OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 111 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
122 // drawing images | 122 // drawing images |
123 [RaisesException] void drawImage(HTMLImageElement image, unrestricted float
x, unrestricted float y); | 123 [RaisesException] void drawImage(HTMLImageElement image, unrestricted float
x, unrestricted float y); |
124 [RaisesException] void drawImage(HTMLImageElement image, unrestricted float
x, unrestricted float y, unrestricted float width, unrestricted float height); | 124 [RaisesException] void drawImage(HTMLImageElement image, unrestricted float
x, unrestricted float y, unrestricted float width, unrestricted float height); |
125 [RaisesException] void drawImage(HTMLImageElement image, unrestricted float
sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestr
icted float dx, unrestricted float dy, unrestricted float dw, unrestricted float
dh); | 125 [RaisesException] void drawImage(HTMLImageElement image, unrestricted float
sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestr
icted float dx, unrestricted float dy, unrestricted float dw, unrestricted float
dh); |
126 [RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted floa
t x, unrestricted float y); | 126 [RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted floa
t x, unrestricted float y); |
127 [RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted floa
t x, unrestricted float y, unrestricted float width, unrestricted float height); | 127 [RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted floa
t x, unrestricted float y, unrestricted float width, unrestricted float height); |
128 [RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted floa
t sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unres
tricted float dx, unrestricted float dy, unrestricted float dw, unrestricted flo
at dh); | 128 [RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted floa
t sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unres
tricted float dx, unrestricted float dy, unrestricted float dw, unrestricted flo
at dh); |
129 [RaisesException] void drawImage(HTMLVideoElement video, unrestricted float
x, unrestricted float y); | 129 [RaisesException] void drawImage(HTMLVideoElement video, unrestricted float
x, unrestricted float y); |
130 [RaisesException] void drawImage(HTMLVideoElement video, unrestricted float
x, unrestricted float y, unrestricted float width, unrestricted float height); | 130 [RaisesException] void drawImage(HTMLVideoElement video, unrestricted float
x, unrestricted float y, unrestricted float width, unrestricted float height); |
131 [RaisesException] void drawImage(HTMLVideoElement video, unrestricted float
sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestr
icted float dx, unrestricted float dy, unrestricted float dw, unrestricted float
dh); | 131 [RaisesException] void drawImage(HTMLVideoElement video, unrestricted float
sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestr
icted float dx, unrestricted float dy, unrestricted float dw, unrestricted float
dh); |
132 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void drawImage(
ImageBitmap imageBitmap, unrestricted float x, unrestricted float y); | 132 [RaisesException] void drawImage(ImageBitmap imageBitmap, unrestricted float
x, unrestricted float y); |
133 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void drawImage(
ImageBitmap imageBitmap, unrestricted float x, unrestricted float y, unrestricte
d float width, unrestricted float height); | 133 [RaisesException] void drawImage(ImageBitmap imageBitmap, unrestricted float
x, unrestricted float y, unrestricted float width, unrestricted float height); |
134 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void drawImage(
ImageBitmap imageBitmap, unrestricted float sx, unrestricted float sy, unrestric
ted float sw, unrestricted float sh, unrestricted float dx, unrestricted float d
y, unrestricted float dw, unrestricted float dh); | 134 [RaisesException] void drawImage(ImageBitmap imageBitmap, unrestricted float
sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrest
ricted float dx, unrestricted float dy, unrestricted float dw, unrestricted floa
t dh); |
135 | 135 |
136 // pixel manipulation | 136 // pixel manipulation |
137 ImageData createImageData(ImageData imagedata); | 137 ImageData createImageData(ImageData imagedata); |
138 [RaisesException] ImageData createImageData(float sw, float sh); | 138 [RaisesException] ImageData createImageData(float sw, float sh); |
139 [RaisesException] ImageData getImageData(float sx, float sy, float sw, float
sh); | 139 [RaisesException] ImageData getImageData(float sx, float sy, float sw, float
sh); |
140 void putImageData(ImageData imagedata, float dx, float dy); | 140 void putImageData(ImageData imagedata, float dx, float dy); |
141 void putImageData(ImageData imagedata, float dx, float dy, float dirtyX, flo
at dirtyY, float dirtyWidth, float dirtyHeight); | 141 void putImageData(ImageData imagedata, float dx, float dy, float dirtyX, flo
at dirtyY, float dirtyWidth, float dirtyHeight); |
142 | 142 |
143 // Context state | 143 // Context state |
144 // Should be merged with WebGL counterpart in CanvasRenderingContext, once n
o-longer experimental | 144 // Should be merged with WebGL counterpart in CanvasRenderingContext, once n
o-longer experimental |
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
183 [MeasureAs=CanvasRenderingContext2DDrawImageFromRect] void drawImageFromRect
( | 183 [MeasureAs=CanvasRenderingContext2DDrawImageFromRect] void drawImageFromRect
( |
184 HTMLImageElement? image, optional unrestricted float sx, optional unrest
ricted float sy, optional unrestricted float sw, optional unrestricted float sh, | 184 HTMLImageElement? image, optional unrestricted float sx, optional unrest
ricted float sy, optional unrestricted float sw, optional unrestricted float sh, |
185 optional unrestricted float dx, optional unrestricted float dy, optional
unrestricted float dw, optional unrestricted float dh, optional DOMString compo
siteOperation); | 185 optional unrestricted float dx, optional unrestricted float dy, optional
unrestricted float dw, optional unrestricted float dh, optional DOMString compo
siteOperation); |
186 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl
oat width, unrestricted float height, unrestricted float blur, optional DOMStrin
g color, optional unrestricted float alpha); | 186 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl
oat width, unrestricted float height, unrestricted float blur, optional DOMStrin
g color, optional unrestricted float alpha); |
187 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl
oat width, unrestricted float height, unrestricted float blur, unrestricted floa
t grayLevel, optional unrestricted float alpha); | 187 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl
oat width, unrestricted float height, unrestricted float blur, unrestricted floa
t grayLevel, optional unrestricted float alpha); |
188 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl
oat width, unrestricted float height, unrestricted float blur, unrestricted floa
t r, unrestricted float g, unrestricted float b, unrestricted float a); | 188 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl
oat width, unrestricted float height, unrestricted float blur, unrestricted floa
t r, unrestricted float g, unrestricted float b, unrestricted float a); |
189 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl
oat width, unrestricted float height, unrestricted float blur, unrestricted floa
t c, unrestricted float m, unrestricted float y, unrestricted float k, unrestric
ted float a); | 189 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl
oat width, unrestricted float height, unrestricted float blur, unrestricted floa
t c, unrestricted float m, unrestricted float y, unrestricted float k, unrestric
ted float a); |
190 }; | 190 }; |
191 | 191 |
192 CanvasRenderingContext2D implements CanvasPathMethods; | 192 CanvasRenderingContext2D implements CanvasPathMethods; |
OLD | NEW |