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| 1 //===- subzero/src/IceCfg.h - Control flow graph ----------------*- C++ -*-===// | 1 //===- subzero/src/IceCfg.h - Control flow graph ----------------*- C++ -*-===// |
| 2 // | 2 // |
| 3 // The Subzero Code Generator | 3 // The Subzero Code Generator |
| 4 // | 4 // |
| 5 // This file is distributed under the University of Illinois Open Source | 5 // This file is distributed under the University of Illinois Open Source |
| 6 // License. See LICENSE.TXT for details. | 6 // License. See LICENSE.TXT for details. |
| 7 // | 7 // |
| 8 //===----------------------------------------------------------------------===// | 8 //===----------------------------------------------------------------------===// |
| 9 // | 9 // |
| 10 // This file declares the Cfg class, which represents the control flow | 10 // This file declares the Cfg class, which represents the control flow |
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| 51 | 51 |
| 52 // Manage nodes (a.k.a. basic blocks, CfgNodes). | 52 // Manage nodes (a.k.a. basic blocks, CfgNodes). |
| 53 void setEntryNode(CfgNode *EntryNode) { Entry = EntryNode; } | 53 void setEntryNode(CfgNode *EntryNode) { Entry = EntryNode; } |
| 54 CfgNode *getEntryNode() const { return Entry; } | 54 CfgNode *getEntryNode() const { return Entry; } |
| 55 // Create a node and append it to the end of the linearized list. | 55 // Create a node and append it to the end of the linearized list. |
| 56 CfgNode *makeNode(const IceString &Name = ""); | 56 CfgNode *makeNode(const IceString &Name = ""); |
| 57 SizeT getNumNodes() const { return Nodes.size(); } | 57 SizeT getNumNodes() const { return Nodes.size(); } |
| 58 const NodeList &getNodes() const { return Nodes; } | 58 const NodeList &getNodes() const { return Nodes; } |
| 59 | 59 |
| 60 // Manage instruction numbering. | 60 // Manage instruction numbering. |
| 61 int32_t newInstNumber() { return NextInstNumber++; } | 61 InstNumberT newInstNumber() { return NextInstNumber++; } |
| 62 | 62 |
| 63 // Manage Variables. | 63 // Manage Variables. |
| 64 Variable *makeVariable(Type Ty, const CfgNode *Node, | 64 Variable *makeVariable(Type Ty, const CfgNode *Node, |
| 65 const IceString &Name = ""); | 65 const IceString &Name = ""); |
| 66 SizeT getNumVariables() const { return Variables.size(); } | 66 SizeT getNumVariables() const { return Variables.size(); } |
| 67 const VarList &getVariables() const { return Variables; } | 67 const VarList &getVariables() const { return Variables; } |
| 68 | 68 |
| 69 // Manage arguments to the function. | 69 // Manage arguments to the function. |
| 70 void addArg(Variable *Arg); | 70 void addArg(Variable *Arg); |
| 71 const VarList &getArgs() const { return Args; } | 71 const VarList &getArgs() const { return Args; } |
| 72 | 72 |
| 73 // Miscellaneous accessors. | 73 // Miscellaneous accessors. |
| 74 TargetLowering *getTarget() const { return Target.get(); } | 74 TargetLowering *getTarget() const { return Target.get(); } |
| 75 Liveness *getLiveness() const { return Live.get(); } |
| 75 bool hasComputedFrame() const; | 76 bool hasComputedFrame() const; |
| 76 | 77 |
| 77 // Passes over the CFG. | 78 // Passes over the CFG. |
| 78 void translate(); | 79 void translate(); |
| 79 // After the CFG is fully constructed, iterate over the nodes and | 80 // After the CFG is fully constructed, iterate over the nodes and |
| 80 // compute the predecessor edges, in the form of | 81 // compute the predecessor edges, in the form of |
| 81 // CfgNode::InEdges[]. | 82 // CfgNode::InEdges[]. |
| 82 void computePredecessors(); | 83 void computePredecessors(); |
| 84 void renumberInstructions(); |
| 83 void placePhiLoads(); | 85 void placePhiLoads(); |
| 84 void placePhiStores(); | 86 void placePhiStores(); |
| 85 void deletePhis(); | 87 void deletePhis(); |
| 88 void doAddressOpt(); |
| 86 void genCode(); | 89 void genCode(); |
| 87 void genFrame(); | 90 void genFrame(); |
| 91 void livenessLightweight(); |
| 92 void liveness(LivenessMode Mode); |
| 93 bool validateLiveness() const; |
| 88 | 94 |
| 89 // Manage the CurrentNode field, which is used for validating the | 95 // Manage the CurrentNode field, which is used for validating the |
| 90 // Variable::DefNode field during dumping/emitting. | 96 // Variable::DefNode field during dumping/emitting. |
| 91 void setCurrentNode(const CfgNode *Node) { CurrentNode = Node; } | 97 void setCurrentNode(const CfgNode *Node) { CurrentNode = Node; } |
| 92 const CfgNode *getCurrentNode() const { return CurrentNode; } | 98 const CfgNode *getCurrentNode() const { return CurrentNode; } |
| 93 | 99 |
| 94 void emit(); | 100 void emit(); |
| 95 void dump(); | 101 void dump(const IceString &Message = ""); |
| 96 | 102 |
| 97 // Allocate data of type T using the per-Cfg allocator. | 103 // Allocate data of type T using the per-Cfg allocator. |
| 98 template <typename T> T *allocate() { return Allocator.Allocate<T>(); } | 104 template <typename T> T *allocate() { return Allocator.Allocate<T>(); } |
| 99 | 105 |
| 100 // Allocate an instruction of type T using the per-Cfg instruction allocator. | 106 // Allocate an instruction of type T using the per-Cfg instruction allocator. |
| 101 template <typename T> T *allocateInst() { return Allocator.Allocate<T>(); } | 107 template <typename T> T *allocateInst() { return Allocator.Allocate<T>(); } |
| 102 | 108 |
| 103 // Allocate an array of data of type T using the per-Cfg allocator. | 109 // Allocate an array of data of type T using the per-Cfg allocator. |
| 104 template <typename T> T *allocateArrayOf(size_t NumElems) { | 110 template <typename T> T *allocateArrayOf(size_t NumElems) { |
| 105 return Allocator.Allocate<T>(NumElems); | 111 return Allocator.Allocate<T>(NumElems); |
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| 129 llvm::BumpPtrAllocator Allocator; | 135 llvm::BumpPtrAllocator Allocator; |
| 130 | 136 |
| 131 GlobalContext *Ctx; | 137 GlobalContext *Ctx; |
| 132 IceString FunctionName; | 138 IceString FunctionName; |
| 133 Type ReturnType; | 139 Type ReturnType; |
| 134 bool IsInternalLinkage; | 140 bool IsInternalLinkage; |
| 135 bool HasError; | 141 bool HasError; |
| 136 IceString ErrorMessage; | 142 IceString ErrorMessage; |
| 137 CfgNode *Entry; // entry basic block | 143 CfgNode *Entry; // entry basic block |
| 138 NodeList Nodes; // linearized node list; Entry should be first | 144 NodeList Nodes; // linearized node list; Entry should be first |
| 139 int32_t NextInstNumber; | 145 InstNumberT NextInstNumber; |
| 140 VarList Variables; | 146 VarList Variables; |
| 141 VarList Args; // subset of Variables, in argument order | 147 VarList Args; // subset of Variables, in argument order |
| 148 llvm::OwningPtr<Liveness> Live; |
| 142 llvm::OwningPtr<TargetLowering> Target; | 149 llvm::OwningPtr<TargetLowering> Target; |
| 143 | 150 |
| 144 // CurrentNode is maintained during dumping/emitting just for | 151 // CurrentNode is maintained during dumping/emitting just for |
| 145 // validating Variable::DefNode. Normally, a traversal over | 152 // validating Variable::DefNode. Normally, a traversal over |
| 146 // CfgNodes maintains this, but before global operations like | 153 // CfgNodes maintains this, but before global operations like |
| 147 // register allocation, setCurrentNode(NULL) should be called to | 154 // register allocation, setCurrentNode(NULL) should be called to |
| 148 // avoid spurious validation failures. | 155 // avoid spurious validation failures. |
| 149 const CfgNode *CurrentNode; | 156 const CfgNode *CurrentNode; |
| 150 | 157 |
| 151 Cfg(const Cfg &) LLVM_DELETED_FUNCTION; | 158 Cfg(const Cfg &) LLVM_DELETED_FUNCTION; |
| 152 Cfg &operator=(const Cfg &) LLVM_DELETED_FUNCTION; | 159 Cfg &operator=(const Cfg &) LLVM_DELETED_FUNCTION; |
| 153 }; | 160 }; |
| 154 | 161 |
| 155 } // end of namespace Ice | 162 } // end of namespace Ice |
| 156 | 163 |
| 157 #endif // SUBZERO_SRC_ICECFG_H | 164 #endif // SUBZERO_SRC_ICECFG_H |
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