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Side by Side Diff: trunk/src/media/audio/fake_audio_input_stream.cc

Issue 300143005: Revert 272884 "reland 260073013: Added automatic mode to FakeInp..." (Closed) Base URL: svn://svn.chromium.org/chrome/
Patch Set: Created 6 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/fake_audio_input_stream.h" 5 #include "media/audio/fake_audio_input_stream.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/lazy_instance.h" 8 #include "base/lazy_instance.h"
9 #include "media/audio/audio_manager_base.h" 9 #include "media/audio/audio_manager_base.h"
10 10
11 using base::TimeTicks; 11 using base::TimeTicks;
12 using base::TimeDelta; 12 using base::TimeDelta;
13 13
14 namespace media { 14 namespace media {
15 15
16 namespace { 16 namespace {
17 17
18 // These values are based on experiments for local-to-local 18 // These values are based on experiments for local-to-local
19 // PeerConnection to demonstrate audio/video synchronization. 19 // PeerConnection to demonstrate audio/video synchronization.
20 const int kBeepDurationMilliseconds = 20; 20 const int kBeepDurationMilliseconds = 20;
21 const int kBeepFrequency = 400; 21 const int kBeepFrequency = 400;
22 22
23 // Intervals between two automatic beeps.
24 const int kAutomaticBeepIntervalInMs = 500;
25
26 // Automatic beep will be triggered every |kAutomaticBeepIntervalInMs| unless
27 // users explicitly call BeepOnce(), which will disable the automatic beep.
28 struct BeepContext { 23 struct BeepContext {
29 BeepContext() : beep_once(false), automatic(true) {} 24 BeepContext() : beep_once(false) {}
30 base::Lock beep_lock; 25 base::Lock beep_lock;
31 bool beep_once; 26 bool beep_once;
32 bool automatic;
33 }; 27 };
34 28
35 static base::LazyInstance<BeepContext> g_beep_context = 29 static base::LazyInstance<BeepContext> g_beep_context =
36 LAZY_INSTANCE_INITIALIZER; 30 LAZY_INSTANCE_INITIALIZER;
37 31
38 } // namespace 32 } // namespace
39 33
40 AudioInputStream* FakeAudioInputStream::MakeFakeStream( 34 AudioInputStream* FakeAudioInputStream::MakeFakeStream(
41 AudioManagerBase* manager, 35 AudioManagerBase* manager,
42 const AudioParameters& params) { 36 const AudioParameters& params) {
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
77 thread_.Start(); 71 thread_.Start();
78 thread_.message_loop()->PostDelayedTask( 72 thread_.message_loop()->PostDelayedTask(
79 FROM_HERE, 73 FROM_HERE,
80 base::Bind(&FakeAudioInputStream::DoCallback, base::Unretained(this)), 74 base::Bind(&FakeAudioInputStream::DoCallback, base::Unretained(this)),
81 callback_interval_); 75 callback_interval_);
82 } 76 }
83 77
84 void FakeAudioInputStream::DoCallback() { 78 void FakeAudioInputStream::DoCallback() {
85 DCHECK(callback_); 79 DCHECK(callback_);
86 80
87 const TimeTicks now = TimeTicks::Now();
88 base::TimeDelta next_callback_time =
89 last_callback_time_ + callback_interval_ * 2 - now;
90
91 // If we are falling behind, try to catch up as much as we can in the next
92 // callback.
93 if (next_callback_time < base::TimeDelta())
94 next_callback_time = base::TimeDelta();
95
96 // Accumulate the time from the last beep.
97 interval_from_last_beep_ += now - last_callback_time_;
98
99 last_callback_time_ = now;
100
101 memset(buffer_.get(), 0, buffer_size_); 81 memset(buffer_.get(), 0, buffer_size_);
102 82
103 bool should_beep = false; 83 bool should_beep = false;
104 { 84 {
105 BeepContext* beep_context = g_beep_context.Pointer(); 85 BeepContext* beep_context = g_beep_context.Pointer();
106 base::AutoLock auto_lock(beep_context->beep_lock); 86 base::AutoLock auto_lock(beep_context->beep_lock);
107 if (beep_context->automatic) { 87 should_beep = beep_context->beep_once;
108 base::TimeDelta delta = interval_from_last_beep_ - 88 beep_context->beep_once = false;
109 TimeDelta::FromMilliseconds(kAutomaticBeepIntervalInMs);
110 if (delta > base::TimeDelta()) {
111 should_beep = true;
112 interval_from_last_beep_ = delta;
113 }
114 } else {
115 should_beep = beep_context->beep_once;
116 beep_context->beep_once = false;
117 }
118 } 89 }
119 90
120 // If this object was instructed to generate a beep or has started to 91 // If this object was instructed to generate a beep or has started to
121 // generate a beep sound. 92 // generate a beep sound.
122 if (should_beep || beep_generated_in_buffers_) { 93 if (should_beep || beep_generated_in_buffers_) {
123 // Compute the number of frames to output high value. Then compute the 94 // Compute the number of frames to output high value. Then compute the
124 // number of bytes based on channels and bits per channel. 95 // number of bytes based on channels and bits per channel.
125 int high_frames = beep_period_in_frames_ / 2; 96 int high_frames = beep_period_in_frames_ / 2;
126 int high_bytes = high_frames * params_.bits_per_sample() * 97 int high_bytes = high_frames * params_.bits_per_sample() *
127 params_.channels() / 8; 98 params_.channels() / 8;
128 99
129 // Separate high and low with the same number of bytes to generate a 100 // Separate high and low with the same number of bytes to generate a
130 // square wave. 101 // square wave.
131 int position = 0; 102 int position = 0;
132 while (position + high_bytes <= buffer_size_) { 103 while (position + high_bytes <= buffer_size_) {
133 // Write high values first. 104 // Write high values first.
134 memset(buffer_.get() + position, 128, high_bytes); 105 memset(buffer_.get() + position, 128, high_bytes);
106
135 // Then leave low values in the buffer with |high_bytes|. 107 // Then leave low values in the buffer with |high_bytes|.
136 position += high_bytes * 2; 108 position += high_bytes * 2;
137 } 109 }
138 110
139 ++beep_generated_in_buffers_; 111 ++beep_generated_in_buffers_;
140 if (beep_generated_in_buffers_ >= beep_duration_in_buffers_) 112 if (beep_generated_in_buffers_ >= beep_duration_in_buffers_)
141 beep_generated_in_buffers_ = 0; 113 beep_generated_in_buffers_ = 0;
142 } 114 }
143 115
144 callback_->OnData(this, buffer_.get(), buffer_size_, buffer_size_, 1.0); 116 callback_->OnData(this, buffer_.get(), buffer_size_, buffer_size_, 1.0);
145 frames_elapsed_ += params_.frames_per_buffer(); 117 frames_elapsed_ += params_.frames_per_buffer();
146 118
119 const TimeTicks now = TimeTicks::Now();
120 base::TimeDelta next_callback_time =
121 last_callback_time_ + callback_interval_ * 2 - now;
122
123 // If we are falling behind, try to catch up as much as we can in the next
124 // callback.
125 if (next_callback_time < base::TimeDelta())
126 next_callback_time = base::TimeDelta();
127
128 last_callback_time_ = now;
147 thread_.message_loop()->PostDelayedTask( 129 thread_.message_loop()->PostDelayedTask(
148 FROM_HERE, 130 FROM_HERE,
149 base::Bind(&FakeAudioInputStream::DoCallback, base::Unretained(this)), 131 base::Bind(&FakeAudioInputStream::DoCallback, base::Unretained(this)),
150 next_callback_time); 132 next_callback_time);
151 } 133 }
152 134
153 void FakeAudioInputStream::Stop() { 135 void FakeAudioInputStream::Stop() {
154 thread_.Stop(); 136 thread_.Stop();
155 callback_ = NULL; 137 callback_ = NULL;
156 } 138 }
(...skipping 17 matching lines...) Expand all
174 156
175 bool FakeAudioInputStream::GetAutomaticGainControl() { 157 bool FakeAudioInputStream::GetAutomaticGainControl() {
176 return true; 158 return true;
177 } 159 }
178 160
179 // static 161 // static
180 void FakeAudioInputStream::BeepOnce() { 162 void FakeAudioInputStream::BeepOnce() {
181 BeepContext* beep_context = g_beep_context.Pointer(); 163 BeepContext* beep_context = g_beep_context.Pointer();
182 base::AutoLock auto_lock(beep_context->beep_lock); 164 base::AutoLock auto_lock(beep_context->beep_lock);
183 beep_context->beep_once = true; 165 beep_context->beep_once = true;
184 beep_context->automatic = false;
185 } 166 }
186 167
187 } // namespace media 168 } // namespace media
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