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| 1 /* | 1 /* |
| 2 * Copyright (c) 2010 Google Inc. All rights reserved. | 2 * Copyright (c) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 #include "bindings/v8/ScriptCallStackFactory.h" | 32 #include "bindings/v8/ScriptCallStackFactory.h" |
| 33 | 33 |
| 34 #include "bindings/common/ScriptValue.h" |
| 34 #include "bindings/dart/DartUtilities.h" | 35 #include "bindings/dart/DartUtilities.h" |
| 35 #include "bindings/common/ScriptValue.h" | |
| 36 #include "bindings/v8/V8Binding.h" | 36 #include "bindings/v8/V8Binding.h" |
| 37 #include "core/inspector/InspectorInstrumentation.h" | 37 #include "core/inspector/InspectorInstrumentation.h" |
| 38 #include "core/inspector/ScriptArguments.h" | 38 #include "core/inspector/ScriptArguments.h" |
| 39 #include "core/inspector/ScriptCallFrame.h" | 39 #include "core/inspector/ScriptCallFrame.h" |
| 40 #include "core/inspector/ScriptCallStack.h" | 40 #include "core/inspector/ScriptCallStack.h" |
| 41 #include "platform/JSONValues.h" | 41 #include "platform/JSONValues.h" |
| 42 #include "wtf/text/StringBuilder.h" | 42 #include "wtf/text/StringBuilder.h" |
| 43 | 43 |
| 44 #include <v8-debug.h> | 44 #include <v8-debug.h> |
| 45 | 45 |
| 46 namespace WebCore { | 46 namespace WebCore { |
| 47 | 47 |
| 48 class ExecutionContext; | 48 class ExecutionContext; |
| 49 | 49 |
| 50 static ScriptCallFrame toScriptCallFrame(v8::Handle<v8::StackFrame> frame) | 50 ScriptCallFrame toScriptCallFrame(v8::Handle<v8::StackFrame> frame) |
| 51 { | 51 { |
| 52 StringBuilder stringBuilder; | 52 StringBuilder stringBuilder; |
| 53 stringBuilder.appendNumber(frame->GetScriptId()); | 53 stringBuilder.appendNumber(frame->GetScriptId()); |
| 54 String scriptId = stringBuilder.toString(); | 54 String scriptId = stringBuilder.toString(); |
| 55 String sourceName; | 55 String sourceName; |
| 56 v8::Local<v8::String> sourceNameValue(frame->GetScriptNameOrSourceURL()); | 56 v8::Local<v8::String> sourceNameValue(frame->GetScriptNameOrSourceURL()); |
| 57 if (!sourceNameValue.IsEmpty()) | 57 if (!sourceNameValue.IsEmpty()) |
| 58 sourceName = toCoreString(sourceNameValue); | 58 sourceName = toCoreString(sourceNameValue); |
| 59 | 59 |
| 60 String functionName; | 60 String functionName; |
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| 148 V8ScriptState* scriptState = V8ScriptState::current(isolate); | 148 V8ScriptState* scriptState = V8ScriptState::current(isolate); |
| 149 | 149 |
| 150 Vector<ScriptValue> arguments; | 150 Vector<ScriptValue> arguments; |
| 151 for (int i = skipArgumentCount; i < v8arguments.Length(); ++i) | 151 for (int i = skipArgumentCount; i < v8arguments.Length(); ++i) |
| 152 arguments.append(ScriptValue(scriptState, v8arguments[i])); | 152 arguments.append(ScriptValue(scriptState, v8arguments[i])); |
| 153 | 153 |
| 154 return ScriptArguments::create(scriptState, arguments); | 154 return ScriptArguments::create(scriptState, arguments); |
| 155 } | 155 } |
| 156 | 156 |
| 157 } // namespace WebCore | 157 } // namespace WebCore |
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