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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/compositor/layer.h" | 5 #include "ui/compositor/layer.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
| 10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
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| 152 void Layer::Add(Layer* child) { | 152 void Layer::Add(Layer* child) { |
| 153 DCHECK(!child->compositor_); | 153 DCHECK(!child->compositor_); |
| 154 if (child->parent_) | 154 if (child->parent_) |
| 155 child->parent_->Remove(child); | 155 child->parent_->Remove(child); |
| 156 child->parent_ = this; | 156 child->parent_ = this; |
| 157 children_.push_back(child); | 157 children_.push_back(child); |
| 158 cc_layer_->AddChild(child->cc_layer_); | 158 cc_layer_->AddChild(child->cc_layer_); |
| 159 child->OnDeviceScaleFactorChanged(device_scale_factor_); | 159 child->OnDeviceScaleFactorChanged(device_scale_factor_); |
| 160 if (GetCompositor()) | 160 if (GetCompositor()) |
| 161 child->SendPendingThreadedAnimations(); | 161 child->SendPendingThreadedAnimations(); |
| 162 if (child->IsAnimating()) { |
| 163 LayerAnimatorCollection* collection = GetLayerAnimatorCollection(); |
| 164 if (collection) |
| 165 collection->StartAnimator(child->GetAnimator()); |
| 166 } |
| 162 } | 167 } |
| 163 | 168 |
| 164 void Layer::Remove(Layer* child) { | 169 void Layer::Remove(Layer* child) { |
| 165 // Current bounds are used to calculate offsets when layers are reparented. | 170 // Current bounds are used to calculate offsets when layers are reparented. |
| 166 // Stop (and complete) an ongoing animation to update the bounds immediately. | 171 // Stop (and complete) an ongoing animation to update the bounds immediately. |
| 167 if (child->GetAnimator()) { | 172 LayerAnimator* child_animator = child->animator_; |
| 168 child->GetAnimator()->StopAnimatingProperty( | 173 if (child_animator) { |
| 169 ui::LayerAnimationElement::BOUNDS); | 174 child_animator->StopAnimatingProperty(ui::LayerAnimationElement::BOUNDS); |
| 175 if (child->IsAnimating()) { |
| 176 LayerAnimatorCollection* collection = GetLayerAnimatorCollection(); |
| 177 if (collection) |
| 178 collection->StopAnimator(child_animator); |
| 179 } |
| 170 } | 180 } |
| 171 std::vector<Layer*>::iterator i = | 181 std::vector<Layer*>::iterator i = |
| 172 std::find(children_.begin(), children_.end(), child); | 182 std::find(children_.begin(), children_.end(), child); |
| 173 DCHECK(i != children_.end()); | 183 DCHECK(i != children_.end()); |
| 174 children_.erase(i); | 184 children_.erase(i); |
| 175 child->parent_ = NULL; | 185 child->parent_ = NULL; |
| 176 child->cc_layer_->RemoveFromParent(); | 186 child->cc_layer_->RemoveFromParent(); |
| 177 } | 187 } |
| 178 | 188 |
| 179 void Layer::StackAtTop(Layer* child) { | 189 void Layer::StackAtTop(Layer* child) { |
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| 867 } | 877 } |
| 868 | 878 |
| 869 pending_threaded_animations_.erase( | 879 pending_threaded_animations_.erase( |
| 870 cc::remove_if(&pending_threaded_animations_, | 880 cc::remove_if(&pending_threaded_animations_, |
| 871 pending_threaded_animations_.begin(), | 881 pending_threaded_animations_.begin(), |
| 872 pending_threaded_animations_.end(), | 882 pending_threaded_animations_.end(), |
| 873 HasAnimationId(animation_id)), | 883 HasAnimationId(animation_id)), |
| 874 pending_threaded_animations_.end()); | 884 pending_threaded_animations_.end()); |
| 875 } | 885 } |
| 876 | 886 |
| 887 LayerAnimatorCollection* Layer::GetLayerAnimatorCollection() { |
| 888 Compositor* compositor = GetCompositor(); |
| 889 return compositor ? compositor->layer_animator_collection() : NULL; |
| 890 } |
| 891 |
| 877 void Layer::SendPendingThreadedAnimations() { | 892 void Layer::SendPendingThreadedAnimations() { |
| 878 for (cc::ScopedPtrVector<cc::Animation>::iterator it = | 893 for (cc::ScopedPtrVector<cc::Animation>::iterator it = |
| 879 pending_threaded_animations_.begin(); | 894 pending_threaded_animations_.begin(); |
| 880 it != pending_threaded_animations_.end(); | 895 it != pending_threaded_animations_.end(); |
| 881 ++it) | 896 ++it) |
| 882 cc_layer_->AddAnimation(pending_threaded_animations_.take(it)); | 897 cc_layer_->AddAnimation(pending_threaded_animations_.take(it)); |
| 883 | 898 |
| 884 pending_threaded_animations_.clear(); | 899 pending_threaded_animations_.clear(); |
| 885 | 900 |
| 886 for (size_t i = 0; i < children_.size(); ++i) | 901 for (size_t i = 0; i < children_.size(); ++i) |
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| 924 size.SetToMin(frame_size_in_dip_); | 939 size.SetToMin(frame_size_in_dip_); |
| 925 delegated_renderer_layer_->SetDisplaySize(frame_size_in_dip_); | 940 delegated_renderer_layer_->SetDisplaySize(frame_size_in_dip_); |
| 926 } | 941 } |
| 927 cc_layer_->SetBounds(size); | 942 cc_layer_->SetBounds(size); |
| 928 } | 943 } |
| 929 | 944 |
| 930 void Layer::RecomputePosition() { | 945 void Layer::RecomputePosition() { |
| 931 cc_layer_->SetPosition(gfx::PointF(bounds_.x(), bounds_.y())); | 946 cc_layer_->SetPosition(gfx::PointF(bounds_.x(), bounds_.y())); |
| 932 } | 947 } |
| 933 | 948 |
| 949 bool Layer::IsAnimating() const { |
| 950 return animator_ && animator_->is_animating(); |
| 951 } |
| 952 |
| 934 } // namespace ui | 953 } // namespace ui |
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