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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2012 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 102 // Populate the flow thread with what's currently its siblings. Called when
a regular block | 102 // Populate the flow thread with what's currently its siblings. Called when
a regular block |
| 103 // becomes a multicol container. | 103 // becomes a multicol container. |
| 104 void populate(); | 104 void populate(); |
| 105 | 105 |
| 106 // Empty the flow thread by moving everything to the parent. Remove all mult
icol specific | 106 // Empty the flow thread by moving everything to the parent. Remove all mult
icol specific |
| 107 // renderers. Then destroy the flow thread. Called when a multicol container
becomes a regular | 107 // renderers. Then destroy the flow thread. Called when a multicol container
becomes a regular |
| 108 // block. | 108 // block. |
| 109 void evacuateAndDestroy(); | 109 void evacuateAndDestroy(); |
| 110 | 110 |
| 111 unsigned columnCount() const { return m_columnCount; } | 111 unsigned columnCount() const { return m_columnCount; } |
| 112 LayoutUnit columnWidth() const { return m_columnWidth; } | |
| 113 LayoutUnit columnHeightAvailable() const { return m_columnHeightAvailable; } | 112 LayoutUnit columnHeightAvailable() const { return m_columnHeightAvailable; } |
| 114 void setColumnHeightAvailable(LayoutUnit available) { m_columnHeightAvailabl
e = available; } | 113 void setColumnHeightAvailable(LayoutUnit available) { m_columnHeightAvailabl
e = available; } |
| 115 bool requiresBalancing() const { return !columnHeightAvailable() || multiCol
umnBlockFlow()->style()->columnFill() == ColumnFillBalance; } | 114 bool requiresBalancing() const { return !columnHeightAvailable() || multiCol
umnBlockFlow()->style()->columnFill() == ColumnFillBalance; } |
| 116 | 115 |
| 117 virtual LayoutSize columnOffset(const LayoutPoint&) const OVERRIDE FINAL; | 116 virtual LayoutSize columnOffset(const LayoutPoint&) const OVERRIDE FINAL; |
| 118 | 117 |
| 118 // Do we need to set a new width and lay out? |
| 119 bool needsNewWidth() const; |
| 120 |
| 119 void layoutColumns(bool relayoutChildren, SubtreeLayoutScope&); | 121 void layoutColumns(bool relayoutChildren, SubtreeLayoutScope&); |
| 120 bool computeColumnCountAndWidth(); | 122 |
| 121 bool recalculateColumnHeights(); | 123 bool recalculateColumnHeights(); |
| 122 | 124 |
| 123 private: | 125 private: |
| 124 RenderMultiColumnFlowThread(); | 126 RenderMultiColumnFlowThread(); |
| 125 | 127 |
| 128 void calculateColumnCountAndWidth(LayoutUnit& width, unsigned& count) const; |
| 129 |
| 126 virtual const char* renderName() const OVERRIDE; | 130 virtual const char* renderName() const OVERRIDE; |
| 127 virtual void addRegionToThread(RenderRegion*) OVERRIDE; | 131 virtual void addRegionToThread(RenderRegion*) OVERRIDE; |
| 128 virtual void willBeRemovedFromTree() OVERRIDE; | 132 virtual void willBeRemovedFromTree() OVERRIDE; |
| 129 virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logic
alTop, LogicalExtentComputedValues&) const OVERRIDE; | 133 virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logic
alTop, LogicalExtentComputedValues&) const OVERRIDE; |
| 130 virtual void updateLogicalWidth() OVERRIDE FINAL; | 134 virtual void updateLogicalWidth() OVERRIDE FINAL; |
| 131 virtual void layout() OVERRIDE FINAL; | 135 virtual void layout() OVERRIDE FINAL; |
| 132 virtual void setPageBreak(LayoutUnit offset, LayoutUnit spaceShortage) OVERR
IDE; | 136 virtual void setPageBreak(LayoutUnit offset, LayoutUnit spaceShortage) OVERR
IDE; |
| 133 virtual void updateMinimumPageHeight(LayoutUnit offset, LayoutUnit minHeight
) OVERRIDE; | 137 virtual void updateMinimumPageHeight(LayoutUnit offset, LayoutUnit minHeight
) OVERRIDE; |
| 134 virtual RenderRegion* regionAtBlockOffset(LayoutUnit) const OVERRIDE; | 138 virtual RenderRegion* regionAtBlockOffset(LayoutUnit) const OVERRIDE; |
| 135 virtual bool addForcedRegionBreak(LayoutUnit, RenderObject* breakChild, bool
isBefore, LayoutUnit* offsetBreakAdjustment = 0) OVERRIDE; | 139 virtual bool addForcedRegionBreak(LayoutUnit, RenderObject* breakChild, bool
isBefore, LayoutUnit* offsetBreakAdjustment = 0) OVERRIDE; |
| 136 virtual bool isPageLogicalHeightKnown() const OVERRIDE; | 140 virtual bool isPageLogicalHeightKnown() const OVERRIDE; |
| 137 | 141 |
| 138 unsigned m_columnCount; // The used value of column-count | 142 unsigned m_columnCount; // The used value of column-count |
| 139 LayoutUnit m_columnWidth; // The used value of column-width | |
| 140 LayoutUnit m_columnHeightAvailable; // Total height available to columns, or
0 if auto. | 143 LayoutUnit m_columnHeightAvailable; // Total height available to columns, or
0 if auto. |
| 141 bool m_inBalancingPass; // Set when relayouting for column balancing. | 144 bool m_inBalancingPass; // Set when relayouting for column balancing. |
| 142 bool m_needsColumnHeightsRecalculation; // Set when we need to recalculate t
he column set heights after layout. | 145 bool m_needsColumnHeightsRecalculation; // Set when we need to recalculate t
he column set heights after layout. |
| 143 }; | 146 }; |
| 144 | 147 |
| 145 } // namespace WebCore | 148 } // namespace WebCore |
| 146 | 149 |
| 147 #endif // RenderMultiColumnFlowThread_h | 150 #endif // RenderMultiColumnFlowThread_h |
| 148 | 151 |
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