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Unified Diff: packages/collection/lib/src/algorithms.dart

Issue 2989763002: Update charted to 0.4.8 and roll (Closed)
Patch Set: Removed Cutch from list of reviewers Created 3 years, 5 months ago
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Index: packages/collection/lib/src/algorithms.dart
diff --git a/packages/collection/lib/src/algorithms.dart b/packages/collection/lib/src/algorithms.dart
new file mode 100644
index 0000000000000000000000000000000000000000..567230c146962627f9c54dd32125955ce9b36c86
--- /dev/null
+++ b/packages/collection/lib/src/algorithms.dart
@@ -0,0 +1,283 @@
+// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+import "dart:math" as math;
+
+import "utils.dart";
+
+/// Returns a position of the [value] in [sortedList], if it is there.
+///
+/// If the list isn't sorted according to the [compare] function, the result
+/// is unpredictable.
+///
+/// If [compare] is omitted, this defaults to calling [Comparable.compareTo] on
+/// the objects. If any object is not [Comparable], this throws a [CastError].
+///
+/// Returns -1 if [value] is not in the list by default.
+int binarySearch<T>(List<T> sortedList, T value, {int compare(T a, T b)}) {
+ compare ??= defaultCompare<T>();
+ int min = 0;
+ int max = sortedList.length;
+ while (min < max) {
+ int mid = min + ((max - min) >> 1);
+ var element = sortedList[mid];
+ int comp = compare(element, value);
+ if (comp == 0) return mid;
+ if (comp < 0) {
+ min = mid + 1;
+ } else {
+ max = mid;
+ }
+ }
+ return -1;
+}
+
+/// Returns the first position in [sortedList] that does not compare less than
+/// [value].
+///
+/// If the list isn't sorted according to the [compare] function, the result
+/// is unpredictable.
+///
+/// If [compare] is omitted, this defaults to calling [Comparable.compareTo] on
+/// the objects. If any object is not [Comparable], this throws a [CastError].
+///
+/// Returns [sortedList.length] if all the items in [sortedList] compare less
+/// than [value].
+int lowerBound<T>(List<T> sortedList, T value, {int compare(T a, T b)}) {
+ compare ??= defaultCompare<T>();
+ int min = 0;
+ int max = sortedList.length;
+ while (min < max) {
+ int mid = min + ((max - min) >> 1);
+ var element = sortedList[mid];
+ int comp = compare(element, value);
+ if (comp < 0) {
+ min = mid + 1;
+ } else {
+ max = mid;
+ }
+ }
+ return min;
+}
+
+/// Shuffles a list randomly.
+///
+/// A sub-range of a list can be shuffled by providing [start] and [end].
+void shuffle(List list, [int start = 0, int end = null]) {
+ var random = new math.Random();
+ if (end == null) end = list.length;
+ int length = end - start;
+ while (length > 1) {
+ int pos = random.nextInt(length);
+ length--;
+ var tmp1 = list[start + pos];
+ list[start + pos] = list[start + length];
+ list[start + length] = tmp1;
+ }
+}
+
+/// Reverses a list, or a part of a list, in-place.
+void reverse(List list, [int start = 0, int end = null]) {
+ if (end == null) end = list.length;
+ _reverse(list, start, end);
+}
+
+/// Internal helper function that assumes valid arguments.
+void _reverse(List list, int start, int end) {
+ for (int i = start, j = end - 1; i < j; i++, j--) {
+ var tmp = list[i];
+ list[i] = list[j];
+ list[j] = tmp;
+ }
+}
+
+/// Sort a list between [start] (inclusive) and [end] (exclusive) using
+/// insertion sort.
+///
+/// If [compare] is omitted, this defaults to calling [Comparable.compareTo] on
+/// the objects. If any object is not [Comparable], this throws a [CastError].
+///
+/// Insertion sort is a simple sorting algorithm. For `n` elements it does on
+/// the order of `n * log(n)` comparisons but up to `n` squared moves. The
+/// sorting is performed in-place, without using extra memory.
+///
+/// For short lists the many moves have less impact than the simple algorithm,
+/// and it is often the favored sorting algorithm for short lists.
+///
+/// This insertion sort is stable: Equal elements end up in the same order
+/// as they started in.
+void insertionSort<T>(List<T> list,
+ {int compare(T a, T b), int start: 0, int end}) {
+ // If the same method could have both positional and named optional
+ // parameters, this should be (list, [start, end], {compare}).
+ compare ??= defaultCompare<T>();
+ end ??= list.length;
+
+ for (int pos = start + 1; pos < end; pos++) {
+ int min = start;
+ int max = pos;
+ var element = list[pos];
+ while (min < max) {
+ int mid = min + ((max - min) >> 1);
+ int comparison = compare(element, list[mid]);
+ if (comparison < 0) {
+ max = mid;
+ } else {
+ min = mid + 1;
+ }
+ }
+ list.setRange(min + 1, pos + 1, list, min);
+ list[min] = element;
+ }
+}
+
+/// Limit below which merge sort defaults to insertion sort.
+const int _MERGE_SORT_LIMIT = 32;
+
+/// Sorts a list between [start] (inclusive) and [end] (exclusive) using the
+/// merge sort algorithm.
+///
+/// If [compare] is omitted, this defaults to calling [Comparable.compareTo] on
+/// the objects. If any object is not [Comparable], this throws a [CastError].
+///
+/// Merge-sorting works by splitting the job into two parts, sorting each
+/// recursively, and then merging the two sorted parts.
+///
+/// This takes on the order of `n * log(n)` comparisons and moves to sort
+/// `n` elements, but requires extra space of about the same size as the list
+/// being sorted.
+///
+/// This merge sort is stable: Equal elements end up in the same order
+/// as they started in.
+void mergeSort<T>(List<T> list,
+ {int start: 0, int end, int compare(T a, T b)}) {
+ end ??= list.length;
+ compare ??= defaultCompare<T>();
+
+ int length = end - start;
+ if (length < 2) return;
+ if (length < _MERGE_SORT_LIMIT) {
+ insertionSort(list, compare: compare, start: start, end: end);
+ return;
+ }
+ // Special case the first split instead of directly calling
+ // _mergeSort, because the _mergeSort requires its target to
+ // be different from its source, and it requires extra space
+ // of the same size as the list to sort.
+ // This split allows us to have only half as much extra space,
+ // and it ends up in the original place.
+ int middle = start + ((end - start) >> 1);
+ int firstLength = middle - start;
+ int secondLength = end - middle;
+ // secondLength is always the same as firstLength, or one greater.
+ var scratchSpace = new List<T>(secondLength);
+ _mergeSort(list, compare, middle, end, scratchSpace, 0);
+ int firstTarget = end - firstLength;
+ _mergeSort(list, compare, start, middle, list, firstTarget);
+ _merge(compare, list, firstTarget, end, scratchSpace, 0, secondLength, list,
+ start);
+}
+
+/// Performs an insertion sort into a potentially different list than the
+/// one containing the original values.
+///
+/// It will work in-place as well.
+void _movingInsertionSort<T>(List<T> list, int compare(T a, T b), int start,
+ int end, List<T> target, int targetOffset) {
+ int length = end - start;
+ if (length == 0) return;
+ target[targetOffset] = list[start];
+ for (int i = 1; i < length; i++) {
+ var element = list[start + i];
+ int min = targetOffset;
+ int max = targetOffset + i;
+ while (min < max) {
+ int mid = min + ((max - min) >> 1);
+ if (compare(element, target[mid]) < 0) {
+ max = mid;
+ } else {
+ min = mid + 1;
+ }
+ }
+ target.setRange(min + 1, targetOffset + i + 1, target, min);
+ target[min] = element;
+ }
+}
+
+/// Sorts [list] from [start] to [end] into [target] at [targetOffset].
+///
+/// The `target` list must be able to contain the range from `start` to `end`
+/// after `targetOffset`.
+///
+/// Allows target to be the same list as [list], as long as it's not
+/// overlapping the `start..end` range.
+void _mergeSort<T>(List<T> list, int compare(T a, T b), int start, int end,
+ List<T> target, int targetOffset) {
+ int length = end - start;
+ if (length < _MERGE_SORT_LIMIT) {
+ _movingInsertionSort(list, compare, start, end, target, targetOffset);
+ return;
+ }
+ int middle = start + (length >> 1);
+ int firstLength = middle - start;
+ int secondLength = end - middle;
+ // Here secondLength >= firstLength (differs by at most one).
+ int targetMiddle = targetOffset + firstLength;
+ // Sort the second half into the end of the target area.
+ _mergeSort(list, compare, middle, end, target, targetMiddle);
+ // Sort the first half into the end of the source area.
+ _mergeSort(list, compare, start, middle, list, middle);
+ // Merge the two parts into the target area.
+ _merge(compare, list, middle, middle + firstLength, target, targetMiddle,
+ targetMiddle + secondLength, target, targetOffset);
+}
+
+/// Merges two lists into a target list.
+///
+/// One of the input lists may be positioned at the end of the target
+/// list.
+///
+/// For equal object, elements from [firstList] are always preferred.
+/// This allows the merge to be stable if the first list contains elements
+/// that started out earlier than the ones in [secondList]
+void _merge<T>(
+ int compare(T a, T b),
+ List<T> firstList,
+ int firstStart,
+ int firstEnd,
+ List<T> secondList,
+ int secondStart,
+ int secondEnd,
+ List<T> target,
+ int targetOffset) {
+ // No empty lists reaches here.
+ assert(firstStart < firstEnd);
+ assert(secondStart < secondEnd);
+ int cursor1 = firstStart;
+ int cursor2 = secondStart;
+ var firstElement = firstList[cursor1++];
+ var secondElement = secondList[cursor2++];
+ while (true) {
+ if (compare(firstElement, secondElement) <= 0) {
+ target[targetOffset++] = firstElement;
+ if (cursor1 == firstEnd) break; // Flushing second list after loop.
+ firstElement = firstList[cursor1++];
+ } else {
+ target[targetOffset++] = secondElement;
+ if (cursor2 != secondEnd) {
+ secondElement = secondList[cursor2++];
+ continue;
+ }
+ // Second list empties first. Flushing first list here.
+ target[targetOffset++] = firstElement;
+ target.setRange(targetOffset, targetOffset + (firstEnd - cursor1),
+ firstList, cursor1);
+ return;
+ }
+ }
+ // First list empties first. Reached by break above.
+ target[targetOffset++] = secondElement;
+ target.setRange(
+ targetOffset, targetOffset + (secondEnd - cursor2), secondList, cursor2);
+}
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