Index: tools/perf/page_sets/tough_pepper_cases/extra_data/touch_drawing_plugin.cc |
diff --git a/tools/perf/page_sets/tough_pepper_cases/extra_data/touch_drawing_plugin.cc b/tools/perf/page_sets/tough_pepper_cases/extra_data/touch_drawing_plugin.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..203279ad46a8600e0770783829b66db4c62fc0a3 |
--- /dev/null |
+++ b/tools/perf/page_sets/tough_pepper_cases/extra_data/touch_drawing_plugin.cc |
@@ -0,0 +1,140 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+ |
+// This plugin is intended to be used in a telemetry test for tracing touch |
+// input latency. It is a simple touch drawing app, that for each touch move |
+// event, it draws a square with fix size. |
+// When the plugin instance is initialized, we call |
+// InputEventPrivate::StartTrackingLatency to enable latency tracking. |
+// And for each touch move event, we call |
+// InputEventPrivate::TraceInputLatency(true) to indicate the touch event |
+// causes rendering effect and its input latency should be tracked. |
+// The plugin is built as a pexe and bundled with a telemetry test page. |
+// For how to build the pexe, see the accompanying README file. |
+ |
+#include <algorithm> |
+ |
+#include "ppapi/c/pp_input_event.h" |
+#include "ppapi/cpp/graphics_2d.h" |
+#include "ppapi/cpp/image_data.h" |
+#include "ppapi/cpp/input_event.h" |
+#include "ppapi/cpp/instance.h" |
+#include "ppapi/cpp/module.h" |
+#include "ppapi/cpp/private/input_event_private.h" |
+#include "ppapi/cpp/size.h" |
+#include "ppapi/cpp/view.h" |
+#include "ppapi/utility/graphics/paint_manager.h" |
+ |
+pp::Rect SquareForTouchPoint(int x, int y) { |
+ return PP_MakeRectFromXYWH(x - 30, y - 30, |
+ 30 * 2 + 1, 30 * 2 + 1); |
+} |
+ |
+static void FillRect(pp::ImageData* image, |
+ int left, |
+ int top, |
+ int width, |
+ int height, |
+ uint32_t color) { |
+ for (int y = std::max(0, top); |
+ y < std::min(image->size().height() - 1, top + height); |
+ y++) { |
+ for (int x = std::max(0, left); |
+ x < std::min(image->size().width() - 1, left + width); |
+ x++) { |
+ *image->GetAddr32(pp::Point(x, y)) = color; |
+ } |
+ } |
+} |
+ |
+class MyInstance : public pp::Instance, public pp::PaintManager::Client { |
+ public: |
+ explicit MyInstance(PP_Instance instance) |
+ : pp::Instance(instance), |
+ paint_manager_() { |
+ paint_manager_.Initialize(this, this, false); |
+ RequestInputEvents(PP_INPUTEVENT_CLASS_TOUCH); |
+ pp::InputEventPrivate::StartTrackingLatency(pp::InstanceHandle(instance)); |
+ } |
+ |
+ virtual bool HandleInputEvent(const pp::InputEvent& event) { |
+ switch (event.GetType()) { |
+ case PP_INPUTEVENT_TYPE_TOUCHSTART: |
+ case PP_INPUTEVENT_TYPE_TOUCHEND: |
+ case PP_INPUTEVENT_TYPE_TOUCHCANCEL: { |
+ pp::InputEventPrivate private_event(event); |
+ private_event.TraceInputLatency(false); |
+ return true; |
+ } |
+ |
+ case PP_INPUTEVENT_TYPE_TOUCHMOVE: { |
+ pp::TouchInputEvent touch(event); |
+ uint32_t count = touch.GetTouchCount(PP_TOUCHLIST_TYPE_CHANGEDTOUCHES); |
+ if (count > 0) { |
+ pp::TouchPoint point = touch.GetTouchByIndex( |
+ PP_TOUCHLIST_TYPE_CHANGEDTOUCHES, 0); |
+ UpdateSquareTouch(static_cast<int>(point.position().x()), |
+ static_cast<int>(point.position().y())); |
+ pp::InputEventPrivate private_event(event); |
+ private_event.TraceInputLatency(true); |
+ } else { |
+ pp::InputEventPrivate private_event(event); |
+ private_event.TraceInputLatency(false); |
+ } |
+ return true; |
+ } |
+ default: |
+ return false; |
+ } |
+ } |
+ |
+ virtual void DidChangeView(const pp::View& view) { |
+ paint_manager_.SetSize(view.GetRect().size()); |
+ } |
+ |
+ // PaintManager::Client implementation. |
+ virtual bool OnPaint(pp::Graphics2D& graphics_2d, |
+ const std::vector<pp::Rect>& paint_rects, |
+ const pp::Rect& paint_bounds) { |
+ pp::ImageData updated_image(this, PP_IMAGEDATAFORMAT_BGRA_PREMUL, |
+ paint_bounds.size(), false); |
+ |
+ for (size_t i = 0; i < paint_rects.size(); i++) { |
+ // Since our image is just the invalid region, we need to offset the |
+ // areas we paint by that much. This is just a light blue background. |
+ FillRect(&updated_image, |
+ paint_rects[i].x(), |
+ paint_rects[i].y(), |
+ paint_rects[i].width(), |
+ paint_rects[i].height(), |
+ 0xFF000000); |
+ } |
+ |
+ graphics_2d.PaintImageData(updated_image, paint_bounds.point()); |
+ return true; |
+ } |
+ |
+ private: |
+ void UpdateSquareTouch(int x, int y) { |
+ paint_manager_.InvalidateRect(SquareForTouchPoint(x, y)); |
+ } |
+ |
+ pp::PaintManager paint_manager_; |
+}; |
+ |
+class MyModule : public pp::Module { |
+ public: |
+ virtual pp::Instance* CreateInstance(PP_Instance instance) { |
+ return new MyInstance(instance); |
+ } |
+}; |
+ |
+namespace pp { |
+ |
+Module* CreateModule() { |
+ return new MyModule(); |
+} |
+ |
+} // namespace pp |