| Index: src/field-index.h
|
| diff --git a/src/field-index.h b/src/field-index.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..d7707648572ca922d09428a1adcdf08d81eac4c3
|
| --- /dev/null
|
| +++ b/src/field-index.h
|
| @@ -0,0 +1,123 @@
|
| +// Copyright 2014 the V8 project authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef V8_FIELD_INDEX_H_
|
| +#define V8_FIELD_INDEX_H_
|
| +
|
| +#include "src/utils.h"
|
| +#include "src/property-details.h"
|
| +
|
| +namespace v8 {
|
| +namespace internal {
|
| +
|
| +class Map;
|
| +
|
| +// Wrapper class to hold a field index, usually but not necessarily generated
|
| +// from a property index. When available, the wrapper class captures additional
|
| +// information to allow the field index to be translated back into the property
|
| +// index it was originally generated from.
|
| +class FieldIndex V8_FINAL {
|
| + public:
|
| + static FieldIndex ForPropertyIndex(Map* map,
|
| + int index,
|
| + bool is_double = false);
|
| + static FieldIndex ForInObjectOffset(int offset, Map* map = NULL);
|
| + static FieldIndex ForLookupResult(const LookupResult* result);
|
| + static FieldIndex ForDescriptor(Map* map, int descriptor_index);
|
| + static FieldIndex ForLoadByFieldIndex(Map* map, int index);
|
| + static FieldIndex ForKeyedLookupCacheIndex(Map* map, int index) {
|
| + return ForPropertyIndex(map, index);
|
| + }
|
| +
|
| + bool is_inobject() const {
|
| + return IsInObjectBits::decode(bit_field_);
|
| + }
|
| +
|
| + bool is_double() const {
|
| + return IsDoubleBits::decode(bit_field_);
|
| + }
|
| +
|
| + int offset() const {
|
| + return index() * kPointerSize;
|
| + }
|
| +
|
| + int index() const {
|
| + return IndexBits::decode(bit_field_);
|
| + }
|
| +
|
| + int outobject_array_index() const {
|
| + ASSERT(!is_inobject());
|
| + return index() - first_inobject_property_offset() / kPointerSize;
|
| + }
|
| +
|
| + int property_index() const {
|
| + ASSERT(!IsHiddenField::decode(bit_field_));
|
| + int result = index() - first_inobject_property_offset() / kPointerSize;
|
| + if (!is_inobject()) {
|
| + result += InObjectPropertyBits::decode(bit_field_);
|
| + }
|
| + return result;
|
| + }
|
| +
|
| + int GetLoadByFieldIndex() const {
|
| + // For efficiency, the LoadByFieldIndex instruction takes an index that is
|
| + // optimized for quick access. If the property is inline, the index is
|
| + // positive. If it's out-of-line, the encoded index is -raw_index - 1 to
|
| + // disambiguate the zero out-of-line index from the zero inobject case.
|
| + // The index itself is shifted up by one bit, the lower-most bit
|
| + // signifying if the field is a mutable double box (1) or not (0).
|
| + int result = index() - first_inobject_property_offset() / kPointerSize;
|
| + if (!is_inobject()) {
|
| + result = -result - 1;
|
| + }
|
| + result <<= 1;
|
| + return is_double() ? (result | 1) : result;
|
| + }
|
| +
|
| + int GetKeyedLookupCacheIndex() const {
|
| + return property_index();
|
| + }
|
| +
|
| + int GetLoadFieldStubKey() const {
|
| + return bit_field_ &
|
| + (IsInObjectBits::kMask | IsDoubleBits::kMask | IndexBits::kMask);
|
| + }
|
| +
|
| + private:
|
| + FieldIndex(bool is_inobject, int local_index, bool is_double,
|
| + int inobject_properties, int first_inobject_property_offset,
|
| + bool is_hidden = false) {
|
| + ASSERT((first_inobject_property_offset & (kPointerSize - 1)) == 0);
|
| + bit_field_ = IsInObjectBits::encode(is_inobject) |
|
| + IsDoubleBits::encode(is_double) |
|
| + FirstInobjectPropertyOffsetBits::encode(first_inobject_property_offset) |
|
| + IsHiddenField::encode(is_hidden) |
|
| + IndexBits::encode(local_index) |
|
| + InObjectPropertyBits::encode(inobject_properties);
|
| + }
|
| +
|
| + int first_inobject_property_offset() const {
|
| + ASSERT(!IsHiddenField::decode(bit_field_));
|
| + return FirstInobjectPropertyOffsetBits::decode(bit_field_);
|
| + }
|
| +
|
| + static const int kIndexBitsSize = kDescriptorIndexBitCount + 1;
|
| +
|
| + class IndexBits: public BitField<int, 0, kIndexBitsSize> {};
|
| + class IsInObjectBits: public BitField<bool, IndexBits::kNext, 1> {};
|
| + class IsDoubleBits: public BitField<bool, IsInObjectBits::kNext, 1> {};
|
| + class InObjectPropertyBits: public BitField<int, IsDoubleBits::kNext,
|
| + kDescriptorIndexBitCount> {};
|
| + class FirstInobjectPropertyOffsetBits:
|
| + public BitField<int, InObjectPropertyBits::kNext, 7> {};
|
| + class IsHiddenField:
|
| + public BitField<bool, FirstInobjectPropertyOffsetBits::kNext, 1> {};
|
| + STATIC_ASSERT(IsHiddenField::kNext <= 32);
|
| +
|
| + int bit_field_;
|
| +};
|
| +
|
| +} } // namespace v8::internal
|
| +
|
| +#endif
|
|
|