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Unified Diff: LayoutTests/fast/canvas/canvas-hit-regions-accessibility-test.html

Issue 300223009: Implement basic parts of hit regions on canvas2d. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: add clip tests Created 6 years, 6 months ago
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Index: LayoutTests/fast/canvas/canvas-hit-regions-accessibility-test.html
diff --git a/LayoutTests/fast/canvas/canvas-hit-regions-accessibility-test.html b/LayoutTests/fast/canvas/canvas-hit-regions-accessibility-test.html
new file mode 100644
index 0000000000000000000000000000000000000000..d6127261da82a05f10fae98de28bd2485a1c55e8
--- /dev/null
+++ b/LayoutTests/fast/canvas/canvas-hit-regions-accessibility-test.html
@@ -0,0 +1,83 @@
+<!DOCTYPE HTML>
+<head>
+<title>Canvas Hit Regions: accessibility test</title>
+<script src="../../resources/js-test.js"></script>
+</head>
+<body>
+<canvas id="canvas">
+ <button id="button1"></button>
+ <div id="container1">
+ <button id="button2"></button>
+ <button id="button3"></button>
+ </div>
+ <div id="container2">
+ <div id="container3">
+ <button id="button4"></button>
+ <button id="button5"></button>
+ </div>
+ <button id="button6"></button>
+ </div>
+</canvas>
+<script>
+
+ var canvas = document.getElementById("canvas");
+ var context = canvas.getContext("2d");
+
+ function drawRectAndAddHitRegion(control, x, y, width, height) {
+ if (window.accessibilityController)
+ window["ax" + control] = accessibilityController.accessibleElementById(control);
+
+ context.beginPath();
+ context.rect(x, y, width, height);
+ context.fill();
+ context.addHitRegion({
+ id : control,
+ control : document.getElementById(control)
+ });
+ }
+
+ function testAccessibilityRect(control, x, y, width, height) {
+
+ if (window.accessibilityController && !window["ax" + control])
+ window["ax" + control] = accessibilityController.accessibleElementById(control);
+
+ shouldBe("ax" + control + ".x", x.toString());
+ shouldBe("ax" + control + ".y", y.toString());
+ shouldBe("ax" + control + ".width", width.toString());
+ shouldBe("ax" + control + ".height", height.toString());
+ }
+
+ drawRectAndAddHitRegion("button1", 0, 0, 200, 200);
+ drawRectAndAddHitRegion("button2", 0, 0, 100, 50);
+ drawRectAndAddHitRegion("button3", 40, 20, 50, 70);
+ drawRectAndAddHitRegion("button4", 0, 0, 100, 50);
+ drawRectAndAddHitRegion("button5", 40, 20, 50, 70);
+ drawRectAndAddHitRegion("button6", 20, 10, 140, 30);
+ drawRectAndAddHitRegion("button7", 0, 0, 200, 200);
+
+ debug("Just one button tests.");
+ testAccessibilityRect("button1", 8, 8, 200, 200);
+ debug("");
+
+ debug("The container1 has two buttons.");
+ testAccessibilityRect("button2", 8, 8, 100, 50);
+ testAccessibilityRect("button3", 48, 28, 50, 70);
+ testAccessibilityRect("container1", 8, 8, 100, 90);
+ debug("");
+
+ debug("Remove the button2 from the container1.");
+ document.getElementById("container1").removeChild(document.getElementById("button2"));
+ testAccessibilityRect("container1", 48, 28, 50, 70);
+ debug("");
+
+ debug("Two depth containers tests.");
dmazzoni 2014/06/09 07:27:26 nit: I'd phrase this as "Depth-two container tests
zino 2014/06/10 10:09:34 Done.
+ testAccessibilityRect("button4", 8, 8, 100, 50);
+ testAccessibilityRect("button5", 48, 28, 50, 70);
+ testAccessibilityRect("button6", 28, 18, 140, 30);
+ testAccessibilityRect("container2", 8, 8, 160, 90);
+ testAccessibilityRect("container3", 8, 8, 100, 90);
+ debug("");
+
+</script>
+</body>
+</html>

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