTACHMENT8_WEBGL')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT8_WEBGL = 0x8CE8;
+
+ @DomName('WebGLDrawBuffers.COLOR_ATTACHMENT9_WEBGL')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT9_WEBGL = 0x8CE9;
+
+ @DomName('WebGLDrawBuffers.DRAW_BUFFER0_WEBGL')
+ @DocsEditable()
+ static const int DRAW_BUFFER0_WEBGL = 0x8825;
+
+ @DomName('WebGLDrawBuffers.DRAW_BUFFER10_WEBGL')
+ @DocsEditable()
+ static const int DRAW_BUFFER10_WEBGL = 0x882F;
+
+ @DomName('WebGLDrawBuffers.DRAW_BUFFER11_WEBGL')
+ @DocsEditable()
+ static const int DRAW_BUFFER11_WEBGL = 0x8830;
+
+ @DomName('WebGLDrawBuffers.DRAW_BUFFER12_WEBGL')
+ @DocsEditable()
+ static const int DRAW_BUFFER12_WEBGL = 0x8831;
+
+ @DomName('WebGLDrawBuffers.DRAW_BUFFER13_WEBGL')
+ @DocsEditable()
+ static const int DRAW_BUFFER13_WEBGL = 0x8832;
+
+ @DomName('WebGLDrawBuffers.DRAW_BUFFER14_WEBGL')
+ @DocsEditable()
+ static const int DRAW_BUFFER14_WEBGL = 0x8833;
+
+ @DomName('WebGLDrawBuffers.DRAW_BUFFER15_WEBGL')
+ @DocsEditable()
+ static const int DRAW_BUFFER15_WEBGL = 0x8834;
+
+ @DomName('WebGLDrawBuffers.DRAW_BUFFER1_WEBGL')
+ @DocsEditable()
+ static const int DRAW_BUFFER1_WEBGL = 0x8826;
+
+ @DomName('WebGLDrawBuffers.DRAW_BUFFER2_WEBGL')
+ @DocsEditable()
+ static const int DRAW_BUFFER2_WEBGL = 0x8827;
+
+ @DomName('WebGLDrawBuffers.DRAW_BUFFER3_WEBGL')
+ @DocsEditable()
+ static const int DRAW_BUFFER3_WEBGL = 0x8828;
+
+ @DomName('WebGLDrawBuffers.DRAW_BUFFER4_WEBGL')
+ @DocsEditable()
+ static const int DRAW_BUFFER4_WEBGL = 0x8829;
+
+ @DomName('WebGLDrawBuffers.DRAW_BUFFER5_WEBGL')
+ @DocsEditable()
+ static const int DRAW_BUFFER5_WEBGL = 0x882A;
+
+ @DomName('WebGLDrawBuffers.DRAW_BUFFER6_WEBGL')
+ @DocsEditable()
+ static const int DRAW_BUFFER6_WEBGL = 0x882B;
+
+ @DomName('WebGLDrawBuffers.DRAW_BUFFER7_WEBGL')
+ @DocsEditable()
+ static const int DRAW_BUFFER7_WEBGL = 0x882C;
+
+ @DomName('WebGLDrawBuffers.DRAW_BUFFER8_WEBGL')
+ @DocsEditable()
+ static const int DRAW_BUFFER8_WEBGL = 0x882D;
+
+ @DomName('WebGLDrawBuffers.DRAW_BUFFER9_WEBGL')
+ @DocsEditable()
+ static const int DRAW_BUFFER9_WEBGL = 0x882E;
+
+ @DomName('WebGLDrawBuffers.MAX_COLOR_ATTACHMENTS_WEBGL')
+ @DocsEditable()
+ static const int MAX_COLOR_ATTACHMENTS_WEBGL = 0x8CDF;
+
+ @DomName('WebGLDrawBuffers.MAX_DRAW_BUFFERS_WEBGL')
+ @DocsEditable()
+ static const int MAX_DRAW_BUFFERS_WEBGL = 0x8824;
+
+ @DomName('WebGLDrawBuffers.drawBuffersWEBGL')
+ @DocsEditable()
+ void drawBuffersWebgl(List<int> buffers) =>
+ _blink.BlinkWebGLDrawBuffers.instance
+ .drawBuffersWEBGL_Callback_1_(this, buffers);
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('EXTsRGB')
+@Experimental() // untriaged
+class EXTsRgb extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory EXTsRgb._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ EXTsRgb.internal_() {}
+
+ @DomName('EXTsRGB.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210;
+
+ @DomName('EXTsRGB.SRGB8_ALPHA8_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SRGB8_ALPHA8_EXT = 0x8C43;
+
+ @DomName('EXTsRGB.SRGB_ALPHA_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SRGB_ALPHA_EXT = 0x8C42;
+
+ @DomName('EXTsRGB.SRGB_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SRGB_EXT = 0x8C40;
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('EXTBlendMinMax')
+@Experimental() // untriaged
+class ExtBlendMinMax extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory ExtBlendMinMax._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ ExtBlendMinMax.internal_() {}
+
+ @DomName('EXTBlendMinMax.MAX_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_EXT = 0x8008;
+
+ @DomName('EXTBlendMinMax.MIN_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MIN_EXT = 0x8007;
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('EXTColorBufferFloat')
+@Experimental() // untriaged
+class ExtColorBufferFloat extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory ExtColorBufferFloat._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ ExtColorBufferFloat.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('EXTDisjointTimerQuery')
+@Experimental() // untriaged
+class ExtDisjointTimerQuery extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory ExtDisjointTimerQuery._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ ExtDisjointTimerQuery.internal_() {}
+
+ @DomName('EXTDisjointTimerQuery.CURRENT_QUERY_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CURRENT_QUERY_EXT = 0x8865;
+
+ @DomName('EXTDisjointTimerQuery.GPU_DISJOINT_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int GPU_DISJOINT_EXT = 0x8FBB;
+
+ @DomName('EXTDisjointTimerQuery.QUERY_COUNTER_BITS_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int QUERY_COUNTER_BITS_EXT = 0x8864;
+
+ @DomName('EXTDisjointTimerQuery.QUERY_RESULT_AVAILABLE_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int QUERY_RESULT_AVAILABLE_EXT = 0x8867;
+
+ @DomName('EXTDisjointTimerQuery.QUERY_RESULT_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int QUERY_RESULT_EXT = 0x8866;
+
+ @DomName('EXTDisjointTimerQuery.TIMESTAMP_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TIMESTAMP_EXT = 0x8E28;
+
+ @DomName('EXTDisjointTimerQuery.TIME_ELAPSED_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TIME_ELAPSED_EXT = 0x88BF;
+
+ @DomName('EXTDisjointTimerQuery.beginQueryEXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void beginQueryExt(int target, TimerQueryExt query) =>
+ _blink.BlinkEXTDisjointTimerQuery.instance
+ .beginQueryEXT_Callback_2_(this, target, query);
+
+ @DomName('EXTDisjointTimerQuery.createQueryEXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ TimerQueryExt createQueryExt() => _blink.BlinkEXTDisjointTimerQuery.instance
+ .createQueryEXT_Callback_0_(this);
+
+ @DomName('EXTDisjointTimerQuery.deleteQueryEXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteQueryExt(TimerQueryExt query) =>
+ _blink.BlinkEXTDisjointTimerQuery.instance
+ .deleteQueryEXT_Callback_1_(this, query);
+
+ @DomName('EXTDisjointTimerQuery.endQueryEXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void endQueryExt(int target) => _blink.BlinkEXTDisjointTimerQuery.instance
+ .endQueryEXT_Callback_1_(this, target);
+
+ @DomName('EXTDisjointTimerQuery.getQueryEXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getQueryExt(int target, int pname) =>
+ (_blink.BlinkEXTDisjointTimerQuery.instance
+ .getQueryEXT_Callback_2_(this, target, pname));
+
+ @DomName('EXTDisjointTimerQuery.getQueryObjectEXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getQueryObjectExt(TimerQueryExt query, int pname) =>
+ (_blink.BlinkEXTDisjointTimerQuery.instance
+ .getQueryObjectEXT_Callback_2_(this, query, pname));
+
+ @DomName('EXTDisjointTimerQuery.isQueryEXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isQueryExt(TimerQueryExt query) =>
+ _blink.BlinkEXTDisjointTimerQuery.instance
+ .isQueryEXT_Callback_1_(this, query);
+
+ @DomName('EXTDisjointTimerQuery.queryCounterEXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void queryCounterExt(TimerQueryExt query, int target) =>
+ _blink.BlinkEXTDisjointTimerQuery.instance
+ .queryCounterEXT_Callback_2_(this, query, target);
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('EXTFragDepth')
+// http://www.khronos.org/registry/webgl/extensions/EXT_frag_depth/
+@Experimental()
+class ExtFragDepth extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory ExtFragDepth._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ ExtFragDepth.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('EXTShaderTextureLOD')
+@Experimental() // untriaged
+class ExtShaderTextureLod extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory ExtShaderTextureLod._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ ExtShaderTextureLod.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('EXTTextureFilterAnisotropic')
+// http://www.khronos.org/registry/webgl/extensions/EXT_texture_filter_anisotropic/
+@Experimental()
+class ExtTextureFilterAnisotropic extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory ExtTextureFilterAnisotropic._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ ExtTextureFilterAnisotropic.internal_() {}
+
+ @DomName('EXTTextureFilterAnisotropic.MAX_TEXTURE_MAX_ANISOTROPY_EXT')
+ @DocsEditable()
+ static const int MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF;
+
+ @DomName('EXTTextureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT')
+ @DocsEditable()
+ static const int TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE;
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLFramebuffer')
+@Unstable()
+class Framebuffer extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory Framebuffer._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ Framebuffer.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLLoseContext')
+// http://www.khronos.org/registry/webgl/extensions/WEBGL_lose_context/
+@Experimental()
+class LoseContext extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory LoseContext._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ LoseContext.internal_() {}
+
+ @DomName('WebGLLoseContext.loseContext')
+ @DocsEditable()
+ void loseContext() =>
+ _blink.BlinkWebGLLoseContext.instance.loseContext_Callback_0_(this);
+
+ @DomName('WebGLLoseContext.restoreContext')
+ @DocsEditable()
+ void restoreContext() =>
+ _blink.BlinkWebGLLoseContext.instance.restoreContext_Callback_0_(this);
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('OESElementIndexUint')
+// http://www.khronos.org/registry/webgl/extensions/OES_element_index_uint/
+@Experimental() // experimental
+class OesElementIndexUint extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory OesElementIndexUint._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ OesElementIndexUint.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('OESStandardDerivatives')
+// http://www.khronos.org/registry/webgl/extensions/OES_standard_derivatives/
+@Experimental() // experimental
+class OesStandardDerivatives extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory OesStandardDerivatives._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ OesStandardDerivatives.internal_() {}
+
+ @DomName('OESStandardDerivatives.FRAGMENT_SHADER_DERIVATIVE_HINT_OES')
+ @DocsEditable()
+ static const int FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B;
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('OESTextureFloat')
+// http://www.khronos.org/registry/webgl/extensions/OES_texture_float/
+@Experimental() // experimental
+class OesTextureFloat extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory OesTextureFloat._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ OesTextureFloat.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('OESTextureFloatLinear')
+// http://www.khronos.org/registry/webgl/extensions/OES_texture_float_linear/
+@Experimental()
+class OesTextureFloatLinear extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory OesTextureFloatLinear._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ OesTextureFloatLinear.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('OESTextureHalfFloat')
+// http://www.khronos.org/registry/webgl/extensions/OES_texture_half_float/
+@Experimental() // experimental
+class OesTextureHalfFloat extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory OesTextureHalfFloat._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ OesTextureHalfFloat.internal_() {}
+
+ @DomName('OESTextureHalfFloat.HALF_FLOAT_OES')
+ @DocsEditable()
+ static const int HALF_FLOAT_OES = 0x8D61;
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('OESTextureHalfFloatLinear')
+// http://www.khronos.org/registry/webgl/extensions/OES_texture_half_float_linear/
+@Experimental()
+class OesTextureHalfFloatLinear extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory OesTextureHalfFloatLinear._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ OesTextureHalfFloatLinear.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('OESVertexArrayObject')
+// http://www.khronos.org/registry/webgl/extensions/OES_vertex_array_object/
+@Experimental() // experimental
+class OesVertexArrayObject extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory OesVertexArrayObject._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ OesVertexArrayObject.internal_() {}
+
+ @DomName('OESVertexArrayObject.VERTEX_ARRAY_BINDING_OES')
+ @DocsEditable()
+ static const int VERTEX_ARRAY_BINDING_OES = 0x85B5;
+
+ @DomName('OESVertexArrayObject.bindVertexArrayOES')
+ @DocsEditable()
+ void bindVertexArray(VertexArrayObjectOes arrayObject) =>
+ _blink.BlinkOESVertexArrayObject.instance
+ .bindVertexArrayOES_Callback_1_(this, arrayObject);
+
+ @DomName('OESVertexArrayObject.createVertexArrayOES')
+ @DocsEditable()
+ VertexArrayObjectOes createVertexArray() =>
+ _blink.BlinkOESVertexArrayObject.instance
+ .createVertexArrayOES_Callback_0_(this);
+
+ @DomName('OESVertexArrayObject.deleteVertexArrayOES')
+ @DocsEditable()
+ void deleteVertexArray(VertexArrayObjectOes arrayObject) =>
+ _blink.BlinkOESVertexArrayObject.instance
+ .deleteVertexArrayOES_Callback_1_(this, arrayObject);
+
+ @DomName('OESVertexArrayObject.isVertexArrayOES')
+ @DocsEditable()
+ bool isVertexArray(VertexArrayObjectOes arrayObject) =>
+ _blink.BlinkOESVertexArrayObject.instance
+ .isVertexArrayOES_Callback_1_(this, arrayObject);
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLProgram')
+@Unstable()
+class Program extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory Program._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ Program.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLQuery')
+@Experimental() // untriaged
+class Query extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory Query._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ Query.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLRenderbuffer')
+@Unstable()
+class Renderbuffer extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory Renderbuffer._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ Renderbuffer.internal_() {}
+}
+// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+@DomName('WebGLRenderingContext')
+@SupportedBrowser(SupportedBrowser.CHROME)
+@SupportedBrowser(SupportedBrowser.FIREFOX)
+@Experimental()
+@Unstable()
+class RenderingContext extends DartHtmlDomObject
+ implements CanvasRenderingContext {
+ // To suppress missing implicit constructor warnings.
+ factory RenderingContext._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ RenderingContext.internal_() {}
+
+ /// Checks if this type is supported on the current platform.
+ static bool get supported => true;
+
+ @DomName('WebGLRenderingContext.ACTIVE_ATTRIBUTES')
+ @DocsEditable()
+ static const int ACTIVE_ATTRIBUTES = 0x8B89;
+
+ @DomName('WebGLRenderingContext.ACTIVE_TEXTURE')
+ @DocsEditable()
+ static const int ACTIVE_TEXTURE = 0x84E0;
+
+ @DomName('WebGLRenderingContext.ACTIVE_UNIFORMS')
+ @DocsEditable()
+ static const int ACTIVE_UNIFORMS = 0x8B86;
+
+ @DomName('WebGLRenderingContext.ALIASED_LINE_WIDTH_RANGE')
+ @DocsEditable()
+ static const int ALIASED_LINE_WIDTH_RANGE = 0x846E;
+
+ @DomName('WebGLRenderingContext.ALIASED_POINT_SIZE_RANGE')
+ @DocsEditable()
+ static const int ALIASED_POINT_SIZE_RANGE = 0x846D;
+
+ @DomName('WebGLRenderingContext.ALPHA')
+ @DocsEditable()
+ static const int ALPHA = 0x1906;
+
+ @DomName('WebGLRenderingContext.ALPHA_BITS')
+ @DocsEditable()
+ static const int ALPHA_BITS = 0x0D55;
+
+ @DomName('WebGLRenderingContext.ALWAYS')
+ @DocsEditable()
+ static const int ALWAYS = 0x0207;
+
+ @DomName('WebGLRenderingContext.ARRAY_BUFFER')
+ @DocsEditable()
+ static const int ARRAY_BUFFER = 0x8892;
+
+ @DomName('WebGLRenderingContext.ARRAY_BUFFER_BINDING')
+ @DocsEditable()
+ static const int ARRAY_BUFFER_BINDING = 0x8894;
+
+ @DomName('WebGLRenderingContext.ATTACHED_SHADERS')
+ @DocsEditable()
+ static const int ATTACHED_SHADERS = 0x8B85;
+
+ @DomName('WebGLRenderingContext.BACK')
+ @DocsEditable()
+ static const int BACK = 0x0405;
+
+ @DomName('WebGLRenderingContext.BLEND')
+ @DocsEditable()
+ static const int BLEND = 0x0BE2;
+
+ @DomName('WebGLRenderingContext.BLEND_COLOR')
+ @DocsEditable()
+ static const int BLEND_COLOR = 0x8005;
+
+ @DomName('WebGLRenderingContext.BLEND_DST_ALPHA')
+ @DocsEditable()
+ static const int BLEND_DST_ALPHA = 0x80CA;
+
+ @DomName('WebGLRenderingContext.BLEND_DST_RGB')
+ @DocsEditable()
+ static const int BLEND_DST_RGB = 0x80C8;
+
+ @DomName('WebGLRenderingContext.BLEND_EQUATION')
+ @DocsEditable()
+ static const int BLEND_EQUATION = 0x8009;
+
+ @DomName('WebGLRenderingContext.BLEND_EQUATION_ALPHA')
+ @DocsEditable()
+ static const int BLEND_EQUATION_ALPHA = 0x883D;
+
+ @DomName('WebGLRenderingContext.BLEND_EQUATION_RGB')
+ @DocsEditable()
+ static const int BLEND_EQUATION_RGB = 0x8009;
+
+ @DomName('WebGLRenderingContext.BLEND_SRC_ALPHA')
+ @DocsEditable()
+ static const int BLEND_SRC_ALPHA = 0x80CB;
+
+ @DomName('WebGLRenderingContext.BLEND_SRC_RGB')
+ @DocsEditable()
+ static const int BLEND_SRC_RGB = 0x80C9;
+
+ @DomName('WebGLRenderingContext.BLUE_BITS')
+ @DocsEditable()
+ static const int BLUE_BITS = 0x0D54;
+
+ @DomName('WebGLRenderingContext.BOOL')
+ @DocsEditable()
+ static const int BOOL = 0x8B56;
+
+ @DomName('WebGLRenderingContext.BOOL_VEC2')
+ @DocsEditable()
+ static const int BOOL_VEC2 = 0x8B57;
+
+ @DomName('WebGLRenderingContext.BOOL_VEC3')
+ @DocsEditable()
+ static const int BOOL_VEC3 = 0x8B58;
+
+ @DomName('WebGLRenderingContext.BOOL_VEC4')
+ @DocsEditable()
+ static const int BOOL_VEC4 = 0x8B59;
+
+ @DomName('WebGLRenderingContext.BROWSER_DEFAULT_WEBGL')
+ @DocsEditable()
+ static const int BROWSER_DEFAULT_WEBGL = 0x9244;
+
+ @DomName('WebGLRenderingContext.BUFFER_SIZE')
+ @DocsEditable()
+ static const int BUFFER_SIZE = 0x8764;
+
+ @DomName('WebGLRenderingContext.BUFFER_USAGE')
+ @DocsEditable()
+ static const int BUFFER_USAGE = 0x8765;
+
+ @DomName('WebGLRenderingContext.BYTE')
+ @DocsEditable()
+ static const int BYTE = 0x1400;
+
+ @DomName('WebGLRenderingContext.CCW')
+ @DocsEditable()
+ static const int CCW = 0x0901;
+
+ @DomName('WebGLRenderingContext.CLAMP_TO_EDGE')
+ @DocsEditable()
+ static const int CLAMP_TO_EDGE = 0x812F;
+
+ @DomName('WebGLRenderingContext.COLOR_ATTACHMENT0')
+ @DocsEditable()
+ static const int COLOR_ATTACHMENT0 = 0x8CE0;
+
+ @DomName('WebGLRenderingContext.COLOR_BUFFER_BIT')
+ @DocsEditable()
+ static const int COLOR_BUFFER_BIT = 0x00004000;
+
+ @DomName('WebGLRenderingContext.COLOR_CLEAR_VALUE')
+ @DocsEditable()
+ static const int COLOR_CLEAR_VALUE = 0x0C22;
+
+ @DomName('WebGLRenderingContext.COLOR_WRITEMASK')
+ @DocsEditable()
+ static const int COLOR_WRITEMASK = 0x0C23;
+
+ @DomName('WebGLRenderingContext.COMPILE_STATUS')
+ @DocsEditable()
+ static const int COMPILE_STATUS = 0x8B81;
+
+ @DomName('WebGLRenderingContext.COMPRESSED_TEXTURE_FORMATS')
+ @DocsEditable()
+ static const int COMPRESSED_TEXTURE_FORMATS = 0x86A3;
+
+ @DomName('WebGLRenderingContext.CONSTANT_ALPHA')
+ @DocsEditable()
+ static const int CONSTANT_ALPHA = 0x8003;
+
+ @DomName('WebGLRenderingContext.CONSTANT_COLOR')
+ @DocsEditable()
+ static const int CONSTANT_COLOR = 0x8001;
+
+ @DomName('WebGLRenderingContext.CONTEXT_LOST_WEBGL')
+ @DocsEditable()
+ static const int CONTEXT_LOST_WEBGL = 0x9242;
+
+ @DomName('WebGLRenderingContext.CULL_FACE')
+ @DocsEditable()
+ static const int CULL_FACE = 0x0B44;
+
+ @DomName('WebGLRenderingContext.CULL_FACE_MODE')
+ @DocsEditable()
+ static const int CULL_FACE_MODE = 0x0B45;
+
+ @DomName('WebGLRenderingContext.CURRENT_PROGRAM')
+ @DocsEditable()
+ static const int CURRENT_PROGRAM = 0x8B8D;
+
+ @DomName('WebGLRenderingContext.CURRENT_VERTEX_ATTRIB')
+ @DocsEditable()
+ static const int CURRENT_VERTEX_ATTRIB = 0x8626;
+
+ @DomName('WebGLRenderingContext.CW')
+ @DocsEditable()
+ static const int CW = 0x0900;
+
+ @DomName('WebGLRenderingContext.DECR')
+ @DocsEditable()
+ static const int DECR = 0x1E03;
+
+ @DomName('WebGLRenderingContext.DECR_WRAP')
+ @DocsEditable()
+ static const int DECR_WRAP = 0x8508;
+
+ @DomName('WebGLRenderingContext.DELETE_STATUS')
+ @DocsEditable()
+ static const int DELETE_STATUS = 0x8B80;
+
+ @DomName('WebGLRenderingContext.DEPTH_ATTACHMENT')
+ @DocsEditable()
+ static const int DEPTH_ATTACHMENT = 0x8D00;
+
+ @DomName('WebGLRenderingContext.DEPTH_BITS')
+ @DocsEditable()
+ static const int DEPTH_BITS = 0x0D56;
+
+ @DomName('WebGLRenderingContext.DEPTH_BUFFER_BIT')
+ @DocsEditable()
+ static const int DEPTH_BUFFER_BIT = 0x00000100;
+
+ @DomName('WebGLRenderingContext.DEPTH_CLEAR_VALUE')
+ @DocsEditable()
+ static const int DEPTH_CLEAR_VALUE = 0x0B73;
+
+ @DomName('WebGLRenderingContext.DEPTH_COMPONENT')
+ @DocsEditable()
+ static const int DEPTH_COMPONENT = 0x1902;
+
+ @DomName('WebGLRenderingContext.DEPTH_COMPONENT16')
+ @DocsEditable()
+ static const int DEPTH_COMPONENT16 = 0x81A5;
+
+ @DomName('WebGLRenderingContext.DEPTH_FUNC')
+ @DocsEditable()
+ static const int DEPTH_FUNC = 0x0B74;
+
+ @DomName('WebGLRenderingContext.DEPTH_RANGE')
+ @DocsEditable()
+ static const int DEPTH_RANGE = 0x0B70;
+
+ @DomName('WebGLRenderingContext.DEPTH_STENCIL')
+ @DocsEditable()
+ static const int DEPTH_STENCIL = 0x84F9;
+
+ @DomName('WebGLRenderingContext.DEPTH_STENCIL_ATTACHMENT')
+ @DocsEditable()
+ static const int DEPTH_STENCIL_ATTACHMENT = 0x821A;
+
+ @DomName('WebGLRenderingContext.DEPTH_TEST')
+ @DocsEditable()
+ static const int DEPTH_TEST = 0x0B71;
+
+ @DomName('WebGLRenderingContext.DEPTH_WRITEMASK')
+ @DocsEditable()
+ static const int DEPTH_WRITEMASK = 0x0B72;
+
+ @DomName('WebGLRenderingContext.DITHER')
+ @DocsEditable()
+ static const int DITHER = 0x0BD0;
+
+ @DomName('WebGLRenderingContext.DONT_CARE')
+ @DocsEditable()
+ static const int DONT_CARE = 0x1100;
+
+ @DomName('WebGLRenderingContext.DST_ALPHA')
+ @DocsEditable()
+ static const int DST_ALPHA = 0x0304;
+
+ @DomName('WebGLRenderingContext.DST_COLOR')
+ @DocsEditable()
+ static const int DST_COLOR = 0x0306;
+
+ @DomName('WebGLRenderingContext.DYNAMIC_DRAW')
+ @DocsEditable()
+ static const int DYNAMIC_DRAW = 0x88E8;
+
+ @DomName('WebGLRenderingContext.ELEMENT_ARRAY_BUFFER')
+ @DocsEditable()
+ static const int ELEMENT_ARRAY_BUFFER = 0x8893;
+
+ @DomName('WebGLRenderingContext.ELEMENT_ARRAY_BUFFER_BINDING')
+ @DocsEditable()
+ static const int ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
+
+ @DomName('WebGLRenderingContext.EQUAL')
+ @DocsEditable()
+ static const int EQUAL = 0x0202;
+
+ @DomName('WebGLRenderingContext.FASTEST')
+ @DocsEditable()
+ static const int FASTEST = 0x1101;
+
+ @DomName('WebGLRenderingContext.FLOAT')
+ @DocsEditable()
+ static const int FLOAT = 0x1406;
+
+ @DomName('WebGLRenderingContext.FLOAT_MAT2')
+ @DocsEditable()
+ static const int FLOAT_MAT2 = 0x8B5A;
+
+ @DomName('WebGLRenderingContext.FLOAT_MAT3')
+ @DocsEditable()
+ static const int FLOAT_MAT3 = 0x8B5B;
+
+ @DomName('WebGLRenderingContext.FLOAT_MAT4')
+ @DocsEditable()
+ static const int FLOAT_MAT4 = 0x8B5C;
+
+ @DomName('WebGLRenderingContext.FLOAT_VEC2')
+ @DocsEditable()
+ static const int FLOAT_VEC2 = 0x8B50;
+
+ @DomName('WebGLRenderingContext.FLOAT_VEC3')
+ @DocsEditable()
+ static const int FLOAT_VEC3 = 0x8B51;
+
+ @DomName('WebGLRenderingContext.FLOAT_VEC4')
+ @DocsEditable()
+ static const int FLOAT_VEC4 = 0x8B52;
+
+ @DomName('WebGLRenderingContext.FRAGMENT_SHADER')
+ @DocsEditable()
+ static const int FRAGMENT_SHADER = 0x8B30;
+
+ @DomName('WebGLRenderingContext.FRAMEBUFFER')
+ @DocsEditable()
+ static const int FRAMEBUFFER = 0x8D40;
+
+ @DomName('WebGLRenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME')
+ @DocsEditable()
+ static const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1;
+
+ @DomName('WebGLRenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE')
+ @DocsEditable()
+ static const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0;
+
+ @DomName('WebGLRenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE')
+ @DocsEditable()
+ static const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3;
+
+ @DomName('WebGLRenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL')
+ @DocsEditable()
+ static const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2;
+
+ @DomName('WebGLRenderingContext.FRAMEBUFFER_BINDING')
+ @DocsEditable()
+ static const int FRAMEBUFFER_BINDING = 0x8CA6;
+
+ @DomName('WebGLRenderingContext.FRAMEBUFFER_COMPLETE')
+ @DocsEditable()
+ static const int FRAMEBUFFER_COMPLETE = 0x8CD5;
+
+ @DomName('WebGLRenderingContext.FRAMEBUFFER_INCOMPLETE_ATTACHMENT')
+ @DocsEditable()
+ static const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6;
+
+ @DomName('WebGLRenderingContext.FRAMEBUFFER_INCOMPLETE_DIMENSIONS')
+ @DocsEditable()
+ static const int FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9;
+
+ @DomName('WebGLRenderingContext.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT')
+ @DocsEditable()
+ static const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7;
+
+ @DomName('WebGLRenderingContext.FRAMEBUFFER_UNSUPPORTED')
+ @DocsEditable()
+ static const int FRAMEBUFFER_UNSUPPORTED = 0x8CDD;
+
+ @DomName('WebGLRenderingContext.FRONT')
+ @DocsEditable()
+ static const int FRONT = 0x0404;
+
+ @DomName('WebGLRenderingContext.FRONT_AND_BACK')
+ @DocsEditable()
+ static const int FRONT_AND_BACK = 0x0408;
+
+ @DomName('WebGLRenderingContext.FRONT_FACE')
+ @DocsEditable()
+ static const int FRONT_FACE = 0x0B46;
+
+ @DomName('WebGLRenderingContext.FUNC_ADD')
+ @DocsEditable()
+ static const int FUNC_ADD = 0x8006;
+
+ @DomName('WebGLRenderingContext.FUNC_REVERSE_SUBTRACT')
+ @DocsEditable()
+ static const int FUNC_REVERSE_SUBTRACT = 0x800B;
+
+ @DomName('WebGLRenderingContext.FUNC_SUBTRACT')
+ @DocsEditable()
+ static const int FUNC_SUBTRACT = 0x800A;
+
+ @DomName('WebGLRenderingContext.GENERATE_MIPMAP_HINT')
+ @DocsEditable()
+ static const int GENERATE_MIPMAP_HINT = 0x8192;
+
+ @DomName('WebGLRenderingContext.GEQUAL')
+ @DocsEditable()
+ static const int GEQUAL = 0x0206;
+
+ @DomName('WebGLRenderingContext.GREATER')
+ @DocsEditable()
+ static const int GREATER = 0x0204;
+
+ @DomName('WebGLRenderingContext.GREEN_BITS')
+ @DocsEditable()
+ static const int GREEN_BITS = 0x0D53;
+
+ @DomName('WebGLRenderingContext.HIGH_FLOAT')
+ @DocsEditable()
+ static const int HIGH_FLOAT = 0x8DF2;
+
+ @DomName('WebGLRenderingContext.HIGH_INT')
+ @DocsEditable()
+ static const int HIGH_INT = 0x8DF5;
+
+ @DomName('WebGLRenderingContext.IMPLEMENTATION_COLOR_READ_FORMAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B;
+
+ @DomName('WebGLRenderingContext.IMPLEMENTATION_COLOR_READ_TYPE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A;
+
+ @DomName('WebGLRenderingContext.INCR')
+ @DocsEditable()
+ static const int INCR = 0x1E02;
+
+ @DomName('WebGLRenderingContext.INCR_WRAP')
+ @DocsEditable()
+ static const int INCR_WRAP = 0x8507;
+
+ @DomName('WebGLRenderingContext.INT')
+ @DocsEditable()
+ static const int INT = 0x1404;
+
+ @DomName('WebGLRenderingContext.INT_VEC2')
+ @DocsEditable()
+ static const int INT_VEC2 = 0x8B53;
+
+ @DomName('WebGLRenderingContext.INT_VEC3')
+ @DocsEditable()
+ static const int INT_VEC3 = 0x8B54;
+
+ @DomName('WebGLRenderingContext.INT_VEC4')
+ @DocsEditable()
+ static const int INT_VEC4 = 0x8B55;
+
+ @DomName('WebGLRenderingContext.INVALID_ENUM')
+ @DocsEditable()
+ static const int INVALID_ENUM = 0x0500;
+
+ @DomName('WebGLRenderingContext.INVALID_FRAMEBUFFER_OPERATION')
+ @DocsEditable()
+ static const int INVALID_FRAMEBUFFER_OPERATION = 0x0506;
+
+ @DomName('WebGLRenderingContext.INVALID_OPERATION')
+ @DocsEditable()
+ static const int INVALID_OPERATION = 0x0502;
+
+ @DomName('WebGLRenderingContext.INVALID_VALUE')
+ @DocsEditable()
+ static const int INVALID_VALUE = 0x0501;
+
+ @DomName('WebGLRenderingContext.INVERT')
+ @DocsEditable()
+ static const int INVERT = 0x150A;
+
+ @DomName('WebGLRenderingContext.KEEP')
+ @DocsEditable()
+ static const int KEEP = 0x1E00;
+
+ @DomName('WebGLRenderingContext.LEQUAL')
+ @DocsEditable()
+ static const int LEQUAL = 0x0203;
+
+ @DomName('WebGLRenderingContext.LESS')
+ @DocsEditable()
+ static const int LESS = 0x0201;
+
+ @DomName('WebGLRenderingContext.LINEAR')
+ @DocsEditable()
+ static const int LINEAR = 0x2601;
+
+ @DomName('WebGLRenderingContext.LINEAR_MIPMAP_LINEAR')
+ @DocsEditable()
+ static const int LINEAR_MIPMAP_LINEAR = 0x2703;
+
+ @DomName('WebGLRenderingContext.LINEAR_MIPMAP_NEAREST')
+ @DocsEditable()
+ static const int LINEAR_MIPMAP_NEAREST = 0x2701;
+
+ @DomName('WebGLRenderingContext.LINES')
+ @DocsEditable()
+ static const int LINES = 0x0001;
+
+ @DomName('WebGLRenderingContext.LINE_LOOP')
+ @DocsEditable()
+ static const int LINE_LOOP = 0x0002;
+
+ @DomName('WebGLRenderingContext.LINE_STRIP')
+ @DocsEditable()
+ static const int LINE_STRIP = 0x0003;
+
+ @DomName('WebGLRenderingContext.LINE_WIDTH')
+ @DocsEditable()
+ static const int LINE_WIDTH = 0x0B21;
+
+ @DomName('WebGLRenderingContext.LINK_STATUS')
+ @DocsEditable()
+ static const int LINK_STATUS = 0x8B82;
+
+ @DomName('WebGLRenderingContext.LOW_FLOAT')
+ @DocsEditable()
+ static const int LOW_FLOAT = 0x8DF0;
+
+ @DomName('WebGLRenderingContext.LOW_INT')
+ @DocsEditable()
+ static const int LOW_INT = 0x8DF3;
+
+ @DomName('WebGLRenderingContext.LUMINANCE')
+ @DocsEditable()
+ static const int LUMINANCE = 0x1909;
+
+ @DomName('WebGLRenderingContext.LUMINANCE_ALPHA')
+ @DocsEditable()
+ static const int LUMINANCE_ALPHA = 0x190A;
+
+ @DomName('WebGLRenderingContext.MAX_COMBINED_TEXTURE_IMAGE_UNITS')
+ @DocsEditable()
+ static const int MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
+
+ @DomName('WebGLRenderingContext.MAX_CUBE_MAP_TEXTURE_SIZE')
+ @DocsEditable()
+ static const int MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
+
+ @DomName('WebGLRenderingContext.MAX_FRAGMENT_UNIFORM_VECTORS')
+ @DocsEditable()
+ static const int MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
+
+ @DomName('WebGLRenderingContext.MAX_RENDERBUFFER_SIZE')
+ @DocsEditable()
+ static const int MAX_RENDERBUFFER_SIZE = 0x84E8;
+
+ @DomName('WebGLRenderingContext.MAX_TEXTURE_IMAGE_UNITS')
+ @DocsEditable()
+ static const int MAX_TEXTURE_IMAGE_UNITS = 0x8872;
+
+ @DomName('WebGLRenderingContext.MAX_TEXTURE_SIZE')
+ @DocsEditable()
+ static const int MAX_TEXTURE_SIZE = 0x0D33;
+
+ @DomName('WebGLRenderingContext.MAX_VARYING_VECTORS')
+ @DocsEditable()
+ static const int MAX_VARYING_VECTORS = 0x8DFC;
+
+ @DomName('WebGLRenderingContext.MAX_VERTEX_ATTRIBS')
+ @DocsEditable()
+ static const int MAX_VERTEX_ATTRIBS = 0x8869;
+
+ @DomName('WebGLRenderingContext.MAX_VERTEX_TEXTURE_IMAGE_UNITS')
+ @DocsEditable()
+ static const int MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
+
+ @DomName('WebGLRenderingContext.MAX_VERTEX_UNIFORM_VECTORS')
+ @DocsEditable()
+ static const int MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB;
+
+ @DomName('WebGLRenderingContext.MAX_VIEWPORT_DIMS')
+ @DocsEditable()
+ static const int MAX_VIEWPORT_DIMS = 0x0D3A;
+
+ @DomName('WebGLRenderingContext.MEDIUM_FLOAT')
+ @DocsEditable()
+ static const int MEDIUM_FLOAT = 0x8DF1;
+
+ @DomName('WebGLRenderingContext.MEDIUM_INT')
+ @DocsEditable()
+ static const int MEDIUM_INT = 0x8DF4;
+
+ @DomName('WebGLRenderingContext.MIRRORED_REPEAT')
+ @DocsEditable()
+ static const int MIRRORED_REPEAT = 0x8370;
+
+ @DomName('WebGLRenderingContext.NEAREST')
+ @DocsEditable()
+ static const int NEAREST = 0x2600;
+
+ @DomName('WebGLRenderingContext.NEAREST_MIPMAP_LINEAR')
+ @DocsEditable()
+ static const int NEAREST_MIPMAP_LINEAR = 0x2702;
+
+ @DomName('WebGLRenderingContext.NEAREST_MIPMAP_NEAREST')
+ @DocsEditable()
+ static const int NEAREST_MIPMAP_NEAREST = 0x2700;
+
+ @DomName('WebGLRenderingContext.NEVER')
+ @DocsEditable()
+ static const int NEVER = 0x0200;
+
+ @DomName('WebGLRenderingContext.NICEST')
+ @DocsEditable()
+ static const int NICEST = 0x1102;
+
+ @DomName('WebGLRenderingContext.NONE')
+ @DocsEditable()
+ static const int NONE = 0;
+
+ @DomName('WebGLRenderingContext.NOTEQUAL')
+ @DocsEditable()
+ static const int NOTEQUAL = 0x0205;
+
+ @DomName('WebGLRenderingContext.NO_ERROR')
+ @DocsEditable()
+ static const int NO_ERROR = 0;
+
+ @DomName('WebGLRenderingContext.ONE')
+ @DocsEditable()
+ static const int ONE = 1;
+
+ @DomName('WebGLRenderingContext.ONE_MINUS_CONSTANT_ALPHA')
+ @DocsEditable()
+ static const int ONE_MINUS_CONSTANT_ALPHA = 0x8004;
+
+ @DomName('WebGLRenderingContext.ONE_MINUS_CONSTANT_COLOR')
+ @DocsEditable()
+ static const int ONE_MINUS_CONSTANT_COLOR = 0x8002;
+
+ @DomName('WebGLRenderingContext.ONE_MINUS_DST_ALPHA')
+ @DocsEditable()
+ static const int ONE_MINUS_DST_ALPHA = 0x0305;
+
+ @DomName('WebGLRenderingContext.ONE_MINUS_DST_COLOR')
+ @DocsEditable()
+ static const int ONE_MINUS_DST_COLOR = 0x0307;
+
+ @DomName('WebGLRenderingContext.ONE_MINUS_SRC_ALPHA')
+ @DocsEditable()
+ static const int ONE_MINUS_SRC_ALPHA = 0x0303;
+
+ @DomName('WebGLRenderingContext.ONE_MINUS_SRC_COLOR')
+ @DocsEditable()
+ static const int ONE_MINUS_SRC_COLOR = 0x0301;
+
+ @DomName('WebGLRenderingContext.OUT_OF_MEMORY')
+ @DocsEditable()
+ static const int OUT_OF_MEMORY = 0x0505;
+
+ @DomName('WebGLRenderingContext.PACK_ALIGNMENT')
+ @DocsEditable()
+ static const int PACK_ALIGNMENT = 0x0D05;
+
+ @DomName('WebGLRenderingContext.POINTS')
+ @DocsEditable()
+ static const int POINTS = 0x0000;
+
+ @DomName('WebGLRenderingContext.POLYGON_OFFSET_FACTOR')
+ @DocsEditable()
+ static const int POLYGON_OFFSET_FACTOR = 0x8038;
+
+ @DomName('WebGLRenderingContext.POLYGON_OFFSET_FILL')
+ @DocsEditable()
+ static const int POLYGON_OFFSET_FILL = 0x8037;
+
+ @DomName('WebGLRenderingContext.POLYGON_OFFSET_UNITS')
+ @DocsEditable()
+ static const int POLYGON_OFFSET_UNITS = 0x2A00;
+
+ @DomName('WebGLRenderingContext.RED_BITS')
+ @DocsEditable()
+ static const int RED_BITS = 0x0D52;
+
+ @DomName('WebGLRenderingContext.RENDERBUFFER')
+ @DocsEditable()
+ static const int RENDERBUFFER = 0x8D41;
+
+ @DomName('WebGLRenderingContext.RENDERBUFFER_ALPHA_SIZE')
+ @DocsEditable()
+ static const int RENDERBUFFER_ALPHA_SIZE = 0x8D53;
+
+ @DomName('WebGLRenderingContext.RENDERBUFFER_BINDING')
+ @DocsEditable()
+ static const int RENDERBUFFER_BINDING = 0x8CA7;
+
+ @DomName('WebGLRenderingContext.RENDERBUFFER_BLUE_SIZE')
+ @DocsEditable()
+ static const int RENDERBUFFER_BLUE_SIZE = 0x8D52;
+
+ @DomName('WebGLRenderingContext.RENDERBUFFER_DEPTH_SIZE')
+ @DocsEditable()
+ static const int RENDERBUFFER_DEPTH_SIZE = 0x8D54;
+
+ @DomName('WebGLRenderingContext.RENDERBUFFER_GREEN_SIZE')
+ @DocsEditable()
+ static const int RENDERBUFFER_GREEN_SIZE = 0x8D51;
+
+ @DomName('WebGLRenderingContext.RENDERBUFFER_HEIGHT')
+ @DocsEditable()
+ static const int RENDERBUFFER_HEIGHT = 0x8D43;
+
+ @DomName('WebGLRenderingContext.RENDERBUFFER_INTERNAL_FORMAT')
+ @DocsEditable()
+ static const int RENDERBUFFER_INTERNAL_FORMAT = 0x8D44;
+
+ @DomName('WebGLRenderingContext.RENDERBUFFER_RED_SIZE')
+ @DocsEditable()
+ static const int RENDERBUFFER_RED_SIZE = 0x8D50;
+
+ @DomName('WebGLRenderingContext.RENDERBUFFER_STENCIL_SIZE')
+ @DocsEditable()
+ static const int RENDERBUFFER_STENCIL_SIZE = 0x8D55;
+
+ @DomName('WebGLRenderingContext.RENDERBUFFER_WIDTH')
+ @DocsEditable()
+ static const int RENDERBUFFER_WIDTH = 0x8D42;
+
+ @DomName('WebGLRenderingContext.RENDERER')
+ @DocsEditable()
+ static const int RENDERER = 0x1F01;
+
+ @DomName('WebGLRenderingContext.REPEAT')
+ @DocsEditable()
+ static const int REPEAT = 0x2901;
+
+ @DomName('WebGLRenderingContext.REPLACE')
+ @DocsEditable()
+ static const int REPLACE = 0x1E01;
+
+ @DomName('WebGLRenderingContext.RGB')
+ @DocsEditable()
+ static const int RGB = 0x1907;
+
+ @DomName('WebGLRenderingContext.RGB565')
+ @DocsEditable()
+ static const int RGB565 = 0x8D62;
+
+ @DomName('WebGLRenderingContext.RGB5_A1')
+ @DocsEditable()
+ static const int RGB5_A1 = 0x8057;
+
+ @DomName('WebGLRenderingContext.RGBA')
+ @DocsEditable()
+ static const int RGBA = 0x1908;
+
+ @DomName('WebGLRenderingContext.RGBA4')
+ @DocsEditable()
+ static const int RGBA4 = 0x8056;
+
+ @DomName('WebGLRenderingContext.SAMPLER_2D')
+ @DocsEditable()
+ static const int SAMPLER_2D = 0x8B5E;
+
+ @DomName('WebGLRenderingContext.SAMPLER_CUBE')
+ @DocsEditable()
+ static const int SAMPLER_CUBE = 0x8B60;
+
+ @DomName('WebGLRenderingContext.SAMPLES')
+ @DocsEditable()
+ static const int SAMPLES = 0x80A9;
+
+ @DomName('WebGLRenderingContext.SAMPLE_ALPHA_TO_COVERAGE')
+ @DocsEditable()
+ static const int SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
+
+ @DomName('WebGLRenderingContext.SAMPLE_BUFFERS')
+ @DocsEditable()
+ static const int SAMPLE_BUFFERS = 0x80A8;
+
+ @DomName('WebGLRenderingContext.SAMPLE_COVERAGE')
+ @DocsEditable()
+ static const int SAMPLE_COVERAGE = 0x80A0;
+
+ @DomName('WebGLRenderingContext.SAMPLE_COVERAGE_INVERT')
+ @DocsEditable()
+ static const int SAMPLE_COVERAGE_INVERT = 0x80AB;
+
+ @DomName('WebGLRenderingContext.SAMPLE_COVERAGE_VALUE')
+ @DocsEditable()
+ static const int SAMPLE_COVERAGE_VALUE = 0x80AA;
+
+ @DomName('WebGLRenderingContext.SCISSOR_BOX')
+ @DocsEditable()
+ static const int SCISSOR_BOX = 0x0C10;
+
+ @DomName('WebGLRenderingContext.SCISSOR_TEST')
+ @DocsEditable()
+ static const int SCISSOR_TEST = 0x0C11;
+
+ @DomName('WebGLRenderingContext.SHADER_TYPE')
+ @DocsEditable()
+ static const int SHADER_TYPE = 0x8B4F;
+
+ @DomName('WebGLRenderingContext.SHADING_LANGUAGE_VERSION')
+ @DocsEditable()
+ static const int SHADING_LANGUAGE_VERSION = 0x8B8C;
+
+ @DomName('WebGLRenderingContext.SHORT')
+ @DocsEditable()
+ static const int SHORT = 0x1402;
+
+ @DomName('WebGLRenderingContext.SRC_ALPHA')
+ @DocsEditable()
+ static const int SRC_ALPHA = 0x0302;
+
+ @DomName('WebGLRenderingContext.SRC_ALPHA_SATURATE')
+ @DocsEditable()
+ static const int SRC_ALPHA_SATURATE = 0x0308;
+
+ @DomName('WebGLRenderingContext.SRC_COLOR')
+ @DocsEditable()
+ static const int SRC_COLOR = 0x0300;
+
+ @DomName('WebGLRenderingContext.STATIC_DRAW')
+ @DocsEditable()
+ static const int STATIC_DRAW = 0x88E4;
+
+ @DomName('WebGLRenderingContext.STENCIL_ATTACHMENT')
+ @DocsEditable()
+ static const int STENCIL_ATTACHMENT = 0x8D20;
+
+ @DomName('WebGLRenderingContext.STENCIL_BACK_FAIL')
+ @DocsEditable()
+ static const int STENCIL_BACK_FAIL = 0x8801;
+
+ @DomName('WebGLRenderingContext.STENCIL_BACK_FUNC')
+ @DocsEditable()
+ static const int STENCIL_BACK_FUNC = 0x8800;
+
+ @DomName('WebGLRenderingContext.STENCIL_BACK_PASS_DEPTH_FAIL')
+ @DocsEditable()
+ static const int STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
+
+ @DomName('WebGLRenderingContext.STENCIL_BACK_PASS_DEPTH_PASS')
+ @DocsEditable()
+ static const int STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
+
+ @DomName('WebGLRenderingContext.STENCIL_BACK_REF')
+ @DocsEditable()
+ static const int STENCIL_BACK_REF = 0x8CA3;
+
+ @DomName('WebGLRenderingContext.STENCIL_BACK_VALUE_MASK')
+ @DocsEditable()
+ static const int STENCIL_BACK_VALUE_MASK = 0x8CA4;
+
+ @DomName('WebGLRenderingContext.STENCIL_BACK_WRITEMASK')
+ @DocsEditable()
+ static const int STENCIL_BACK_WRITEMASK = 0x8CA5;
+
+ @DomName('WebGLRenderingContext.STENCIL_BITS')
+ @DocsEditable()
+ static const int STENCIL_BITS = 0x0D57;
+
+ @DomName('WebGLRenderingContext.STENCIL_BUFFER_BIT')
+ @DocsEditable()
+ static const int STENCIL_BUFFER_BIT = 0x00000400;
+
+ @DomName('WebGLRenderingContext.STENCIL_CLEAR_VALUE')
+ @DocsEditable()
+ static const int STENCIL_CLEAR_VALUE = 0x0B91;
+
+ @DomName('WebGLRenderingContext.STENCIL_FAIL')
+ @DocsEditable()
+ static const int STENCIL_FAIL = 0x0B94;
+
+ @DomName('WebGLRenderingContext.STENCIL_FUNC')
+ @DocsEditable()
+ static const int STENCIL_FUNC = 0x0B92;
+
+ @DomName('WebGLRenderingContext.STENCIL_INDEX')
+ @DocsEditable()
+ static const int STENCIL_INDEX = 0x1901;
+
+ @DomName('WebGLRenderingContext.STENCIL_INDEX8')
+ @DocsEditable()
+ static const int STENCIL_INDEX8 = 0x8D48;
+
+ @DomName('WebGLRenderingContext.STENCIL_PASS_DEPTH_FAIL')
+ @DocsEditable()
+ static const int STENCIL_PASS_DEPTH_FAIL = 0x0B95;
+
+ @DomName('WebGLRenderingContext.STENCIL_PASS_DEPTH_PASS')
+ @DocsEditable()
+ static const int STENCIL_PASS_DEPTH_PASS = 0x0B96;
+
+ @DomName('WebGLRenderingContext.STENCIL_REF')
+ @DocsEditable()
+ static const int STENCIL_REF = 0x0B97;
+
+ @DomName('WebGLRenderingContext.STENCIL_TEST')
+ @DocsEditable()
+ static const int STENCIL_TEST = 0x0B90;
+
+ @DomName('WebGLRenderingContext.STENCIL_VALUE_MASK')
+ @DocsEditable()
+ static const int STENCIL_VALUE_MASK = 0x0B93;
+
+ @DomName('WebGLRenderingContext.STENCIL_WRITEMASK')
+ @DocsEditable()
+ static const int STENCIL_WRITEMASK = 0x0B98;
+
+ @DomName('WebGLRenderingContext.STREAM_DRAW')
+ @DocsEditable()
+ static const int STREAM_DRAW = 0x88E0;
+
+ @DomName('WebGLRenderingContext.SUBPIXEL_BITS')
+ @DocsEditable()
+ static const int SUBPIXEL_BITS = 0x0D50;
+
+ @DomName('WebGLRenderingContext.TEXTURE')
+ @DocsEditable()
+ static const int TEXTURE = 0x1702;
+
+ @DomName('WebGLRenderingContext.TEXTURE0')
+ @DocsEditable()
+ static const int TEXTURE0 = 0x84C0;
+
+ @DomName('WebGLRenderingContext.TEXTURE1')
+ @DocsEditable()
+ static const int TEXTURE1 = 0x84C1;
+
+ @DomName('WebGLRenderingContext.TEXTURE10')
+ @DocsEditable()
+ static const int TEXTURE10 = 0x84CA;
+
+ @DomName('WebGLRenderingContext.TEXTURE11')
+ @DocsEditable()
+ static const int TEXTURE11 = 0x84CB;
+
+ @DomName('WebGLRenderingContext.TEXTURE12')
+ @DocsEditable()
+ static const int TEXTURE12 = 0x84CC;
+
+ @DomName('WebGLRenderingContext.TEXTURE13')
+ @DocsEditable()
+ static const int TEXTURE13 = 0x84CD;
+
+ @DomName('WebGLRenderingContext.TEXTURE14')
+ @DocsEditable()
+ static const int TEXTURE14 = 0x84CE;
+
+ @DomName('WebGLRenderingContext.TEXTURE15')
+ @DocsEditable()
+ static const int TEXTURE15 = 0x84CF;
+
+ @DomName('WebGLRenderingContext.TEXTURE16')
+ @DocsEditable()
+ static const int TEXTURE16 = 0x84D0;
+
+ @DomName('WebGLRenderingContext.TEXTURE17')
+ @DocsEditable()
+ static const int TEXTURE17 = 0x84D1;
+
+ @DomName('WebGLRenderingContext.TEXTURE18')
+ @DocsEditable()
+ static const int TEXTURE18 = 0x84D2;
+
+ @DomName('WebGLRenderingContext.TEXTURE19')
+ @DocsEditable()
+ static const int TEXTURE19 = 0x84D3;
+
+ @DomName('WebGLRenderingContext.TEXTURE2')
+ @DocsEditable()
+ static const int TEXTURE2 = 0x84C2;
+
+ @DomName('WebGLRenderingContext.TEXTURE20')
+ @DocsEditable()
+ static const int TEXTURE20 = 0x84D4;
+
+ @DomName('WebGLRenderingContext.TEXTURE21')
+ @DocsEditable()
+ static const int TEXTURE21 = 0x84D5;
+
+ @DomName('WebGLRenderingContext.TEXTURE22')
+ @DocsEditable()
+ static const int TEXTURE22 = 0x84D6;
+
+ @DomName('WebGLRenderingContext.TEXTURE23')
+ @DocsEditable()
+ static const int TEXTURE23 = 0x84D7;
+
+ @DomName('WebGLRenderingContext.TEXTURE24')
+ @DocsEditable()
+ static const int TEXTURE24 = 0x84D8;
+
+ @DomName('WebGLRenderingContext.TEXTURE25')
+ @DocsEditable()
+ static const int TEXTURE25 = 0x84D9;
+
+ @DomName('WebGLRenderingContext.TEXTURE26')
+ @DocsEditable()
+ static const int TEXTURE26 = 0x84DA;
+
+ @DomName('WebGLRenderingContext.TEXTURE27')
+ @DocsEditable()
+ static const int TEXTURE27 = 0x84DB;
+
+ @DomName('WebGLRenderingContext.TEXTURE28')
+ @DocsEditable()
+ static const int TEXTURE28 = 0x84DC;
+
+ @DomName('WebGLRenderingContext.TEXTURE29')
+ @DocsEditable()
+ static const int TEXTURE29 = 0x84DD;
+
+ @DomName('WebGLRenderingContext.TEXTURE3')
+ @DocsEditable()
+ static const int TEXTURE3 = 0x84C3;
+
+ @DomName('WebGLRenderingContext.TEXTURE30')
+ @DocsEditable()
+ static const int TEXTURE30 = 0x84DE;
+
+ @DomName('WebGLRenderingContext.TEXTURE31')
+ @DocsEditable()
+ static const int TEXTURE31 = 0x84DF;
+
+ @DomName('WebGLRenderingContext.TEXTURE4')
+ @DocsEditable()
+ static const int TEXTURE4 = 0x84C4;
+
+ @DomName('WebGLRenderingContext.TEXTURE5')
+ @DocsEditable()
+ static const int TEXTURE5 = 0x84C5;
+
+ @DomName('WebGLRenderingContext.TEXTURE6')
+ @DocsEditable()
+ static const int TEXTURE6 = 0x84C6;
+
+ @DomName('WebGLRenderingContext.TEXTURE7')
+ @DocsEditable()
+ static const int TEXTURE7 = 0x84C7;
+
+ @DomName('WebGLRenderingContext.TEXTURE8')
+ @DocsEditable()
+ static const int TEXTURE8 = 0x84C8;
+
+ @DomName('WebGLRenderingContext.TEXTURE9')
+ @DocsEditable()
+ static const int TEXTURE9 = 0x84C9;
+
+ @DomName('WebGLRenderingContext.TEXTURE_2D')
+ @DocsEditable()
+ static const int TEXTURE_2D = 0x0DE1;
+
+ @DomName('WebGLRenderingContext.TEXTURE_BINDING_2D')
+ @DocsEditable()
+ static const int TEXTURE_BINDING_2D = 0x8069;
+
+ @DomName('WebGLRenderingContext.TEXTURE_BINDING_CUBE_MAP')
+ @DocsEditable()
+ static const int TEXTURE_BINDING_CUBE_MAP = 0x8514;
+
+ @DomName('WebGLRenderingContext.TEXTURE_CUBE_MAP')
+ @DocsEditable()
+ static const int TEXTURE_CUBE_MAP = 0x8513;
+
+ @DomName('WebGLRenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_X')
+ @DocsEditable()
+ static const int TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
+
+ @DomName('WebGLRenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Y')
+ @DocsEditable()
+ static const int TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
+
+ @DomName('WebGLRenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Z')
+ @DocsEditable()
+ static const int TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
+
+ @DomName('WebGLRenderingContext.TEXTURE_CUBE_MAP_POSITIVE_X')
+ @DocsEditable()
+ static const int TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
+
+ @DomName('WebGLRenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Y')
+ @DocsEditable()
+ static const int TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
+
+ @DomName('WebGLRenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Z')
+ @DocsEditable()
+ static const int TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
+
+ @DomName('WebGLRenderingContext.TEXTURE_MAG_FILTER')
+ @DocsEditable()
+ static const int TEXTURE_MAG_FILTER = 0x2800;
+
+ @DomName('WebGLRenderingContext.TEXTURE_MIN_FILTER')
+ @DocsEditable()
+ static const int TEXTURE_MIN_FILTER = 0x2801;
+
+ @DomName('WebGLRenderingContext.TEXTURE_WRAP_S')
+ @DocsEditable()
+ static const int TEXTURE_WRAP_S = 0x2802;
+
+ @DomName('WebGLRenderingContext.TEXTURE_WRAP_T')
+ @DocsEditable()
+ static const int TEXTURE_WRAP_T = 0x2803;
+
+ @DomName('WebGLRenderingContext.TRIANGLES')
+ @DocsEditable()
+ static const int TRIANGLES = 0x0004;
+
+ @DomName('WebGLRenderingContext.TRIANGLE_FAN')
+ @DocsEditable()
+ static const int TRIANGLE_FAN = 0x0006;
+
+ @DomName('WebGLRenderingContext.TRIANGLE_STRIP')
+ @DocsEditable()
+ static const int TRIANGLE_STRIP = 0x0005;
+
+ @DomName('WebGLRenderingContext.UNPACK_ALIGNMENT')
+ @DocsEditable()
+ static const int UNPACK_ALIGNMENT = 0x0CF5;
+
+ @DomName('WebGLRenderingContext.UNPACK_COLORSPACE_CONVERSION_WEBGL')
+ @DocsEditable()
+ static const int UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243;
+
+ @DomName('WebGLRenderingContext.UNPACK_FLIP_Y_WEBGL')
+ @DocsEditable()
+ static const int UNPACK_FLIP_Y_WEBGL = 0x9240;
+
+ @DomName('WebGLRenderingContext.UNPACK_PREMULTIPLY_ALPHA_WEBGL')
+ @DocsEditable()
+ static const int UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241;
+
+ @DomName('WebGLRenderingContext.UNSIGNED_BYTE')
+ @DocsEditable()
+ static const int UNSIGNED_BYTE = 0x1401;
+
+ @DomName('WebGLRenderingContext.UNSIGNED_INT')
+ @DocsEditable()
+ static const int UNSIGNED_INT = 0x1405;
+
+ @DomName('WebGLRenderingContext.UNSIGNED_SHORT')
+ @DocsEditable()
+ static const int UNSIGNED_SHORT = 0x1403;
+
+ @DomName('WebGLRenderingContext.UNSIGNED_SHORT_4_4_4_4')
+ @DocsEditable()
+ static const int UNSIGNED_SHORT_4_4_4_4 = 0x8033;
+
+ @DomName('WebGLRenderingContext.UNSIGNED_SHORT_5_5_5_1')
+ @DocsEditable()
+ static const int UNSIGNED_SHORT_5_5_5_1 = 0x8034;
+
+ @DomName('WebGLRenderingContext.UNSIGNED_SHORT_5_6_5')
+ @DocsEditable()
+ static const int UNSIGNED_SHORT_5_6_5 = 0x8363;
+
+ @DomName('WebGLRenderingContext.VALIDATE_STATUS')
+ @DocsEditable()
+ static const int VALIDATE_STATUS = 0x8B83;
+
+ @DomName('WebGLRenderingContext.VENDOR')
+ @DocsEditable()
+ static const int VENDOR = 0x1F00;
+
+ @DomName('WebGLRenderingContext.VERSION')
+ @DocsEditable()
+ static const int VERSION = 0x1F02;
+
+ @DomName('WebGLRenderingContext.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING')
+ @DocsEditable()
+ static const int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F;
+
+ @DomName('WebGLRenderingContext.VERTEX_ATTRIB_ARRAY_ENABLED')
+ @DocsEditable()
+ static const int VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622;
+
+ @DomName('WebGLRenderingContext.VERTEX_ATTRIB_ARRAY_NORMALIZED')
+ @DocsEditable()
+ static const int VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A;
+
+ @DomName('WebGLRenderingContext.VERTEX_ATTRIB_ARRAY_POINTER')
+ @DocsEditable()
+ static const int VERTEX_ATTRIB_ARRAY_POINTER = 0x8645;
+
+ @DomName('WebGLRenderingContext.VERTEX_ATTRIB_ARRAY_SIZE')
+ @DocsEditable()
+ static const int VERTEX_ATTRIB_ARRAY_SIZE = 0x8623;
+
+ @DomName('WebGLRenderingContext.VERTEX_ATTRIB_ARRAY_STRIDE')
+ @DocsEditable()
+ static const int VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624;
+
+ @DomName('WebGLRenderingContext.VERTEX_ATTRIB_ARRAY_TYPE')
+ @DocsEditable()
+ static const int VERTEX_ATTRIB_ARRAY_TYPE = 0x8625;
+
+ @DomName('WebGLRenderingContext.VERTEX_SHADER')
+ @DocsEditable()
+ static const int VERTEX_SHADER = 0x8B31;
+
+ @DomName('WebGLRenderingContext.VIEWPORT')
+ @DocsEditable()
+ static const int VIEWPORT = 0x0BA2;
+
+ @DomName('WebGLRenderingContext.ZERO')
+ @DocsEditable()
+ static const int ZERO = 0;
+
+ @DomName('WebGLRenderingContext.canvas')
+ @DocsEditable()
+ @Experimental() // untriaged
+ CanvasElement get canvas =>
+ _blink.BlinkWebGLRenderingContext.instance.canvas_Getter_(this);
+
+ @DomName('WebGLRenderingContext.drawingBufferHeight')
+ @DocsEditable()
+ int get drawingBufferHeight => _blink.BlinkWebGLRenderingContext.instance
+ .drawingBufferHeight_Getter_(this);
+
+ @DomName('WebGLRenderingContext.drawingBufferWidth')
+ @DocsEditable()
+ int get drawingBufferWidth => _blink.BlinkWebGLRenderingContext.instance
+ .drawingBufferWidth_Getter_(this);
+
+ @DomName('WebGLRenderingContext.activeTexture')
+ @DocsEditable()
+ void activeTexture(int texture) => _blink.BlinkWebGLRenderingContext.instance
+ .activeTexture_Callback_1_(this, texture);
+
+ @DomName('WebGLRenderingContext.attachShader')
+ @DocsEditable()
+ void attachShader(Program program, Shader shader) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .attachShader_Callback_2_(this, program, shader);
+
+ @DomName('WebGLRenderingContext.bindAttribLocation')
+ @DocsEditable()
+ void bindAttribLocation(Program program, int index, String name) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .bindAttribLocation_Callback_3_(this, program, index, name);
+
+ @DomName('WebGLRenderingContext.bindBuffer')
+ @DocsEditable()
+ void bindBuffer(int target, Buffer buffer) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .bindBuffer_Callback_2_(this, target, buffer);
+
+ @DomName('WebGLRenderingContext.bindFramebuffer')
+ @DocsEditable()
+ void bindFramebuffer(int target, Framebuffer framebuffer) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .bindFramebuffer_Callback_2_(this, target, framebuffer);
+
+ @DomName('WebGLRenderingContext.bindRenderbuffer')
+ @DocsEditable()
+ void bindRenderbuffer(int target, Renderbuffer renderbuffer) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .bindRenderbuffer_Callback_2_(this, target, renderbuffer);
+
+ @DomName('WebGLRenderingContext.bindTexture')
+ @DocsEditable()
+ void bindTexture(int target, Texture texture) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .bindTexture_Callback_2_(this, target, texture);
+
+ @DomName('WebGLRenderingContext.blendColor')
+ @DocsEditable()
+ void blendColor(num red, num green, num blue, num alpha) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .blendColor_Callback_4_(this, red, green, blue, alpha);
+
+ @DomName('WebGLRenderingContext.blendEquation')
+ @DocsEditable()
+ void blendEquation(int mode) => _blink.BlinkWebGLRenderingContext.instance
+ .blendEquation_Callback_1_(this, mode);
+
+ @DomName('WebGLRenderingContext.blendEquationSeparate')
+ @DocsEditable()
+ void blendEquationSeparate(int modeRGB, int modeAlpha) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .blendEquationSeparate_Callback_2_(this, modeRGB, modeAlpha);
+
+ @DomName('WebGLRenderingContext.blendFunc')
+ @DocsEditable()
+ void blendFunc(int sfactor, int dfactor) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .blendFunc_Callback_2_(this, sfactor, dfactor);
+
+ @DomName('WebGLRenderingContext.blendFuncSeparate')
+ @DocsEditable()
+ void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) =>
+ _blink.BlinkWebGLRenderingContext.instance.blendFuncSeparate_Callback_4_(
+ this, srcRGB, dstRGB, srcAlpha, dstAlpha);
+
+ void bufferData(int target, data_OR_size, int usage) {
+ if ((usage is int) && (data_OR_size is int) && (target is int)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .bufferData_Callback_3_(this, target, data_OR_size, usage);
+ return;
+ }
+ if ((usage is int) && (data_OR_size is TypedData) && (target is int)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .bufferData_Callback_3_(this, target, data_OR_size, usage);
+ return;
+ }
+ if ((usage is int) &&
+ (data_OR_size is ByteBuffer || data_OR_size == null) &&
+ (target is int)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .bufferData_Callback_3_(this, target, data_OR_size, usage);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void bufferSubData(int target, int offset, data) {
+ if ((data is TypedData) && (offset is int) && (target is int)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .bufferSubData_Callback_3_(this, target, offset, data);
+ return;
+ }
+ if ((data is ByteBuffer || data == null) &&
+ (offset is int) &&
+ (target is int)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .bufferSubData_Callback_3_(this, target, offset, data);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.checkFramebufferStatus')
+ @DocsEditable()
+ int checkFramebufferStatus(int target) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .checkFramebufferStatus_Callback_1_(this, target);
+
+ @DomName('WebGLRenderingContext.clear')
+ @DocsEditable()
+ void clear(int mask) =>
+ _blink.BlinkWebGLRenderingContext.instance.clear_Callback_1_(this, mask);
+
+ @DomName('WebGLRenderingContext.clearColor')
+ @DocsEditable()
+ void clearColor(num red, num green, num blue, num alpha) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .clearColor_Callback_4_(this, red, green, blue, alpha);
+
+ @DomName('WebGLRenderingContext.clearDepth')
+ @DocsEditable()
+ void clearDepth(num depth) => _blink.BlinkWebGLRenderingContext.instance
+ .clearDepth_Callback_1_(this, depth);
+
+ @DomName('WebGLRenderingContext.clearStencil')
+ @DocsEditable()
+ void clearStencil(int s) => _blink.BlinkWebGLRenderingContext.instance
+ .clearStencil_Callback_1_(this, s);
+
+ @DomName('WebGLRenderingContext.colorMask')
+ @DocsEditable()
+ void colorMask(bool red, bool green, bool blue, bool alpha) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .colorMask_Callback_4_(this, red, green, blue, alpha);
+
+ @DomName('WebGLRenderingContext.compileShader')
+ @DocsEditable()
+ void compileShader(Shader shader) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .compileShader_Callback_1_(this, shader);
+
+ @DomName('WebGLRenderingContext.compressedTexImage2D')
+ @DocsEditable()
+ void compressedTexImage2D(int target, int level, int internalformat,
+ int width, int height, int border, TypedData data) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .compressedTexImage2D_Callback_7_(
+ this, target, level, internalformat, width, height, border, data);
+
+ @DomName('WebGLRenderingContext.compressedTexSubImage2D')
+ @DocsEditable()
+ void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset,
+ int width, int height, int format, TypedData data) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .compressedTexSubImage2D_Callback_8_(this, target, level, xoffset,
+ yoffset, width, height, format, data);
+
+ @DomName('WebGLRenderingContext.copyTexImage2D')
+ @DocsEditable()
+ void copyTexImage2D(int target, int level, int internalformat, int x, int y,
+ int width, int height, int border) =>
+ _blink.BlinkWebGLRenderingContext.instance.copyTexImage2D_Callback_8_(
+ this, target, level, internalformat, x, y, width, height, border);
+
+ @DomName('WebGLRenderingContext.copyTexSubImage2D')
+ @DocsEditable()
+ void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x,
+ int y, int width, int height) =>
+ _blink.BlinkWebGLRenderingContext.instance.copyTexSubImage2D_Callback_8_(
+ this, target, level, xoffset, yoffset, x, y, width, height);
+
+ @DomName('WebGLRenderingContext.createBuffer')
+ @DocsEditable()
+ Buffer createBuffer() =>
+ _blink.BlinkWebGLRenderingContext.instance.createBuffer_Callback_0_(this);
+
+ @DomName('WebGLRenderingContext.createFramebuffer')
+ @DocsEditable()
+ Framebuffer createFramebuffer() => _blink.BlinkWebGLRenderingContext.instance
+ .createFramebuffer_Callback_0_(this);
+
+ @DomName('WebGLRenderingContext.createProgram')
+ @DocsEditable()
+ Program createProgram() => _blink.BlinkWebGLRenderingContext.instance
+ .createProgram_Callback_0_(this);
+
+ @DomName('WebGLRenderingContext.createRenderbuffer')
+ @DocsEditable()
+ Renderbuffer createRenderbuffer() =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .createRenderbuffer_Callback_0_(this);
+
+ @DomName('WebGLRenderingContext.createShader')
+ @DocsEditable()
+ Shader createShader(int type) => _blink.BlinkWebGLRenderingContext.instance
+ .createShader_Callback_1_(this, type);
+
+ @DomName('WebGLRenderingContext.createTexture')
+ @DocsEditable()
+ Texture createTexture() => _blink.BlinkWebGLRenderingContext.instance
+ .createTexture_Callback_0_(this);
+
+ @DomName('WebGLRenderingContext.cullFace')
+ @DocsEditable()
+ void cullFace(int mode) => _blink.BlinkWebGLRenderingContext.instance
+ .cullFace_Callback_1_(this, mode);
+
+ @DomName('WebGLRenderingContext.deleteBuffer')
+ @DocsEditable()
+ void deleteBuffer(Buffer buffer) => _blink.BlinkWebGLRenderingContext.instance
+ .deleteBuffer_Callback_1_(this, buffer);
+
+ @DomName('WebGLRenderingContext.deleteFramebuffer')
+ @DocsEditable()
+ void deleteFramebuffer(Framebuffer framebuffer) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .deleteFramebuffer_Callback_1_(this, framebuffer);
+
+ @DomName('WebGLRenderingContext.deleteProgram')
+ @DocsEditable()
+ void deleteProgram(Program program) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .deleteProgram_Callback_1_(this, program);
+
+ @DomName('WebGLRenderingContext.deleteRenderbuffer')
+ @DocsEditable()
+ void deleteRenderbuffer(Renderbuffer renderbuffer) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .deleteRenderbuffer_Callback_1_(this, renderbuffer);
+
+ @DomName('WebGLRenderingContext.deleteShader')
+ @DocsEditable()
+ void deleteShader(Shader shader) => _blink.BlinkWebGLRenderingContext.instance
+ .deleteShader_Callback_1_(this, shader);
+
+ @DomName('WebGLRenderingContext.deleteTexture')
+ @DocsEditable()
+ void deleteTexture(Texture texture) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .deleteTexture_Callback_1_(this, texture);
+
+ @DomName('WebGLRenderingContext.depthFunc')
+ @DocsEditable()
+ void depthFunc(int func) => _blink.BlinkWebGLRenderingContext.instance
+ .depthFunc_Callback_1_(this, func);
+
+ @DomName('WebGLRenderingContext.depthMask')
+ @DocsEditable()
+ void depthMask(bool flag) => _blink.BlinkWebGLRenderingContext.instance
+ .depthMask_Callback_1_(this, flag);
+
+ @DomName('WebGLRenderingContext.depthRange')
+ @DocsEditable()
+ void depthRange(num zNear, num zFar) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .depthRange_Callback_2_(this, zNear, zFar);
+
+ @DomName('WebGLRenderingContext.detachShader')
+ @DocsEditable()
+ void detachShader(Program program, Shader shader) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .detachShader_Callback_2_(this, program, shader);
+
+ @DomName('WebGLRenderingContext.disable')
+ @DocsEditable()
+ void disable(int cap) =>
+ _blink.BlinkWebGLRenderingContext.instance.disable_Callback_1_(this, cap);
+
+ @DomName('WebGLRenderingContext.disableVertexAttribArray')
+ @DocsEditable()
+ void disableVertexAttribArray(int index) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .disableVertexAttribArray_Callback_1_(this, index);
+
+ @DomName('WebGLRenderingContext.drawArrays')
+ @DocsEditable()
+ void drawArrays(int mode, int first, int count) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .drawArrays_Callback_3_(this, mode, first, count);
+
+ @DomName('WebGLRenderingContext.drawElements')
+ @DocsEditable()
+ void drawElements(int mode, int count, int type, int offset) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .drawElements_Callback_4_(this, mode, count, type, offset);
+
+ @DomName('WebGLRenderingContext.enable')
+ @DocsEditable()
+ void enable(int cap) =>
+ _blink.BlinkWebGLRenderingContext.instance.enable_Callback_1_(this, cap);
+
+ @DomName('WebGLRenderingContext.enableVertexAttribArray')
+ @DocsEditable()
+ void enableVertexAttribArray(int index) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .enableVertexAttribArray_Callback_1_(this, index);
+
+ @DomName('WebGLRenderingContext.finish')
+ @DocsEditable()
+ void finish() =>
+ _blink.BlinkWebGLRenderingContext.instance.finish_Callback_0_(this);
+
+ @DomName('WebGLRenderingContext.flush')
+ @DocsEditable()
+ void flush() =>
+ _blink.BlinkWebGLRenderingContext.instance.flush_Callback_0_(this);
+
+ @DomName('WebGLRenderingContext.framebufferRenderbuffer')
+ @DocsEditable()
+ void framebufferRenderbuffer(int target, int attachment,
+ int renderbuffertarget, Renderbuffer renderbuffer) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .framebufferRenderbuffer_Callback_4_(
+ this, target, attachment, renderbuffertarget, renderbuffer);
+
+ @DomName('WebGLRenderingContext.framebufferTexture2D')
+ @DocsEditable()
+ void framebufferTexture2D(int target, int attachment, int textarget,
+ Texture texture, int level) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .framebufferTexture2D_Callback_5_(
+ this, target, attachment, textarget, texture, level);
+
+ @DomName('WebGLRenderingContext.frontFace')
+ @DocsEditable()
+ void frontFace(int mode) => _blink.BlinkWebGLRenderingContext.instance
+ .frontFace_Callback_1_(this, mode);
+
+ @DomName('WebGLRenderingContext.generateMipmap')
+ @DocsEditable()
+ void generateMipmap(int target) => _blink.BlinkWebGLRenderingContext.instance
+ .generateMipmap_Callback_1_(this, target);
+
+ @DomName('WebGLRenderingContext.getActiveAttrib')
+ @DocsEditable()
+ ActiveInfo getActiveAttrib(Program program, int index) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .getActiveAttrib_Callback_2_(this, program, index);
+
+ @DomName('WebGLRenderingContext.getActiveUniform')
+ @DocsEditable()
+ ActiveInfo getActiveUniform(Program program, int index) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .getActiveUniform_Callback_2_(this, program, index);
+
+ @DomName('WebGLRenderingContext.getAttachedShaders')
+ @DocsEditable()
+ List<Shader> getAttachedShaders(Program program) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .getAttachedShaders_Callback_1_(this, program);
+
+ @DomName('WebGLRenderingContext.getAttribLocation')
+ @DocsEditable()
+ int getAttribLocation(Program program, String name) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .getAttribLocation_Callback_2_(this, program, name);
+
+ @DomName('WebGLRenderingContext.getBufferParameter')
+ @DocsEditable()
+ Object getBufferParameter(int target, int pname) =>
+ (_blink.BlinkWebGLRenderingContext.instance
+ .getBufferParameter_Callback_2_(this, target, pname));
+
+ @DomName('WebGLRenderingContext.getContextAttributes')
+ @DocsEditable()
+ getContextAttributes() => convertNativeDictionaryToDartDictionary((_blink
+ .BlinkWebGLRenderingContext.instance
+ .getContextAttributes_Callback_0_(this)));
+
+ @DomName('WebGLRenderingContext.getError')
+ @DocsEditable()
+ int getError() =>
+ _blink.BlinkWebGLRenderingContext.instance.getError_Callback_0_(this);
+
+ @DomName('WebGLRenderingContext.getExtension')
+ @DocsEditable()
+ Object getExtension(String name) =>
+ (_blink.BlinkWebGLRenderingContext.instance
+ .getExtension_Callback_1_(this, name));
+
+ @DomName('WebGLRenderingContext.getFramebufferAttachmentParameter')
+ @DocsEditable()
+ Object getFramebufferAttachmentParameter(
+ int target, int attachment, int pname) =>
+ (_blink.BlinkWebGLRenderingContext.instance
+ .getFramebufferAttachmentParameter_Callback_3_(
+ this, target, attachment, pname));
+
+ @DomName('WebGLRenderingContext.getParameter')
+ @DocsEditable()
+ Object getParameter(int pname) => (_blink.BlinkWebGLRenderingContext.instance
+ .getParameter_Callback_1_(this, pname));
+
+ @DomName('WebGLRenderingContext.getProgramInfoLog')
+ @DocsEditable()
+ String getProgramInfoLog(Program program) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .getProgramInfoLog_Callback_1_(this, program);
+
+ @DomName('WebGLRenderingContext.getProgramParameter')
+ @DocsEditable()
+ Object getProgramParameter(Program program, int pname) =>
+ (_blink.BlinkWebGLRenderingContext.instance
+ .getProgramParameter_Callback_2_(this, program, pname));
+
+ @DomName('WebGLRenderingContext.getRenderbufferParameter')
+ @DocsEditable()
+ Object getRenderbufferParameter(int target, int pname) =>
+ (_blink.BlinkWebGLRenderingContext.instance
+ .getRenderbufferParameter_Callback_2_(this, target, pname));
+
+ @DomName('WebGLRenderingContext.getShaderInfoLog')
+ @DocsEditable()
+ String getShaderInfoLog(Shader shader) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .getShaderInfoLog_Callback_1_(this, shader);
+
+ @DomName('WebGLRenderingContext.getShaderParameter')
+ @DocsEditable()
+ Object getShaderParameter(Shader shader, int pname) =>
+ (_blink.BlinkWebGLRenderingContext.instance
+ .getShaderParameter_Callback_2_(this, shader, pname));
+
+ @DomName('WebGLRenderingContext.getShaderPrecisionFormat')
+ @DocsEditable()
+ ShaderPrecisionFormat getShaderPrecisionFormat(
+ int shadertype, int precisiontype) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .getShaderPrecisionFormat_Callback_2_(
+ this, shadertype, precisiontype);
+
+ @DomName('WebGLRenderingContext.getShaderSource')
+ @DocsEditable()
+ String getShaderSource(Shader shader) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .getShaderSource_Callback_1_(this, shader);
+
+ @DomName('WebGLRenderingContext.getSupportedExtensions')
+ @DocsEditable()
+ List<String> getSupportedExtensions() =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .getSupportedExtensions_Callback_0_(this);
+
+ @DomName('WebGLRenderingContext.getTexParameter')
+ @DocsEditable()
+ Object getTexParameter(int target, int pname) =>
+ (_blink.BlinkWebGLRenderingContext.instance
+ .getTexParameter_Callback_2_(this, target, pname));
+
+ @DomName('WebGLRenderingContext.getUniform')
+ @DocsEditable()
+ Object getUniform(Program program, UniformLocation location) =>
+ (_blink.BlinkWebGLRenderingContext.instance
+ .getUniform_Callback_2_(this, program, location));
+
+ @DomName('WebGLRenderingContext.getUniformLocation')
+ @DocsEditable()
+ UniformLocation getUniformLocation(Program program, String name) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .getUniformLocation_Callback_2_(this, program, name);
+
+ @DomName('WebGLRenderingContext.getVertexAttrib')
+ @DocsEditable()
+ Object getVertexAttrib(int index, int pname) =>
+ (_blink.BlinkWebGLRenderingContext.instance
+ .getVertexAttrib_Callback_2_(this, index, pname));
+
+ @DomName('WebGLRenderingContext.getVertexAttribOffset')
+ @DocsEditable()
+ int getVertexAttribOffset(int index, int pname) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .getVertexAttribOffset_Callback_2_(this, index, pname);
+
+ @DomName('WebGLRenderingContext.hint')
+ @DocsEditable()
+ void hint(int target, int mode) => _blink.BlinkWebGLRenderingContext.instance
+ .hint_Callback_2_(this, target, mode);
+
+ @DomName('WebGLRenderingContext.isBuffer')
+ @DocsEditable()
+ bool isBuffer(Buffer buffer) => _blink.BlinkWebGLRenderingContext.instance
+ .isBuffer_Callback_1_(this, buffer);
+
+ @DomName('WebGLRenderingContext.isContextLost')
+ @DocsEditable()
+ bool isContextLost() => _blink.BlinkWebGLRenderingContext.instance
+ .isContextLost_Callback_0_(this);
+
+ @DomName('WebGLRenderingContext.isEnabled')
+ @DocsEditable()
+ bool isEnabled(int cap) => _blink.BlinkWebGLRenderingContext.instance
+ .isEnabled_Callback_1_(this, cap);
+
+ @DomName('WebGLRenderingContext.isFramebuffer')
+ @DocsEditable()
+ bool isFramebuffer(Framebuffer framebuffer) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .isFramebuffer_Callback_1_(this, framebuffer);
+
+ @DomName('WebGLRenderingContext.isProgram')
+ @DocsEditable()
+ bool isProgram(Program program) => _blink.BlinkWebGLRenderingContext.instance
+ .isProgram_Callback_1_(this, program);
+
+ @DomName('WebGLRenderingContext.isRenderbuffer')
+ @DocsEditable()
+ bool isRenderbuffer(Renderbuffer renderbuffer) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .isRenderbuffer_Callback_1_(this, renderbuffer);
+
+ @DomName('WebGLRenderingContext.isShader')
+ @DocsEditable()
+ bool isShader(Shader shader) => _blink.BlinkWebGLRenderingContext.instance
+ .isShader_Callback_1_(this, shader);
+
+ @DomName('WebGLRenderingContext.isTexture')
+ @DocsEditable()
+ bool isTexture(Texture texture) => _blink.BlinkWebGLRenderingContext.instance
+ .isTexture_Callback_1_(this, texture);
+
+ @DomName('WebGLRenderingContext.lineWidth')
+ @DocsEditable()
+ void lineWidth(num width) => _blink.BlinkWebGLRenderingContext.instance
+ .lineWidth_Callback_1_(this, width);
+
+ @DomName('WebGLRenderingContext.linkProgram')
+ @DocsEditable()
+ void linkProgram(Program program) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .linkProgram_Callback_1_(this, program);
+
+ @DomName('WebGLRenderingContext.pixelStorei')
+ @DocsEditable()
+ void pixelStorei(int pname, int param) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .pixelStorei_Callback_2_(this, pname, param);
+
+ @DomName('WebGLRenderingContext.polygonOffset')
+ @DocsEditable()
+ void polygonOffset(num factor, num units) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .polygonOffset_Callback_2_(this, factor, units);
+
+ @DomName('WebGLRenderingContext.readPixels')
+ @DocsEditable()
+ void _readPixels(int x, int y, int width, int height, int format, int type,
+ TypedData pixels) =>
+ _blink.BlinkWebGLRenderingContext.instance.readPixels_Callback_7_(
+ this, x, y, width, height, format, type, pixels);
+
+ @DomName('WebGLRenderingContext.renderbufferStorage')
+ @DocsEditable()
+ void renderbufferStorage(
+ int target, int internalformat, int width, int height) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .renderbufferStorage_Callback_4_(
+ this, target, internalformat, width, height);
+
+ @DomName('WebGLRenderingContext.sampleCoverage')
+ @DocsEditable()
+ void sampleCoverage(num value, bool invert) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .sampleCoverage_Callback_2_(this, value, invert);
+
+ @DomName('WebGLRenderingContext.scissor')
+ @DocsEditable()
+ void scissor(int x, int y, int width, int height) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .scissor_Callback_4_(this, x, y, width, height);
+
+ @DomName('WebGLRenderingContext.shaderSource')
+ @DocsEditable()
+ void shaderSource(Shader shader, String string) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .shaderSource_Callback_2_(this, shader, string);
+
+ @DomName('WebGLRenderingContext.stencilFunc')
+ @DocsEditable()
+ void stencilFunc(int func, int ref, int mask) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .stencilFunc_Callback_3_(this, func, ref, mask);
+
+ @DomName('WebGLRenderingContext.stencilFuncSeparate')
+ @DocsEditable()
+ void stencilFuncSeparate(int face, int func, int ref, int mask) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .stencilFuncSeparate_Callback_4_(this, face, func, ref, mask);
+
+ @DomName('WebGLRenderingContext.stencilMask')
+ @DocsEditable()
+ void stencilMask(int mask) => _blink.BlinkWebGLRenderingContext.instance
+ .stencilMask_Callback_1_(this, mask);
+
+ @DomName('WebGLRenderingContext.stencilMaskSeparate')
+ @DocsEditable()
+ void stencilMaskSeparate(int face, int mask) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .stencilMaskSeparate_Callback_2_(this, face, mask);
+
+ @DomName('WebGLRenderingContext.stencilOp')
+ @DocsEditable()
+ void stencilOp(int fail, int zfail, int zpass) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .stencilOp_Callback_3_(this, fail, zfail, zpass);
+
+ @DomName('WebGLRenderingContext.stencilOpSeparate')
+ @DocsEditable()
+ void stencilOpSeparate(int face, int fail, int zfail, int zpass) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .stencilOpSeparate_Callback_4_(this, face, fail, zfail, zpass);
+
+ void texImage2D(
+ int target,
+ int level,
+ int internalformat,
+ int format_OR_width,
+ int height_OR_type,
+ bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video,
+ [int format,
+ int type,
+ TypedData pixels]) {
+ if ((pixels is TypedData || pixels == null) &&
+ (type is int) &&
+ (format is int) &&
+ (bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video is int) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (internalformat is int) &&
+ (level is int) &&
+ (target is int)) {
+ _blink.BlinkWebGLRenderingContext.instance.texImage2D_Callback_9_(
+ this,
+ target,
+ level,
+ internalformat,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video,
+ format,
+ type,
+ pixels);
+ return;
+ }
+ if ((bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video is ImageData ||
+ bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video == null) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (internalformat is int) &&
+ (level is int) &&
+ (target is int) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGLRenderingContext.instance.texImage2D_Callback_6_(
+ this,
+ target,
+ level,
+ internalformat,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ if ((bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video
+ is ImageElement) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (internalformat is int) &&
+ (level is int) &&
+ (target is int) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGLRenderingContext.instance.texImage2D_Callback_6_(
+ this,
+ target,
+ level,
+ internalformat,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ if ((bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video
+ is CanvasElement) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (internalformat is int) &&
+ (level is int) &&
+ (target is int) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGLRenderingContext.instance.texImage2D_Callback_6_(
+ this,
+ target,
+ level,
+ internalformat,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ if ((bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video
+ is VideoElement) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (internalformat is int) &&
+ (level is int) &&
+ (target is int) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGLRenderingContext.instance.texImage2D_Callback_6_(
+ this,
+ target,
+ level,
+ internalformat,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ if ((bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video
+ is ImageBitmap) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (internalformat is int) &&
+ (level is int) &&
+ (target is int) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGLRenderingContext.instance.texImage2D_Callback_6_(
+ this,
+ target,
+ level,
+ internalformat,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.texParameterf')
+ @DocsEditable()
+ void texParameterf(int target, int pname, num param) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .texParameterf_Callback_3_(this, target, pname, param);
+
+ @DomName('WebGLRenderingContext.texParameteri')
+ @DocsEditable()
+ void texParameteri(int target, int pname, int param) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .texParameteri_Callback_3_(this, target, pname, param);
+
+ void texSubImage2D(
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int format_OR_width,
+ int height_OR_type,
+ bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video,
+ [int type,
+ TypedData pixels]) {
+ if ((pixels is TypedData || pixels == null) &&
+ (type is int) &&
+ (bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video is int) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int)) {
+ _blink.BlinkWebGLRenderingContext.instance.texSubImage2D_Callback_9_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video,
+ type,
+ pixels);
+ return;
+ }
+ if ((bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video is ImageData ||
+ bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video == null) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int) &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGLRenderingContext.instance.texSubImage2D_Callback_7_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ if ((bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video
+ is ImageElement) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int) &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGLRenderingContext.instance.texSubImage2D_Callback_7_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ if ((bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video
+ is CanvasElement) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int) &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGLRenderingContext.instance.texSubImage2D_Callback_7_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ if ((bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video
+ is VideoElement) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int) &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGLRenderingContext.instance.texSubImage2D_Callback_7_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ if ((bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video
+ is ImageBitmap) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int) &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGLRenderingContext.instance.texSubImage2D_Callback_7_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.uniform1f')
+ @DocsEditable()
+ void uniform1f(UniformLocation location, num x) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform1f_Callback_2_(this, location, x);
+
+ void uniform1fv(UniformLocation location, v) {
+ if ((v is Float32List) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform1fv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<num>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform1fv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.uniform1i')
+ @DocsEditable()
+ void uniform1i(UniformLocation location, int x) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform1i_Callback_2_(this, location, x);
+
+ void uniform1iv(UniformLocation location, v) {
+ if ((v is Int32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform1iv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform1iv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.uniform2f')
+ @DocsEditable()
+ void uniform2f(UniformLocation location, num x, num y) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform2f_Callback_3_(this, location, x, y);
+
+ void uniform2fv(UniformLocation location, v) {
+ if ((v is Float32List) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform2fv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<num>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform2fv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.uniform2i')
+ @DocsEditable()
+ void uniform2i(UniformLocation location, int x, int y) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform2i_Callback_3_(this, location, x, y);
+
+ void uniform2iv(UniformLocation location, v) {
+ if ((v is Int32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform2iv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform2iv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.uniform3f')
+ @DocsEditable()
+ void uniform3f(UniformLocation location, num x, num y, num z) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform3f_Callback_4_(this, location, x, y, z);
+
+ void uniform3fv(UniformLocation location, v) {
+ if ((v is Float32List) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform3fv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<num>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform3fv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.uniform3i')
+ @DocsEditable()
+ void uniform3i(UniformLocation location, int x, int y, int z) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform3i_Callback_4_(this, location, x, y, z);
+
+ void uniform3iv(UniformLocation location, v) {
+ if ((v is Int32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform3iv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform3iv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.uniform4f')
+ @DocsEditable()
+ void uniform4f(UniformLocation location, num x, num y, num z, num w) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform4f_Callback_5_(this, location, x, y, z, w);
+
+ void uniform4fv(UniformLocation location, v) {
+ if ((v is Float32List) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform4fv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<num>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform4fv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.uniform4i')
+ @DocsEditable()
+ void uniform4i(UniformLocation location, int x, int y, int z, int w) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform4i_Callback_5_(this, location, x, y, z, w);
+
+ void uniform4iv(UniformLocation location, v) {
+ if ((v is Int32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform4iv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniform4iv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix2fv(UniformLocation location, bool transpose, array) {
+ if ((array is Float32List) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniformMatrix2fv_Callback_3_(this, location, transpose, array);
+ return;
+ }
+ if ((array is List<num>) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniformMatrix2fv_Callback_3_(this, location, transpose, array);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix3fv(UniformLocation location, bool transpose, array) {
+ if ((array is Float32List) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniformMatrix3fv_Callback_3_(this, location, transpose, array);
+ return;
+ }
+ if ((array is List<num>) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniformMatrix3fv_Callback_3_(this, location, transpose, array);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix4fv(UniformLocation location, bool transpose, array) {
+ if ((array is Float32List) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniformMatrix4fv_Callback_3_(this, location, transpose, array);
+ return;
+ }
+ if ((array is List<num>) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .uniformMatrix4fv_Callback_3_(this, location, transpose, array);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.useProgram')
+ @DocsEditable()
+ void useProgram(Program program) => _blink.BlinkWebGLRenderingContext.instance
+ .useProgram_Callback_1_(this, program);
+
+ @DomName('WebGLRenderingContext.validateProgram')
+ @DocsEditable()
+ void validateProgram(Program program) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .validateProgram_Callback_1_(this, program);
+
+ @DomName('WebGLRenderingContext.vertexAttrib1f')
+ @DocsEditable()
+ void vertexAttrib1f(int indx, num x) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .vertexAttrib1f_Callback_2_(this, indx, x);
+
+ void vertexAttrib1fv(int indx, values) {
+ if ((values is Float32List) && (indx is int)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .vertexAttrib1fv_Callback_2_(this, indx, values);
+ return;
+ }
+ if ((values is List<num>) && (indx is int)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .vertexAttrib1fv_Callback_2_(this, indx, values);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.vertexAttrib2f')
+ @DocsEditable()
+ void vertexAttrib2f(int indx, num x, num y) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .vertexAttrib2f_Callback_3_(this, indx, x, y);
+
+ void vertexAttrib2fv(int indx, values) {
+ if ((values is Float32List) && (indx is int)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .vertexAttrib2fv_Callback_2_(this, indx, values);
+ return;
+ }
+ if ((values is List<num>) && (indx is int)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .vertexAttrib2fv_Callback_2_(this, indx, values);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.vertexAttrib3f')
+ @DocsEditable()
+ void vertexAttrib3f(int indx, num x, num y, num z) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .vertexAttrib3f_Callback_4_(this, indx, x, y, z);
+
+ void vertexAttrib3fv(int indx, values) {
+ if ((values is Float32List) && (indx is int)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .vertexAttrib3fv_Callback_2_(this, indx, values);
+ return;
+ }
+ if ((values is List<num>) && (indx is int)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .vertexAttrib3fv_Callback_2_(this, indx, values);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.vertexAttrib4f')
+ @DocsEditable()
+ void vertexAttrib4f(int indx, num x, num y, num z, num w) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .vertexAttrib4f_Callback_5_(this, indx, x, y, z, w);
+
+ void vertexAttrib4fv(int indx, values) {
+ if ((values is Float32List) && (indx is int)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .vertexAttrib4fv_Callback_2_(this, indx, values);
+ return;
+ }
+ if ((values is List<num>) && (indx is int)) {
+ _blink.BlinkWebGLRenderingContext.instance
+ .vertexAttrib4fv_Callback_2_(this, indx, values);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.vertexAttribPointer')
+ @DocsEditable()
+ void vertexAttribPointer(int indx, int size, int type, bool normalized,
+ int stride, int offset) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .vertexAttribPointer_Callback_6_(
+ this, indx, size, type, normalized, stride, offset);
+
+ @DomName('WebGLRenderingContext.viewport')
+ @DocsEditable()
+ void viewport(int x, int y, int width, int height) =>
+ _blink.BlinkWebGLRenderingContext.instance
+ .viewport_Callback_4_(this, x, y, width, height);
+
+ @DomName('WebGLRenderingContext.readPixels')
+ @DocsEditable()
+ void readPixels(int x, int y, int width, int height, int format, int type,
+ TypedData pixels) {
+ var data = js.toArrayBufferView(pixels);
+ _readPixels(x, y, width, height, format, type, data);
+ for (var i = 0; i < data.length; i++) {
+ pixels[i] = data[i];
+ }
+ }
+
+ /**
+ * Sets the currently bound texture to [data].
+ *
+ * [data] can be either an [ImageElement], a
+ * [CanvasElement], a [VideoElement], [TypedData] or an [ImageData] object.
+ *
+ * This is deprecated in favor of [texImage2D].
+ */
+ @Deprecated("Use texImage2D")
+ void texImage2DUntyped(int targetTexture, int levelOfDetail,
+ int internalFormat, int format, int type, data) {
+ texImage2D(
+ targetTexture, levelOfDetail, internalFormat, format, type, data);
+ }
+
+ /**
+ * Sets the currently bound texture to [data].
+ *
+ * This is deprecated in favour of [texImage2D].
+ */
+ @Deprecated("Use texImage2D")
+ void texImage2DTyped(int targetTexture, int levelOfDetail, int internalFormat,
+ int width, int height, int border, int format, int type, TypedData data) {
+ texImage2D(targetTexture, levelOfDetail, internalFormat, width, height,
+ border, format, type, data);
+ }
+
+ /**
+ * Updates a sub-rectangle of the currently bound texture to [data].
+ *
+ * [data] can be either an [ImageElement], a
+ * [CanvasElement], a [VideoElement], [TypedData] or an [ImageData] object.
+ *
+ */
+ @Deprecated("Use texSubImage2D")
+ void texSubImage2DUntyped(int targetTexture, int levelOfDetail, int xOffset,
+ int yOffset, int format, int type, data) {
+ texSubImage2D(
+ targetTexture, levelOfDetail, xOffset, yOffset, format, type, data);
+ }
+
+ /**
+ * Updates a sub-rectangle of the currently bound texture to [data].
+ */
+ @Deprecated("Use texSubImage2D")
+ void texSubImage2DTyped(
+ int targetTexture,
+ int levelOfDetail,
+ int xOffset,
+ int yOffset,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ TypedData data) {
+ texSubImage2D(targetTexture, levelOfDetail, xOffset, yOffset, width, height,
+ format, type, data);
+ }
+
+ /**
+ * Set the bufferData to [data].
+ */
+ @Deprecated("Use bufferData")
+ void bufferDataTyped(int target, TypedData data, int usage) {
+ bufferData(target, data, usage);
+ }
+
+ /**
+ * Set the bufferSubData to [data].
+ */
+ @Deprecated("Use bufferSubData")
+ void bufferSubDataTyped(int target, int offset, TypedData data) {
+ bufferSubData(target, offset, data);
+ }
+}
+// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+@DocsEditable()
+@DomName('WebGL2RenderingContext')
+@Experimental() // untriaged
+class RenderingContext2 extends DartHtmlDomObject
+ implements _WebGL2RenderingContextBase, _WebGLRenderingContextBase {
+ // To suppress missing implicit constructor warnings.
+ factory RenderingContext2._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ RenderingContext2.internal_() {}
+
+ @DomName('WebGL2RenderingContext.ACTIVE_ATTRIBUTES')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ACTIVE_ATTRIBUTES = 0x8B89;
+
+ @DomName('WebGL2RenderingContext.ACTIVE_TEXTURE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ACTIVE_TEXTURE = 0x84E0;
+
+ @DomName('WebGL2RenderingContext.ACTIVE_UNIFORMS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ACTIVE_UNIFORMS = 0x8B86;
+
+ @DomName('WebGL2RenderingContext.ALIASED_LINE_WIDTH_RANGE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ALIASED_LINE_WIDTH_RANGE = 0x846E;
+
+ @DomName('WebGL2RenderingContext.ALIASED_POINT_SIZE_RANGE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ALIASED_POINT_SIZE_RANGE = 0x846D;
+
+ @DomName('WebGL2RenderingContext.ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ALPHA = 0x1906;
+
+ @DomName('WebGL2RenderingContext.ALPHA_BITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ALPHA_BITS = 0x0D55;
+
+ @DomName('WebGL2RenderingContext.ALWAYS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ALWAYS = 0x0207;
+
+ @DomName('WebGL2RenderingContext.ARRAY_BUFFER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ARRAY_BUFFER = 0x8892;
+
+ @DomName('WebGL2RenderingContext.ARRAY_BUFFER_BINDING')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ARRAY_BUFFER_BINDING = 0x8894;
+
+ @DomName('WebGL2RenderingContext.ATTACHED_SHADERS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ATTACHED_SHADERS = 0x8B85;
+
+ @DomName('WebGL2RenderingContext.BACK')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BACK = 0x0405;
+
+ @DomName('WebGL2RenderingContext.BLEND')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND = 0x0BE2;
+
+ @DomName('WebGL2RenderingContext.BLEND_COLOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND_COLOR = 0x8005;
+
+ @DomName('WebGL2RenderingContext.BLEND_DST_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND_DST_ALPHA = 0x80CA;
+
+ @DomName('WebGL2RenderingContext.BLEND_DST_RGB')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND_DST_RGB = 0x80C8;
+
+ @DomName('WebGL2RenderingContext.BLEND_EQUATION')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND_EQUATION = 0x8009;
+
+ @DomName('WebGL2RenderingContext.BLEND_EQUATION_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND_EQUATION_ALPHA = 0x883D;
+
+ @DomName('WebGL2RenderingContext.BLEND_EQUATION_RGB')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND_EQUATION_RGB = 0x8009;
+
+ @DomName('WebGL2RenderingContext.BLEND_SRC_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND_SRC_ALPHA = 0x80CB;
+
+ @DomName('WebGL2RenderingContext.BLEND_SRC_RGB')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND_SRC_RGB = 0x80C9;
+
+ @DomName('WebGL2RenderingContext.BLUE_BITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLUE_BITS = 0x0D54;
+
+ @DomName('WebGL2RenderingContext.BOOL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BOOL = 0x8B56;
+
+ @DomName('WebGL2RenderingContext.BOOL_VEC2')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BOOL_VEC2 = 0x8B57;
+
+ @DomName('WebGL2RenderingContext.BOOL_VEC3')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BOOL_VEC3 = 0x8B58;
+
+ @DomName('WebGL2RenderingContext.BOOL_VEC4')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BOOL_VEC4 = 0x8B59;
+
+ @DomName('WebGL2RenderingContext.BROWSER_DEFAULT_WEBGL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BROWSER_DEFAULT_WEBGL = 0x9244;
+
+ @DomName('WebGL2RenderingContext.BUFFER_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BUFFER_SIZE = 0x8764;
+
+ @DomName('WebGL2RenderingContext.BUFFER_USAGE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BUFFER_USAGE = 0x8765;
+
+ @DomName('WebGL2RenderingContext.BYTE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BYTE = 0x1400;
+
+ @DomName('WebGL2RenderingContext.CCW')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CCW = 0x0901;
+
+ @DomName('WebGL2RenderingContext.CLAMP_TO_EDGE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CLAMP_TO_EDGE = 0x812F;
+
+ @DomName('WebGL2RenderingContext.COLOR_ATTACHMENT0')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COLOR_ATTACHMENT0 = 0x8CE0;
+
+ @DomName('WebGL2RenderingContext.COLOR_BUFFER_BIT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COLOR_BUFFER_BIT = 0x00004000;
+
+ @DomName('WebGL2RenderingContext.COLOR_CLEAR_VALUE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COLOR_CLEAR_VALUE = 0x0C22;
+
+ @DomName('WebGL2RenderingContext.COLOR_WRITEMASK')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COLOR_WRITEMASK = 0x0C23;
+
+ @DomName('WebGL2RenderingContext.COMPILE_STATUS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPILE_STATUS = 0x8B81;
+
+ @DomName('WebGL2RenderingContext.COMPRESSED_TEXTURE_FORMATS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_TEXTURE_FORMATS = 0x86A3;
+
+ @DomName('WebGL2RenderingContext.CONSTANT_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CONSTANT_ALPHA = 0x8003;
+
+ @DomName('WebGL2RenderingContext.CONSTANT_COLOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CONSTANT_COLOR = 0x8001;
+
+ @DomName('WebGL2RenderingContext.CONTEXT_LOST_WEBGL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CONTEXT_LOST_WEBGL = 0x9242;
+
+ @DomName('WebGL2RenderingContext.CULL_FACE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CULL_FACE = 0x0B44;
+
+ @DomName('WebGL2RenderingContext.CULL_FACE_MODE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CULL_FACE_MODE = 0x0B45;
+
+ @DomName('WebGL2RenderingContext.CURRENT_PROGRAM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CURRENT_PROGRAM = 0x8B8D;
+
+ @DomName('WebGL2RenderingContext.CURRENT_VERTEX_ATTRIB')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CURRENT_VERTEX_ATTRIB = 0x8626;
+
+ @DomName('WebGL2RenderingContext.CW')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CW = 0x0900;
+
+ @DomName('WebGL2RenderingContext.DECR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DECR = 0x1E03;
+
+ @DomName('WebGL2RenderingContext.DECR_WRAP')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DECR_WRAP = 0x8508;
+
+ @DomName('WebGL2RenderingContext.DELETE_STATUS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DELETE_STATUS = 0x8B80;
+
+ @DomName('WebGL2RenderingContext.DEPTH_ATTACHMENT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_ATTACHMENT = 0x8D00;
+
+ @DomName('WebGL2RenderingContext.DEPTH_BITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_BITS = 0x0D56;
+
+ @DomName('WebGL2RenderingContext.DEPTH_BUFFER_BIT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_BUFFER_BIT = 0x00000100;
+
+ @DomName('WebGL2RenderingContext.DEPTH_CLEAR_VALUE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_CLEAR_VALUE = 0x0B73;
+
+ @DomName('WebGL2RenderingContext.DEPTH_COMPONENT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_COMPONENT = 0x1902;
+
+ @DomName('WebGL2RenderingContext.DEPTH_COMPONENT16')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_COMPONENT16 = 0x81A5;
+
+ @DomName('WebGL2RenderingContext.DEPTH_FUNC')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_FUNC = 0x0B74;
+
+ @DomName('WebGL2RenderingContext.DEPTH_RANGE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_RANGE = 0x0B70;
+
+ @DomName('WebGL2RenderingContext.DEPTH_STENCIL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_STENCIL = 0x84F9;
+
+ @DomName('WebGL2RenderingContext.DEPTH_STENCIL_ATTACHMENT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_STENCIL_ATTACHMENT = 0x821A;
+
+ @DomName('WebGL2RenderingContext.DEPTH_TEST')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_TEST = 0x0B71;
+
+ @DomName('WebGL2RenderingContext.DEPTH_WRITEMASK')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_WRITEMASK = 0x0B72;
+
+ @DomName('WebGL2RenderingContext.DITHER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DITHER = 0x0BD0;
+
+ @DomName('WebGL2RenderingContext.DONT_CARE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DONT_CARE = 0x1100;
+
+ @DomName('WebGL2RenderingContext.DST_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DST_ALPHA = 0x0304;
+
+ @DomName('WebGL2RenderingContext.DST_COLOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DST_COLOR = 0x0306;
+
+ @DomName('WebGL2RenderingContext.DYNAMIC_DRAW')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DYNAMIC_DRAW = 0x88E8;
+
+ @DomName('WebGL2RenderingContext.ELEMENT_ARRAY_BUFFER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ELEMENT_ARRAY_BUFFER = 0x8893;
+
+ @DomName('WebGL2RenderingContext.ELEMENT_ARRAY_BUFFER_BINDING')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
+
+ @DomName('WebGL2RenderingContext.EQUAL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int EQUAL = 0x0202;
+
+ @DomName('WebGL2RenderingContext.FASTEST')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FASTEST = 0x1101;
+
+ @DomName('WebGL2RenderingContext.FLOAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FLOAT = 0x1406;
+
+ @DomName('WebGL2RenderingContext.FLOAT_MAT2')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FLOAT_MAT2 = 0x8B5A;
+
+ @DomName('WebGL2RenderingContext.FLOAT_MAT3')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FLOAT_MAT3 = 0x8B5B;
+
+ @DomName('WebGL2RenderingContext.FLOAT_MAT4')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FLOAT_MAT4 = 0x8B5C;
+
+ @DomName('WebGL2RenderingContext.FLOAT_VEC2')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FLOAT_VEC2 = 0x8B50;
+
+ @DomName('WebGL2RenderingContext.FLOAT_VEC3')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FLOAT_VEC3 = 0x8B51;
+
+ @DomName('WebGL2RenderingContext.FLOAT_VEC4')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FLOAT_VEC4 = 0x8B52;
+
+ @DomName('WebGL2RenderingContext.FRAGMENT_SHADER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAGMENT_SHADER = 0x8B30;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER = 0x8D40;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0;
+
+ @DomName(
+ 'WebGL2RenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_BINDING')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_BINDING = 0x8CA6;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_COMPLETE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_COMPLETE = 0x8CD5;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_INCOMPLETE_ATTACHMENT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_INCOMPLETE_DIMENSIONS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_UNSUPPORTED')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_UNSUPPORTED = 0x8CDD;
+
+ @DomName('WebGL2RenderingContext.FRONT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRONT = 0x0404;
+
+ @DomName('WebGL2RenderingContext.FRONT_AND_BACK')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRONT_AND_BACK = 0x0408;
+
+ @DomName('WebGL2RenderingContext.FRONT_FACE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRONT_FACE = 0x0B46;
+
+ @DomName('WebGL2RenderingContext.FUNC_ADD')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FUNC_ADD = 0x8006;
+
+ @DomName('WebGL2RenderingContext.FUNC_REVERSE_SUBTRACT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FUNC_REVERSE_SUBTRACT = 0x800B;
+
+ @DomName('WebGL2RenderingContext.FUNC_SUBTRACT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FUNC_SUBTRACT = 0x800A;
+
+ @DomName('WebGL2RenderingContext.GENERATE_MIPMAP_HINT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int GENERATE_MIPMAP_HINT = 0x8192;
+
+ @DomName('WebGL2RenderingContext.GEQUAL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int GEQUAL = 0x0206;
+
+ @DomName('WebGL2RenderingContext.GREATER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int GREATER = 0x0204;
+
+ @DomName('WebGL2RenderingContext.GREEN_BITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int GREEN_BITS = 0x0D53;
+
+ @DomName('WebGL2RenderingContext.HIGH_FLOAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int HIGH_FLOAT = 0x8DF2;
+
+ @DomName('WebGL2RenderingContext.HIGH_INT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int HIGH_INT = 0x8DF5;
+
+ @DomName('WebGL2RenderingContext.IMPLEMENTATION_COLOR_READ_FORMAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B;
+
+ @DomName('WebGL2RenderingContext.IMPLEMENTATION_COLOR_READ_TYPE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A;
+
+ @DomName('WebGL2RenderingContext.INCR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INCR = 0x1E02;
+
+ @DomName('WebGL2RenderingContext.INCR_WRAP')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INCR_WRAP = 0x8507;
+
+ @DomName('WebGL2RenderingContext.INT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INT = 0x1404;
+
+ @DomName('WebGL2RenderingContext.INT_VEC2')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INT_VEC2 = 0x8B53;
+
+ @DomName('WebGL2RenderingContext.INT_VEC3')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INT_VEC3 = 0x8B54;
+
+ @DomName('WebGL2RenderingContext.INT_VEC4')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INT_VEC4 = 0x8B55;
+
+ @DomName('WebGL2RenderingContext.INVALID_ENUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INVALID_ENUM = 0x0500;
+
+ @DomName('WebGL2RenderingContext.INVALID_FRAMEBUFFER_OPERATION')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INVALID_FRAMEBUFFER_OPERATION = 0x0506;
+
+ @DomName('WebGL2RenderingContext.INVALID_OPERATION')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INVALID_OPERATION = 0x0502;
+
+ @DomName('WebGL2RenderingContext.INVALID_VALUE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INVALID_VALUE = 0x0501;
+
+ @DomName('WebGL2RenderingContext.INVERT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INVERT = 0x150A;
+
+ @DomName('WebGL2RenderingContext.KEEP')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int KEEP = 0x1E00;
+
+ @DomName('WebGL2RenderingContext.LEQUAL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LEQUAL = 0x0203;
+
+ @DomName('WebGL2RenderingContext.LESS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LESS = 0x0201;
+
+ @DomName('WebGL2RenderingContext.LINEAR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LINEAR = 0x2601;
+
+ @DomName('WebGL2RenderingContext.LINEAR_MIPMAP_LINEAR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LINEAR_MIPMAP_LINEAR = 0x2703;
+
+ @DomName('WebGL2RenderingContext.LINEAR_MIPMAP_NEAREST')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LINEAR_MIPMAP_NEAREST = 0x2701;
+
+ @DomName('WebGL2RenderingContext.LINES')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LINES = 0x0001;
+
+ @DomName('WebGL2RenderingContext.LINE_LOOP')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LINE_LOOP = 0x0002;
+
+ @DomName('WebGL2RenderingContext.LINE_STRIP')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LINE_STRIP = 0x0003;
+
+ @DomName('WebGL2RenderingContext.LINE_WIDTH')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LINE_WIDTH = 0x0B21;
+
+ @DomName('WebGL2RenderingContext.LINK_STATUS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LINK_STATUS = 0x8B82;
+
+ @DomName('WebGL2RenderingContext.LOW_FLOAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LOW_FLOAT = 0x8DF0;
+
+ @DomName('WebGL2RenderingContext.LOW_INT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LOW_INT = 0x8DF3;
+
+ @DomName('WebGL2RenderingContext.LUMINANCE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LUMINANCE = 0x1909;
+
+ @DomName('WebGL2RenderingContext.LUMINANCE_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LUMINANCE_ALPHA = 0x190A;
+
+ @DomName('WebGL2RenderingContext.MAX_COMBINED_TEXTURE_IMAGE_UNITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
+
+ @DomName('WebGL2RenderingContext.MAX_CUBE_MAP_TEXTURE_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
+
+ @DomName('WebGL2RenderingContext.MAX_FRAGMENT_UNIFORM_VECTORS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
+
+ @DomName('WebGL2RenderingContext.MAX_RENDERBUFFER_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_RENDERBUFFER_SIZE = 0x84E8;
+
+ @DomName('WebGL2RenderingContext.MAX_TEXTURE_IMAGE_UNITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_TEXTURE_IMAGE_UNITS = 0x8872;
+
+ @DomName('WebGL2RenderingContext.MAX_TEXTURE_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_TEXTURE_SIZE = 0x0D33;
+
+ @DomName('WebGL2RenderingContext.MAX_VARYING_VECTORS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_VARYING_VECTORS = 0x8DFC;
+
+ @DomName('WebGL2RenderingContext.MAX_VERTEX_ATTRIBS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_VERTEX_ATTRIBS = 0x8869;
+
+ @DomName('WebGL2RenderingContext.MAX_VERTEX_TEXTURE_IMAGE_UNITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
+
+ @DomName('WebGL2RenderingContext.MAX_VERTEX_UNIFORM_VECTORS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB;
+
+ @DomName('WebGL2RenderingContext.MAX_VIEWPORT_DIMS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_VIEWPORT_DIMS = 0x0D3A;
+
+ @DomName('WebGL2RenderingContext.MEDIUM_FLOAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MEDIUM_FLOAT = 0x8DF1;
+
+ @DomName('WebGL2RenderingContext.MEDIUM_INT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MEDIUM_INT = 0x8DF4;
+
+ @DomName('WebGL2RenderingContext.MIRRORED_REPEAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MIRRORED_REPEAT = 0x8370;
+
+ @DomName('WebGL2RenderingContext.NEAREST')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int NEAREST = 0x2600;
+
+ @DomName('WebGL2RenderingContext.NEAREST_MIPMAP_LINEAR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int NEAREST_MIPMAP_LINEAR = 0x2702;
+
+ @DomName('WebGL2RenderingContext.NEAREST_MIPMAP_NEAREST')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int NEAREST_MIPMAP_NEAREST = 0x2700;
+
+ @DomName('WebGL2RenderingContext.NEVER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int NEVER = 0x0200;
+
+ @DomName('WebGL2RenderingContext.NICEST')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int NICEST = 0x1102;
+
+ @DomName('WebGL2RenderingContext.NONE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int NONE = 0;
+
+ @DomName('WebGL2RenderingContext.NOTEQUAL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int NOTEQUAL = 0x0205;
+
+ @DomName('WebGL2RenderingContext.NO_ERROR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int NO_ERROR = 0;
+
+ @DomName('WebGL2RenderingContext.ONE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ONE = 1;
+
+ @DomName('WebGL2RenderingContext.ONE_MINUS_CONSTANT_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ONE_MINUS_CONSTANT_ALPHA = 0x8004;
+
+ @DomName('WebGL2RenderingContext.ONE_MINUS_CONSTANT_COLOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ONE_MINUS_CONSTANT_COLOR = 0x8002;
+
+ @DomName('WebGL2RenderingContext.ONE_MINUS_DST_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ONE_MINUS_DST_ALPHA = 0x0305;
+
+ @DomName('WebGL2RenderingContext.ONE_MINUS_DST_COLOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ONE_MINUS_DST_COLOR = 0x0307;
+
+ @DomName('WebGL2RenderingContext.ONE_MINUS_SRC_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ONE_MINUS_SRC_ALPHA = 0x0303;
+
+ @DomName('WebGL2RenderingContext.ONE_MINUS_SRC_COLOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ONE_MINUS_SRC_COLOR = 0x0301;
+
+ @DomName('WebGL2RenderingContext.OUT_OF_MEMORY')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int OUT_OF_MEMORY = 0x0505;
+
+ @DomName('WebGL2RenderingContext.PACK_ALIGNMENT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int PACK_ALIGNMENT = 0x0D05;
+
+ @DomName('WebGL2RenderingContext.POINTS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int POINTS = 0x0000;
+
+ @DomName('WebGL2RenderingContext.POLYGON_OFFSET_FACTOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int POLYGON_OFFSET_FACTOR = 0x8038;
+
+ @DomName('WebGL2RenderingContext.POLYGON_OFFSET_FILL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int POLYGON_OFFSET_FILL = 0x8037;
+
+ @DomName('WebGL2RenderingContext.POLYGON_OFFSET_UNITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int POLYGON_OFFSET_UNITS = 0x2A00;
+
+ @DomName('WebGL2RenderingContext.RED_BITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RED_BITS = 0x0D52;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER = 0x8D41;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_ALPHA_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_ALPHA_SIZE = 0x8D53;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_BINDING')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_BINDING = 0x8CA7;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_BLUE_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_BLUE_SIZE = 0x8D52;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_DEPTH_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_DEPTH_SIZE = 0x8D54;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_GREEN_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_GREEN_SIZE = 0x8D51;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_HEIGHT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_HEIGHT = 0x8D43;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_INTERNAL_FORMAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_INTERNAL_FORMAT = 0x8D44;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_RED_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_RED_SIZE = 0x8D50;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_STENCIL_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_STENCIL_SIZE = 0x8D55;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_WIDTH')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_WIDTH = 0x8D42;
+
+ @DomName('WebGL2RenderingContext.RENDERER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERER = 0x1F01;
+
+ @DomName('WebGL2RenderingContext.REPEAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int REPEAT = 0x2901;
+
+ @DomName('WebGL2RenderingContext.REPLACE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int REPLACE = 0x1E01;
+
+ @DomName('WebGL2RenderingContext.RGB')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RGB = 0x1907;
+
+ @DomName('WebGL2RenderingContext.RGB565')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RGB565 = 0x8D62;
+
+ @DomName('WebGL2RenderingContext.RGB5_A1')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RGB5_A1 = 0x8057;
+
+ @DomName('WebGL2RenderingContext.RGBA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RGBA = 0x1908;
+
+ @DomName('WebGL2RenderingContext.RGBA4')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RGBA4 = 0x8056;
+
+ @DomName('WebGL2RenderingContext.SAMPLER_2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SAMPLER_2D = 0x8B5E;
+
+ @DomName('WebGL2RenderingContext.SAMPLER_CUBE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SAMPLER_CUBE = 0x8B60;
+
+ @DomName('WebGL2RenderingContext.SAMPLES')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SAMPLES = 0x80A9;
+
+ @DomName('WebGL2RenderingContext.SAMPLE_ALPHA_TO_COVERAGE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
+
+ @DomName('WebGL2RenderingContext.SAMPLE_BUFFERS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SAMPLE_BUFFERS = 0x80A8;
+
+ @DomName('WebGL2RenderingContext.SAMPLE_COVERAGE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SAMPLE_COVERAGE = 0x80A0;
+
+ @DomName('WebGL2RenderingContext.SAMPLE_COVERAGE_INVERT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SAMPLE_COVERAGE_INVERT = 0x80AB;
+
+ @DomName('WebGL2RenderingContext.SAMPLE_COVERAGE_VALUE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SAMPLE_COVERAGE_VALUE = 0x80AA;
+
+ @DomName('WebGL2RenderingContext.SCISSOR_BOX')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SCISSOR_BOX = 0x0C10;
+
+ @DomName('WebGL2RenderingContext.SCISSOR_TEST')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SCISSOR_TEST = 0x0C11;
+
+ @DomName('WebGL2RenderingContext.SHADER_TYPE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SHADER_TYPE = 0x8B4F;
+
+ @DomName('WebGL2RenderingContext.SHADING_LANGUAGE_VERSION')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SHADING_LANGUAGE_VERSION = 0x8B8C;
+
+ @DomName('WebGL2RenderingContext.SHORT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SHORT = 0x1402;
+
+ @DomName('WebGL2RenderingContext.SRC_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SRC_ALPHA = 0x0302;
+
+ @DomName('WebGL2RenderingContext.SRC_ALPHA_SATURATE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SRC_ALPHA_SATURATE = 0x0308;
+
+ @DomName('WebGL2RenderingContext.SRC_COLOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SRC_COLOR = 0x0300;
+
+ @DomName('WebGL2RenderingContext.STATIC_DRAW')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STATIC_DRAW = 0x88E4;
+
+ @DomName('WebGL2RenderingContext.STENCIL_ATTACHMENT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_ATTACHMENT = 0x8D20;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BACK_FAIL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BACK_FAIL = 0x8801;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BACK_FUNC')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BACK_FUNC = 0x8800;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BACK_PASS_DEPTH_FAIL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BACK_PASS_DEPTH_PASS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BACK_REF')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BACK_REF = 0x8CA3;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BACK_VALUE_MASK')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BACK_VALUE_MASK = 0x8CA4;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BACK_WRITEMASK')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BACK_WRITEMASK = 0x8CA5;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BITS = 0x0D57;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BUFFER_BIT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BUFFER_BIT = 0x00000400;
+
+ @DomName('WebGL2RenderingContext.STENCIL_CLEAR_VALUE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_CLEAR_VALUE = 0x0B91;
+
+ @DomName('WebGL2RenderingContext.STENCIL_FAIL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_FAIL = 0x0B94;
+
+ @DomName('WebGL2RenderingContext.STENCIL_FUNC')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_FUNC = 0x0B92;
+
+ @DomName('WebGL2RenderingContext.STENCIL_INDEX')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_INDEX = 0x1901;
+
+ @DomName('WebGL2RenderingContext.STENCIL_INDEX8')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_INDEX8 = 0x8D48;
+
+ @DomName('WebGL2RenderingContext.STENCIL_PASS_DEPTH_FAIL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_PASS_DEPTH_FAIL = 0x0B95;
+
+ @DomName('WebGL2RenderingContext.STENCIL_PASS_DEPTH_PASS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_PASS_DEPTH_PASS = 0x0B96;
+
+ @DomName('WebGL2RenderingContext.STENCIL_REF')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_REF = 0x0B97;
+
+ @DomName('WebGL2RenderingContext.STENCIL_TEST')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_TEST = 0x0B90;
+
+ @DomName('WebGL2RenderingContext.STENCIL_VALUE_MASK')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_VALUE_MASK = 0x0B93;
+
+ @DomName('WebGL2RenderingContext.STENCIL_WRITEMASK')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_WRITEMASK = 0x0B98;
+
+ @DomName('WebGL2RenderingContext.STREAM_DRAW')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STREAM_DRAW = 0x88E0;
+
+ @DomName('WebGL2RenderingContext.SUBPIXEL_BITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SUBPIXEL_BITS = 0x0D50;
+
+ @DomName('WebGL2RenderingContext.TEXTURE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE = 0x1702;
+
+ @DomName('WebGL2RenderingContext.TEXTURE0')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE0 = 0x84C0;
+
+ @DomName('WebGL2RenderingContext.TEXTURE1')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE1 = 0x84C1;
+
+ @DomName('WebGL2RenderingContext.TEXTURE10')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE10 = 0x84CA;
+
+ @DomName('WebGL2RenderingContext.TEXTURE11')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE11 = 0x84CB;
+
+ @DomName('WebGL2RenderingContext.TEXTURE12')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE12 = 0x84CC;
+
+ @DomName('WebGL2RenderingContext.TEXTURE13')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE13 = 0x84CD;
+
+ @DomName('WebGL2RenderingContext.TEXTURE14')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE14 = 0x84CE;
+
+ @DomName('WebGL2RenderingContext.TEXTURE15')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE15 = 0x84CF;
+
+ @DomName('WebGL2RenderingContext.TEXTURE16')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE16 = 0x84D0;
+
+ @DomName('WebGL2RenderingContext.TEXTURE17')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE17 = 0x84D1;
+
+ @DomName('WebGL2RenderingContext.TEXTURE18')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE18 = 0x84D2;
+
+ @DomName('WebGL2RenderingContext.TEXTURE19')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE19 = 0x84D3;
+
+ @DomName('WebGL2RenderingContext.TEXTURE2')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE2 = 0x84C2;
+
+ @DomName('WebGL2RenderingContext.TEXTURE20')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE20 = 0x84D4;
+
+ @DomName('WebGL2RenderingContext.TEXTURE21')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE21 = 0x84D5;
+
+ @DomName('WebGL2RenderingContext.TEXTURE22')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE22 = 0x84D6;
+
+ @DomName('WebGL2RenderingContext.TEXTURE23')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE23 = 0x84D7;
+
+ @DomName('WebGL2RenderingContext.TEXTURE24')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE24 = 0x84D8;
+
+ @DomName('WebGL2RenderingContext.TEXTURE25')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE25 = 0x84D9;
+
+ @DomName('WebGL2RenderingContext.TEXTURE26')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE26 = 0x84DA;
+
+ @DomName('WebGL2RenderingContext.TEXTURE27')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE27 = 0x84DB;
+
+ @DomName('WebGL2RenderingContext.TEXTURE28')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE28 = 0x84DC;
+
+ @DomName('WebGL2RenderingContext.TEXTURE29')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE29 = 0x84DD;
+
+ @DomName('WebGL2RenderingContext.TEXTURE3')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE3 = 0x84C3;
+
+ @DomName('WebGL2RenderingContext.TEXTURE30')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE30 = 0x84DE;
+
+ @DomName('WebGL2RenderingContext.TEXTURE31')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE31 = 0x84DF;
+
+ @DomName('WebGL2RenderingContext.TEXTURE4')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE4 = 0x84C4;
+
+ @DomName('WebGL2RenderingContext.TEXTURE5')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE5 = 0x84C5;
+
+ @DomName('WebGL2RenderingContext.TEXTURE6')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE6 = 0x84C6;
+
+ @DomName('WebGL2RenderingContext.TEXTURE7')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE7 = 0x84C7;
+
+ @DomName('WebGL2RenderingContext.TEXTURE8')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE8 = 0x84C8;
+
+ @DomName('WebGL2RenderingContext.TEXTURE9')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE9 = 0x84C9;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_2D = 0x0DE1;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_BINDING_2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_BINDING_2D = 0x8069;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_BINDING_CUBE_MAP')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_BINDING_CUBE_MAP = 0x8514;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_CUBE_MAP')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_CUBE_MAP = 0x8513;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_X')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Y')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Z')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_X')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Y')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Z')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_MAG_FILTER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_MAG_FILTER = 0x2800;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_MIN_FILTER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_MIN_FILTER = 0x2801;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_WRAP_S')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_WRAP_S = 0x2802;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_WRAP_T')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_WRAP_T = 0x2803;
+
+ @DomName('WebGL2RenderingContext.TRIANGLES')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TRIANGLES = 0x0004;
+
+ @DomName('WebGL2RenderingContext.TRIANGLE_FAN')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TRIANGLE_FAN = 0x0006;
+
+ @DomName('WebGL2RenderingContext.TRIANGLE_STRIP')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TRIANGLE_STRIP = 0x0005;
+
+ @DomName('WebGL2RenderingContext.UNPACK_ALIGNMENT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNPACK_ALIGNMENT = 0x0CF5;
+
+ @DomName('WebGL2RenderingContext.UNPACK_COLORSPACE_CONVERSION_WEBGL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243;
+
+ @DomName('WebGL2RenderingContext.UNPACK_FLIP_Y_WEBGL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNPACK_FLIP_Y_WEBGL = 0x9240;
+
+ @DomName('WebGL2RenderingContext.UNPACK_PREMULTIPLY_ALPHA_WEBGL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241;
+
+ @DomName('WebGL2RenderingContext.UNSIGNED_BYTE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNSIGNED_BYTE = 0x1401;
+
+ @DomName('WebGL2RenderingContext.UNSIGNED_INT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNSIGNED_INT = 0x1405;
+
+ @DomName('WebGL2RenderingContext.UNSIGNED_SHORT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNSIGNED_SHORT = 0x1403;
+
+ @DomName('WebGL2RenderingContext.UNSIGNED_SHORT_4_4_4_4')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNSIGNED_SHORT_4_4_4_4 = 0x8033;
+
+ @DomName('WebGL2RenderingContext.UNSIGNED_SHORT_5_5_5_1')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNSIGNED_SHORT_5_5_5_1 = 0x8034;
+
+ @DomName('WebGL2RenderingContext.UNSIGNED_SHORT_5_6_5')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNSIGNED_SHORT_5_6_5 = 0x8363;
+
+ @DomName('WebGL2RenderingContext.VALIDATE_STATUS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VALIDATE_STATUS = 0x8B83;
+
+ @DomName('WebGL2RenderingContext.VENDOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VENDOR = 0x1F00;
+
+ @DomName('WebGL2RenderingContext.VERSION')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERSION = 0x1F02;
+
+ @DomName('WebGL2RenderingContext.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F;
+
+ @DomName('WebGL2RenderingContext.VERTEX_ATTRIB_ARRAY_ENABLED')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622;
+
+ @DomName('WebGL2RenderingContext.VERTEX_ATTRIB_ARRAY_NORMALIZED')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A;
+
+ @DomName('WebGL2RenderingContext.VERTEX_ATTRIB_ARRAY_POINTER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_ATTRIB_ARRAY_POINTER = 0x8645;
+
+ @DomName('WebGL2RenderingContext.VERTEX_ATTRIB_ARRAY_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_ATTRIB_ARRAY_SIZE = 0x8623;
+
+ @DomName('WebGL2RenderingContext.VERTEX_ATTRIB_ARRAY_STRIDE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624;
+
+ @DomName('WebGL2RenderingContext.VERTEX_ATTRIB_ARRAY_TYPE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_ATTRIB_ARRAY_TYPE = 0x8625;
+
+ @DomName('WebGL2RenderingContext.VERTEX_SHADER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_SHADER = 0x8B31;
+
+ @DomName('WebGL2RenderingContext.VIEWPORT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VIEWPORT = 0x0BA2;
+
+ @DomName('WebGL2RenderingContext.ZERO')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ZERO = 0;
+
+ @DomName('WebGL2RenderingContext.beginQuery')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void beginQuery(int target, Query query) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .beginQuery_Callback_2_(this, target, query);
+
+ @DomName('WebGL2RenderingContext.beginTransformFeedback')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void beginTransformFeedback(int primitiveMode) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .beginTransformFeedback_Callback_1_(this, primitiveMode);
+
+ @DomName('WebGL2RenderingContext.bindBufferBase')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindBufferBase(int target, int index, Buffer buffer) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .bindBufferBase_Callback_3_(this, target, index, buffer);
+
+ @DomName('WebGL2RenderingContext.bindBufferRange')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindBufferRange(
+ int target, int index, Buffer buffer, int offset, int size) =>
+ _blink.BlinkWebGL2RenderingContext.instance.bindBufferRange_Callback_5_(
+ this, target, index, buffer, offset, size);
+
+ @DomName('WebGL2RenderingContext.bindSampler')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindSampler(int unit, Sampler sampler) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .bindSampler_Callback_2_(this, unit, sampler);
+
+ @DomName('WebGL2RenderingContext.bindTransformFeedback')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindTransformFeedback(int target, TransformFeedback feedback) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .bindTransformFeedback_Callback_2_(this, target, feedback);
+
+ @DomName('WebGL2RenderingContext.bindVertexArray')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindVertexArray(VertexArrayObject vertexArray) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .bindVertexArray_Callback_1_(this, vertexArray);
+
+ @DomName('WebGL2RenderingContext.blitFramebuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void blitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0,
+ int dstY0, int dstX1, int dstY1, int mask, int filter) =>
+ _blink.BlinkWebGL2RenderingContext.instance.blitFramebuffer_Callback_10_(
+ this,
+ srcX0,
+ srcY0,
+ srcX1,
+ srcY1,
+ dstX0,
+ dstY0,
+ dstX1,
+ dstY1,
+ mask,
+ filter);
+
+ @DomName('WebGL2RenderingContext.clearBufferfi')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void clearBufferfi(int buffer, int drawbuffer, num depth, int stencil) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .clearBufferfi_Callback_4_(this, buffer, drawbuffer, depth, stencil);
+
+ void clearBufferfv(int buffer, int drawbuffer, value) {
+ if ((value is Float32List) && (drawbuffer is int) && (buffer is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .clearBufferfv_Callback_3_(this, buffer, drawbuffer, value);
+ return;
+ }
+ if ((value is List<num>) && (drawbuffer is int) && (buffer is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .clearBufferfv_Callback_3_(this, buffer, drawbuffer, value);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void clearBufferiv(int buffer, int drawbuffer, value) {
+ if ((value is Int32List) && (drawbuffer is int) && (buffer is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .clearBufferiv_Callback_3_(this, buffer, drawbuffer, value);
+ return;
+ }
+ if ((value is List<int>) && (drawbuffer is int) && (buffer is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .clearBufferiv_Callback_3_(this, buffer, drawbuffer, value);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void clearBufferuiv(int buffer, int drawbuffer, value) {
+ if ((value is Uint32List) && (drawbuffer is int) && (buffer is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .clearBufferuiv_Callback_3_(this, buffer, drawbuffer, value);
+ return;
+ }
+ if ((value is List<int>) && (drawbuffer is int) && (buffer is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .clearBufferuiv_Callback_3_(this, buffer, drawbuffer, value);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.clientWaitSync')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int clientWaitSync(Sync sync, int flags, int timeout) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .clientWaitSync_Callback_3_(this, sync, flags, timeout);
+
+ @DomName('WebGL2RenderingContext.compressedTexImage3D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void compressedTexImage3D(int target, int level, int internalformat,
+ int width, int height, int depth, int border, TypedData data) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .compressedTexImage3D_Callback_8_(this, target, level, internalformat,
+ width, height, depth, border, data);
+
+ @DomName('WebGL2RenderingContext.compressedTexSubImage3D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void compressedTexSubImage3D(
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ TypedData data) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .compressedTexSubImage3D_Callback_10_(this, target, level, xoffset,
+ yoffset, zoffset, width, height, depth, format, data);
+
+ @DomName('WebGL2RenderingContext.copyBufferSubData')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void copyBufferSubData(int readTarget, int writeTarget, int readOffset,
+ int writeOffset, int size) =>
+ _blink.BlinkWebGL2RenderingContext.instance.copyBufferSubData_Callback_5_(
+ this, readTarget, writeTarget, readOffset, writeOffset, size);
+
+ @DomName('WebGL2RenderingContext.copyTexSubImage3D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void copyTexSubImage3D(int target, int level, int xoffset, int yoffset,
+ int zoffset, int x, int y, int width, int height) =>
+ _blink.BlinkWebGL2RenderingContext.instance.copyTexSubImage3D_Callback_9_(
+ this, target, level, xoffset, yoffset, zoffset, x, y, width, height);
+
+ @DomName('WebGL2RenderingContext.createQuery')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Query createQuery() =>
+ _blink.BlinkWebGL2RenderingContext.instance.createQuery_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.createSampler')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Sampler createSampler() => _blink.BlinkWebGL2RenderingContext.instance
+ .createSampler_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.createTransformFeedback')
+ @DocsEditable()
+ @Experimental() // untriaged
+ TransformFeedback createTransformFeedback() =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .createTransformFeedback_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.createVertexArray')
+ @DocsEditable()
+ @Experimental() // untriaged
+ VertexArrayObject createVertexArray() =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .createVertexArray_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.deleteQuery')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteQuery(Query query) => _blink.BlinkWebGL2RenderingContext.instance
+ .deleteQuery_Callback_1_(this, query);
+
+ @DomName('WebGL2RenderingContext.deleteSampler')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteSampler(Sampler sampler) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .deleteSampler_Callback_1_(this, sampler);
+
+ @DomName('WebGL2RenderingContext.deleteSync')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteSync(Sync sync) => _blink.BlinkWebGL2RenderingContext.instance
+ .deleteSync_Callback_1_(this, sync);
+
+ @DomName('WebGL2RenderingContext.deleteTransformFeedback')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteTransformFeedback(TransformFeedback feedback) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .deleteTransformFeedback_Callback_1_(this, feedback);
+
+ @DomName('WebGL2RenderingContext.deleteVertexArray')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteVertexArray(VertexArrayObject vertexArray) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .deleteVertexArray_Callback_1_(this, vertexArray);
+
+ @DomName('WebGL2RenderingContext.drawArraysInstanced')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void drawArraysInstanced(int mode, int first, int count, int instanceCount) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .drawArraysInstanced_Callback_4_(
+ this, mode, first, count, instanceCount);
+
+ @DomName('WebGL2RenderingContext.drawBuffers')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void drawBuffers(List<int> buffers) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .drawBuffers_Callback_1_(this, buffers);
+
+ @DomName('WebGL2RenderingContext.drawElementsInstanced')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void drawElementsInstanced(
+ int mode, int count, int type, int offset, int instanceCount) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .drawElementsInstanced_Callback_5_(
+ this, mode, count, type, offset, instanceCount);
+
+ @DomName('WebGL2RenderingContext.drawRangeElements')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void drawRangeElements(
+ int mode, int start, int end, int count, int type, int offset) =>
+ _blink.BlinkWebGL2RenderingContext.instance.drawRangeElements_Callback_6_(
+ this, mode, start, end, count, type, offset);
+
+ @DomName('WebGL2RenderingContext.endQuery')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void endQuery(int target) => _blink.BlinkWebGL2RenderingContext.instance
+ .endQuery_Callback_1_(this, target);
+
+ @DomName('WebGL2RenderingContext.endTransformFeedback')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void endTransformFeedback() => _blink.BlinkWebGL2RenderingContext.instance
+ .endTransformFeedback_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.fenceSync')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Sync fenceSync(int condition, int flags) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .fenceSync_Callback_2_(this, condition, flags);
+
+ @DomName('WebGL2RenderingContext.framebufferTextureLayer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void framebufferTextureLayer(
+ int target, int attachment, Texture texture, int level, int layer) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .framebufferTextureLayer_Callback_5_(
+ this, target, attachment, texture, level, layer);
+
+ @DomName('WebGL2RenderingContext.getActiveUniformBlockName')
+ @DocsEditable()
+ @Experimental() // untriaged
+ String getActiveUniformBlockName(Program program, int uniformBlockIndex) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getActiveUniformBlockName_Callback_2_(
+ this, program, uniformBlockIndex);
+
+ @DomName('WebGL2RenderingContext.getActiveUniformBlockParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getActiveUniformBlockParameter(
+ Program program, int uniformBlockIndex, int pname) =>
+ (_blink.BlinkWebGL2RenderingContext.instance
+ .getActiveUniformBlockParameter_Callback_3_(
+ this, program, uniformBlockIndex, pname));
+
+ @DomName('WebGL2RenderingContext.getActiveUniforms')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getActiveUniforms(
+ Program program, List<int> uniformIndices, int pname) =>
+ (_blink.BlinkWebGL2RenderingContext.instance
+ .getActiveUniforms_Callback_3_(this, program, uniformIndices, pname));
+
+ @DomName('WebGL2RenderingContext.getBufferSubData')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void getBufferSubData(int target, int offset, ByteBuffer returnedData) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getBufferSubData_Callback_3_(this, target, offset, returnedData);
+
+ @DomName('WebGL2RenderingContext.getFragDataLocation')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int getFragDataLocation(Program program, String name) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getFragDataLocation_Callback_2_(this, program, name);
+
+ @DomName('WebGL2RenderingContext.getIndexedParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getIndexedParameter(int target, int index) =>
+ (_blink.BlinkWebGL2RenderingContext.instance
+ .getIndexedParameter_Callback_2_(this, target, index));
+
+ @DomName('WebGL2RenderingContext.getInternalformatParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getInternalformatParameter(
+ int target, int internalformat, int pname) =>
+ (_blink.BlinkWebGL2RenderingContext.instance
+ .getInternalformatParameter_Callback_3_(
+ this, target, internalformat, pname));
+
+ @DomName('WebGL2RenderingContext.getQuery')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Query getQuery(int target, int pname) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getQuery_Callback_2_(this, target, pname);
+
+ @DomName('WebGL2RenderingContext.getQueryParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getQueryParameter(Query query, int pname) =>
+ (_blink.BlinkWebGL2RenderingContext.instance
+ .getQueryParameter_Callback_2_(this, query, pname));
+
+ @DomName('WebGL2RenderingContext.getSamplerParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getSamplerParameter(Sampler sampler, int pname) =>
+ (_blink.BlinkWebGL2RenderingContext.instance
+ .getSamplerParameter_Callback_2_(this, sampler, pname));
+
+ @DomName('WebGL2RenderingContext.getSyncParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getSyncParameter(Sync sync, int pname) =>
+ (_blink.BlinkWebGL2RenderingContext.instance
+ .getSyncParameter_Callback_2_(this, sync, pname));
+
+ @DomName('WebGL2RenderingContext.getTransformFeedbackVarying')
+ @DocsEditable()
+ @Experimental() // untriaged
+ ActiveInfo getTransformFeedbackVarying(Program program, int index) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getTransformFeedbackVarying_Callback_2_(this, program, index);
+
+ @DomName('WebGL2RenderingContext.getUniformBlockIndex')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int getUniformBlockIndex(Program program, String uniformBlockName) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getUniformBlockIndex_Callback_2_(this, program, uniformBlockName);
+
+ @DomName('WebGL2RenderingContext.getUniformIndices')
+ @DocsEditable()
+ @Experimental() // untriaged
+ List<int> getUniformIndices(Program program, List<String> uniformNames) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getUniformIndices_Callback_2_(this, program, uniformNames);
+
+ @DomName('WebGL2RenderingContext.invalidateFramebuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void invalidateFramebuffer(int target, List<int> attachments) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .invalidateFramebuffer_Callback_2_(this, target, attachments);
+
+ @DomName('WebGL2RenderingContext.invalidateSubFramebuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void invalidateSubFramebuffer(int target, List<int> attachments, int x, int y,
+ int width, int height) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .invalidateSubFramebuffer_Callback_6_(
+ this, target, attachments, x, y, width, height);
+
+ @DomName('WebGL2RenderingContext.isQuery')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isQuery(Query query) => _blink.BlinkWebGL2RenderingContext.instance
+ .isQuery_Callback_1_(this, query);
+
+ @DomName('WebGL2RenderingContext.isSampler')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isSampler(Sampler sampler) => _blink.BlinkWebGL2RenderingContext.instance
+ .isSampler_Callback_1_(this, sampler);
+
+ @DomName('WebGL2RenderingContext.isSync')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isSync(Sync sync) => _blink.BlinkWebGL2RenderingContext.instance
+ .isSync_Callback_1_(this, sync);
+
+ @DomName('WebGL2RenderingContext.isTransformFeedback')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isTransformFeedback(TransformFeedback feedback) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .isTransformFeedback_Callback_1_(this, feedback);
+
+ @DomName('WebGL2RenderingContext.isVertexArray')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isVertexArray(VertexArrayObject vertexArray) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .isVertexArray_Callback_1_(this, vertexArray);
+
+ @DomName('WebGL2RenderingContext.pauseTransformFeedback')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void pauseTransformFeedback() => _blink.BlinkWebGL2RenderingContext.instance
+ .pauseTransformFeedback_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.readBuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void readBuffer(int mode) => _blink.BlinkWebGL2RenderingContext.instance
+ .readBuffer_Callback_1_(this, mode);
+
+ @DomName('WebGL2RenderingContext.readPixels2')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void readPixels2(int x, int y, int width, int height, int format, int type,
+ int offset) =>
+ _blink.BlinkWebGL2RenderingContext.instance.readPixels_Callback_7_(
+ this, x, y, width, height, format, type, offset);
+
+ @DomName('WebGL2RenderingContext.renderbufferStorageMultisample')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void renderbufferStorageMultisample(
+ int target, int samples, int internalformat, int width, int height) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .renderbufferStorageMultisample_Callback_5_(
+ this, target, samples, internalformat, width, height);
+
+ @DomName('WebGL2RenderingContext.resumeTransformFeedback')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void resumeTransformFeedback() => _blink.BlinkWebGL2RenderingContext.instance
+ .resumeTransformFeedback_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.samplerParameterf')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void samplerParameterf(Sampler sampler, int pname, num param) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .samplerParameterf_Callback_3_(this, sampler, pname, param);
+
+ @DomName('WebGL2RenderingContext.samplerParameteri')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void samplerParameteri(Sampler sampler, int pname, int param) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .samplerParameteri_Callback_3_(this, sampler, pname, param);
+
+ @DomName('WebGL2RenderingContext.texImage2D2')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void texImage2D2(int target, int level, int internalformat, int width,
+ int height, int border, int format, int type, int offset) =>
+ _blink.BlinkWebGL2RenderingContext.instance.texImage2D_Callback_9_(
+ this,
+ target,
+ level,
+ internalformat,
+ width,
+ height,
+ border,
+ format,
+ type,
+ offset);
+
+ void texImage3D(
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ offset_OR_pixels) {
+ if ((offset_OR_pixels is TypedData || offset_OR_pixels == null) &&
+ (type is int) &&
+ (format is int) &&
+ (border is int) &&
+ (depth is int) &&
+ (height is int) &&
+ (width is int) &&
+ (internalformat is int) &&
+ (level is int) &&
+ (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.texImage3D_Callback_10_(
+ this,
+ target,
+ level,
+ internalformat,
+ width,
+ height,
+ depth,
+ border,
+ format,
+ type,
+ offset_OR_pixels);
+ return;
+ }
+ if ((offset_OR_pixels is int) &&
+ (type is int) &&
+ (format is int) &&
+ (border is int) &&
+ (depth is int) &&
+ (height is int) &&
+ (width is int) &&
+ (internalformat is int) &&
+ (level is int) &&
+ (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.texImage3D_Callback_10_(
+ this,
+ target,
+ level,
+ internalformat,
+ width,
+ height,
+ depth,
+ border,
+ format,
+ type,
+ offset_OR_pixels);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.texStorage2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void texStorage2D(
+ int target, int levels, int internalformat, int width, int height) =>
+ _blink.BlinkWebGL2RenderingContext.instance.texStorage2D_Callback_5_(
+ this, target, levels, internalformat, width, height);
+
+ @DomName('WebGL2RenderingContext.texStorage3D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void texStorage3D(int target, int levels, int internalformat, int width,
+ int height, int depth) =>
+ _blink.BlinkWebGL2RenderingContext.instance.texStorage3D_Callback_6_(
+ this, target, levels, internalformat, width, height, depth);
+
+ void texSubImage3D(
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int format_OR_width,
+ int height_OR_type,
+ bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video,
+ [int format,
+ int type,
+ TypedData pixels]) {
+ if ((pixels is TypedData || pixels == null) &&
+ (type is int) &&
+ (format is int) &&
+ (bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video is int) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (zoffset is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage3D_Callback_11_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ zoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video,
+ format,
+ type,
+ pixels);
+ return;
+ }
+ if ((bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video is ImageData ||
+ bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video == null) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (zoffset is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage3D_Callback_8_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ zoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video);
+ return;
+ }
+ if ((bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video is ImageElement ||
+ bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video == null) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (zoffset is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage3D_Callback_8_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ zoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video);
+ return;
+ }
+ if ((bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video is CanvasElement ||
+ bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video == null) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (zoffset is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage3D_Callback_8_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ zoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video);
+ return;
+ }
+ if ((bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video is VideoElement ||
+ bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video == null) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (zoffset is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage3D_Callback_8_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ zoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video);
+ return;
+ }
+ if ((bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video is ImageBitmap ||
+ bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video == null) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (zoffset is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage3D_Callback_8_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ zoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_data_OR_depth_OR_image_OR_video);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.transformFeedbackVaryings')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void transformFeedbackVaryings(
+ Program program, List<String> varyings, int bufferMode) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .transformFeedbackVaryings_Callback_3_(
+ this, program, varyings, bufferMode);
+
+ @DomName('WebGL2RenderingContext.uniform1ui')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform1ui(UniformLocation location, int v0) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform1ui_Callback_2_(this, location, v0);
+
+ void uniform1uiv(UniformLocation location, v) {
+ if ((v is Uint32List) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform1uiv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform1uiv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform2ui')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform2ui(UniformLocation location, int v0, int v1) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform2ui_Callback_3_(this, location, v0, v1);
+
+ void uniform2uiv(UniformLocation location, v) {
+ if ((v is Uint32List) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform2uiv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform2uiv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform3ui')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform3ui(UniformLocation location, int v0, int v1, int v2) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform3ui_Callback_4_(this, location, v0, v1, v2);
+
+ void uniform3uiv(UniformLocation location, v) {
+ if ((v is Uint32List) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform3uiv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform3uiv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform4ui')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform4ui(UniformLocation location, int v0, int v1, int v2, int v3) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform4ui_Callback_5_(this, location, v0, v1, v2, v3);
+
+ void uniform4uiv(UniformLocation location, v) {
+ if ((v is Uint32List) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform4uiv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform4uiv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniformBlockBinding')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniformBlockBinding(
+ Program program, int uniformBlockIndex, int uniformBlockBinding) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformBlockBinding_Callback_3_(
+ this, program, uniformBlockIndex, uniformBlockBinding);
+
+ void uniformMatrix2x3fv(UniformLocation location, bool transpose, value) {
+ if ((value is Float32List) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix2x3fv_Callback_3_(this, location, transpose, value);
+ return;
+ }
+ if ((value is List<num>) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix2x3fv_Callback_3_(this, location, transpose, value);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix2x4fv(UniformLocation location, bool transpose, value) {
+ if ((value is Float32List) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix2x4fv_Callback_3_(this, location, transpose, value);
+ return;
+ }
+ if ((value is List<num>) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix2x4fv_Callback_3_(this, location, transpose, value);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix3x2fv(UniformLocation location, bool transpose, value) {
+ if ((value is Float32List) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix3x2fv_Callback_3_(this, location, transpose, value);
+ return;
+ }
+ if ((value is List<num>) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix3x2fv_Callback_3_(this, location, transpose, value);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix3x4fv(UniformLocation location, bool transpose, value) {
+ if ((value is Float32List) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix3x4fv_Callback_3_(this, location, transpose, value);
+ return;
+ }
+ if ((value is List<num>) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix3x4fv_Callback_3_(this, location, transpose, value);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix4x2fv(UniformLocation location, bool transpose, value) {
+ if ((value is Float32List) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix4x2fv_Callback_3_(this, location, transpose, value);
+ return;
+ }
+ if ((value is List<num>) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix4x2fv_Callback_3_(this, location, transpose, value);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix4x3fv(UniformLocation location, bool transpose, value) {
+ if ((value is Float32List) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix4x3fv_Callback_3_(this, location, transpose, value);
+ return;
+ }
+ if ((value is List<num>) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix4x3fv_Callback_3_(this, location, transpose, value);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.vertexAttribDivisor')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void vertexAttribDivisor(int index, int divisor) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttribDivisor_Callback_2_(this, index, divisor);
+
+ @DomName('WebGL2RenderingContext.vertexAttribI4i')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void vertexAttribI4i(int index, int x, int y, int z, int w) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttribI4i_Callback_5_(this, index, x, y, z, w);
+
+ void vertexAttribI4iv(int index, v) {
+ if ((v is Int32List) && (index is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttribI4iv_Callback_2_(this, index, v);
+ return;
+ }
+ if ((v is List<int>) && (index is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttribI4iv_Callback_2_(this, index, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.vertexAttribI4ui')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void vertexAttribI4ui(int index, int x, int y, int z, int w) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttribI4ui_Callback_5_(this, index, x, y, z, w);
+
+ void vertexAttribI4uiv(int index, v) {
+ if ((v is Uint32List) && (index is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttribI4uiv_Callback_2_(this, index, v);
+ return;
+ }
+ if ((v is List<int>) && (index is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttribI4uiv_Callback_2_(this, index, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.vertexAttribIPointer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void vertexAttribIPointer(
+ int index, int size, int type, int stride, int offset) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttribIPointer_Callback_5_(
+ this, index, size, type, stride, offset);
+
+ @DomName('WebGL2RenderingContext.waitSync')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void waitSync(Sync sync, int flags, int timeout) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .waitSync_Callback_3_(this, sync, flags, timeout);
+
+ @DomName('WebGL2RenderingContext.canvas')
+ @DocsEditable()
+ @Experimental() // untriaged
+ CanvasElement get canvas =>
+ _blink.BlinkWebGL2RenderingContext.instance.canvas_Getter_(this);
+
+ @DomName('WebGL2RenderingContext.drawingBufferHeight')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int get drawingBufferHeight => _blink.BlinkWebGL2RenderingContext.instance
+ .drawingBufferHeight_Getter_(this);
+
+ @DomName('WebGL2RenderingContext.drawingBufferWidth')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int get drawingBufferWidth => _blink.BlinkWebGL2RenderingContext.instance
+ .drawingBufferWidth_Getter_(this);
+
+ @DomName('WebGL2RenderingContext.activeTexture')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void activeTexture(int texture) => _blink.BlinkWebGL2RenderingContext.instance
+ .activeTexture_Callback_1_(this, texture);
+
+ @DomName('WebGL2RenderingContext.attachShader')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void attachShader(Program program, Shader shader) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .attachShader_Callback_2_(this, program, shader);
+
+ @DomName('WebGL2RenderingContext.bindAttribLocation')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindAttribLocation(Program program, int index, String name) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .bindAttribLocation_Callback_3_(this, program, index, name);
+
+ @DomName('WebGL2RenderingContext.bindBuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindBuffer(int target, Buffer buffer) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .bindBuffer_Callback_2_(this, target, buffer);
+
+ @DomName('WebGL2RenderingContext.bindFramebuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindFramebuffer(int target, Framebuffer framebuffer) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .bindFramebuffer_Callback_2_(this, target, framebuffer);
+
+ @DomName('WebGL2RenderingContext.bindRenderbuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindRenderbuffer(int target, Renderbuffer renderbuffer) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .bindRenderbuffer_Callback_2_(this, target, renderbuffer);
+
+ @DomName('WebGL2RenderingContext.bindTexture')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindTexture(int target, Texture texture) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .bindTexture_Callback_2_(this, target, texture);
+
+ @DomName('WebGL2RenderingContext.blendColor')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void blendColor(num red, num green, num blue, num alpha) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .blendColor_Callback_4_(this, red, green, blue, alpha);
+
+ @DomName('WebGL2RenderingContext.blendEquation')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void blendEquation(int mode) => _blink.BlinkWebGL2RenderingContext.instance
+ .blendEquation_Callback_1_(this, mode);
+
+ @DomName('WebGL2RenderingContext.blendEquationSeparate')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void blendEquationSeparate(int modeRGB, int modeAlpha) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .blendEquationSeparate_Callback_2_(this, modeRGB, modeAlpha);
+
+ @DomName('WebGL2RenderingContext.blendFunc')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void blendFunc(int sfactor, int dfactor) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .blendFunc_Callback_2_(this, sfactor, dfactor);
+
+ @DomName('WebGL2RenderingContext.blendFuncSeparate')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) =>
+ _blink.BlinkWebGL2RenderingContext.instance.blendFuncSeparate_Callback_4_(
+ this, srcRGB, dstRGB, srcAlpha, dstAlpha);
+
+ void bufferData(int target, data_OR_size, int usage) {
+ if ((usage is int) && (data_OR_size is int) && (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .bufferData_Callback_3_(this, target, data_OR_size, usage);
+ return;
+ }
+ if ((usage is int) && (data_OR_size is TypedData) && (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .bufferData_Callback_3_(this, target, data_OR_size, usage);
+ return;
+ }
+ if ((usage is int) &&
+ (data_OR_size is ByteBuffer || data_OR_size == null) &&
+ (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .bufferData_Callback_3_(this, target, data_OR_size, usage);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void bufferSubData(int target, int offset, data) {
+ if ((data is TypedData) && (offset is int) && (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .bufferSubData_Callback_3_(this, target, offset, data);
+ return;
+ }
+ if ((data is ByteBuffer || data == null) &&
+ (offset is int) &&
+ (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .bufferSubData_Callback_3_(this, target, offset, data);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.checkFramebufferStatus')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int checkFramebufferStatus(int target) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .checkFramebufferStatus_Callback_1_(this, target);
+
+ @DomName('WebGL2RenderingContext.clear')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void clear(int mask) =>
+ _blink.BlinkWebGL2RenderingContext.instance.clear_Callback_1_(this, mask);
+
+ @DomName('WebGL2RenderingContext.clearColor')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void clearColor(num red, num green, num blue, num alpha) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .clearColor_Callback_4_(this, red, green, blue, alpha);
+
+ @DomName('WebGL2RenderingContext.clearDepth')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void clearDepth(num depth) => _blink.BlinkWebGL2RenderingContext.instance
+ .clearDepth_Callback_1_(this, depth);
+
+ @DomName('WebGL2RenderingContext.clearStencil')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void clearStencil(int s) => _blink.BlinkWebGL2RenderingContext.instance
+ .clearStencil_Callback_1_(this, s);
+
+ @DomName('WebGL2RenderingContext.colorMask')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void colorMask(bool red, bool green, bool blue, bool alpha) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .colorMask_Callback_4_(this, red, green, blue, alpha);
+
+ @DomName('WebGL2RenderingContext.compileShader')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void compileShader(Shader shader) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .compileShader_Callback_1_(this, shader);
+
+ @DomName('WebGL2RenderingContext.compressedTexImage2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void compressedTexImage2D(int target, int level, int internalformat,
+ int width, int height, int border, TypedData data) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .compressedTexImage2D_Callback_7_(
+ this, target, level, internalformat, width, height, border, data);
+
+ @DomName('WebGL2RenderingContext.compressedTexSubImage2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset,
+ int width, int height, int format, TypedData data) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .compressedTexSubImage2D_Callback_8_(this, target, level, xoffset,
+ yoffset, width, height, format, data);
+
+ @DomName('WebGL2RenderingContext.copyTexImage2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void copyTexImage2D(int target, int level, int internalformat, int x, int y,
+ int width, int height, int border) =>
+ _blink.BlinkWebGL2RenderingContext.instance.copyTexImage2D_Callback_8_(
+ this, target, level, internalformat, x, y, width, height, border);
+
+ @DomName('WebGL2RenderingContext.copyTexSubImage2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x,
+ int y, int width, int height) =>
+ _blink.BlinkWebGL2RenderingContext.instance.copyTexSubImage2D_Callback_8_(
+ this, target, level, xoffset, yoffset, x, y, width, height);
+
+ @DomName('WebGL2RenderingContext.createBuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Buffer createBuffer() => _blink.BlinkWebGL2RenderingContext.instance
+ .createBuffer_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.createFramebuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Framebuffer createFramebuffer() => _blink.BlinkWebGL2RenderingContext.instance
+ .createFramebuffer_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.createProgram')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Program createProgram() => _blink.BlinkWebGL2RenderingContext.instance
+ .createProgram_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.createRenderbuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Renderbuffer createRenderbuffer() =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .createRenderbuffer_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.createShader')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Shader createShader(int type) => _blink.BlinkWebGL2RenderingContext.instance
+ .createShader_Callback_1_(this, type);
+
+ @DomName('WebGL2RenderingContext.createTexture')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Texture createTexture() => _blink.BlinkWebGL2RenderingContext.instance
+ .createTexture_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.cullFace')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void cullFace(int mode) => _blink.BlinkWebGL2RenderingContext.instance
+ .cullFace_Callback_1_(this, mode);
+
+ @DomName('WebGL2RenderingContext.deleteBuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteBuffer(Buffer buffer) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .deleteBuffer_Callback_1_(this, buffer);
+
+ @DomName('WebGL2RenderingContext.deleteFramebuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteFramebuffer(Framebuffer framebuffer) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .deleteFramebuffer_Callback_1_(this, framebuffer);
+
+ @DomName('WebGL2RenderingContext.deleteProgram')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteProgram(Program program) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .deleteProgram_Callback_1_(this, program);
+
+ @DomName('WebGL2RenderingContext.deleteRenderbuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteRenderbuffer(Renderbuffer renderbuffer) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .deleteRenderbuffer_Callback_1_(this, renderbuffer);
+
+ @DomName('WebGL2RenderingContext.deleteShader')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteShader(Shader shader) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .deleteShader_Callback_1_(this, shader);
+
+ @DomName('WebGL2RenderingContext.deleteTexture')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteTexture(Texture texture) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .deleteTexture_Callback_1_(this, texture);
+
+ @DomName('WebGL2RenderingContext.depthFunc')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void depthFunc(int func) => _blink.BlinkWebGL2RenderingContext.instance
+ .depthFunc_Callback_1_(this, func);
+
+ @DomName('WebGL2RenderingContext.depthMask')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void depthMask(bool flag) => _blink.BlinkWebGL2RenderingContext.instance
+ .depthMask_Callback_1_(this, flag);
+
+ @DomName('WebGL2RenderingContext.depthRange')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void depthRange(num zNear, num zFar) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .depthRange_Callback_2_(this, zNear, zFar);
+
+ @DomName('WebGL2RenderingContext.detachShader')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void detachShader(Program program, Shader shader) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .detachShader_Callback_2_(this, program, shader);
+
+ @DomName('WebGL2RenderingContext.disable')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void disable(int cap) => _blink.BlinkWebGL2RenderingContext.instance
+ .disable_Callback_1_(this, cap);
+
+ @DomName('WebGL2RenderingContext.disableVertexAttribArray')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void disableVertexAttribArray(int index) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .disableVertexAttribArray_Callback_1_(this, index);
+
+ @DomName('WebGL2RenderingContext.drawArrays')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void drawArrays(int mode, int first, int count) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .drawArrays_Callback_3_(this, mode, first, count);
+
+ @DomName('WebGL2RenderingContext.drawElements')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void drawElements(int mode, int count, int type, int offset) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .drawElements_Callback_4_(this, mode, count, type, offset);
+
+ @DomName('WebGL2RenderingContext.enable')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void enable(int cap) =>
+ _blink.BlinkWebGL2RenderingContext.instance.enable_Callback_1_(this, cap);
+
+ @DomName('WebGL2RenderingContext.enableVertexAttribArray')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void enableVertexAttribArray(int index) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .enableVertexAttribArray_Callback_1_(this, index);
+
+ @DomName('WebGL2RenderingContext.finish')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void finish() =>
+ _blink.BlinkWebGL2RenderingContext.instance.finish_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.flush')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void flush() =>
+ _blink.BlinkWebGL2RenderingContext.instance.flush_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.framebufferRenderbuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void framebufferRenderbuffer(int target, int attachment,
+ int renderbuffertarget, Renderbuffer renderbuffer) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .framebufferRenderbuffer_Callback_4_(
+ this, target, attachment, renderbuffertarget, renderbuffer);
+
+ @DomName('WebGL2RenderingContext.framebufferTexture2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void framebufferTexture2D(int target, int attachment, int textarget,
+ Texture texture, int level) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .framebufferTexture2D_Callback_5_(
+ this, target, attachment, textarget, texture, level);
+
+ @DomName('WebGL2RenderingContext.frontFace')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void frontFace(int mode) => _blink.BlinkWebGL2RenderingContext.instance
+ .frontFace_Callback_1_(this, mode);
+
+ @DomName('WebGL2RenderingContext.generateMipmap')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void generateMipmap(int target) => _blink.BlinkWebGL2RenderingContext.instance
+ .generateMipmap_Callback_1_(this, target);
+
+ @DomName('WebGL2RenderingContext.getActiveAttrib')
+ @DocsEditable()
+ @Experimental() // untriaged
+ ActiveInfo getActiveAttrib(Program program, int index) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getActiveAttrib_Callback_2_(this, program, index);
+
+ @DomName('WebGL2RenderingContext.getActiveUniform')
+ @DocsEditable()
+ @Experimental() // untriaged
+ ActiveInfo getActiveUniform(Program program, int index) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getActiveUniform_Callback_2_(this, program, index);
+
+ @DomName('WebGL2RenderingContext.getAttachedShaders')
+ @DocsEditable()
+ @Experimental() // untriaged
+ List<Shader> getAttachedShaders(Program program) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getAttachedShaders_Callback_1_(this, program);
+
+ @DomName('WebGL2RenderingContext.getAttribLocation')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int getAttribLocation(Program program, String name) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getAttribLocation_Callback_2_(this, program, name);
+
+ @DomName('WebGL2RenderingContext.getBufferParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getBufferParameter(int target, int pname) =>
+ (_blink.BlinkWebGL2RenderingContext.instance
+ .getBufferParameter_Callback_2_(this, target, pname));
+
+ @DomName('WebGL2RenderingContext.getContextAttributes')
+ @DocsEditable()
+ @Experimental() // untriaged
+ getContextAttributes() => convertNativeDictionaryToDartDictionary((_blink
+ .BlinkWebGL2RenderingContext.instance
+ .getContextAttributes_Callback_0_(this)));
+
+ @DomName('WebGL2RenderingContext.getError')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int getError() =>
+ _blink.BlinkWebGL2RenderingContext.instance.getError_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.getExtension')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getExtension(String name) =>
+ (_blink.BlinkWebGL2RenderingContext.instance
+ .getExtension_Callback_1_(this, name));
+
+ @DomName('WebGL2RenderingContext.getFramebufferAttachmentParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getFramebufferAttachmentParameter(
+ int target, int attachment, int pname) =>
+ (_blink.BlinkWebGL2RenderingContext.instance
+ .getFramebufferAttachmentParameter_Callback_3_(
+ this, target, attachment, pname));
+
+ @DomName('WebGL2RenderingContext.getParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getParameter(int pname) => (_blink.BlinkWebGL2RenderingContext.instance
+ .getParameter_Callback_1_(this, pname));
+
+ @DomName('WebGL2RenderingContext.getProgramInfoLog')
+ @DocsEditable()
+ @Experimental() // untriaged
+ String getProgramInfoLog(Program program) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getProgramInfoLog_Callback_1_(this, program);
+
+ @DomName('WebGL2RenderingContext.getProgramParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getProgramParameter(Program program, int pname) =>
+ (_blink.BlinkWebGL2RenderingContext.instance
+ .getProgramParameter_Callback_2_(this, program, pname));
+
+ @DomName('WebGL2RenderingContext.getRenderbufferParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getRenderbufferParameter(int target, int pname) =>
+ (_blink.BlinkWebGL2RenderingContext.instance
+ .getRenderbufferParameter_Callback_2_(this, target, pname));
+
+ @DomName('WebGL2RenderingContext.getShaderInfoLog')
+ @DocsEditable()
+ @Experimental() // untriaged
+ String getShaderInfoLog(Shader shader) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getShaderInfoLog_Callback_1_(this, shader);
+
+ @DomName('WebGL2RenderingContext.getShaderParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getShaderParameter(Shader shader, int pname) =>
+ (_blink.BlinkWebGL2RenderingContext.instance
+ .getShaderParameter_Callback_2_(this, shader, pname));
+
+ @DomName('WebGL2RenderingContext.getShaderPrecisionFormat')
+ @DocsEditable()
+ @Experimental() // untriaged
+ ShaderPrecisionFormat getShaderPrecisionFormat(
+ int shadertype, int precisiontype) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getShaderPrecisionFormat_Callback_2_(
+ this, shadertype, precisiontype);
+
+ @DomName('WebGL2RenderingContext.getShaderSource')
+ @DocsEditable()
+ @Experimental() // untriaged
+ String getShaderSource(Shader shader) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getShaderSource_Callback_1_(this, shader);
+
+ @DomName('WebGL2RenderingContext.getSupportedExtensions')
+ @DocsEditable()
+ @Experimental() // untriaged
+ List<String> getSupportedExtensions() =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getSupportedExtensions_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.getTexParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getTexParameter(int target, int pname) =>
+ (_blink.BlinkWebGL2RenderingContext.instance
+ .getTexParameter_Callback_2_(this, target, pname));
+
+ @DomName('WebGL2RenderingContext.getUniform')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getUniform(Program program, UniformLocation location) =>
+ (_blink.BlinkWebGL2RenderingContext.instance
+ .getUniform_Callback_2_(this, program, location));
+
+ @DomName('WebGL2RenderingContext.getUniformLocation')
+ @DocsEditable()
+ @Experimental() // untriaged
+ UniformLocation getUniformLocation(Program program, String name) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getUniformLocation_Callback_2_(this, program, name);
+
+ @DomName('WebGL2RenderingContext.getVertexAttrib')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getVertexAttrib(int index, int pname) =>
+ (_blink.BlinkWebGL2RenderingContext.instance
+ .getVertexAttrib_Callback_2_(this, index, pname));
+
+ @DomName('WebGL2RenderingContext.getVertexAttribOffset')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int getVertexAttribOffset(int index, int pname) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .getVertexAttribOffset_Callback_2_(this, index, pname);
+
+ @DomName('WebGL2RenderingContext.hint')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void hint(int target, int mode) => _blink.BlinkWebGL2RenderingContext.instance
+ .hint_Callback_2_(this, target, mode);
+
+ @DomName('WebGL2RenderingContext.isBuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isBuffer(Buffer buffer) => _blink.BlinkWebGL2RenderingContext.instance
+ .isBuffer_Callback_1_(this, buffer);
+
+ @DomName('WebGL2RenderingContext.isContextLost')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isContextLost() => _blink.BlinkWebGL2RenderingContext.instance
+ .isContextLost_Callback_0_(this);
+
+ @DomName('WebGL2RenderingContext.isEnabled')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isEnabled(int cap) => _blink.BlinkWebGL2RenderingContext.instance
+ .isEnabled_Callback_1_(this, cap);
+
+ @DomName('WebGL2RenderingContext.isFramebuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isFramebuffer(Framebuffer framebuffer) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .isFramebuffer_Callback_1_(this, framebuffer);
+
+ @DomName('WebGL2RenderingContext.isProgram')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isProgram(Program program) => _blink.BlinkWebGL2RenderingContext.instance
+ .isProgram_Callback_1_(this, program);
+
+ @DomName('WebGL2RenderingContext.isRenderbuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isRenderbuffer(Renderbuffer renderbuffer) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .isRenderbuffer_Callback_1_(this, renderbuffer);
+
+ @DomName('WebGL2RenderingContext.isShader')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isShader(Shader shader) => _blink.BlinkWebGL2RenderingContext.instance
+ .isShader_Callback_1_(this, shader);
+
+ @DomName('WebGL2RenderingContext.isTexture')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isTexture(Texture texture) => _blink.BlinkWebGL2RenderingContext.instance
+ .isTexture_Callback_1_(this, texture);
+
+ @DomName('WebGL2RenderingContext.lineWidth')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void lineWidth(num width) => _blink.BlinkWebGL2RenderingContext.instance
+ .lineWidth_Callback_1_(this, width);
+
+ @DomName('WebGL2RenderingContext.linkProgram')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void linkProgram(Program program) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .linkProgram_Callback_1_(this, program);
+
+ @DomName('WebGL2RenderingContext.pixelStorei')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void pixelStorei(int pname, int param) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .pixelStorei_Callback_2_(this, pname, param);
+
+ @DomName('WebGL2RenderingContext.polygonOffset')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void polygonOffset(num factor, num units) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .polygonOffset_Callback_2_(this, factor, units);
+
+ @DomName('WebGL2RenderingContext.readPixels')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void _readPixels(int x, int y, int width, int height, int format, int type,
+ TypedData pixels) =>
+ _blink.BlinkWebGL2RenderingContext.instance.readPixels_Callback_7_(
+ this, x, y, width, height, format, type, pixels);
+
+ @DomName('WebGL2RenderingContext.renderbufferStorage')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void renderbufferStorage(
+ int target, int internalformat, int width, int height) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .renderbufferStorage_Callback_4_(
+ this, target, internalformat, width, height);
+
+ @DomName('WebGL2RenderingContext.sampleCoverage')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void sampleCoverage(num value, bool invert) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .sampleCoverage_Callback_2_(this, value, invert);
+
+ @DomName('WebGL2RenderingContext.scissor')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void scissor(int x, int y, int width, int height) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .scissor_Callback_4_(this, x, y, width, height);
+
+ @DomName('WebGL2RenderingContext.shaderSource')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void shaderSource(Shader shader, String string) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .shaderSource_Callback_2_(this, shader, string);
+
+ @DomName('WebGL2RenderingContext.stencilFunc')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void stencilFunc(int func, int ref, int mask) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .stencilFunc_Callback_3_(this, func, ref, mask);
+
+ @DomName('WebGL2RenderingContext.stencilFuncSeparate')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void stencilFuncSeparate(int face, int func, int ref, int mask) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .stencilFuncSeparate_Callback_4_(this, face, func, ref, mask);
+
+ @DomName('WebGL2RenderingContext.stencilMask')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void stencilMask(int mask) => _blink.BlinkWebGL2RenderingContext.instance
+ .stencilMask_Callback_1_(this, mask);
+
+ @DomName('WebGL2RenderingContext.stencilMaskSeparate')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void stencilMaskSeparate(int face, int mask) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .stencilMaskSeparate_Callback_2_(this, face, mask);
+
+ @DomName('WebGL2RenderingContext.stencilOp')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void stencilOp(int fail, int zfail, int zpass) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .stencilOp_Callback_3_(this, fail, zfail, zpass);
+
+ @DomName('WebGL2RenderingContext.stencilOpSeparate')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void stencilOpSeparate(int face, int fail, int zfail, int zpass) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .stencilOpSeparate_Callback_4_(this, face, fail, zfail, zpass);
+
+ void texImage2D(
+ int target,
+ int level,
+ int internalformat,
+ int format_OR_width,
+ int height_OR_type,
+ bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video,
+ [int format,
+ int type,
+ TypedData pixels]) {
+ if ((pixels is TypedData || pixels == null) &&
+ (type is int) &&
+ (format is int) &&
+ (bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video is int) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (internalformat is int) &&
+ (level is int) &&
+ (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.texImage2D_Callback_9_(
+ this,
+ target,
+ level,
+ internalformat,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video,
+ format,
+ type,
+ pixels);
+ return;
+ }
+ if ((bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video is ImageData ||
+ bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video == null) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (internalformat is int) &&
+ (level is int) &&
+ (target is int) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texImage2D_Callback_6_(
+ this,
+ target,
+ level,
+ internalformat,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ if ((bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video
+ is ImageElement) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (internalformat is int) &&
+ (level is int) &&
+ (target is int) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texImage2D_Callback_6_(
+ this,
+ target,
+ level,
+ internalformat,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ if ((bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video
+ is CanvasElement) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (internalformat is int) &&
+ (level is int) &&
+ (target is int) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texImage2D_Callback_6_(
+ this,
+ target,
+ level,
+ internalformat,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ if ((bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video
+ is VideoElement) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (internalformat is int) &&
+ (level is int) &&
+ (target is int) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texImage2D_Callback_6_(
+ this,
+ target,
+ level,
+ internalformat,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ if ((bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video
+ is ImageBitmap) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (internalformat is int) &&
+ (level is int) &&
+ (target is int) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texImage2D_Callback_6_(
+ this,
+ target,
+ level,
+ internalformat,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_border_OR_canvas_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.texParameterf')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void texParameterf(int target, int pname, num param) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .texParameterf_Callback_3_(this, target, pname, param);
+
+ @DomName('WebGL2RenderingContext.texParameteri')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void texParameteri(int target, int pname, int param) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .texParameteri_Callback_3_(this, target, pname, param);
+
+ void texSubImage2D(
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int format_OR_width,
+ int height_OR_type,
+ bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video,
+ [int type,
+ TypedData pixels]) {
+ if ((pixels is TypedData || pixels == null) &&
+ (type is int) &&
+ (bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video is int) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage2D_Callback_9_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video,
+ type,
+ pixels);
+ return;
+ }
+ if ((bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video is ImageData ||
+ bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video == null) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int) &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage2D_Callback_7_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ if ((bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video
+ is ImageElement) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int) &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage2D_Callback_7_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ if ((bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video
+ is CanvasElement) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int) &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage2D_Callback_7_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ if ((bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video
+ is VideoElement) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int) &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage2D_Callback_7_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ if ((bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video
+ is ImageBitmap) &&
+ (height_OR_type is int) &&
+ (format_OR_width is int) &&
+ (yoffset is int) &&
+ (xoffset is int) &&
+ (level is int) &&
+ (target is int) &&
+ type == null &&
+ pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage2D_Callback_7_(
+ this,
+ target,
+ level,
+ xoffset,
+ yoffset,
+ format_OR_width,
+ height_OR_type,
+ bitmap_OR_canvas_OR_format_OR_image_OR_pixels_OR_video);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform1f')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform1f(UniformLocation location, num x) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform1f_Callback_2_(this, location, x);
+
+ void uniform1fv(UniformLocation location, v) {
+ if ((v is Float32List) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform1fv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<num>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform1fv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform1i')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform1i(UniformLocation location, int x) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform1i_Callback_2_(this, location, x);
+
+ void uniform1iv(UniformLocation location, v) {
+ if ((v is Int32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform1iv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform1iv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform2f')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform2f(UniformLocation location, num x, num y) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform2f_Callback_3_(this, location, x, y);
+
+ void uniform2fv(UniformLocation location, v) {
+ if ((v is Float32List) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform2fv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<num>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform2fv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform2i')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform2i(UniformLocation location, int x, int y) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform2i_Callback_3_(this, location, x, y);
+
+ void uniform2iv(UniformLocation location, v) {
+ if ((v is Int32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform2iv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform2iv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform3f')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform3f(UniformLocation location, num x, num y, num z) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform3f_Callback_4_(this, location, x, y, z);
+
+ void uniform3fv(UniformLocation location, v) {
+ if ((v is Float32List) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform3fv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<num>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform3fv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform3i')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform3i(UniformLocation location, int x, int y, int z) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform3i_Callback_4_(this, location, x, y, z);
+
+ void uniform3iv(UniformLocation location, v) {
+ if ((v is Int32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform3iv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform3iv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform4f')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform4f(UniformLocation location, num x, num y, num z, num w) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform4f_Callback_5_(this, location, x, y, z, w);
+
+ void uniform4fv(UniformLocation location, v) {
+ if ((v is Float32List) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform4fv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<num>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform4fv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform4i')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform4i(UniformLocation location, int x, int y, int z, int w) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform4i_Callback_5_(this, location, x, y, z, w);
+
+ void uniform4iv(UniformLocation location, v) {
+ if ((v is Int32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform4iv_Callback_2_(this, location, v);
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniform4iv_Callback_2_(this, location, v);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix2fv(UniformLocation location, bool transpose, array) {
+ if ((array is Float32List) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix2fv_Callback_3_(this, location, transpose, array);
+ return;
+ }
+ if ((array is List<num>) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix2fv_Callback_3_(this, location, transpose, array);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix3fv(UniformLocation location, bool transpose, array) {
+ if ((array is Float32List) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix3fv_Callback_3_(this, location, transpose, array);
+ return;
+ }
+ if ((array is List<num>) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix3fv_Callback_3_(this, location, transpose, array);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix4fv(UniformLocation location, bool transpose, array) {
+ if ((array is Float32List) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix4fv_Callback_3_(this, location, transpose, array);
+ return;
+ }
+ if ((array is List<num>) &&
+ (transpose is bool) &&
+ (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .uniformMatrix4fv_Callback_3_(this, location, transpose, array);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.useProgram')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void useProgram(Program program) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .useProgram_Callback_1_(this, program);
+
+ @DomName('WebGL2RenderingContext.validateProgram')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void validateProgram(Program program) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .validateProgram_Callback_1_(this, program);
+
+ @DomName('WebGL2RenderingContext.vertexAttrib1f')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void vertexAttrib1f(int indx, num x) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttrib1f_Callback_2_(this, indx, x);
+
+ void vertexAttrib1fv(int indx, values) {
+ if ((values is Float32List) && (indx is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttrib1fv_Callback_2_(this, indx, values);
+ return;
+ }
+ if ((values is List<num>) && (indx is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttrib1fv_Callback_2_(this, indx, values);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.vertexAttrib2f')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void vertexAttrib2f(int indx, num x, num y) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttrib2f_Callback_3_(this, indx, x, y);
+
+ void vertexAttrib2fv(int indx, values) {
+ if ((values is Float32List) && (indx is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttrib2fv_Callback_2_(this, indx, values);
+ return;
+ }
+ if ((values is List<num>) && (indx is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttrib2fv_Callback_2_(this, indx, values);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.vertexAttrib3f')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void vertexAttrib3f(int indx, num x, num y, num z) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttrib3f_Callback_4_(this, indx, x, y, z);
+
+ void vertexAttrib3fv(int indx, values) {
+ if ((values is Float32List) && (indx is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttrib3fv_Callback_2_(this, indx, values);
+ return;
+ }
+ if ((values is List<num>) && (indx is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttrib3fv_Callback_2_(this, indx, values);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.vertexAttrib4f')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void vertexAttrib4f(int indx, num x, num y, num z, num w) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttrib4f_Callback_5_(this, indx, x, y, z, w);
+
+ void vertexAttrib4fv(int indx, values) {
+ if ((values is Float32List) && (indx is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttrib4fv_Callback_2_(this, indx, values);
+ return;
+ }
+ if ((values is List<num>) && (indx is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttrib4fv_Callback_2_(this, indx, values);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.vertexAttribPointer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void vertexAttribPointer(int indx, int size, int type, bool normalized,
+ int stride, int offset) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .vertexAttribPointer_Callback_6_(
+ this, indx, size, type, normalized, stride, offset);
+
+ @DomName('WebGL2RenderingContext.viewport')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void viewport(int x, int y, int width, int height) =>
+ _blink.BlinkWebGL2RenderingContext.instance
+ .viewport_Callback_4_(this, x, y, width, height);
+
+ @DomName('WebGLRenderingContext2.readPixels')
+ @DocsEditable()
+ void readPixels(int x, int y, int width, int height, int format, int type,
+ TypedData pixels) {
+ var data = js.toArrayBufferView(pixels);
+ _readPixels(x, y, width, height, format, type, data);
+ for (var i = 0; i < data.length; i++) {
+ pixels[i] = data[i];
+ }
+ }
+}
+
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLSampler')
+@Experimental() // untriaged
+class Sampler extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory Sampler._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ Sampler.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLShader')
+class Shader extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory Shader._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ Shader.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLShaderPrecisionFormat')
+class ShaderPrecisionFormat extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory ShaderPrecisionFormat._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ ShaderPrecisionFormat.internal_() {}
+
+ @DomName('WebGLShaderPrecisionFormat.precision')
+ @DocsEditable()
+ int get precision =>
+ _blink.BlinkWebGLShaderPrecisionFormat.instance.precision_Getter_(this);
+
+ @DomName('WebGLShaderPrecisionFormat.rangeMax')
+ @DocsEditable()
+ int get rangeMax =>
+ _blink.BlinkWebGLShaderPrecisionFormat.instance.rangeMax_Getter_(this);
+
+ @DomName('WebGLShaderPrecisionFormat.rangeMin')
+ @DocsEditable()
+ int get rangeMin =>
+ _blink.BlinkWebGLShaderPrecisionFormat.instance.rangeMin_Getter_(this);
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLSync')
+@Experimental() // untriaged
+class Sync extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory Sync._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ Sync.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLTexture')
+class Texture extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory Texture._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ Texture.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLTimerQueryEXT')
+@Experimental() // untriaged
+class TimerQueryExt extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory TimerQueryExt._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ TimerQueryExt.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLTransformFeedback')
+@Experimental() // untriaged
+class TransformFeedback extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory TransformFeedback._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ TransformFeedback.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLUniformLocation')
+class UniformLocation extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory UniformLocation._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ UniformLocation.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLVertexArrayObject')
+@Experimental() // untriaged
+class VertexArrayObject extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory VertexArrayObject._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ VertexArrayObject.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLVertexArrayObjectOES')
+// http://www.khronos.org/registry/webgl/extensions/OES_vertex_array_object/
+@Experimental() // experimental
+class VertexArrayObjectOes extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory VertexArrayObjectOes._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ VertexArrayObjectOes.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGL2RenderingContextBase')
+@Experimental() // untriaged
+class _WebGL2RenderingContextBase extends DartHtmlDomObject
+ implements _WebGLRenderingContextBase {
+ // To suppress missing implicit constructor warnings.
+ factory _WebGL2RenderingContextBase._() {
+ throw new UnsupportedError("Not supported");
+ }
+
+ @Deprecated("Internal Use Only")
+ external static Type get instanceRuntimeType;
+
+ @Deprecated("Internal Use Only")
+ _WebGL2RenderingContextBase.internal_() {}
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+@DocsEditable()
+@DomName('WebGLRenderingContextBase')
+@Experimental() // untriaged
+class _WebGLRenderingContextBase extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory _WebGLRenderingContextBase._() {
+ throw new UnsupportedError("Not supported");
+ }
+}
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