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Issue 2989763002: Update charted to 0.4.8 and roll (Closed)
Patch Set: Removed Cutch from list of reviewers Created 3 years, 4 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 /** 5 /// This provides facilities for Internationalization that are only available
6 * This provides facilities for Internationalization that are only available 6 /// when running standalone. You should import only one of this or
7 * when running standalone. You should import only one of this or 7 /// intl_browser.dart. Right now the only thing provided here is finding
8 * intl_browser.dart. Right now the only thing provided here is finding 8 /// the operating system locale.
9 * the operating system locale.
10 */
11 9
12 library intl_standalone; 10 library intl_standalone;
13 11
14 import "dart:async"; 12 import "dart:async";
15 import "dart:io"; 13 import "dart:io";
16 import "intl.dart"; 14 import "intl.dart";
17 15
18 // TODO(alanknight): The need to do this by forcing the user to specially 16 // TODO(alanknight): The need to do this by forcing the user to specially
19 // import a particular library is a horrible hack, only done because there 17 // import a particular library is a horrible hack, only done because there
20 // seems to be no graceful way to do this at all. Either mirror access on 18 // seems to be no graceful way to do this at all. Either mirror access on
21 // dart2js or the ability to do spawnUri in the browser would be promising 19 // dart2js or the ability to do spawnUri in the browser would be promising
22 // as ways to get rid of this requirement. 20 // as ways to get rid of this requirement.
23 /** 21 /// Find the system locale, accessed via the appropriate system APIs, and
24 * Find the system locale, accessed via the appropriate system APIs, and 22 /// set it as the default for internationalization operations in
25 * set it as the default for internationalization operations in 23 /// the [Intl.systemLocale] variable.
26 * the [Intl.systemLocale] variable. To find it, we
27 * check the "LANG" environment variable on *nix, use the "systeminfo"
28 * command on Windows, and on the Mac check the environment variable "LANG",
29 * and if it's not found, use "defaults read -g AppleLocale". This
30 * is not an ideal way of getting a single system locale, even if that
31 * concept really made sense, but it's a reasonable first approximation that's
32 * not too difficult to get. If it can't find the locale information, it will
33 * not modify [Intl.systemLocale] and the Future will complete with null.
34 */
35 Future<String> findSystemLocale() { 24 Future<String> findSystemLocale() {
36 // On *nix systems we expect this is an environment variable, which is the 25 try {
37 // easiest thing to check. On a Mac the environment variable may be present 26 Intl.systemLocale = Intl.canonicalizedLocale(Platform.localeName);
38 // so always check it first. We have no mechanism for this right now on 27 } catch (e) {
39 // Windows, so it will just fail. 28 return new Future.value();
40 String baseLocale = _checkEnvironmentVariable();
41 if (baseLocale != null) return _setLocale(baseLocale);
42 if (Platform.operatingSystem == 'macos') {
43 return _getAppleDefaults();
44 } 29 }
45 // We can't find anything, don't set the system locale and return null.
46 return new Future.value();
47 }
48
49 /**
50 * Regular expression to match the expected output of reading the defaults
51 * database for AppleLanguages on Mac systems.
52 * e.g. {
53 * en,
54 * "pt-PT",
55 * ...
56 */
57 RegExp _appleDefaultsRegex = new RegExp(r'((\w\w)_\w+)');
58
59 /**
60 * Check to see if we have a "LANG" environment variable we can use and return
61 * it if found. Otherwise return null;
62 */
63 String _checkEnvironmentVariable() {
64 try {
65 return Platform.environment['LANG'];
66 } catch (e) {}
67 return null;
68 }
69
70 /**
71 * Run the "defaults read -g AppleLocale" command and return the output in
72 * a future.
73 */
74 Future _getAppleDefaults() {
75 var p = Process.run('defaults', ['read', '-g', 'AppleLocale']);
76 var myResult = p.then((result) => _checkResult(result, _appleDefaultsRegex));
77 return myResult;
78 }
79
80 /**
81 * Given [result], find its text and extract the locale from it using
82 * [regex], and set it as the system locale. If the process didn't run correctly
83 * then don't set the variable and return a future that completes with null.
84 */
85 Future<String> _checkResult(ProcessResult result, RegExp regex) {
86 if (result.exitCode != 0) return new Future.value();
87 var match = regex.firstMatch(result.stdout);
88 if (match == null) return new Future.value();
89 var locale = match.group(1);
90 _setLocale(locale);
91 return new Future.value(locale);
92 }
93
94 /**
95 * Set [Intl.systemLocale] to be the canonicalizedLocale of [aLocale].
96 */
97 Future<String> _setLocale(aLocale) {
98 Intl.systemLocale = Intl.canonicalizedLocale(aLocale);
99 return new Future.value(Intl.systemLocale); 30 return new Future.value(Intl.systemLocale);
100 } 31 }
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