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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "android_webview/browser/deferred_gpu_command_service.h" | 5 #include "android_webview/browser/deferred_gpu_command_service.h" |
6 | 6 |
7 #include "android_webview/browser/gl_view_renderer_manager.h" | 7 #include "android_webview/browser/gl_view_renderer_manager.h" |
8 #include "android_webview/browser/shared_renderer_state.h" | 8 #include "android_webview/browser/shared_renderer_state.h" |
| 9 #include "base/synchronization/lock.h" |
9 #include "content/public/browser/android/synchronous_compositor.h" | 10 #include "content/public/browser/android/synchronous_compositor.h" |
10 #include "gpu/command_buffer/service/shader_translator_cache.h" | 11 #include "gpu/command_buffer/service/shader_translator_cache.h" |
11 | 12 |
12 namespace android_webview { | 13 namespace android_webview { |
13 | 14 |
14 namespace { | 15 namespace { |
| 16 |
| 17 // TODO(boliu): Consider using base/atomicops.h. |
| 18 class ThreadSafeBool { |
| 19 public: |
| 20 ThreadSafeBool(); |
| 21 void Set(bool boolean); |
| 22 bool Get(); |
| 23 |
| 24 private: |
| 25 base::Lock lock_; |
| 26 bool boolean_; |
| 27 DISALLOW_COPY_AND_ASSIGN(ThreadSafeBool); |
| 28 }; |
| 29 |
| 30 ThreadSafeBool::ThreadSafeBool() : boolean_(false) { |
| 31 } |
| 32 |
| 33 void ThreadSafeBool::Set(bool boolean) { |
| 34 base::AutoLock lock(lock_); |
| 35 boolean_ = boolean; |
| 36 } |
| 37 |
| 38 bool ThreadSafeBool::Get() { |
| 39 base::AutoLock lock(lock_); |
| 40 return boolean_; |
| 41 } |
| 42 |
| 43 base::LazyInstance<ThreadSafeBool> g_request_pending = |
| 44 LAZY_INSTANCE_INITIALIZER; |
| 45 |
15 base::LazyInstance<scoped_refptr<DeferredGpuCommandService> > | 46 base::LazyInstance<scoped_refptr<DeferredGpuCommandService> > |
16 g_service = LAZY_INSTANCE_INITIALIZER; | 47 g_service = LAZY_INSTANCE_INITIALIZER; |
17 } // namespace | 48 } // namespace |
18 | 49 |
19 base::LazyInstance<base::ThreadLocalBoolean> ScopedAllowGL::allow_gl; | 50 base::LazyInstance<base::ThreadLocalBoolean> ScopedAllowGL::allow_gl; |
20 | 51 |
21 // static | 52 // static |
22 bool ScopedAllowGL::IsAllowed() { | 53 bool ScopedAllowGL::IsAllowed() { |
23 return allow_gl.Get().Get(); | 54 return allow_gl.Get().Get(); |
24 } | 55 } |
25 | 56 |
26 ScopedAllowGL::ScopedAllowGL() { | 57 ScopedAllowGL::ScopedAllowGL() { |
27 DCHECK(!allow_gl.Get().Get()); | 58 DCHECK(!allow_gl.Get().Get()); |
28 allow_gl.Get().Set(true); | 59 allow_gl.Get().Set(true); |
29 | 60 |
30 if (g_service.Get()) | 61 if (g_service.Get()) |
31 g_service.Get()->RunTasks(); | 62 g_service.Get()->RunTasks(); |
32 } | 63 } |
33 | 64 |
34 ScopedAllowGL::~ScopedAllowGL() { allow_gl.Get().Set(false); } | 65 ScopedAllowGL::~ScopedAllowGL() { |
| 66 allow_gl.Get().Set(false); |
| 67 g_request_pending.Get().Set(false); |
| 68 |
| 69 if (g_service.Get()) |
| 70 g_service.Get()->RunTasks(); |
| 71 } |
35 | 72 |
36 // static | 73 // static |
37 void DeferredGpuCommandService::SetInstance() { | 74 void DeferredGpuCommandService::SetInstance() { |
38 if (!g_service.Get()) { | 75 if (!g_service.Get()) { |
39 g_service.Get() = new DeferredGpuCommandService; | 76 g_service.Get() = new DeferredGpuCommandService; |
40 content::SynchronousCompositor::SetGpuService(g_service.Get()); | 77 content::SynchronousCompositor::SetGpuService(g_service.Get()); |
| 78 |
| 79 // Initialize global booleans. |
| 80 g_request_pending.Get().Set(false); |
41 } | 81 } |
42 } | 82 } |
43 | 83 |
44 // static | 84 // static |
45 DeferredGpuCommandService* DeferredGpuCommandService::GetInstance() { | 85 DeferredGpuCommandService* DeferredGpuCommandService::GetInstance() { |
46 DCHECK(g_service.Get().get()); | 86 DCHECK(g_service.Get().get()); |
47 return g_service.Get().get(); | 87 return g_service.Get().get(); |
48 } | 88 } |
49 | 89 |
50 DeferredGpuCommandService::DeferredGpuCommandService() {} | 90 DeferredGpuCommandService::DeferredGpuCommandService() {} |
51 | 91 |
52 DeferredGpuCommandService::~DeferredGpuCommandService() { | 92 DeferredGpuCommandService::~DeferredGpuCommandService() { |
53 base::AutoLock lock(tasks_lock_); | 93 base::AutoLock lock(tasks_lock_); |
54 DCHECK(tasks_.empty()); | 94 DCHECK(tasks_.empty()); |
55 } | 95 } |
56 | 96 |
57 // This method can be called on any thread. | 97 // This method can be called on any thread. |
58 // static | 98 // static |
59 void DeferredGpuCommandService::RequestProcessGL() { | 99 void DeferredGpuCommandService::RequestProcessGL() { |
60 SharedRendererState* renderer_state = | 100 SharedRendererState* renderer_state = |
61 GLViewRendererManager::GetInstance()->GetMostRecentlyDrawn(); | 101 GLViewRendererManager::GetInstance()->GetMostRecentlyDrawn(); |
62 if (!renderer_state) { | 102 if (!renderer_state) { |
63 LOG(ERROR) << "No hardware renderer. Deadlock likely"; | 103 LOG(ERROR) << "No hardware renderer. Deadlock likely"; |
64 return; | 104 return; |
65 } | 105 } |
66 renderer_state->ClientRequestDrawGL(); | 106 |
| 107 if (!g_request_pending.Get().Get()) { |
| 108 g_request_pending.Get().Set(true); |
| 109 renderer_state->ClientRequestDrawGL(); |
| 110 } |
67 } | 111 } |
68 | 112 |
69 // Called from different threads! | 113 // Called from different threads! |
70 void DeferredGpuCommandService::ScheduleTask(const base::Closure& task) { | 114 void DeferredGpuCommandService::ScheduleTask(const base::Closure& task) { |
71 { | 115 { |
72 base::AutoLock lock(tasks_lock_); | 116 base::AutoLock lock(tasks_lock_); |
73 tasks_.push(task); | 117 tasks_.push(task); |
74 } | 118 } |
75 if (ScopedAllowGL::IsAllowed()) { | 119 if (ScopedAllowGL::IsAllowed()) { |
76 RunTasks(); | 120 RunTasks(); |
77 } else { | 121 } else { |
78 // TODO(boliu): Improve this to avoid PostTask storm. | |
79 RequestProcessGL(); | 122 RequestProcessGL(); |
80 } | 123 } |
81 } | 124 } |
82 | 125 |
83 void DeferredGpuCommandService::ScheduleIdleWork( | 126 void DeferredGpuCommandService::ScheduleIdleWork( |
84 const base::Closure& callback) { | 127 const base::Closure& callback) { |
85 // TODO(sievers): Should this do anything? | 128 // TODO(sievers): Should this do anything? |
86 } | 129 } |
87 | 130 |
88 bool DeferredGpuCommandService::UseVirtualizedGLContexts() { return true; } | 131 bool DeferredGpuCommandService::UseVirtualizedGLContexts() { return true; } |
(...skipping 29 matching lines...) Expand all Loading... |
118 | 161 |
119 void DeferredGpuCommandService::AddRef() const { | 162 void DeferredGpuCommandService::AddRef() const { |
120 base::RefCountedThreadSafe<DeferredGpuCommandService>::AddRef(); | 163 base::RefCountedThreadSafe<DeferredGpuCommandService>::AddRef(); |
121 } | 164 } |
122 | 165 |
123 void DeferredGpuCommandService::Release() const { | 166 void DeferredGpuCommandService::Release() const { |
124 base::RefCountedThreadSafe<DeferredGpuCommandService>::Release(); | 167 base::RefCountedThreadSafe<DeferredGpuCommandService>::Release(); |
125 } | 168 } |
126 | 169 |
127 } // namespace android_webview | 170 } // namespace android_webview |
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