| Index: Source/core/animation/AnimationClock.cpp
|
| diff --git a/Source/core/animation/AnimationClock.cpp b/Source/core/animation/AnimationClock.cpp
|
| index e9018afca4ddb38ebe1704f8e964d297a9b5e1c1..649220690e67a27adf18592ac5d9a46d000c9ff2 100644
|
| --- a/Source/core/animation/AnimationClock.cpp
|
| +++ b/Source/core/animation/AnimationClock.cpp
|
| @@ -31,52 +31,23 @@
|
| #include "config.h"
|
| #include "core/animation/AnimationClock.h"
|
|
|
| -#include "wtf/CurrentTime.h"
|
| -#include <math.h>
|
| -
|
| -namespace {
|
| -
|
| -// FIXME: This is an approximation of time between frames, used when
|
| -// ticking the animation clock outside of animation frame callbacks.
|
| -// Ideally this would be generated by the compositor.
|
| -const double approximateFrameTime = 1 / 60.0;
|
| -
|
| -}
|
| -
|
| namespace WebCore {
|
| -
|
| -unsigned AnimationClock::s_currentTask = 0;
|
|
|
| void AnimationClock::updateTime(double time)
|
| {
|
| if (time > m_time)
|
| m_time = time;
|
| - m_currentTask = s_currentTask;
|
| + m_frozen = true;
|
| }
|
|
|
| double AnimationClock::currentTime()
|
| {
|
| - if (m_currentTask != s_currentTask) {
|
| - const double currentTime = m_monotonicallyIncreasingTime();
|
| - if (m_time < currentTime) {
|
| - // Advance to the first estimated frame after the current time.
|
| - const double frameShift = fmod(currentTime - m_time, approximateFrameTime);
|
| - const double newTime = currentTime + approximateFrameTime - frameShift;
|
| - ASSERT(newTime > currentTime);
|
| - ASSERT(newTime <= currentTime + approximateFrameTime);
|
| - updateTime(newTime);
|
| - } else {
|
| - m_currentTask = s_currentTask;
|
| - }
|
| + if (!m_frozen) {
|
| + double newTime = m_monotonicallyIncreasingTime();
|
| + if (newTime >= m_time + minTimeBeforeUnsynchronizedAnimationClockTick)
|
| + m_time = newTime;
|
| }
|
| return m_time;
|
| }
|
|
|
| -void AnimationClock::resetTimeForTesting()
|
| -{
|
| - m_time = 0;
|
| - m_currentTask = 0;
|
| - s_currentTask = 0;
|
| }
|
| -
|
| -}
|
|
|