OLD | NEW |
---|---|
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "android_webview/browser/deferred_gpu_command_service.h" | 5 #include "android_webview/browser/deferred_gpu_command_service.h" |
6 | 6 |
7 #include "android_webview/browser/gl_view_renderer_manager.h" | 7 #include "android_webview/browser/gl_view_renderer_manager.h" |
8 #include "android_webview/browser/shared_renderer_state.h" | 8 #include "android_webview/browser/shared_renderer_state.h" |
9 #include "base/synchronization/lock.h" | |
9 #include "content/public/browser/android/synchronous_compositor.h" | 10 #include "content/public/browser/android/synchronous_compositor.h" |
10 #include "gpu/command_buffer/service/shader_translator_cache.h" | 11 #include "gpu/command_buffer/service/shader_translator_cache.h" |
11 | 12 |
12 namespace android_webview { | 13 namespace android_webview { |
13 | 14 |
14 namespace { | 15 namespace { |
16 | |
17 // TODO(boliu): Consider using base/atomicops.h. | |
18 class ThreadSafeBool { | |
19 public: | |
20 ThreadSafeBool(); | |
21 void set(bool boolean); | |
no sievers
2014/05/27 20:12:48
nit: caps Set()/Get()
| |
22 bool get(); | |
23 | |
24 private: | |
25 base::Lock lock_; | |
26 bool boolean_; | |
27 DISALLOW_COPY_AND_ASSIGN(ThreadSafeBool); | |
28 }; | |
29 | |
30 ThreadSafeBool::ThreadSafeBool() : boolean_(false) { | |
31 } | |
32 | |
33 void ThreadSafeBool::set(bool boolean) { | |
34 base::AutoLock lock(lock_); | |
35 boolean_ = boolean; | |
36 } | |
37 | |
38 bool ThreadSafeBool::get() { | |
39 base::AutoLock lock(lock_); | |
40 return boolean_; | |
41 } | |
42 | |
43 base::LazyInstance<ThreadSafeBool> g_need_schedule = LAZY_INSTANCE_INITIALIZER; | |
44 base::LazyInstance<ThreadSafeBool> g_request_pending = | |
no sievers
2014/05/27 20:12:48
Does it work pretty much as good if you combine th
| |
45 LAZY_INSTANCE_INITIALIZER; | |
46 | |
15 base::LazyInstance<scoped_refptr<DeferredGpuCommandService> > | 47 base::LazyInstance<scoped_refptr<DeferredGpuCommandService> > |
16 g_service = LAZY_INSTANCE_INITIALIZER; | 48 g_service = LAZY_INSTANCE_INITIALIZER; |
17 } // namespace | 49 } // namespace |
18 | 50 |
19 base::LazyInstance<base::ThreadLocalBoolean> ScopedAllowGL::allow_gl; | 51 base::LazyInstance<base::ThreadLocalBoolean> ScopedAllowGL::allow_gl; |
20 | 52 |
21 // static | 53 // static |
22 bool ScopedAllowGL::IsAllowed() { | 54 bool ScopedAllowGL::IsAllowed() { |
23 return allow_gl.Get().Get(); | 55 return allow_gl.Get().Get(); |
24 } | 56 } |
25 | 57 |
58 // static | |
59 bool ScopedAllowGL::NeedSchedule() { | |
60 return g_need_schedule.Get().get(); | |
61 } | |
62 | |
26 ScopedAllowGL::ScopedAllowGL() { | 63 ScopedAllowGL::ScopedAllowGL() { |
27 DCHECK(!allow_gl.Get().Get()); | 64 DCHECK(!allow_gl.Get().Get()); |
28 allow_gl.Get().Set(true); | 65 allow_gl.Get().Set(true); |
66 g_need_schedule.Get().set(false); | |
67 g_request_pending.Get().set(false); | |
29 | 68 |
30 if (g_service.Get()) | 69 if (g_service.Get()) |
31 g_service.Get()->RunTasks(); | 70 g_service.Get()->RunTasks(); |
32 } | 71 } |
33 | 72 |
34 ScopedAllowGL::~ScopedAllowGL() { allow_gl.Get().Set(false); } | 73 ScopedAllowGL::~ScopedAllowGL() { |
74 allow_gl.Get().Set(false); | |
75 g_need_schedule.Get().set(true); | |
76 | |
77 if (g_service.Get()) | |
78 g_service.Get()->RunTasks(); | |
79 } | |
35 | 80 |
36 // static | 81 // static |
37 void DeferredGpuCommandService::SetInstance() { | 82 void DeferredGpuCommandService::SetInstance() { |
38 if (!g_service.Get()) { | 83 if (!g_service.Get()) { |
39 g_service.Get() = new DeferredGpuCommandService; | 84 g_service.Get() = new DeferredGpuCommandService; |
40 content::SynchronousCompositor::SetGpuService(g_service.Get()); | 85 content::SynchronousCompositor::SetGpuService(g_service.Get()); |
86 // Initialize global booleans. | |
87 g_request_pending.Get().set(false); | |
88 g_need_schedule.Get().set(true); | |
41 } | 89 } |
42 } | 90 } |
43 | 91 |
44 // static | 92 // static |
45 DeferredGpuCommandService* DeferredGpuCommandService::GetInstance() { | 93 DeferredGpuCommandService* DeferredGpuCommandService::GetInstance() { |
46 DCHECK(g_service.Get().get()); | 94 DCHECK(g_service.Get().get()); |
47 return g_service.Get().get(); | 95 return g_service.Get().get(); |
48 } | 96 } |
49 | 97 |
50 DeferredGpuCommandService::DeferredGpuCommandService() {} | 98 DeferredGpuCommandService::DeferredGpuCommandService() {} |
51 | 99 |
52 DeferredGpuCommandService::~DeferredGpuCommandService() { | 100 DeferredGpuCommandService::~DeferredGpuCommandService() { |
53 base::AutoLock lock(tasks_lock_); | 101 base::AutoLock lock(tasks_lock_); |
54 DCHECK(tasks_.empty()); | 102 DCHECK(tasks_.empty()); |
55 } | 103 } |
56 | 104 |
57 // This method can be called on any thread. | 105 // This method can be called on any thread. |
58 // static | 106 // static |
59 void DeferredGpuCommandService::RequestProcessGL() { | 107 void DeferredGpuCommandService::RequestProcessGL() { |
60 SharedRendererState* renderer_state = | 108 SharedRendererState* renderer_state = |
61 GLViewRendererManager::GetInstance()->GetMostRecentlyDrawn(); | 109 GLViewRendererManager::GetInstance()->GetMostRecentlyDrawn(); |
62 if (!renderer_state) { | 110 if (!renderer_state) { |
63 LOG(ERROR) << "No hardware renderer. Deadlock likely"; | 111 LOG(ERROR) << "No hardware renderer. Deadlock likely"; |
64 return; | 112 return; |
65 } | 113 } |
66 renderer_state->ClientRequestDrawGL(); | 114 |
115 if (!g_request_pending.Get().get()) { | |
116 g_request_pending.Get().set(true); | |
117 renderer_state->ClientRequestDrawGL(); | |
118 } | |
67 } | 119 } |
68 | 120 |
69 // Called from different threads! | 121 // Called from different threads! |
70 void DeferredGpuCommandService::ScheduleTask(const base::Closure& task) { | 122 void DeferredGpuCommandService::ScheduleTask(const base::Closure& task) { |
71 { | 123 { |
72 base::AutoLock lock(tasks_lock_); | 124 base::AutoLock lock(tasks_lock_); |
73 tasks_.push(task); | 125 tasks_.push(task); |
74 } | 126 } |
75 if (ScopedAllowGL::IsAllowed()) { | 127 if (ScopedAllowGL::IsAllowed()) { |
76 RunTasks(); | 128 RunTasks(); |
77 } else { | 129 } else if (ScopedAllowGL::NeedSchedule()) { |
78 // TODO(boliu): Improve this to avoid PostTask storm. | |
79 RequestProcessGL(); | 130 RequestProcessGL(); |
80 } | 131 } |
81 } | 132 } |
82 | 133 |
83 void DeferredGpuCommandService::ScheduleIdleWork( | 134 void DeferredGpuCommandService::ScheduleIdleWork( |
84 const base::Closure& callback) { | 135 const base::Closure& callback) { |
85 // TODO(sievers): Should this do anything? | 136 // TODO(sievers): Should this do anything? |
86 } | 137 } |
87 | 138 |
88 bool DeferredGpuCommandService::UseVirtualizedGLContexts() { return true; } | 139 bool DeferredGpuCommandService::UseVirtualizedGLContexts() { return true; } |
(...skipping 29 matching lines...) Expand all Loading... | |
118 | 169 |
119 void DeferredGpuCommandService::AddRef() const { | 170 void DeferredGpuCommandService::AddRef() const { |
120 base::RefCountedThreadSafe<DeferredGpuCommandService>::AddRef(); | 171 base::RefCountedThreadSafe<DeferredGpuCommandService>::AddRef(); |
121 } | 172 } |
122 | 173 |
123 void DeferredGpuCommandService::Release() const { | 174 void DeferredGpuCommandService::Release() const { |
124 base::RefCountedThreadSafe<DeferredGpuCommandService>::Release(); | 175 base::RefCountedThreadSafe<DeferredGpuCommandService>::Release(); |
125 } | 176 } |
126 | 177 |
127 } // namespace android_webview | 178 } // namespace android_webview |
OLD | NEW |