| Index: sync/engine/sync_thread_sync_entity.h
|
| diff --git a/sync/engine/sync_thread_sync_entity.h b/sync/engine/sync_thread_sync_entity.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..6ed9685b448a4f25196d0bf7b2cb29c1d863d690
|
| --- /dev/null
|
| +++ b/sync/engine/sync_thread_sync_entity.h
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| @@ -0,0 +1,155 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef SYNC_ENGINE_SYNC_THREAD_SYNC_ENTITY_H_
|
| +#define SYNC_ENGINE_SYNC_THREAD_SYNC_ENTITY_H_
|
| +
|
| +#include <string>
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/time/time.h"
|
| +#include "sync/base/sync_export.h"
|
| +#include "sync/protocol/sync.pb.h"
|
| +
|
| +namespace syncer {
|
| +
|
| +// Manages the pending commit and update state for an entity on the sync
|
| +// thread.
|
| +//
|
| +// It should be considered a helper class internal to the
|
| +// NonBlockingTypeProcessorCore.
|
| +//
|
| +// Maintains the state associated with a particular sync entity which is
|
| +// necessary for decision-making on the sync thread. It can track pending
|
| +// commit state, received update state, and can detect conflicts.
|
| +//
|
| +// This object may or may not contain state associated with a pending commit.
|
| +// If no commit is pending, the |is_commit_pending_| flag will be set to false
|
| +// and many of this object's fields will be cleared.
|
| +class SYNC_EXPORT SyncThreadSyncEntity {
|
| + public:
|
| + ~SyncThreadSyncEntity();
|
| +
|
| + // Initialize a new entity based on an update response.
|
| + static SyncThreadSyncEntity* FromServerUpdate(
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| + const std::string& id_string,
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| + const std::string& client_tag_hash,
|
| + int64 version);
|
| +
|
| + // Initialize a new entity based on a commit request.
|
| + static SyncThreadSyncEntity* FromCommitRequest(
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| + const std::string& id_string,
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| + const std::string& client_tag_hash,
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| + int64 sequence_number,
|
| + int64 base_version,
|
| + base::Time ctime,
|
| + base::Time mtime,
|
| + const std::string& non_unique_name,
|
| + bool deleted,
|
| + const sync_pb::EntitySpecifics& specifics);
|
| +
|
| + // Returns true if this entity should be commited to the server.
|
| + bool IsCommitPending() const;
|
| +
|
| + // Populates a sync_pb::SyncEntity for a commit. Also sets the
|
| + // |sequence_number|, so we can track it throughout the commit process.
|
| + void PrepareCommitProto(sync_pb::SyncEntity* commit_entity,
|
| + int64* sequence_number) const;
|
| +
|
| + // Updates this entity with data from the latest version that the
|
| + // model asked us to commit. May clobber state related to the
|
| + // model's previous commit attempt(s).
|
| + void RequestCommit(const std::string& id,
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| + const std::string& client_tag_hash,
|
| + int64 sequence_number,
|
| + int64 base_version,
|
| + base::Time ctime,
|
| + base::Time mtime,
|
| + const std::string& non_unique_name,
|
| + bool deleted,
|
| + const sync_pb::EntitySpecifics& specifics);
|
| +
|
| + // Handles the receipt of a commit response.
|
| + //
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| + // Since commits happen entirely on the sync thread, we can safely assume
|
| + // that our item's state at the end of the commit is the same as it was at
|
| + // the start.
|
| + void ReceiveCommitResponse(const std::string& response_id,
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| + int64 response_version,
|
| + int64 sequence_number);
|
| +
|
| + // Handles receipt of an update from the server.
|
| + void ReceiveUpdate(int64 version);
|
| +
|
| + private:
|
| + // Initializes received update state. Does not initialize state related to
|
| + // pending commits and sets |is_commit_pending_| to false.
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| + SyncThreadSyncEntity(const std::string& id,
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| + const std::string& client_tag_hash,
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| + int64 highest_commit_response_version,
|
| + int64 highest_gu_response_version);
|
| +
|
| + // Initializes all fields. Sets |is_commit_pending_| to true.
|
| + SyncThreadSyncEntity(const std::string& id,
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| + const std::string& client_tag_hash,
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| + int64 highest_commit_response_version,
|
| + int64 highest_gu_response_version,
|
| + bool is_commit_pending,
|
| + int64 sequence_number,
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| + int64 base_version,
|
| + base::Time ctime,
|
| + base::Time mtime,
|
| + const std::string& non_unique_name,
|
| + bool deleted,
|
| + const sync_pb::EntitySpecifics& specifics);
|
| +
|
| + // Checks if the current state indicates a conflict.
|
| + //
|
| + // This can be true only while a call to this object is in progress.
|
| + // Conflicts are always cleared before the method call ends.
|
| + bool IsInConflict() const;
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| +
|
| + // Checks if the server knows about this item.
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| + bool IsServerKnown() const;
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| +
|
| + // Clears flag and optionally clears state associated with a pending commit.
|
| + void ClearPendingCommit();
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| +
|
| + // The ID for this entry. May be empty if the entry has never been committed.
|
| + std::string id_;
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| +
|
| + // The hashed client tag for this entry.
|
| + std::string client_tag_hash_;
|
| +
|
| + // The highest version seen in a commit response for this entry.
|
| + int64 highest_commit_response_version_;
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| +
|
| + // The highest version seen in a GU response for this entry.
|
| + int64 highest_gu_response_version_;
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| +
|
| + // Flag that indicates whether or not we're waiting for a chance to commit
|
| + // this item.
|
| + bool is_commit_pending_;
|
| +
|
| + // Used to track in-flight commit requests on the model thread. All we need
|
| + // to do here is return it back to the model thread when the pending commit
|
| + // is completed and confirmed. Not valid if no commit is pending.
|
| + int64 sequence_number_;
|
| +
|
| + // The following fields are valid only when a commit is pending.
|
| + // This is where we store the data that is to be sent up to the server
|
| + // at the next possible opportunity.
|
| + int64 base_version_;
|
| + base::Time ctime_;
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| + base::Time mtime_;
|
| + std::string non_unique_name_;
|
| + bool deleted_;
|
| + sync_pb::EntitySpecifics specifics_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(SyncThreadSyncEntity);
|
| +};
|
| +
|
| +} // namespace syncer
|
| +
|
| +#endif // SYNC_ENGINE_SYNC_THREAD_SYNC_ENTITY_H_
|
|
|